Control

Control

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 42 47 66
1440p QHD 54 62 70 98
1080p Full HD 71 82 92 130

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 47
3840x2160 High 42
3840x2160 Ultra 36
2560x1440 Low 98
2560x1440 Medium 70
2560x1440 High 62
2560x1440 Ultra 54
1920x1080 Low 130
1920x1080 Medium 92
1920x1080 High 82
1920x1080 Ultra 71

Control with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

The AMD Ryzen 5 7400F and NVIDIA GeForce RTX 2070 SUPER combination delivers a playable experience in Control across most settings, but the data shows a clear trade-off between visual fidelity and frame rate. At 1080p, the combo ranges from 71 FPS at Ultra to 130 FPS at Low, while 4K Ultra drops to 36 FPS. The sweet spot for this pairing is Medium settings at 1440p, where the average of 70 FPS with a minimum of 59 FPS provides a smooth experience without sacrificing too much detail. This analysis examines the measured performance data to determine the best settings, the roles of the CPU and GPU, and how this combo ranks against other tested systems.

Settings Recommendations

Based on the measured FPS rows, the optimal experience for this combo depends on the target resolution. At 1920x1080, Medium settings yield an average of 92 FPS with a minimum of 78 FPS and a maximum of 106 FPS. This is a substantial improvement over High, which averages 82 FPS, and it remains well above the 60 FPS threshold for smooth gameplay. Ultra at 1080p averages 71 FPS, which is still playable, but the jump from Medium to Ultra costs 21 FPS on average—from 92 to 71—while the visual gains are typically marginal in a game like Control with its heavy use of particle effects and physics. Low settings at 1080p reach 130 FPS, but this preset strips away many of the game’s signature visual elements, making it less desirable for a title that relies on atmosphere.

At 2560x1440, Medium settings again provide the best balance. The average FPS is 70, with a minimum of 59 and a maximum of 80. This keeps the frame rate near the 60 FPS target, and the minimum of 59 FPS suggests that dips below 60 are rare and brief. High settings at 1440p average 62 FPS, which is technically above 60, but the minimum FPS is not recorded in the data, leaving uncertainty about stutter during intense combat sequences. Ultra at 1440p drops to 54 FPS, which falls below the smoothness threshold and may feel sluggish in fast-paced encounters. Low at 1440p averages 98 FPS, but again, the visual compromise is severe for a game that uses lighting and shadows to build tension.

For 3840x2160, the picture changes. Medium settings average 47 FPS with a minimum of 40 FPS and a maximum of 54 FPS. This is below the 60 FPS target, but it is the highest average among the presets that still retain some visual quality. High at 4K averages 42 FPS, and Ultra drops to 36 FPS. Low at 4K averages 66 FPS, but this requires turning down almost every graphical feature, which undermines the purpose of playing at 4K. For users with a 4K display, Medium is the recommended preset if they prioritize frame rate over absolute fidelity, but the data clearly indicates that this combo is not designed for high-refresh 4K gaming.

The best overall experience, considering both visual quality and performance, is Medium at 1440p. This preset delivers an average FPS of 70, which is 13% higher than High at the same resolution (62 FPS) and 30% higher than Ultra (54 FPS). The minimum FPS of 59 at Medium ensures that the game remains responsive even in demanding scenes, something that cannot be confirmed for High or Ultra due to missing minimum data. At 1080p, Medium is also the standout choice, offering 92 FPS average, which is 12% faster than High and 23% faster than Ultra. The data suggests that Medium is the highest preset this combo can run without compromising frame rate stability.

GPU Role

The NVIDIA GeForce RTX 2070 SUPER is the primary driver of performance in Control, given the game’s reliance on real-time effects. The GPU features 8 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 448.0 GB/s. This bandwidth is sufficient for the game’s texture streaming and particle effects at 1080p and 1440p, but at 4K, the 8 GB capacity may become a limiting factor. The measured FPS at 4K High is 42 FPS, which is 32% lower than at 1440p High (62 FPS), indicating that the GPU struggles to maintain fill rate at higher resolutions.

The RTX 2070 SUPER has a base clock of 1605 MHz and a boost clock of 1770 MHz. These clocks, combined with 2560 shading units and 64 ROPs, produce a pixel rate of 113.3 GPixel/s and a texture rate of 283.2 GTexel/s. The FP32 performance of 9.062 TFLOPS is modest by modern standards, but it is adequate for Control, which was released in 2019 and does not require the latest hardware. The GPU’s 40 RT cores and 320 tensor cores suggest it can handle ray tracing, but the measured FPS data does not include ray tracing settings, so the impact on performance cannot be quantified here.

The GPU’s average benchmark score is 20282, placing it in the 65th percentile of all GPUs. Its nearest rivals include the NVIDIA Quadro M4000M with an average score of 20480 (1% higher), the NVIDIA GeForce RTX 3070 Mobile at 20534 (1.2% higher), the Intel Arc B570 at 20556 (1.3% higher), and the Intel Arc A750 at 20582 (1.5% higher). These deltas are small, meaning the RTX 2070 SUPER performs within 1.5% of these cards in synthetic benchmarks. In Control, this translates to the observed FPS numbers, which are solid for 1080p and 1440p but fall short at 4K.

