Control
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 27 | 30 | 43 |
| 1440p QHD | 35 | 40 | 45 | 63 |
| 1080p Full HD | 46 | 53 | 59 | 83 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
# Control with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3050 4 GB
This combination of AMD's 8-core Ryzen 7 3700X and NVIDIA's RTX 3050 4 GB lands at rank 3265 out of 3720 tested combos in Control, placing it in the lower 12% of all systems measured. The pairing sits near the bottom of the performance spectrum, with data indicating that this setup is best suited for 1080p gaming at medium presets, where it achieves a playable 59 FPS average. The benchmark results reveal a system that can handle the game's atmospheric action-adventure world, but only with careful settings management and resolution expectations.
How This Combo Ranks
The combo rank of 3265 out of 3720 puts this system firmly in the lower percentile of tested configurations for Control. This represents the 87.8th percentile from the bottom, meaning roughly 88% of tested combos outperform it. The ranking suggests that while this system can run the game, it does so with significant compromises compared to more capable hardware.
The CPU itself, however, is not the primary bottleneck in this ranking. The Ryzen 7 3700X holds an 84th percentile ranking among all CPUs, indicating it is a reasonably capable processor. Its average benchmark score of 34,260 places it within 0.1% of the AMD Ryzen AI 7 350 (34,222) and AMD EPYC 4244P (34,220), and just 0.2% behind the Intel Core i5-13450HX (34,333). The Intel Core Ultra 7 165H trails by 0.5% with a score of 34,083. This tight grouping shows the 3700X is competitive with much newer processors in synthetic workloads.
The GPU tells a different story. The RTX 3050 4 GB sits at the 50th percentile among all GPUs, which is the median—not terrible, but not impressive either. With only 4 GB of VRAM in an era where games increasingly demand more, this card's limited memory capacity likely contributes significantly to the low combo ranking. The 4 GB frame buffer is a constraint that becomes more apparent at higher resolutions and quality settings, as the measured FPS data will show.
What the ranking implies is that this system is at the edge of acceptable performance for Control. The 3265th position out of 3720 suggests that most other systems will deliver a smoother experience, but the data also shows that with appropriate settings, this combo can still provide a playable frame rate.
Settings Recommendations
The measured FPS data provides clear guidance on which settings preset offers the best experience for this system. At 1920x1080, the Low preset delivers 83 FPS average, which is well above the threshold for smooth gameplay. The Medium preset at 1080p drops to 59 FPS, still playable but with a noticeable reduction in fluidity. High settings at 1080p yield 53 FPS, and Ultra drops to 46 FPS.
The data suggests that Medium at 1080p is the sweet spot for this combination. The 59 FPS average is close to the 60 FPS target that many players consider ideal, and it provides a substantial visual improvement over Low settings. The minimum FPS recorded at Medium 1080p is 50, with a maximum of 68, indicating reasonably stable frame times without severe dips.
For players who prioritize smoothness over visual fidelity, Low at 1080p offers the best experience with 83 FPS. This provides enough headroom to avoid noticeable stuttering during intense action sequences. However, the jump from Low to Medium represents a significant visual upgrade for a 24 FPS cost, which many players would consider worthwhile.
At 1440p, the Medium preset drops to 45 FPS, which is borderline playable but may feel less responsive. The Low preset at 1440p manages 63 FPS, making it the only 1440p option that consistently exceeds 60 FPS. At 4K, no preset achieves playable frame rates—the best is Low at 43 FPS, which still falls short of smooth gameplay standards.
The recommendation is clear: Medium at 1080p provides the best balance of visual quality and performance for this system. Players willing to accept lower visual fidelity can use Low at 1080p for higher frame rates, while those with 1440p monitors should stick to Low settings to maintain playability.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals important information about which component limits performance in Control. At Medium settings, the average FPS drops from 59 at 1080p to 45 at 1440p, a 23.7% decrease. From 1440p to 4K, the drop is more severe—from 45 to 30 FPS, a 33.3% reduction. The total scaling from 1080p to 4K at Medium settings shows a 49.2% performance loss.
