Doom

Doom

AVERAGE FPS
73
good

This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 37 40 47
1440p QHD 56 67 75 89
1080p Full HD 83 99 119 134

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 47
3840x2160 Medium 40
3840x2160 High 37
3840x2160 Ultra 31
2560x1440 Low 89
2560x1440 Medium 75
2560x1440 High 67
2560x1440 Ultra 56
1920x1080 Low 134
1920x1080 Medium 119
1920x1080 High 99
1920x1080 Ultra 83

Doom with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 7 3700X paired with the NVIDIA GeForce RTX 3050 4 GB produces a clear performance narrative in Doom: this is a combination that scales predictably with resolution and settings, but the data reveals a system where the GPU becomes the dominant constraint as pixel count rises. The measured frames per second across three resolutions and four quality presets tell a story of a capable 1080p machine that struggles to maintain playability at 4K, with the CPU’s substantial headroom remaining largely untapped in the most demanding scenarios.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 demonstrates a steep performance curve that points directly at the graphics card as the limiting factor. At Ultra settings, average FPS falls from 83.1 at 1080p to 55.6 at 1440p and finally to 30.7 at 4K. This represents a 63% drop from 1080p to 4K, which is a severe penalty that aligns with the GPU’s modest memory bandwidth of 192.0 GB/s and its 128-bit bus width. The data indicates that the RTX 3050 4 GB is overwhelmed by the pixel throughput required at 3840x2160, where even Low settings only yield 46.8 FPS.

The pattern is consistent across all quality presets. At High settings, the FPS goes from 99 at 1080p to 66.9 at 1440p and then to 37.3 at 4K. The gap between 1080p and 1440p is roughly 32%, while the gap between 1440p and 4K is roughly 44%. This nonlinear degradation suggests that the GPU’s memory subsystem and shading units are hitting a bandwidth wall at higher resolutions. The 4 GB VRAM capacity is also a likely contributor, as Doom’s texture data at 4K can exceed this allocation, forcing the card to rely on slower data movement.

Interestingly, the difference between Low and Ultra at 1080p is only 51 FPS (134.1 vs 83.1), which shows that the CPU can feed the GPU adequately at lower resolutions. However, at 4K, the gap narrows to just 16.1 FPS (46.8 vs 30.7), indicating that the GPU is so saturated that reducing settings provides diminishing returns. The data implies that the RTX 3050 4 GB is the bottleneck at 1440p and 4K, while the Ryzen 7 3700X has ample capacity to handle Doom’s rendering workload at 1080p.

CPU Role

The Ryzen 7 3700X brings 8 cores and 16 threads to this pairing, with a base clock of 3.60 GHz and a boost clock of 4.40 GHz. In Doom, which is a title known for its id Tech engine efficiency, the CPU’s role in the measured results appears secondary to the GPU. At 1080p Low, the combo reaches 134.1 FPS, which is a strong indicator that the processor can keep up with the frame generation demands. The CPU’s multicore performance, evidenced by a Cinebench R23 score of 19087, suggests that even the most demanding moments in Doom’s combat encounters would not stress the 8-core design.

The data shows a curious pattern: the gap between Low and Ultra settings narrows as resolution increases. At 1080p, the difference is 51 FPS, but at 4K it shrinks to 16.1 FPS. This is classic CPU-bound behavior at low resolution and GPU-bound behavior at high resolution. The Ryzen 7 3700X’s single-core performance, with a Geekbench single-core score of 1672, is sufficient to drive the frame rates seen at 1080p, but the RTX 3050’s 7.127 TFLOPS of FP32 performance simply cannot render 4K frames fast enough to expose any CPU limitation.

The CPU’s cache hierarchy, including a 32 MB L3 cache, likely contributes to consistent frame pacing in Doom’s level streaming. The fact that the combo ranks 1506 out of 1681 tested combinations in this game suggests that the CPU-GPU balance is not optimized for high-end performance, but rather for a mid-range experience. The Ryzen 7 3700X’s 65 W TDP and 7 nm process node mean it runs cool and efficient, but in this specific game, the data shows that the processor is rarely the star of the show.

FAQ

Q: What is the average FPS at 1440p with High settings?

A: The measured average is 66.9 FPS at 2560x1440 with High settings, which is a playable level for most gamers, though not high-refresh territory.

Q: How does the 4K Ultra experience compare to 1080p Ultra?

A: At 4K Ultra, the average FPS is 30.7, which is 52.4 FPS lower than the 1080p Ultra result of 83.1. This represents a 63% reduction in performance.

Q: Is the CPU holding back performance at 1080p?

A: The data suggests no. At 1080p Low, the combo produces 134.1 FPS, and the Ryzen 7 3700X’s 8-core, 16-thread design with a boost clock of 4.40 GHz appears sufficient to avoid bottlenecking the RTX 3050 at this resolution.

Q: What is the best resolution for smooth gameplay with this combo?

A: Based on the measured rows, 1920x1080 with High settings yields 99 FPS, which is the sweet spot for a smooth experience. The 1440p Medium preset also works at 75.4 FPS.

Q: Why does performance drop so steeply from 1440p to 4K?

A: The RTX 3050 4 GB’s 192.0 GB/s memory bandwidth and 4 GB VRAM capacity are likely insufficient for 4K rendering. The data shows a 44% drop from 1440p to 4K at High settings.

Q: Does lowering settings help at 4K?

A: Partially. Going from Ultra to Low at 4K raises FPS from 30.7 to 46.8, but this is still below the 60 FPS target, indicating the GPU is fundamentally constrained at this resolution.

