Downfall

Downfall

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 40 49 60
1440p QHD 40 65 79 96
1080p Full HD 57 91 110 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 60
3840x2160 Medium 49
3840x2160 High 40
3840x2160 Ultra 25
2560x1440 Low 96
2560x1440 Medium 79
2560x1440 High 65
2560x1440 Ultra 40
1920x1080 Low 135
1920x1080 Medium 110
1920x1080 High 91
1920x1080 Ultra 57

Downfall with AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 7 3700X paired with the NVIDIA GeForce RTX 3050 4 GB produces a highly variable experience in Downfall, depending almost entirely on the balance between resolution and graphical preset. The measured data shows a clear inflection point: at 1080p and 1440p, the combination delivers playable frame rates across most settings, while at 4K, the GPU becomes the definitive bottleneck, dropping below smooth thresholds on higher presets. For the best balance of visual fidelity and performance, the Medium preset is the recommended starting point across all three resolutions tested. At 1920x1080, Medium yields an average of 110 FPS, with a minimum of 94 FPS and a maximum of 127 FPS, providing a substantial cushion above typical display refresh rates while retaining more detail than Low. At 2560x1440, Medium drops to an average of 79 FPS, with a minimum of 67 FPS and a maximum of 91 FPS, which remains fluid for most gameplay. At 3840x2160, Medium produces an average of 49 FPS with a minimum of 42 FPS, which is borderline but playable if the user prioritizes visual quality over sheer smoothness. High settings are viable at 1080p (91 FPS average) and 1440p (65 FPS average), but at 4K, High falls to 40 FPS average, which is marginal. Low settings are the only preset that guarantees a 60 FPS average at 4K, hitting exactly 60 FPS. Ultra settings should be avoided outside of 1080p, where it averages 57 FPS, as it drops to 40 FPS at 1440p and 25 FPS at 4K, making it unsuitable for consistent play.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the primary limiting factor in this configuration, especially as resolution increases. The GPU’s specifications from the fact pack reveal a modest foundation: it uses the GA107 chip on the Ampere architecture, built on Samsung’s 8 nm process node with 8,700 million transistors. The memory configuration is a critical detail — the card has 4 GB of GDDR6 memory on a 128-bit bus, providing 192.0 GB/s of bandwidth. The clock speeds are set at a base of 1545 MHz and a boost of 1740 MHz, with memory running at 1500 MHz (12 Gbps effective). The shading units number 2048, alongside 64 texture mapping units and 32 ROPs, which explains the pixel rate of 55.68 GPixel/s and texture rate of 111.4 GTexel/s. The compute capability is rated at 7.127 TFLOPS for FP32.

In Downfall, the data suggests that the 4 GB VRAM capacity is not the sole bottleneck at lower resolutions, but the GPU’s raw throughput becomes insufficient at 4K. At 3840x2160, the average frame rates fall to 40 FPS on High and 25 FPS on Ultra, while the Medium preset’s minimum of 42 FPS indicates that even the mid-range settings push the card to its limits. The fact that Low settings at 4K achieve exactly 60 FPS average — no higher — suggests that the GPU is hitting a hard ceiling that is likely tied to its rendering pipeline rather than memory capacity alone. The 128-bit memory bus and 192.0 GB/s bandwidth are modest for 4K workloads, and the data shows a sharp drop-off when moving from 1440p to 4K, which is characteristic of a GPU that cannot sustain fill-rate demands at higher pixel counts. Without any measured min or max FPS for the Low and High presets at 4K, the average scores still indicate that the RTX 3050 4 GB is best treated as a 1080p and 1440p card for this title, with 4K reserved for Low settings only.

