Archeage
This combination delivers exceptional performance with an average of 154 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 73 | 107 | 121 |
| 1440p QHD | 86 | 127 | 187 | 209 |
| 1080p Full HD | 129 | 189 | 271 | 299 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 5050 delivers a playable, though not exceptional, ArcheAge experience, with performance that scales predictably across resolutions and settings. The data indicates that the system is heavily GPU-limited at 4K, while at 1080p, the CPU’s strong single-threaded performance becomes more relevant, allowing the GPU to stretch its legs. This combination ranks in the 80th percentile of all tested combos, placing it firmly in the mid-to-upper tier for this MMORPG.
Resolution Scaling
The measured FPS data reveals a clear and steep performance drop as resolution increases, characteristic of a GPU-bound scenario at higher pixel counts. At 1080p with High settings, the combo achieves an average of 68 FPS. Moving to 1440p drops this to 46 FPS, a reduction of 32%. The most dramatic decline occurs when jumping to 4K, where the average falls to 26 FPS, representing a 62% loss from the 1080p figure. This steep curve indicates that the RTX 5050’s rendering capabilities are the primary constraint at higher resolutions.
The scaling pattern suggests that the limiting component changes depending on the resolution. At 1080p, the system appears more balanced, as the CPU’s processing power can keep up with the GPU’s frame output. The 112 FPS average at 1080p Low settings shows the GPU can produce high frame rates when the workload is light, hinting that the CPU is not a major bottleneck at this resolution. However, at 4K, the GPU is clearly overwhelmed. The difference between 1080p Low (112 FPS) and 4K Low (43 FPS) is a 62% reduction, a much larger drop than what would be expected from a purely CPU-limited scenario.
This behavior is typical for a game like ArcheAge, which is an MMORPG with significant draw calls and world complexity. The data suggests that for smooth 4K gameplay, the GPU would need to be significantly more powerful. Conversely, users targeting high refresh rates at 1080p will find the system more capable, though the Ultra preset at 1080p (46 FPS) shows that even at this resolution, the most demanding settings will push the hardware to its limits.
FAQ
Q: What is the average frame rate at 1080p with Medium settings?
A: The system achieves an average of 100 FPS at 1920x1080 with Medium settings, with a minimum observed of 85 FPS and a maximum of 115 FPS.
Q: How does the performance at 1440p High compare to 1080p High?
A: At 2560x1440 with High settings, the average FPS is 46. This is 22 FPS lower, or roughly 32% slower, than the 68 FPS average recorded at 1920x1080 with the same High settings.
Q: Is the RTX 5050 capable of running ArcheAge at 4K?
A: The data suggests that 4K is challenging for this GPU. At 3840x2160 with High settings, the average FPS is only 26, which is below the generally accepted threshold for smooth gameplay. Even at Low settings, the average is 43 FPS, indicating that consistent 60 FPS at 4K is not achievable with this hardware.
Q: What is the best settings preset for a balance of visuals and performance at 1440p?
A: Based on the measured data, Medium settings at 2560x1440 provide the best balance, yielding an average of 67 FPS. This is a significant improvement over the 46 FPS average on High, while still offering better visuals than the 76 FPS achieved on Low.
Q: How does the CPU benchmark score compare to its closest rivals?
A: The Intel Core Ultra X7 368H has an average benchmark score of 40518. Its nearest rival, the Intel Core 7 253PE, scores 40557, which is a negligible 0.1% difference. It also performs within 0.2% of both the Intel Core 5 223PE and the AMD Ryzen 9 7940H.
Q: What is the performance difference between the Low and Ultra presets at 1080p?
A: The difference is substantial. At 1920x1080, the Low preset averages 112 FPS, while the Ultra preset averages only 46 FPS. This represents a 59% reduction in frame rate when switching from the lowest to the highest quality settings.
GPU Role
The NVIDIA GeForce RTX 5050 plays a central role in determining the system's performance in ArcheAge, particularly at higher resolutions. The GPU’s specifications show an 8 GB GDDR6 memory pool with a 128-bit bus, providing a bandwidth of 320.0 GB/s. The data indicates that this memory configuration is sufficient for the game’s demands, as the performance drop from 1080p to 4K is more consistent with a raw compute limitation rather than a memory capacity issue.
The RTX 5050’s clock speeds, with a base of 2317 MHz and a boost of 2572 MHz, are the engine that drives its rendering output. The benchmark results show it has a PassMark G3D score of 17326, placing it in the 66th percentile of all GPUs. This score puts it in a competitive position, with its nearest rival, the AMD Radeon RX Vega M GL, scoring 21153, which is a 0.6% difference. The data suggests the GPU is a solid mid-range performer, but its limits are exposed when pushing 4K resolutions with higher settings.
The importance of the GPU is evident in the scaling data. The fact that the average FPS nearly doubles when moving from 4K Ultra (18 FPS) to 4K Low (43 FPS) highlights how sensitive the game is to GPU load. This is a clear sign that the RTX 5050 is the primary bottleneck at this resolution. The GPU’s compute capability, measured at 13.17 TFLOPS FP32, is the resource that is being exhausted. The data leads to the conclusion that while the GPU is capable of providing a good 1080p and a decent 1440p experience, it is not designed for high-refresh-rate or ultra-quality 4K gaming in this title.
