Control

Control

AVERAGE FPS
46
playable

This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 23 27 30 43
1440p QHD 35 40 45 63
1080p Full HD 46 53 59 83

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 30
3840x2160 High 27
3840x2160 Ultra 23
2560x1440 Low 63
2560x1440 Medium 45
2560x1440 High 40
2560x1440 Ultra 35
1920x1080 Low 83
1920x1080 Medium 59
1920x1080 High 53
1920x1080 Ultra 46

Control with Intel Core i5-14400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The Intel Core i5-14400F paired with the NVIDIA GeForce RTX 3050 4 GB delivers a playable experience in Control only at 1080p, with the Low preset providing the smoothest gameplay. The data shows that this combination ranks 3265th out of 3720 tested combos, placing it in the lower third of the database. This is a system that can handle the game’s atmospheric action, but you must be realistic about its limitations at higher resolutions. The 4 GB VRAM on the RTX 3050 is the primary bottleneck, and the i5-14400F’s strong single-core performance cannot fully compensate for the GPU’s constraints.

Settings Recommendations

For a consistently smooth experience, the Low preset at 1920x1080 is the clear recommendation. Here, the average frame rate is 83 FPS, which is well above the 60 FPS target and provides headroom for demanding combat sequences. The Medium preset at 1080p drops to 59 FPS average, which is still playable but lacks the margin for error that the Low preset offers. The High preset at 1080p yields 53 FPS, which is borderline for a fast-paced action-adventure game—acceptable but not ideal.

At 2560x1440, the Low preset averages 63 FPS, which is surprisingly viable. This is the only 1440p setting that clears the 60 FPS threshold. The Medium preset at 1440p drops to 45 FPS, which is noticeably less fluid. The Ultra preset at any resolution is not recommended: at 1080p it averages 46 FPS, at 1440p it averages 35 FPS, and at 4K it averages 23 FPS. The High preset at 1440p (40 FPS) and 4K (27 FPS) also falls short of a smooth experience.

The best balance of visual fidelity and performance is the Low preset at 1920x1080 for a locked 60+ FPS experience. If you are willing to accept occasional dips below 60 FPS, the Medium preset at 1080p (59 FPS average, with a minimum of 50 FPS) is the highest visual quality that remains broadly playable.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the defining component in this system’s Control performance. Its 4 GB of VRAM is the most significant constraint. The GPU’s 192.0 GB/s memory bandwidth and 128-bit bus are adequate for 1080p, but the limited frame buffer forces the system to rely on lower texture detail settings at higher resolutions. The chip is an Ampere-based GA107, built on Samsung’s 8 nm process, with 8,700 million transistors on a 200 mm² die. It has 2048 shading units, 64 TMUs, and 32 ROPs, with a boost clock of 1740 MHz.

The RTX 3050’s compute capability is 7.127 TFLOPS of FP32 performance. This is sufficient for Control at 1080p, but the game’s physics and particle effects will push the GPU hard at higher settings. The 16 RT Cores and 64 Tensor Cores are present on the die, but the 4 GB VRAM makes ray tracing impractical in this title—the game’s official RTX features would exceed the memory budget. The GPU’s 90 W TDP means it runs cool and quiet, but it is fundamentally a 1080p-class card. The lack of any benchmark scores in the FACT PACK means we cannot compare its raw compute directly to rivals, but the measured FPS tells the story: the card is out of its depth at 4K, where even the Low preset averages only 43 FPS.

CPU Role

The Intel Core i5-14400F is a strong performer and does not bottleneck the RTX 3050 in Control. This CPU has 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. It is based on the Raptor Lake architecture on a 10 nm process, with a die size of 215 mm². Its cache hierarchy includes 20 MB of shared L3 cache and 1.25 MB of L2 per core.

The i5-14400F’s benchmark results show it is a capable processor. Its Cinebench R23 multi-core score of 21645 and single-core score of 3055 indicate strong all-around performance. Its Geekbench multi-core score of 11268 and single-core score of 2058 confirm its competence. The CPU’s percentile versus all CPUs is 83, meaning it outperforms 83% of all processors in the database. Its nearest rivals include the AMD Ryzen 7 PRO 8840U (delta 0.1%), Intel Core i9-11900 (delta 0.2%), and AMD Ryzen 7 6800HS (delta -0.2%)—all very close in average benchmark score. This suggests the i5-14400F is a solid mid-range CPU that will not hold back a 1080p gaming GPU.

In Control, the CPU’s role is secondary to the GPU. The game is not particularly CPU-intensive, and the 10-core, 16-thread design ensures that background tasks and physics calculations are handled without issue. The CPU’s launch MSRP is $196, which reflects its position as a value-oriented chip. The data shows that the CPU is not the limiting factor: the FPS scales poorly with resolution increases, which is a classic sign of a GPU bottleneck. If the CPU were the bottleneck, the FPS would be more consistent across resolutions.