How This Combo Ranks

The combination of the AMD Ryzen 7 3700X and the NVIDIA GeForce RTX 3050 4 GB lands at rank 3263 out of 3716 tested combos for Downfall. This places the pairing in the lower 12th percentile of all recorded configurations, indicating that the majority of other hardware combinations deliver higher average frame rates. The rank reflects the GPU’s limitations, as the CPU’s standalone performance is comparatively strong. The Ryzen 7 3700X holds an 84th percentile ranking against all CPUs in the fact pack’s general benchmark data, with an average benchmark score of 34260. Its nearest rivals in the aggregate CPU benchmarks are the AMD Ryzen AI 7 350 (avg score 34222, deltaPct 0.1), the AMD EPYC 4244P (avg score 34220, deltaPct 0.1), and the Intel Core i5-13450HX (avg score 34333, deltaPct -0.2). These deltas are negligible, showing that the CPU is competitive with modern mid-range parts. However, the combo rank of 3263 shows that the GPU drags the system down significantly in Downfall, where the game is clearly rendering-bound at higher resolutions. The data implies that swapping the RTX 3050 4 GB for a more capable GPU would likely move the combo up hundreds of places, given the CPU’s ability to keep pace with much stronger graphics cards in synthetic tests.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the combo’s behavior across a matrix of three resolutions and four settings. At 1920x1080, the Low preset delivers the highest average at 135 FPS, which is the peak performance for this configuration. Medium follows at 110 FPS average, with a minimum of 94 FPS and a maximum of 127 FPS, showing that the frame time variance is relatively tight. High settings produce 91 FPS average, while Ultra drops significantly to 57 FPS average. The drop from Low to Ultra at 1080p is 78 FPS, a 58% reduction, which shows that the Ultra preset imposes a heavy load on the GPU even at the native resolution. At 2560x1440, the pattern holds but with lower absolute values. Low averages 96 FPS, Medium averages 79 FPS (min 67, max 91), High averages 65 FPS, and Ultra averages 40 FPS. The scaling from 1080p to 1440p on the same preset shows a 29% reduction on Low (135 to 96 FPS), a 28% reduction on Medium (110 to 79 FPS), a 29% reduction on High (91 to 65 FPS), and a 30% reduction on Ultra (57 to 40 FPS). This consistent ~30% drop indicates that the GPU is scaling predictably with pixel count, but the absolute numbers at 1440p Ultra (40 FPS) are already too low for smooth gameplay. At 3840x2160, the results reveal a severe bottleneck. Low averages 60 FPS, Medium averages 49 FPS (min 42, max 56), High averages 40 FPS, and Ultra averages 25 FPS. The scaling from 1440p to 4K is steeper: Low drops from 96 to 60 FPS (a 38% reduction), Medium drops from 79 to 49 FPS (a 38% reduction), High drops from 65 to 40 FPS (a 38% reduction), and Ultra drops from 40 to 25 FPS (a 38% reduction). This uniform 38% penalty across all settings at the 4K step, along with the fact that Low hits exactly 60 FPS and no higher, strongly suggests the GPU is reaching its absolute memory bandwidth or fill-rate limit at 3840x2160.

FAQ

*Q: What is the best settings preset for 1080p gaming in Downfall with this combo?*

A: The data shows that Medium is the optimal choice, providing 110 FPS average with a minimum of 94 FPS. While Low achieves 135 FPS average, the Medium preset offers a better visual experience with a 25% performance headroom above the minimum threshold. Ultra is not recommended, as it drops to 57 FPS average, which is below the 60 FPS target.

Q: Is 4K playable with the RTX 3050 4 GB and Ryzen 7 3700X?

A: Yes, but only on Low settings, which produce exactly 60 FPS average. Medium settings average 49 FPS with a minimum of 42 FPS, which may be tolerable for some players, but High (40 FPS) and Ultra (25 FPS) are not recommended for a smooth experience.

Q: How does the CPU’s performance compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 7 3700X has an average benchmark score of 34260, which is 0.1% higher than the AMD Ryzen AI 7 350 (34222) and the AMD EPYC 4244P (34220), and 0.2% higher than the Intel Core i5-13450HX (34333). These differences are within statistical noise, meaning the CPU is effectively tied with those rivals.

Q: What is the frame rate variance on Medium settings?

A: At 1080p Medium, the FPS ranges from a minimum of 94 to a maximum of 127, a spread of 33 FPS. At 1440p Medium, the range is 67 to 91 FPS, a spread of 24 FPS. At 4K Medium, the range is 42 to 56 FPS, a spread of 14 FPS. The variance tightens as resolution increases, indicating that the GPU is becoming the consistent bottleneck.

Q: Should I use High settings at 1440p?

A: The measured average of 65 FPS on High at 1440p is above the 60 FPS threshold, making it playable. However, the Medium preset offers 79 FPS average, which provides a more comfortable margin above the minimum. If visual fidelity is the priority, High is acceptable, but the data suggests Medium is safer for maintaining smoothness.

Q: Why does the Ultra preset perform so poorly at 4K?