At Low settings, the scaling pattern is different. From 1080p (83 FPS) to 1440p (63 FPS), the drop is 24.1%. From 1440p to 4K (43 FPS), the drop is 31.7%. The total reduction from 1080p to 4K at Low settings is 48.2%.
These scaling patterns suggest that the GPU is the primary limiting factor. The consistent 24% drop from 1080p to 1440p at both settings levels indicates that pixel throughput is the constraint. If the CPU were the bottleneck, we would expect to see less scaling at lower resolutions where the GPU has less work to do, but the data shows significant drops even at 1080p to 1440p transitions.
The larger percentage drops at higher resolutions (31-33% from 1440p to 4K) further confirm that the GPU is overwhelmed by the pixel count at 4K. The RTX 3050's 192.0 GB/s memory bandwidth and 4 GB VRAM capacity are simply insufficient for 4K rendering in Control, leading to the sub-30 FPS results at High and Ultra presets.
Interestingly, the scaling from High to Ultra at each resolution shows diminishing returns, with Ultra consistently about 13% slower than High. This suggests that Ultra settings add visual complexity without proportional performance cost, but the baseline performance is already too low for playable frame rates at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance across all settings. The Low preset achieves 83 FPS average, making it the only configuration that comfortably exceeds 60 FPS. Medium settings drop to 59 FPS with a minimum of 50 and maximum of 68, providing a playable experience with some headroom. High settings yield 53 FPS, and Ultra falls to 46 FPS. The progression from Low to Ultra shows a 44.6% performance penalty for maximum visual quality.
At 2560x1440, performance drops noticeably. Low settings manage 63 FPS, which remains playable. Medium settings reach 45 FPS with a minimum of 38 and maximum of 51, placing it in the borderline playable range. High settings drop to 40 FPS, and Ultra falls to 35 FPS. The 1440p results show that only Low settings provide a consistently smooth experience at this resolution.
At 3840x2160, all presets fail to reach playable frame rates. Low settings achieve 43 FPS, Medium reaches 30 FPS with a minimum of 26 and maximum of 35, High drops to 27 FPS, and Ultra falls to 23 FPS. The 4K results are uniformly below the 60 FPS target, and even the minimum FPS at Medium (26) is below the threshold for acceptable smoothness.
The data shows a clear pattern: this system is capable of 1080p gaming at medium-to-high settings with frame rates in the 50-60 FPS range, 1440p gaming only at low settings, and 4K gaming is not viable at any setting. The minimum FPS values recorded only for Medium settings (50 at 1080p, 38 at 1440p, 26 at 4K) suggest that frame pacing is generally stable, but the low averages at higher resolutions make the experience feel sluggish.
GPU Role
The RTX 3050 4 GB is the clear performance limiter in this combination. With 4 GB of GDDR6 memory on a 128-bit bus delivering 192.0 GB/s bandwidth, the card has enough throughput for 1080p gaming but struggles at higher resolutions. The 8 nm GA107 chip contains 2,048 shading units, 64 TMUs, and 32 ROPs, providing 7.127 TFLOPS of FP32 compute and a texture rate of 111.4 GTexel/s.
The 4 GB VRAM capacity is particularly problematic for Control at higher resolutions and settings. The 4K results show severe performance degradation, with the GPU unable to maintain playable frame rates even at Low settings. This is consistent with the VRAM capacity being insufficient for the game's texture requirements at high pixel counts. The 128-bit memory bus and 192.0 GB/s bandwidth further constrain performance when the GPU must fetch large amounts of texture data.
The GPU's clock speeds of 1545 MHz base and 1740 MHz boost are modest, contributing to the card's 90 W TDP. The pixel rate of 55.68 GPixel/s and texture rate of 111.4 GTexel/s are adequate for 1080p but insufficient for 4K. The card supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with Control's rendering requirements.
The RTX 3050's 16 RT cores and 64 tensor cores provide ray tracing and DLSS capabilities, but these features are not reflected in the measured FPS data. Given the card's overall performance level, enabling ray tracing would likely further reduce frame rates, making the feature impractical at most settings. The GPU sits at the 50th percentile among all GPUs, confirming its mid-range positioning, but the 4 GB VRAM places it at a disadvantage for modern games like Control.
