Control
This combination provides smooth gameplay with an average of 77 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 46 | 51 | 72 |
| 1440p QHD | 59 | 67 | 76 | 107 |
| 1080p Full HD | 77 | 89 | 100 | 141 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 7600 + AMD Radeon RX 6700 XT, In-Depth Analysis
# Control with AMD Ryzen 5 7600 + AMD Radeon RX 6700 XT
This combination pairs a 6-core Zen 4 desktop processor with a 12 GB RDNA 2 graphics card, targeting 1080p and 1440p gaming in Control. The data shows a system that delivers smooth frame rates at medium-to-high settings in this action-adventure title, with the GPU becoming the primary bottleneck as resolution increases.
FAQ
Q: What average FPS does this combo achieve at 1080p with High settings?
A: The system averages 89 FPS at 1920x1080 with High settings, with Medium producing 100 FPS and Low reaching 141 FPS. Ultra settings drop the average to 77 FPS, showing a clear performance ceiling as graphical fidelity increases.
Q: How does the RX 6700 XT compare to its nearest rivals in synthetic benchmarks?
A: The GPU scores 27,425 in average benchmark score, sitting within 0.5% of the NVIDIA GeForce RTX 3090 (27,565, deltaPct -0.5) and matching the RTX 4070 Mobile (27,435, deltaPct 0). It outperforms the RTX PRO 4000 Blackwell (27,135) by 1.1% but trails the Radeon Pro Vega 20 (27,839) by 1.5%.
Q: What is the CPU's multi-threaded performance relative to its closest competitors?
A: The Ryzen 5 7600 scores 12,735 in Cinebench R23 multi-core and 6,503 in 3DMark max threads. Its average benchmark score of 26,324 places it within 0.3% of the Ryzen 7 7435HS (26,402) and 0.2% of the Ryzen 9 6900HX (26,274), while edging the Core i9-11900KF (26,212) by 0.4%.
Q: Does this combo maintain 60+ FPS at 1440p?
A: Yes, at 2560x1440 the system delivers 67 FPS on High, 76 FPS on Medium, and 107 FPS on Low. However, Ultra settings drop to 59 FPS, which falls just below the 60 FPS threshold.
Q: How much VRAM does the GPU have and what is its memory bandwidth?
A: The RX 6700 XT features 12 GB of GDDR6 memory on a 192-bit bus, providing 384.0 GB/s of bandwidth. Memory runs at 2000 MHz (16 Gbps effective), with a game clock of 2424 MHz and boost clock of 2581 MHz.
Q: What is the combo's ranking among all tested configurations in Control?
A: This CPU-GPU pairing ranks 1,968 out of 3,720 tested combos for Control, placing it in the 53rd percentile of all configurations tested for this game.
GPU Role
The Radeon RX 6700 XT is built on the RDNA 2.0 architecture with the Navi 22 chip at 7 nm, containing 17,200 million transistors on a 335 mm² die. Its 2,560 shading units, 160 texture mapping units, and 64 raster operation pipelines deliver a pixel rate of 165.2 GPixel/s and a texture rate of 413.0 GTexel/s. The card's FP32 compute reaches 13.21 TFLOPS, with FP16 at 26.43 TFLOPS via 2:1 ratio. The 40 ray accelerators provide hardware support for DirectX 12 Ultimate (12_2), making the card fully compliant with modern rendering APIs including Vulkan 1.4 and OpenGL 4.6.
In Control, the GPU's 12 GB frame buffer proves sufficient across all tested settings, with no indication of VRAM-related stuttering. The memory configuration — 2000 MHz GDDR6 on a 192-bit bus — yields 384.0 GB/s of bandwidth. At 1080p Low settings, the card produces 141 FPS, indicating strong raw throughput. However, the performance scaling from Low to Ultra reveals the card's architectural limits: dropping from 141 to 77 FPS at 1080p (a 45% reduction) shows how Control's effects-heavy rendering taxes the ROP and texture units.
