Control
This combination offers playable performance with an average of 46 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 27 | 30 | 43 |
| 1440p QHD | 35 | 40 | 45 | 63 |
| 1080p Full HD | 46 | 53 | 59 | 83 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis
# Control with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3050 4 GB
The AMD Ryzen 5 7400F paired with the NVIDIA GeForce RTX 3050 4 GB delivers playable but constrained performance in Control, with the 4 GB VRAM buffer acting as the primary bottleneck at higher resolutions. Across the measured configurations, the combo ranks 2522nd out of 2888 tested combinations, placing it in the lower 13% of all systems tested for this title. The data shows a system that handles 1080p Low comfortably at 83 FPS average, but falls below 30 FPS at 4K Ultra, revealing a GPU that struggles as pixel count and texture demands escalate. This analysis breaks down the measured results to explain where the bottleneck lies and what settings provide the most viable experience.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and exposes the GPU as the limiting factor. At High settings, the average frame rate falls from 53 FPS at 1920x1080 to 40 FPS at 2560x1440, then plunges to 27 FPS at 3840x2160. That represents a 24.5% reduction moving from 1080p to 1440p, and a further 32.5% drop from 1440p to 4K. The cumulative loss from 1080p to 4K at High settings is 49.1% of the original frame rate — a steep decline that indicates the GPU is running out of both compute throughput and memory bandwidth as resolution increases.
Low settings tell a similar story but with higher absolute numbers. The RTX 3050 4 GB manages 83 FPS at 1080p Low, drops to 63 FPS at 1440p Low, and falls to 43 FPS at 4K Low. The percentage declines are 24.1% and 31.7% respectively, showing that the scaling pattern holds regardless of quality preset. Even at the lowest settings, 4K resolution produces an average of 43 FPS, which is borderline playable but far from smooth for an action game with fast-paced combat.
Medium settings provide the only complete data set with min and max FPS values across all three resolutions. At 1080p Medium, the average is 59 FPS with a minimum of 50 and maximum of 68. At 1440p Medium, the average drops to 45 FPS with a range of 38 to 51. At 4K Medium, the average falls to 30 FPS with a minimum of 26 and maximum of 35. The consistency of the min-to-max spread — roughly 18 FPS at each resolution — suggests the frame pacing remains stable even as the average drops, which is a positive sign for gameplay smoothness at lower settings.
The scaling pattern strongly indicates a GPU-bound scenario. If the CPU were the bottleneck, the frame rate would not degrade so severely with resolution increases. The Ryzen 5 7400F, with its 6 cores and 12 threads boosting to 4.70 GHz, is more than capable of feeding frames to this GPU at higher resolutions. The 83.2 GB/s memory bandwidth of the CPU platform is also not a constraint here. Instead, the GPU's 192.0 GB/s memory bandwidth and 4 GB VRAM capacity become the critical limits, particularly at 4K where texture streaming and memory allocation demands exceed what the card can provide.
CPU Role
The AMD Ryzen 5 7400F is a Zen 4 Raphael chip built on TSMC's 5 nm process, featuring 6 cores and 12 threads with a base clock of 3.70 GHz and boost clock of 4.70 GHz. Its 32 MB of shared L3 cache and 1 MB L2 per core provide solid gaming performance characteristics. In synthetic benchmarks, this CPU achieves a Cinebench R23 multi-core score of 21765 and a single-core score of 3072, placing it in the 83rd percentile of all CPUs tested. Its average benchmark score of 32750 puts it within 0.3% of the Intel Core Ultra 7 155H (32662) and 0.2% ahead of the Intel Core i5-14600T (32707), showing that it is competitive with recent mid-range and mobile flagship processors.
For Control specifically, the CPU's role is secondary to the GPU, but its capabilities ensure it does not become a bottleneck at any measured resolution. The single-thread performance, evidenced by the Cinebench R15 single-core score of 309 and PassMark single-thread score of 3689, is sufficient to handle the game's physics and AI calculations. The multi-threaded throughput, demonstrated by the PassMark multi-thread score of 25645, provides headroom for background tasks and streaming. The 6-core/12-thread configuration is well-suited for a game released in 2019, which was designed to scale across multiple cores but does not require the higher core counts seen in more recent titles.