How This Combo Ranks
In the grand scheme of tested hardware configurations for ArcheAge, this specific combination of the Intel Core Ultra X7 368H and the NVIDIA GeForce RTX 5050 holds a rank of 2213 out of 2761 total tested combos. This places it in the 80th percentile of all systems, indicating that it performs better than the majority of configurations tested for this game.
This ranking suggests that while the combo is not at the top tier of performance, it is far from the bottom. The 80th percentile placement is a strong indicator that this system can handle ArcheAge reasonably well, and the measured FPS data confirms this for most common gaming scenarios. For context, the CPU itself is in the 87th percentile of all CPUs, and the GPU is in the 66th percentile. The combined system ranking being slightly lower than the CPU’s percentile is logical, as the GPU is the weaker component and likely drags the overall system performance down from what the CPU alone could achieve.
This ranking position is meaningful for a user looking to play ArcheAge. It tells us that the system is a competent performer, capable of delivering smooth frame rates at 1080p and acceptable performance at 1440p with adjusted settings. However, the rank also implies that a significant number of other tested combinations offer better performance, particularly those with more powerful GPUs. The system is not a top-tier contender, but it is a reliable mid-range option for this MMORPG.
CPU Role
The Intel Core Ultra X7 368H is a 16-core, 16-thread processor based on the Panther Lake architecture, with a base clock of 2.00 GHz and a boost clock of 5.00 GHz. Its benchmark scores are robust, with a Cinebench R23 multi-core score of 28221 and a single-core score of 3984. In ArcheAge, an MMORPG where game logic, world simulation, and player character updates are heavily dependent on single-threaded performance, the CPU’s strong single-core showing is important.
The data shows that the CPU is not the primary limiting factor for this system. At 1080p Low settings, the system achieves an average of 112 FPS, which is a high frame rate that indicates the CPU can feed the GPU enough data to avoid a major bottleneck. The CPU’s single-thread performance, evidenced by its Cinebench R23 score of 3984, is more than adequate for the game’s main thread, which is often the critical path in MMO titles.
However, the CPU’s multi-core capabilities are not wasted. The 16 cores and 16 threads, along with an 18 MB shared L3 cache, help handle the complex background tasks, asset streaming, and the many concurrent entities in an MMORPG world. The PassMark multi-thread score of 32956 is a strong indicator of its ability to manage these workloads. The data suggests that the CPU provides a solid foundation, and the performance ceiling of this combo is determined by the GPU. The CPU’s percentile rank of 87% versus the GPU’s 66% reinforces this conclusion, as the processor is clearly the more capable component in this pairing.
Measured FPS Breakdown
The measured FPS data provides a detailed look at the system's performance across various resolutions and settings. The following breakdown is based on the exact figures recorded.
1920x1080 (1080p):
- Low: The average FPS is 112. This is the highest frame rate recorded for this combo, showing the system’s potential when the GPU load is minimal.
- Medium: The average FPS is 100, with a minimum of 85 and a maximum of 115. This is a very playable performance, offering a significant visual upgrade over Low with only a 12 FPS average drop.
- High: The average FPS drops to 68. This is a 32% decrease from Medium, indicating a substantial load increase on the GPU.
- Ultra: The average FPS falls to 46. This is the most demanding setting at this resolution, and the frame rate, while still technically playable, is noticeably lower.
2560x1440 (1440p):
- Low: The average FPS is 76. This is a 32% drop from the 1080p Low score, showing the cost of additional pixels.
- Medium: The average FPS is 67, with a minimum of 57 and a maximum of 77. This is a smooth experience, making it the recommended setting for high-quality 1440p play.
- High: The average FPS is 46. This matches the 1080p Ultra score, highlighting how much more demanding 1440p is on the GPU.
- Ultra: The average FPS is 31. This is on the edge of playability, and the game would feel less fluid at this setting.
3840x2160 (4K):
- Low: The average FPS is 43. While this is the best performance at 4K, it is still below the 60 FPS target for many players.
- Medium: The average FPS is 38, with a minimum of 33 and a maximum of 44. The frame rate is consistent but low.
- High: The average FPS is 26. This is a significant drop, and the game would likely feel stuttery.
- Ultra: The average FPS is 18. This is the lowest score recorded and is not a playable experience for most users.
This data reinforces the conclusion that the RTX 5050 is the limiting factor. The performance degradation from 1080p to 4K is steep and consistent across all settings, indicating that the GPU’s rendering throughput is the primary constraint. The system is best suited for 1080p gaming with high settings or 1440p gaming with medium settings, where it delivers a combination of visual fidelity and smooth performance.
Hardware Specifications
Intel Core Ultra X7 368H
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5050 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Ultra | 50.0 |
| 3840x2160 | High | 73.0 |
| 3840x2160 | Medium | 107.0 |
| 3840x2160 | Low | 121.0 |
| 2560x1440 | Ultra | 86.0 |
| 2560x1440 | High | 127.0 |
| 2560x1440 | Medium | 187.0 |
| 2560x1440 | Low | 209.0 |
| 1920x1080 | Ultra | 129.0 |
| 1920x1080 | High | 189.0 |
| 1920x1080 | Medium | 271.0 |
| 1920x1080 | Low | 299.0 |
Archeage with iUltra X7 368H + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5050 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra X7 368H + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.