The synthetic benchmark data places the GPU at the 72nd percentile among all GPUs. Its 3DMark Steel Nomad DX12 score of 2,435 and Passmark G3D score of 19,786 reflect mid-range positioning. The nearest rival comparison shows the RX 6700 XT essentially trading blows with the RTX 3090 (deltaPct -0.5%) in average score, which is notable given the substantial difference in memory bus width and CUDA core counts between these cards. The Vulkan score of 93,500 and OpenCL score of 44,152 in Geekbench suggest strong compute capability for a card in this class.
CPU Role
The AMD Ryzen 5 7600 brings 6 cores and 12 threads based on the Zen 4 architecture, manufactured on TSMC's 5 nm process. With a base clock of 3.80 GHz and boost clock of 5.10 GHz, the processor maintains a 65 W TDP. The cache hierarchy includes 64 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3. Memory support extends to DDR5 with dual-channel configuration providing 83.2 GB/s of bandwidth. The CPU also includes Radeon Graphics integrated, though this game's benchmarks rely exclusively on the discrete GPU.
For Control, the CPU's single-thread performance is the more relevant metric. The 3DMark single-thread score of 999 and Cinebench R23 single-core score of 1,852 indicate strong per-core throughput. The processor's 4.5% boost over base clock helps maintain frame pacing in scenes with complex physics and AI. Multi-threaded results — 12,735 in Cinebench R23 multi-core and 6,503 in 3DMark max threads — show the 6-core design handles threaded workloads competently, with Passmark multithread scoring 27,058.
The CPU's percentile ranking at 78 among all processors, with an average benchmark score of 26,324, places it in competitive territory. The nearest rival comparison shows the Ryzen 5 7600 within 0.5% of the Ryzen 5 8540U (26,187) and 0.2% of the Ryzen 9 6900HX (26,274). This tight clustering suggests that in CPU-bound scenarios, the 7600 delivers performance consistent with higher-tier mobile and previous-generation desktop parts. The 3DMark 2-thread score of 1,938 versus the 4-thread score of 3,686 demonstrates excellent scaling up to 4 threads, which benefits games like Control that use a handful of heavily threaded tasks.
How This Combo Ranks
Among 3,720 tested CPU-GPU combinations in Control, this pairing holds the 1,968th position. This places it almost exactly in the middle of all tested configurations, which might seem modest given the individual component rankings — the CPU sits at the 78th percentile and the GPU at the 72nd percentile. The discrepancy between component-level and combined rankings suggests that Control's optimization favors certain hardware pairings, and this particular combination doesn't extract maximum performance from either component.
The mid-pack ranking reflects a balance of strengths and limitations. The CPU's strong single-thread performance (3DMark single-thread score of 999) helps maintain minimum frame rates in CPU-bound sections. The GPU's 13.21 TFLOPS FP32 compute provides adequate fill rates for 1440p gaming. However, the combination doesn't reach the upper echelon of results — the top tier likely features higher-core-count CPUs paired with more powerful GPUs that better match Control's heavy use of ray tracing effects, which favor GPUs with more RT cores than the 40 present here.
Given the data, this combo represents a practical middle-ground configuration. It outperforms the 35-40% of systems that fall below it, while the 45% above it typically feature more expensive components. For a builder targeting 1080p or 1440p without maxing out Ultra settings, this ranking validates the pairing as a sensible choice. The deltaPct values among the GPU's nearest rivals — all within 1.5% of each other — indicate that system-level performance in Control is influenced more by the game's specific engine demands than by minor GPU benchmark differences.
Resolution Scaling
The FPS progression from 1080p to 4K reveals a classic GPU-bound scaling pattern. At High settings, average FPS drops from 89 at 1080p to 67 at 1440p (a 24.7% reduction) and further to 46 at 4K (a 48.3% reduction from 1080p). This steep decline — more than the pixel count ratio would suggest — indicates that Control's rendering pipeline becomes increasingly fill-rate limited at higher resolutions. The RX 6700 XT's 165.2 GPixel/s pixel rate and 384.0 GB/s bandwidth are simply insufficient to maintain frame rates as pixel count quadruples from 1080p to 4K.