The fact that FPS scales down consistently with resolution — rather than plateauing at a CPU limit — confirms the processor is not the constraint. Even at 1080p Low where the GPU has the least work to do, the 83 FPS average does not suggest a CPU ceiling. Had the CPU been limiting, we would expect to see similar FPS numbers across resolutions at the same settings, but the data shows clear resolution-dependent scaling. The Ryzen 5 7400F's 65 W TDP and active production status indicate a modern, efficient part that pairs appropriately with a mid-range GPU like the RTX 3050 4 GB.
GPU Role
The NVIDIA GeForce RTX 3050 4 GB is the decisive factor in this system's Control performance. Built on the Ampere architecture with a GA107 chip manufactured on Samsung's 8 nm process, this GPU features 2048 shading units, 64 TMUs, and 32 ROPs. Its 16 RT cores and 64 tensor cores provide ray tracing and DLSS support, though the measured data does not indicate whether these features were enabled in the benchmark runs. The GPU's boost clock of 1740 MHz and base clock of 1545 MHz yield a FP32 performance of 7.127 TFLOPS, which is modest by modern standards.
The most critical specification for Control is the 4 GB GDDR6 memory on a 128-bit bus, providing 192.0 GB/s of bandwidth. This is the bottleneck at high resolutions and settings. At 4K Ultra, the average FPS falls to 23, which is unplayable. At 4K High, the average is 27 FPS, still below the 30 FPS threshold generally considered minimum playability. Even at 4K Medium, the 30 FPS average is marginal, with minimums dipping to 26 FPS. The 4 GB VRAM capacity is insufficient for 4K texture sets in a game like Control, which is known for its detailed environments and physics-heavy visual effects.
At 1080p, the GPU shows its capabilities more favorably. The 83 FPS average at Low settings demonstrates that the underlying compute power is adequate for esports-level frame rates when memory pressure is reduced. The 53 FPS at High settings and 46 FPS at Ultra are playable, though not ideal for a fast-paced action game. The 1080p Medium result of 59 FPS with a 50-68 FPS range is the most balanced configuration in the entire dataset. The GPU's 90 W TDP and dual-slot design indicate it draws modest power, and its 50th percentile ranking among all GPUs places it squarely in the mid-range tier.
The RTX 3050 4 GB's end-of-life production status and its position as a successor to the GeForce 20 series (with the GeForce 40 as its successor) suggest it is an entry-level offering from the 30-series family. Its 7.127 TFLOPS FP32 performance and 111.4 GTexel/s texture rate are sufficient for 1080p gaming at medium settings in demanding titles, but the 4 GB memory capacity limits its longevity. For Control specifically, the data shows that the GPU is the primary performance limiter at all resolutions above 1080p Low.
FAQ
Q: Can this system run Control at 4K?
A: Technically yes, but only at Low settings with an average of 43 FPS. At Medium settings, the average drops to 30 FPS with minimums of 26 FPS, and at High and Ultra settings, averages fall to 27 FPS and 23 FPS respectively. For a playable 4K experience, Low settings are required, and even then, the frame rate is not consistently smooth.
Q: What is the best resolution for this combo in Control?
A: 1920x1080 is the only resolution where the system consistently exceeds 45 FPS across all settings. At 1080p, the average FPS ranges from 46 at Ultra to 83 at Low. At 1440p, averages range from 35 at Ultra to 63 at Low, which is playable but less consistent. 4K is only viable at Low settings.
Q: How does the Ryzen 5 7400F compare to similar CPUs?
A: The Ryzen 5 7400F's average benchmark score of 32750 is 0.1% ahead of the Intel Core i5-14600T (32707) and 0.2% ahead of the Intel Core Ultra 7 155H (32697). It trails the AMD Ryzen 7 PRO 6850H (32812) by 0.2%. These differences are negligible in real-world gaming performance.
Q: Is the 4 GB VRAM a problem for Control?
A: Yes, the data strongly suggests it is. The frame rate drops disproportionately when moving from 1440p to 4K, indicating that memory capacity and bandwidth are exhausted. At 4K, the GPU cannot maintain 30 FPS at Medium settings, and even at High settings, performance is below playable thresholds. The 192.0 GB/s memory bandwidth is insufficient for 4K texture streaming.
Q: What FPS can I expect at 1080p with this system?
A: At 1080p, the measured averages are 83 FPS at Low, 59 FPS at Medium, 53 FPS at High, and 46 FPS at Ultra. The Medium setting provides the best balance with a minimum of 50 FPS and maximum of 68 FPS. All settings at 1080p exceed 45 FPS average, making this the most comfortable resolution for this hardware.
Q: Is the CPU or GPU the bottleneck in Control?