How This Combo Ranks

In the database of tested combinations for Doom, this specific pairing of the AMD Ryzen 7 3700X and NVIDIA GeForce RTX 3050 4 GB holds a rank of 1506 out of 1681 combos. This places it in the bottom 10% of all tested systems, which is a significant finding given the CPU’s capabilities. The Ryzen 7 3700X itself performs well in synthetic benchmarks, with an average benchmark score of 28631 and a percentile rank of 85 against all CPUs. Its nearest rivals, such as the Intel Core i5-12600 with a deltaPct of -0.1%, show that the CPU is not the weak link.

The low combo rank is almost entirely attributable to the GPU. The RTX 3050 4 GB sits at the 50th percentile against all GPUs, but its 4 GB VRAM capacity is a severe limitation for a game like Doom that was designed to scale up to high resolutions. The data implies that this combo is best suited for 1080p gaming, where it can deliver respectable frame rates. For users who prioritize higher resolutions, the ranking suggests that this combination is a mismatch, and the GPU will consistently bottleneck the system, leaving the Ryzen 7 3700X’s potential unrealized.

Interestingly, the combo rank is not the absolute worst, indicating that there are even less balanced pairings in the database. However, the fact that this CPU is in the 85th percentile while the combo is in the bottom 10% highlights how much the GPU drags down the overall experience. The data invites the question: would a different GPU have yielded a dramatically better rank, or is Doom particularly sensitive to VRAM limitations?

Settings Recommendations

Based on the measured FPS rows, the optimal settings for this combo depend heavily on the target resolution. At 1920x1080, the High preset provides an average of 99 FPS, which is an excellent balance between visual quality and smoothness. The Medium preset at 119 FPS is also viable for those who prioritize higher refresh rates, but High offers a significant visual upgrade for a 20 FPS cost. The Ultra preset at 83.1 FPS is still playable, but the jump from High to Ultra does not justify the 16 FPS drop for most users.

At 2560x1440, the Medium preset delivers 75.4 FPS, which is the best choice for a responsive experience. High at 66.9 FPS is acceptable, but Medium provides a safer margin for demanding action sequences. The Low preset at 88.9 FPS is available for competitive play, but it sacrifices too much visual fidelity for the gain. Ultra at 55.6 FPS is borderline, and the data suggests that frame pacing might suffer in intense moments.

For 3840x2160, no preset achieves a consistent 60 FPS. The Low preset at 46.8 FPS is the only option that approaches playability, but it requires severe visual compromises. The data indicates that 4K gaming with this combo is not recommended, and users should either lower the resolution or accept sub-50 FPS performance. The Ultra preset at 30.7 FPS is only suitable for screenshot-style play, not active gaming.

Measured FPS Breakdown

The complete measured FPS data reveals a clear hierarchy. At 1920x1080, the results are: Low at 134.1 FPS, Medium at 119 FPS, High at 99 FPS, and Ultra at 83.1 FPS. This shows a steady decline as settings increase, with a total spread of 51 FPS between the lowest and highest quality presets.

At 2560x1440, the results are: Low at 88.9 FPS, Medium at 75.4 FPS, High at 66.9 FPS, and Ultra at 55.6 FPS. The spread here is 33.3 FPS, showing that the GPU is starting to become more sensitive to settings changes as resolution increases. The 1440p Low result is actually higher than the 1080p Ultra result, which is an interesting data point that suggests the GPU can handle the resolution increase if settings are reduced.

At 3840x2160, the results are: Low at 46.8 FPS, Medium at 39.6 FPS, High at 37.3 FPS, and Ultra at 30.7 FPS. The spread here is only 16.1 FPS, indicating that the GPU is so saturated at 4K that settings adjustments have minimal impact. The gap between Medium and High at 4K is just 2.3 FPS, which is within the margin of error and suggests that both presets hit the same hardware limit.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the decisive component in this combo’s Doom performance. With a base clock of 1545 MHz and a boost clock of 1740 MHz, the GPU has a modest compute capability of 7.127 TFLOPS for FP32 operations. Its 2048 shading units and 32 ROPs are sufficient for 1080p gaming, but the 4 GB GDDR6 memory on a 128-bit bus with 192.0 GB/s bandwidth creates a hard ceiling for higher resolutions.

The data shows that the GPU’s memory configuration is the primary bottleneck. At 1440p, the High preset achieves 66.9 FPS, but the same preset at 4K drops to 37.3 FPS. This 44% reduction suggests that the GPU is not only limited by raw compute but also by texture storage and bandwidth. The 4 GB VRAM is likely insufficient for Doom’s Ultra textures at 4K, causing the card to spill into system memory, which would explain the steep drop at higher resolutions.

The GPU’s 90 W TDP and 8 nm process node from Samsung indicate an efficient design, but the architecture’s transistor count of 8,700 million on a 200 mm² die is not enough to handle 4K rendering in a demanding FPS title. The RTX 3050 4 GB’s predecessor, the GeForce 20 series, and its successor, the GeForce 40 series, bracket this card as a mid-range offering. In Doom, the benchmark results clearly show that the GPU is the limiting component, and the CPU’s substantial headroom is wasted at resolutions above 1080p. The data invites the conclusion that this GPU is best paired with a less powerful CPU for balanced performance, or that the 4 GB memory capacity is a design flaw for modern games.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3050 4 GB in Doom

Resolution Settings Avg FPS
3840x2160 Low 46.8
3840x2160 Medium 39.6
3840x2160 High 37.3
3840x2160 Ultra 30.7
2560x1440 Low 88.9
2560x1440 Medium 75.4
2560x1440 High 66.9
2560x1440 Ultra 55.6
1920x1080 Low 134.1
1920x1080 Medium 119.0
1920x1080 High 99.0
1920x1080 Ultra 83.1

Doom with RTX 3050 4 GB + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.