Low settings show a similar pattern: 141 FPS at 1080p drops to 107 FPS at 1440p (24.1% reduction) and 72 FPS at 4K (48.9% reduction). The consistency of these percentage drops across settings points to a resolution-dependent bottleneck that is independent of graphical complexity. When settings increase, the additional shader work compounds the resolution penalty — Ultra settings show 77 FPS at 1080p falling to 59 FPS at 1440p (23.4% reduction) and 40 FPS at 4K (48.1% reduction).
The CPU's role in this scaling is minimal. With strong single-thread performance (1,852 in Cinebench R23 single-core), the Ryzen 5 7600 provides enough headroom that even at 1080p Low — where the GPU is least stressed — the system reaches 141 FPS without apparent CPU limitation. The data supports a GPU-bound interpretation: as resolution increases, the GPU's workload grows proportionally, while the CPU's frame-preparation work remains relatively constant. The 4K Ultra result of 40 FPS confirms that 4K gaming with this combo requires reduced settings, while 1440p remains viable for most settings levels except Ultra.
Measured FPS Breakdown
1920x1080 (1080p):
- Low: 141 FPS average
- Medium: 100 FPS average (minimum 85 FPS, maximum 115 FPS)
- High: 89 FPS average
- Ultra: 77 FPS average
At 1080p, the combo delivers excellent performance across all settings. The 141 FPS at Low shows the GPU's full potential when unconstrained by heavy effects. Medium provides the best balance for high-refresh displays, with the recorded minimum of 85 FPS ensuring consistent frame delivery. The step from High to Ultra costs 12 FPS (13.5% reduction), suggesting that Ultra's additional ray tracing and post-processing effects heavily tax the 40 RT cores.
2560x1440 (1440p):
- Low: 107 FPS average
- Medium: 76 FPS average (minimum 65 FPS, maximum 87 FPS)
- High: 67 FPS average
- Ultra: 59 FPS average
1440p remains playable, with Low and Medium comfortably exceeding 60 FPS. High settings at 67 FPS provide a solid experience, though the margin above 60 FPS is thin. Ultra's 59 FPS average falls below the threshold, which would be noticeable on 60 Hz displays. The Medium settings' minimum of 65 FPS shows consistent frame pacing without major dips.
3840x2160 (4K):
- Low: 72 FPS average
- Medium: 51 FPS average (minimum 44 FPS, maximum 59 FPS)
- High: 46 FPS average
- Ultra: 40 FPS average
4K gaming with this combo requires Low settings to maintain 60+ FPS. Medium and High produce playable but sub-60 experiences, with the Medium minimum dipping to 44 FPS. Ultra at 40 FPS average becomes borderline for smooth gameplay, particularly in Control's action sequences where frame drops would be most noticeable. The 32 FPS spread between Low and Ultra at 4K (72 vs. 40) demonstrates the GPU's diminishing capability at this resolution, where memory bandwidth and pixel throughput become critical constraints.
Hardware Specifications
AMD Ryzen 5 7600
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + AMD Radeon RX 6700 XT in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 72.0 |
| 3840x2160 | Medium | 51.0 |
| 3840x2160 | High | 46.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 107.0 |
| 2560x1440 | Medium | 76.0 |
| 2560x1440 | High | 67.0 |
| 2560x1440 | Ultra | 59.0 |
| 1920x1080 | Low | 141.0 |
| 1920x1080 | Medium | 100.0 |
| 1920x1080 | High | 89.0 |
| 1920x1080 | Ultra | 77.0 |
Control with Ryzen 5 7600 + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with RX 6700 XT + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RX 6700 XT
Explore FPS benchmarks for other games using this same hardware combination.