A: The Ultra preset at 3840x2160 averages only 25 FPS, which is a 38% reduction from the 40 FPS average on High. This steep drop is consistent with the GPU hitting its memory bandwidth limit (192.0 GB/s) and rendering pipeline capacity, as the 4 GB VRAM and 128-bit bus cannot sustain the ultra-high-detail workloads at that pixel count.

CPU Role

The AMD Ryzen 7 3700X provides a solid foundation for this pairing, and the data shows that it is not the primary limiter in Downfall. The CPU has 8 cores and 16 threads, based on the Zen 2 architecture (codename Matisse), manufactured on TSMC’s 7 nm process node. Its base clock is 3.60 GHz with a boost clock of 4.40 GHz, and it has a 65 W TDP. The cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of L3 cache. Memory support is DDR4 with dual-channel architecture, providing a bandwidth of 51.2 GB/s. In synthetic benchmarks, the CPU scores 2092 in Cinebench R15 multi-core and 204 in single-core, along with a Geekbench multi-core score of 8899 and single-core of 1593. The Passmark multi-thread score is 22458, and the single-thread score is 2656.

In the context of Downfall, the CPU’s capabilities are sufficient to feed the GPU at lower resolutions, as evidenced by the 135 FPS average at 1080p Low. However, as the resolution increases, the frame rate drops are almost entirely attributable to the GPU, since the CPU’s workload does not scale with pixel count. The fact that the combo ranks at 3263 out of 3716 suggests that the CPU is not the bottleneck, because many lower-ranked combos likely feature weaker CPUs with stronger GPUs. The CPU’s aggregate percentile of 84 shows it can handle more demanding graphics cards, but the RTX 3050 4 GB holds the system back. The nearest rivals in CPU benchmarks — the Ryzen AI 7 350, EPYC 4244P, and Core i5-13450HX — all have similar average scores, confirming that the 3700X remains competitive in processing power, but that alone does not translate to higher FPS in a GPU-bound scenario like 4K Ultra.

Resolution Scaling

The resolution scaling behavior of this combo is the defining characteristic of its performance profile. Moving from 1920x1080 to 2560x1440, the average FPS drops by approximately 29% to 30% across all settings. Specifically, Low goes from 135 to 96 FPS (a 29% drop), Medium from 110 to 79 FPS (a 28% drop), High from 91 to 65 FPS (a 29% drop), and Ultra from 57 to 40 FPS (a 30% drop). This consistent reduction is slightly less than the theoretical pixel count increase of 78% (from 2.07 million to 3.69 million pixels), indicating that the GPU is not fully memory-bandwidth limited at this step, and some efficiency is gained as the render load increases. However, moving from 2560x1440 to 3840x2160, the drop becomes a uniform 38% across all settings. Low goes from 96 to 60 FPS, Medium from 79 to 49 FPS, High from 65 to 40 FPS, and Ultra from 40 to 25 FPS. The pixel count increases by 125% (from 3.69 million to 8.29 million), but the FPS drops by only 38%, which suggests that the GPU is hitting a hard ceiling that is not purely based on pixel count. The fact that Low at 4K hits exactly 60 FPS average — and no higher — indicates that the RTX 3050 4 GB’s memory bandwidth (192.0 GB/s) and pixel rate (55.68 GPixel/s) are the limiting factors. The frame rate at 4K cannot exceed 60 FPS, regardless of setting, which is a clear sign of a v-sync-like or hardware-level cap imposed by the GPU’s capabilities. This scaling behavior confirms that the CPU is not the primary constraint at higher resolutions, as the CPU would not impose a uniform 38% penalty across all settings. Instead, the GPU’s architecture, with its 128-bit memory bus and 4 GB of GDDR6, reaches its operational limit at 4K, making any resolution above 1440p a compromise between visual quality and playability.

Hardware Specifications

AMD Ryzen 7 3700X

Cores / Threads 8 / 16
Base Clock 3600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 3700X + NVIDIA GeForce RTX 3050 4 GB in Downfall

Resolution Settings Avg FPS
3840x2160 Low 60.0
3840x2160 Medium 49.0
3840x2160 High 40.0
3840x2160 Ultra 25.0
2560x1440 Low 96.0
2560x1440 Medium 79.0
2560x1440 High 65.0
2560x1440 Ultra 40.0
1920x1080 Low 135.0
1920x1080 Medium 110.0
1920x1080 High 91.0
1920x1080 Ultra 57.0

Downfall with RTX 3050 4 GB + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 3700X + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.