Archeage
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 32 | 47 | 52 |
| 1440p QHD | 38 | 55 | 81 | 91 |
| 1080p Full HD | 56 | 82 | 121 | 136 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 9700X + NVIDIA GeForce RTX 5050, In-Depth Analysis
Archeage, a 2014 MMORPG, presents an interesting stress profile for modern hardware, often leaning more on single-core CPU performance than many contemporary titles. The pairing of the AMD Ryzen 7 9700X with the NVIDIA GeForce RTX 5050 yields a combo that ranks 1691 out of 2761 tested combinations in this game, placing it in the 61st percentile of all tested systems. This mid-pack ranking suggests that while this configuration is far from the top tier for Archeage, it delivers a playable experience at mainstream resolutions, with the data indicating a system that is more capable at 1080p and 1440p than at 4K.
How This Combo Ranks
The overall rank of 1691 out of 2761 combos for this specific CPU-GPU pairing in Archeage indicates a performance tier that is solidly average. It is not a top-tier combination for this title, nor is it near the bottom. The benchmark results show that this system's position is primarily dictated by the GPU's capabilities at higher resolutions, while the CPU provides a strong foundation that prevents it from falling further in the rankings. The data suggests a system that is well-balanced for 1080p gaming, but which loses ground to higher-end configurations as the resolution increases. This ranking is a reflection of the measured FPS across all settings and resolutions, showing a configuration that is competent but not exceptional for this specific MMORPG.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture and features 8 GB of GDDR6 memory on a 128-bit bus, providing a memory bandwidth of 320.0 GB/s. Its base clock is 2317 MHz with a boost clock of 2572 MHz. In the context of Archeage, this GPU configuration is a significant factor in the performance ceiling. The 8 GB VRAM capacity is sufficient for the game's textures at 1080p and 1440p, but the 128-bit memory interface and resulting bandwidth become a limiting factor at higher resolutions. The GPU's compute capabilities, with 2560 shading units and an FP32 performance of 13.17 TFLOPS, are adequate for the game's DirectX 12 rendering, but the data shows that at 4K resolution, the GPU is the primary bottleneck. The RTX 5050's overall percentile ranking against all GPUs is 66, and its average benchmark score is 21035. Its nearest rivals, such as the AMD Radeon RX 5600 XT, which has an average score of 20713 and a deltaPct of 1.6, and the AMD Radeon RX Vega M GL, which has a score of 21153 and a deltaPct of -0.6, show that it sits in a competitive performance bracket. The measured FPS data confirms this, as the GPU's performance scales predictably with resolution changes, showing a sharp drop-off at 4K.
CPU Role
The AMD Ryzen 7 9700X is a Zen 5 architecture processor with 8 cores and 16 threads, running at a base clock of 3.80 GHz and a boost clock of 5.50 GHz. It has a 32 MB shared L3 cache and supports DDR5 memory. For Archeage, a game that is often sensitive to single-thread performance, the CPU's strong single-core capabilities are crucial. The 3dmark_single_thread score of 1280 and the PassMark single-thread score of 4654 indicate robust per-core performance that helps maintain frame rates in less GPU-bound scenarios. The processor's overall percentile ranking against all CPUs is 86, with an average benchmark score of 37943, placing it in the top 14% of all CPUs. Its nearest rivals include the Intel Core i9-14901E with an average score of 37911 and a deltaPct of 0.1, and the AMD Ryzen AI 9 HX 370 with a score of 37904 and a deltaPct of 0.1, demonstrating that the 9700X is a high-performing processor in general. In this game, the CPU's role is to feed the GPU with enough data to avoid being a bottleneck, particularly at lower resolutions. The multi-threaded performance, evidenced by a Cinebench R23 multicore score of 20485, ensures that background tasks and game logic do not cause frame drops, but the single-thread performance is the key attribute that prevents the system from being CPU-limited in Archeage's less demanding scenes.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the system's capabilities across different settings and resolutions. At 1920x1080, the system is largely GPU-bound at higher settings. With Low settings, the average FPS is 136. Increasing to Medium settings reduces the average to 121 FPS, with a minimum of 103 and a maximum of 139. At High settings, the average drops to 82 FPS. At Ultra settings, the average is 56 FPS. This shows a smooth, predictable scaling curve where the GPU is the primary performance limiter.
Moving to 2560x1440, the GPU load increases, and the frame rates reflect this. At Low settings, the average FPS is 91. At Medium settings, the average is 81 FPS, with a minimum of 69 and a maximum of 93. High settings produce an average of 55 FPS. Ultra settings drop further to an average of 38 FPS. The scaling from Low to Medium is relatively small, indicating that the GPU is starting to become more of a limiting factor, but the step from High to Ultra is significant.
At 3840x2160, the GPU is the clear bottleneck. Low settings yield an average of 52 FPS. Medium settings produce an average of 47 FPS, with a minimum of 40 and a maximum of 53. High settings average 32 FPS, and Ultra settings average only 22 FPS. The data shows that at 4K, the RTX 5050 struggles to maintain playable frame rates at higher quality presets, and even at Low settings, the performance is only marginally above the 60 FPS threshold.