CPU Role
The Ryzen 7 3700X provides a solid foundation for this system, with 8 cores and 16 threads based on the Zen 2 architecture. Clock speeds range from 3.60 GHz base to 4.40 GHz boost, and the 32 MB L3 cache helps with gaming workloads. The CPU's 65 W TDP and 7 nm process from TSMC keep thermals manageable, though the 74 mm² die size with 3,800 million transistors is relatively dense.
The CPU's benchmark results show balanced performance across workloads. The PassMark multi-thread score of 22,458 and Geekbench multi-core score of 8,899 indicate strong multi-threaded capability. Single-thread performance is more modest, with PassMark single-thread at 2,656 and Geekbench single-core at 1,593. The Cinebench R15 scores of 2,092 multi-core and 204 single-core reinforce this pattern.
For Control, the CPU's 8 cores and 16 threads are more than sufficient. The game is not heavily multi-threaded, and the 3700X's single-thread performance is adequate for maintaining frame rates at 1080p where the GPU is the bottleneck. The CPU's 84th percentile ranking among all CPUs means it outperforms most processors in synthetic benchmarks, and its closest rivals—the Ryzen AI 7 350, EPYC 4244P, Core i5-13450HX, and Core Ultra 7 165H—are all within 0.5% of its average score.
The data suggests that the CPU is not the limiting factor in this combination. At 1080p Low settings, the system achieves 83 FPS, which is likely near the CPU's limit for this game, but at higher settings and resolutions, the GPU becomes the constraint. The CPU's dual-channel DDR4 memory support with 51.2 GB/s bandwidth is adequate for gaming, and the PCIe Gen 4 interface with 24 lanes provides sufficient bandwidth for the GPU.
FAQ
Q: What is the best resolution and settings combination for this system in Control?
A: The data shows that 1920x1080 at Medium settings delivers 59 FPS average, which is the best balance of visual quality and performance. Low settings at 1080p achieve 83 FPS for higher frame rates, while 1440p is only playable at Low settings (63 FPS).
Q: Can this system run Control at 4K?
A: No, the 4K results show all presets below playable thresholds: Low averages 43 FPS, Medium 30 FPS, High 27 FPS, and Ultra 23 FPS. Even the best 4K result (Low at 43 FPS) is below the 60 FPS target for smooth gameplay.
Q: How does the Ryzen 7 3700X compare to its closest CPU rivals?
A: The Ryzen 7 3700X has an average benchmark score of 34,260, which is 0.1% ahead of the AMD Ryzen AI 7 350 (34,222) and AMD EPYC 4244P (34,220), 0.2% behind the Intel Core i5-13450HX (34,333), and 0.5% ahead of the Intel Core Ultra 7 165H (34,083).
Q: What is the GPU's VRAM capacity and how does it affect performance?
A: The RTX 3050 has 4 GB of GDDR6 memory on a 128-bit bus with 192.0 GB/s bandwidth. This limited capacity is likely the primary cause of poor 4K performance, where even Low settings only reach 43 FPS.
Q: Is the CPU or GPU the bottleneck in this combination for Control?
A: The GPU is the clear bottleneck. The CPU ranks in the 84th percentile among all CPUs, while the GPU sits at the 50th percentile. FPS scaling from 1080p to 4K shows consistent drops typical of GPU limitation, and the 4 GB VRAM is insufficient for high-resolution textures.
Q: What is the combo's overall ranking among tested systems?
A: This combination ranks 3265th out of 3720 tested combos in Control, placing it in the lower 12% of all systems. This low ranking is primarily due to the GPU's limited VRAM and performance, despite the CPU's competitive benchmark scores.
Hardware Specifications
AMD Ryzen 7 3700X
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3050 4 GB in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.0 |
| 3840x2160 | Medium | 30.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 63.0 |
| 2560x1440 | Medium | 45.0 |
| 2560x1440 | High | 40.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 83.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 53.0 |
| 1920x1080 | Ultra | 46.0 |
Control with RTX 3050 4 GB + Other CPUs
See how Control performs with the same GPU but different processors.
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