FAQ

*Q: Can this system run Control at 4K?*

A: Not at a playable frame rate. The best 4K result is 43 FPS on the Low preset, which is below the 60 FPS target. The High preset averages 27 FPS, and the Ultra preset averages 23 FPS. 4K is not recommended.

Q: What is the best setting for 1440p?

A: The Low preset at 2560x1440 averages 63 FPS, making it the only 1440p setting that exceeds 60 FPS. The Medium preset drops to 45 FPS, which is noticeably less smooth.

Q: How does the Intel Core i5-14400F compare to its rivals?

A: The i5-14400F has an average benchmark score of 32279, which is within 0.5% of the AMD Ryzen 7 PRO 8840U (32233), Intel Core i9-11900 (32226), and AMD Ryzen 7 6800HS (32354). It is effectively tied with these CPUs in overall performance.

*Q: Is the 4 GB VRAM a problem in Control?*

A: Yes. The 4 GB VRAM on the RTX 3050 is the primary reason the system struggles at higher resolutions. The game’s textures and assets require more VRAM at 1440p and 4K, forcing the use of Low presets to stay within the memory budget.

Q: What is the minimum FPS on the Medium preset?

A: The Medium preset has recorded minimum FPS values: 26 FPS at 3840x2160, 38 FPS at 2560x1440, and 50 FPS at 1920x1080. These lows indicate occasional stutters, especially at higher resolutions.

Q: Is this system better than the average?

A: This combination ranks 3265th out of 3720 tested combos, placing it in the 12th percentile. It is below average among all tested CPU-GPU pairs, primarily due to the RTX 3050’s limited VRAM.

Resolution Scaling

The FPS drop from 1080p to 4K clearly identifies the GPU as the limiting component. At the Low preset, the average FPS goes from 83 at 1080p to 63 at 1440p (a 24% drop) and then to 43 at 4K (a 48% drop from 1080p). This is a classic GPU-bound pattern: the CPU can feed the GPU at 1080p, but as the resolution increases, the GPU’s pixel-pushing capacity becomes the bottleneck.

At the Medium preset, the drop is from 59 FPS at 1080p to 45 FPS at 1440p (a 24% drop) and then to 30 FPS at 4K (a 49% drop from 1080p). The High preset shows a similar trend: 53 FPS at 1080p, 40 FPS at 1440p, and 27 FPS at 4K. The Ultra preset is the most punishing: 46 FPS at 1080p, 35 FPS at 1440p, and 23 FPS at 4K.

The consistent halving of frame rates from 1080p to 4K (roughly a 50% reduction) is typical of a GPU-limited scenario. If the CPU were the bottleneck, the FPS would be more similar across resolutions. The data confirms that the RTX 3050 4 GB cannot handle the pixel count of 4K, and even 1440p requires the Low preset to stay above 60 FPS. The 1080p results are the only ones that offer a comfortable experience across multiple settings.

Measured FPS Breakdown

1920x1080 (1080p):

  • Low: 83 FPS average
  • Medium: 59 FPS average (min 50, max 68)
  • High: 53 FPS average
  • Ultra: 46 FPS average

2560x1440 (1440p):

  • Low: 63 FPS average
  • Medium: 45 FPS average (min 38, max 51)
  • High: 40 FPS average
  • Ultra: 35 FPS average

3840x2160 (4K):

  • Low: 43 FPS average
  • Medium: 30 FPS average (min 26, max 35)
  • High: 27 FPS average
  • Ultra: 23 FPS average

The data set includes minimum and maximum FPS values only for the Medium preset at each resolution. For the Medium preset, the 1080p minimum of 50 FPS indicates that the system can maintain a mostly stable experience, while the 4K minimum of 26 FPS shows significant stuttering. The average FPS values alone tell the story: 1080p Low is the only configuration that consistently delivers a smooth experience, while 1080p Medium is a close second. All other resolutions and settings fall below the 60 FPS threshold, with 4K being effectively unplayable for a game that demands responsive controls.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 3050 4 GB in Control

Resolution Settings Avg FPS
3840x2160 Low 43.0
3840x2160 Medium 30.0
3840x2160 High 27.0
3840x2160 Ultra 23.0
2560x1440 Low 63.0
2560x1440 Medium 45.0
2560x1440 High 40.0
2560x1440 Ultra 35.0
1920x1080 Low 83.0
1920x1080 Medium 59.0
1920x1080 High 53.0
1920x1080 Ultra 46.0

Control with RTX 3050 4 GB + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with ii5-14400F + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.