The GPU’s memory clock of 1750 MHz (14 Gbps effective) is another factor. At 1080p, the memory bandwidth is not a bottleneck, as evidenced by the 130 FPS at Low settings. However, at 4K Ultra, the average FPS drops to 36, a 72% reduction from 1080p Low. This steep decline suggests that the GPU’s compute and memory resources are saturated at higher resolutions. The 8 GB VRAM may also cause texture pop-in or stutter at 4K, though the measured data does not capture such issues. For users who prioritize 4K, this GPU is not ideal, but for 1440p and below, it performs admirably.

Resolution Scaling

The FPS drop from 1080p to 4K is significant and reveals the limiting component. At High settings, the average FPS goes from 82 at 1080p to 62 at 1440p to 42 at 4K. This represents a 24% drop from 1080p to 1440p and a further 32% drop from 1440p to 4K. The cumulative drop from 1080p to 4K is 49%, meaning the game runs at roughly half the frame rate at 4K compared to 1080p. This scaling is typical for a GPU-bound scenario, where the RTX 2070 SUPER’s compute units are the bottleneck.

At Low settings, the scaling is slightly different. The average FPS is 130 at 1080p, 98 at 1440p, and 66 at 4K. The drop from 1080p to 1440p is 25%, while the drop from 1440p to 4K is 33%. Interestingly, the 4K Low average of 66 FPS is higher than the 4K High average of 42 FPS, confirming that the GPU is the limiting factor. When settings are reduced, the GPU has more headroom, but the resolution still demands significant fill rate. The fact that 4K Low achieves 66 FPS while 4K Ultra achieves 36 FPS indicates that the GPU’s shading units are the primary constraint, not the memory bandwidth.

The medium settings show the most consistent scaling. At 1080p Medium, the average is 92 FPS, dropping to 70 at 1440p (24% decrease) and 47 at 4K (33% decrease from 1440p). The minimum FPS at Medium follows a similar pattern: 78 at 1080p, 59 at 1440p, and 40 at 4K. These minimums are crucial because they indicate the worst-case performance during gameplay. The 4K Medium minimum of 40 FPS suggests that the game may stutter in heavy combat, making 4K Medium less desirable despite the playable average.

The data shows that the CPU is not the limiting factor in resolution scaling. The AMD Ryzen 5 7400F, with its 6 cores and 12 threads, has a boost clock of 4.70 GHz and a Cinebench R23 multi-core score of 21765. This is more than sufficient for Control, which is not heavily threaded. The FPS drops from 1080p to 4K are consistent across all settings, which is the hallmark of a GPU bottleneck. If the CPU were the limit, the FPS would remain flat or even increase at higher resolutions, as the GPU would be waiting on the CPU. Instead, the FPS declines proportionally with resolution, confirming that the RTX 2070 SUPER is the limiting component.

How This Combo Ranks

This combination of the AMD Ryzen 5 7400F and NVIDIA GeForce RTX 2070 SUPER ranks 1632 out of 2888 tested combos in Control. This places it in the 43rd percentile of all combinations, meaning it outperforms 43% of tested systems but is beaten by the majority. The rank reflects the GPU’s age and mid-range positioning; the RTX 2070 SUPER was released in 2019 and is now end-of-life, while the CPU is a newer budget-oriented part. The combo’s percentile rank of 43% is consistent with the GPU’s 65th percentile among all GPUs and the CPU’s 83rd percentile among all CPUs, indicating that the GPU is the weaker link.

In terms of absolute performance, this combo is suitable for 1080p gaming at high refresh rates and 1440p at medium to high settings. At 1080p Low, it achieves 130 FPS, which is excellent for esports or fast-paced action. At 1440p Medium, it stays above 60 FPS with a minimum of 59 FPS, making it a viable choice for a 1440p monitor with a 60 Hz refresh rate. However, at 4K, the combo falls short of 60 FPS at all settings except Low, which is not a realistic gaming scenario for most users.

The combo’s rank of 1632 out of 2888 suggests that there are many faster combinations, but also many slower ones. The nearest rivals for the GPU include the Intel Arc B570 and Arc A750, both of which have average benchmark scores within 1.5% of the RTX 2070 SUPER. In Control, these GPUs would likely produce similar FPS at the same settings, though the measured data does not include them. The CPU’s rivals, such as the Intel Core i5-14600T with a delta of 0.1% and the AMD Ryzen 7 PRO 6850H with a delta of -0.2%, are also close in synthetic benchmarks, meaning the CPU is not a differentiator in this game.