A: The GPU is clearly the bottleneck. The resolution scaling pattern shows FPS dropping by roughly 25-32% with each step up in resolution, which would not occur if the CPU were limiting. The Ryzen 5 7400F's strong single-thread and multi-thread scores, combined with its 83rd percentile CPU ranking, indicate it has ample headroom for this game.
Settings Recommendations
Based on the measured FPS data, the optimal configuration for this system is 1920x1080 at Medium settings. This preset delivers a 59 FPS average with a minimum of 50 FPS and maximum of 68 FPS, providing the best combination of smoothness and visual quality. The 50 FPS minimum ensures that frame drops during intense combat sequences will not fall below playable thresholds. The 59 FPS average is close to the 60 FPS target that many players consider the standard for action games, and the 18 FPS spread between minimum and maximum indicates stable frame pacing.
For players who prioritize visual fidelity over frame rate, 1080p High settings at 53 FPS average is a viable alternative. The drop from Medium to High is only 6 FPS, which may be worth the visual improvements in texture quality and effects. However, the lack of minimum FPS data for High settings means we cannot confirm frame stability. Ultra settings at 1080p drop to 46 FPS average, which is playable but may feel less responsive in fast-paced encounters.
At 1440p, the recommendation shifts to Low settings, which produces a 63 FPS average. Medium settings at 1440p yield 45 FPS with a 38-51 FPS range, which is acceptable for slower-paced exploration but may struggle during combat. High settings at 1440p drop to 40 FPS, and Ultra falls to 35 FPS, both of which are below the smoothness threshold for an action game. 4K is only recommended at Low settings with a 43 FPS average, and even then, players should expect occasional dips during heavy visual effects.
The data does not specify whether ray tracing or DLSS settings were enabled during the benchmark runs. Given the RTX 3050 4 GB's 16 RT cores and 64 tensor cores, enabling these features would likely reduce FPS further, so the measured results should be considered as baseline performance without these additional features.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance across all settings. Low settings produce an average of 83 FPS, which is the highest measured frame rate in the entire dataset. Medium settings yield 59 FPS average with a minimum of 50 FPS and maximum of 68 FPS, providing the most complete performance picture at this resolution. High settings reach 53 FPS average, while Ultra settings drop to 46 FPS average. All four settings at 1080p remain above 45 FPS, confirming this resolution as the sweet spot for this hardware combination.
Moving to 2560x1440, performance decreases noticeably. Low settings maintain a respectable 63 FPS average, which is still smooth for most gameplay scenarios. Medium settings drop to 45 FPS average with a range of 38 to 51 FPS, which is borderline playable but with occasional dips below 40 FPS. High settings fall to 40 FPS average, and Ultra settings reach 35 FPS average. The step from 1080p to 1440p reduces performance by roughly 24-33% depending on the settings preset, consistent with the GPU handling 78% more pixels.
At 3840x2160, the system struggles to maintain playable frame rates. Low settings produce a 43 FPS average, which is the only 4K configuration above 40 FPS. Medium settings drop to 30 FPS average with a minimum of 26 FPS and maximum of 35 FPS, making it technically playable but with significant frame dips. High settings fall to 27 FPS average, and Ultra settings bottom out at 23 FPS average. The 4K data confirms that this GPU is not designed for 4K gaming in demanding titles like Control, with even Low settings barely crossing the 40 FPS threshold.
The Medium settings data is the only preset with complete min/max information across all three resolutions. At 1080p, the range is 50-68 FPS; at 1440p, it is 38-51 FPS; at 4K, it is 26-35 FPS. The consistency of the spread — approximately 18 FPS at 1080p, 13 FPS at 1440p, and 9 FPS at 4K — indicates that frame variance actually narrows as resolution increases, likely because the GPU is consistently saturated at higher resolutions, reducing the opportunity for frame rate spikes and drops. This steady behavior at 4K Medium suggests that a 30 FPS cap could provide a stable experience, though the 26 FPS minimum remains a concern for competitive play.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce RTX 3050 4 GB
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 3050 4 GB in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.0 |
| 3840x2160 | Medium | 30.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 63.0 |
| 2560x1440 | Medium | 45.0 |
| 2560x1440 | High | 40.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 83.0 |
| 1920x1080 | Medium | 59.0 |
| 1920x1080 | High | 53.0 |
| 1920x1080 | Ultra | 46.0 |
Control with RTX 3050 4 GB + Other CPUs
See how Control performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.