Resolution Scaling
The resolution scaling behavior of this combo is telling. From 1080p to 1440p, the average FPS at High settings drops from 82 to 55, a decrease of approximately 33%. From 1440p to 4K at High settings, the average FPS drops from 55 to 32, a further decrease of roughly 42%. This indicates an increasing load on the GPU as resolution increases. The scaling from 1080p to 4K at High settings shows a total drop from 82 to 32 FPS, a 61% reduction. This significant drop-off clearly indicates that the RTX 5050 is the limiting component at higher resolutions. At 1080p and even 1440p, the CPU is likely capable of feeding the GPU adequately, as evidenced by the relatively high frame rates at Low settings. However, the GPU's memory bandwidth and compute power are insufficient to maintain high frame rates at 4K. The data suggests that for a smoother 4K experience, the settings must be lowered to Medium or Low, where the average FPS is 47 and 52, respectively. This scaling pattern confirms that the system is well-suited for 1080p and 1440p gaming, but the 4K experience is compromised by the GPU's performance ceiling.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution. For 1920x1080, the High preset, with an average of 82 FPS, offers a good balance between visual fidelity and smooth gameplay. The Ultra preset, at 56 FPS, is still playable but may not be ideal for fast-paced action. However, the Medium preset, at 121 FPS, provides a significantly higher frame rate for competitive play. For 2560x1440, the High preset, at 55 FPS, is the recommended choice for a smooth experience, as the Ultra preset drops to 38 FPS, which is less fluid. The Medium preset, at 81 FPS, is a better option for those who prioritize higher frame rates. For 3840x2160, the data indicates that the High and Ultra presets are not viable, with averages of 32 and 22 FPS, respectively. The Medium preset, with an average of 47 FPS, is the highest quality setting that remains playable, while the Low preset, at 52 FPS, offers the best performance. In summary, the data suggests that for the best balance of visual quality and performance, the High preset is ideal for 1080p and 1440p, while Medium is the maximum recommended setting for 4K.
FAQ
Q: What is the best resolution to play Archeage with this combo based on the data?
A: The data indicates that 1920x1080 is the best resolution for this combo, as it achieves an average FPS of 82 at High settings and 136 at Low settings. 2560x1440 is also viable with an average of 55 FPS at High settings, while 3840x2160 should be avoided for smoother gameplay as it only reaches an average of 52 FPS at Low settings.
Q: How does the RTX 5050's performance in this game compare to its nearest rivals?
A: The RTX 5050 has an average benchmark score of 21035. Its nearest rival, the AMD Radeon RX 5600 XT, has a score of 20713, which is a 1.6% difference, while the AMD Radeon RX Vega M GL has a score of 21153, a -0.6% difference. This indicates that the RTX 5050 performs within a narrow band of these comparable GPUs.
Q: Is the CPU or the GPU the main bottleneck in Archeage for this system?
A: The bottleneck depends on the resolution. At 1080p and 1440p, the GPU is the primary limiter at higher settings, as shown by the FPS scaling. At 4K, the GPU is clearly the bottleneck, as the frame rates drop dramatically. The CPU's strong single-thread performance suggests it is not a limiting factor at these resolutions.
Q: What is the highest quality setting that maintains an average FPS above 60 at 2560x1440?
A: According to the data, the Medium setting at 2560x1440 achieves an average of 81 FPS, which is above 60. The High setting only averages 55 FPS, so Medium is the highest preset that maintains an average FPS above 60 at this resolution.
Q: Does the data suggest the system can handle 4K gaming in Archeage?
A: The data suggests that 4K gaming is possible but with significant compromises. The system achieves an average of 52 FPS at Low settings and 47 FPS at Medium settings, which are playable. However, the High and Ultra settings produce averages of 32 and 22 FPS, which are not smooth. Therefore, 4K is only playable at lower presets.
Q: How does the CPU's multi-threaded performance compare to its single-threaded performance in the context of this game?
A: The CPU's multi-threaded performance is strong, as shown by a Cinebench R23 multicore score of 20485, but Archeage relies more on single-thread performance. The 3dmark_single_thread score of 1280 and the PassMark single-thread score of 4654 indicate that the CPU has excellent per-core performance, which is more critical for this title. The high multi-threaded scores ensure the CPU won't bottleneck the GPU in less demanding scenes.
Hardware Specifications
AMD Ryzen 7 9700X
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9700X + NVIDIA GeForce RTX 5050 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 91.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 55.0 |
| 2560x1440 | Ultra | 38.0 |
| 1920x1080 | Low | 136.0 |
| 1920x1080 | Medium | 121.0 |
| 1920x1080 | High | 82.0 |
| 1920x1080 | Ultra | 56.0 |
Archeage with Ryzen 7 9700X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5050 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 9700X + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.