For users looking to upgrade, the data indicates that the GPU should be the first component replaced. The RTX 2070 SUPER’s 8 GB VRAM and 9.062 TFLOPS of FP32 performance are the main limitations at higher resolutions. A GPU with more compute power would yield significant FPS gains, especially at 1440p and 4K. Conversely, upgrading the CPU would provide little benefit in Control, as the Ryzen 5 7400F already delivers enough performance to avoid bottlenecking the GPU at all tested settings.

CPU Role

The AMD Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael. It has a base clock of 3.70 GHz and a boost clock of 4.70 GHz, with a TDP of 65 W. The CPU’s cache configuration includes 64 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. This is a modern, efficient design, and its benchmark scores reflect strong single-thread performance. In Cinebench R23, it scores 3072 in single-core and 21765 in multi-core, placing it in the 83rd percentile of all CPUs.

In Control, the CPU’s role is secondary to the GPU, as the game is primarily graphics-intensive. The measured FPS shows that the CPU does not bottleneck the GPU at any resolution or setting. For example, at 1080p Low, the combo achieves 130 FPS, which is high enough to stress the CPU’s single-thread performance. The Ryzen 5 7400F’s boost clock of 4.70 GHz ensures that it can handle the game’s physics and AI calculations without slowing down. The CPU’s 12 threads also provide headroom for background tasks, though Control does not heavily utilize multi-threading.

The CPU’s memory support for DDR5 with a dual-channel bus and 83.2 GB/s bandwidth is another factor. While the measured FPS data does not isolate memory performance, the high bandwidth ensures that the CPU can feed data to the GPU without delays. The CPU’s PCIe Gen 5 support (24 lanes) provides ample bandwidth for the RTX 2070 SUPER, which uses PCIe 3.0 x16. This backward compatibility means the GPU is not limited by the interface.

The CPU’s nearest rivals include the Intel Core i5-14600T with an average benchmark score of 32707 (0.1% higher), the Intel Core Ultra 7 155H at 32697 (0.2% higher), the AMD Ryzen 7 PRO 6850H at 32812 (0.2% lower), and the AMD Ryzen AI 7 PRO 360 at 32662 (0.3% higher). These deltas are negligible, meaning the Ryzen 5 7400F performs on par with these CPUs in synthetic tests. In Control, the differences would be even smaller, as the game is not CPU-bound. The data shows that the CPU’s average benchmark score of 32750 is well above the GPU’s 20282, confirming that the GPU is the limiting component in this combo.

Measured FPS Breakdown

At 1920x1080, the combo delivers the following average FPS: Low at 130, Medium at 92, High at 82, and Ultra at 71. The Medium preset has a minimum of 78 FPS and a maximum of 106 FPS, providing a smooth experience. The drop from Low to Medium is 38 FPS (29%), while the drop from Medium to High is 10 FPS (11%), and from High to Ultra is 11 FPS (13%). This indicates that the performance penalty for each step up in settings is not linear, with the largest hit occurring when going from Low to Medium.

At 2560x1440, the average FPS is 98 for Low, 70 for Medium, 62 for High, and 54 for Ultra. The Medium preset has a minimum of 59 FPS and a maximum of 80 FPS. The drop from 1080p to 1440p at the same settings is consistent: 25% for Low (130 to 98), 24% for Medium (92 to 70), 24% for High (82 to 62), and 24% for Ultra (71 to 54). This uniformity suggests that the GPU’s scaling with resolution is predictable, with each resolution increase costing roughly a quarter of the frame rate.

At 3840x2160, the average FPS is 66 for Low, 47 for Medium, 42 for High, and 36 for Ultra. The Medium preset has a minimum of 40 FPS and a maximum of 54 FPS. The drop from 1440p to 4K is steeper: 33% for Low (98 to 66), 33% for Medium (70 to 47), 32% for High (62 to 42), and 33% for Ultra (54 to 36). This indicates that 4K is significantly more demanding, and the GPU’s performance falls below the 60 FPS threshold for all settings except Low.

The 1080p Medium results are the most balanced, with an average of 92 FPS and a minimum of 78 FPS. This means the game will rarely drop below 78 FPS, providing a consistent experience even during intense scenes. The 1440p Medium results are also strong, with an average of 70 FPS and a minimum of 59 FPS. At 4K Medium, the average of 47 FPS and minimum of 40 FPS are below the 60 FPS target, but they are still playable for users who prioritize resolution over smoothness. Across all resolutions, the Low preset offers the highest FPS, but the visual compromise is substantial, making Medium the recommended choice for most users.

Hardware Specifications

AMD Ryzen 5 7400F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4700 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 2070 SUPER in Control

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 47.0
3840x2160 High 42.0
3840x2160 Ultra 36.0
2560x1440 Low 98.0
2560x1440 Medium 70.0
2560x1440 High 62.0
2560x1440 Ultra 54.0
1920x1080 Low 130.0
1920x1080 Medium 92.0
1920x1080 High 82.0
1920x1080 Ultra 71.0

Control with Ryzen 5 7400F + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 2070 SUPER + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 7400F + RTX 2070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.