Thief
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 32 | 41 | 55 |
| 1440p QHD | 51 | 54 | 71 | 93 |
| 1080p Full HD | 75 | 78 | 103 | 135 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5050, In-Depth Analysis
The Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 5050 delivers a playable but not exceptional experience in Thief, with measured frame rates that vary sharply by resolution and preset. The data places this combination at rank 2982 out of 3720 tested combos, putting it in the lower tier of the benchmark database. Across the measured rows, the combo shows a clear pattern: the CPU has ample headroom while the GPU becomes the limiting factor at higher resolutions and quality settings.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra X7 368H is a mobile processor from the Core Ultra Series 3, built on the Panther Lake architecture with 16 cores and 16 threads. Its base clock sits at 2.00 GHz and boosts to 5.00 GHz, while the 18 MB shared L3 cache and dual-channel LPDDR5X memory support (153.6 GB/s bandwidth) provide the memory subsystem that feeds game logic and physics. The CPU's TDP is rated at 25 watts, which is modest for a mobile part, but its 3 nm process node and active production status indicate a modern design.
In Thief, a stealth game released in 2014, the CPU workload is not extreme by modern standards. The benchmark results show the processor performing well in synthetic tests: it scores 28,221 in Cinebench R23 multi-core and 3,984 in single-core, with a PassMark multithread score of 32,956 and a single-thread score of 4,005. These numbers suggest the CPU can handle the game's threading model without bottlenecking the GPU at lower resolutions. However, the measured FPS data shows that at 1080p Low, the combo hits 135 FPS, which is the highest observed average across all rows — indicating the CPU is not the limiting factor there. At 4K Ultra, the average drops to 30 FPS, a scenario where the CPU's role is secondary to the GPU's rendering load.
The processor's percentile vs. all CPUs is 87, and its average benchmark score is 40,518. Its nearest rivals in the database include the Intel Core 7 253PE with an average score of 40,557 (delta of -0.1%), the Intel Core 5 223PE at 40,585 (-0.2%), the AMD Ryzen 9 7940H at 40,431 (+0.2%), and the Intel Xeon 6507P at 40,426 (+0.2%). The deltas are tiny, meaning the 368H performs within a fraction of a percent of these alternatives in synthetic workloads. For Thief, this means the CPU's impact on frame rates will be similar across these rivals — the game's performance is far more dependent on the GPU.
Given the measured FPS data, the CPU's 16 threads and 5.00 GHz boost clock do not create a frame rate ceiling at any resolution. At 1080p Low, the average of 135 FPS demonstrates that the processor can feed the GPU with data at high speed. The data shows no scenario where the CPU's scores are the primary constraint; instead, the GPU's capabilities dominate the results, especially at 1440p and 4K.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5050 is a 50-series mobile GPU based on the Blackwell 2.0 architecture, with a 5 nm process node and 16,900 million transistors. It packs 2,560 shading units, 80 texture mapping units, and 32 ROPs, along with 20 ray tracing cores and 80 tensor cores. The GPU has 8 GB of GDDR6 memory on a 128-bit bus, delivering a bandwidth of 320.0 GB/s. Its base clock is 2317 MHz, and it boosts to 2572 MHz, with memory running at 2500 MHz (20 Gbps effective). The pixel rate is 82.30 GPixel/s, texture rate is 205.8 GTexel/s, and FP32 performance is 13.17 TFLOPS.
The 8 GB VRAM is a key constraint in Thief, particularly at 4K. At 3840x2160 with Ultra settings, the measured average FPS is 30, and at High it's 32 — both borderline playable. At Medium, it reaches 41 FPS with a minimum of 35, while Low hits 55. The VRAM capacity likely forces texture streaming and geometry load, as the game's 2014-era assets can still push memory usage at high resolutions. The GPU's memory bandwidth of 320 GB/s is modest by current standards, but for a 2014 title it appears sufficient at lower settings.
Benchmark scores for the GPU include a 3DMark Steel Nomad DX12 score of 2,502, a PassMark G3D score of 17,326, and a PassMark GPU compute score of 9,184. The percentile vs. all GPUs is 66, and the average benchmark score is 21,035. Its nearest rivals are the AMD Radeon RX Vega M GL (average score 21,153, delta -0.6%), the AMD Radeon HD 8970M (21,237, -1%), the AMD Radeon RX 5600 XT (20,713, +1.6%), and the NVIDIA RTX A4000 Mobile (21,379, -1.6%). These deltas show the RTX 5050 sits close to its rivals, but the performance spread in Thief is more pronounced due to the game's age and settings sensitivity.
The GPU's role in Thief is clear from the data: at 1080p, it can push high frame rates, with Low at 135, Medium at 103, High at 78, and Ultra at 75. At 1440p, the averages drop to 93 (Low), 71 (Medium), 54 (High), and 51 (Ultra). At 4K, the GPU is the limiting factor, with only Low reaching 55 FPS and Ultra at 30. The 8 GB VRAM and the 128-bit bus (with 320 GB/s bandwidth) are adequate for 1080p and 1440p, but 4K Ultra pushes the memory and compute resources to their limits. The GPU's 13.17 TFLOPS FP32 performance is modest, which explains the 4K results.
FAQ
Q: What is the highest frame rate this combo achieves in Thief?
A: The highest measured average FPS is 135, achieved at 1920x1080 with Low settings. At this resolution, the GPU and CPU are both under low load, allowing the combo to reach triple-digit frame rates.
Q: Can this combo run Thief at 4K smoothly?
A: The data shows that at 3840x2160, only Low settings produce an average of 55 FPS. Medium averages 41 FPS with a minimum of 35, while High and Ultra average 32 and 30 FPS, respectively. Smooth 60 FPS is not achievable at 4K at any setting.
Q: What is the best settings for a 60 FPS target?
A: At 1080p, Low delivers 135 FPS, Medium 103, and High 78 — all above 60. At 1440p, Low hits 93 and Medium 71, so Medium at 1440p is the highest preset that stays above 60. At 4K, no preset reaches 60 FPS.
Q: How does the GPU's memory capacity affect performance?
A: The 8 GB GDDR6 memory with 320.0 GB/s bandwidth is sufficient for 1080p and 1440p, but at 4K Ultra the average FPS drops to 30. The VRAM limit is a likely cause, as the GPU's memory is shared with the game's texture data at high resolutions.
Q: How does the combo rank among tested systems?
A: This combination ranks 2982 out of 3720 tested combos in Thief. It sits in the lower half of the database, indicating that while it can run the game, it does not offer the same performance as the top combinations.
Q: Is the CPU or GPU the bottleneck in this game?
A: The data suggests the GPU is the primary bottleneck, especially at higher resolutions. At 1080p, the CPU's scores (e.g., PassMark multithread 32,956) allow up to 135 FPS, but at 4K the GPU's performance limits the average to 30-55 FPS.
Settings Recommendations
The measured data indicates that the best experience in Thief depends on the target resolution and frame rate. At 1920x1080, the Medium preset delivers an average of 103 FPS with a minimum of 87 and a maximum of 118, which is a strong balance of smoothness and visual quality. High settings at 1080p average 78 FPS, which is still smooth but not as fluid as Medium. Low at 1080p is 135 FPS, but this sacrifices visual fidelity for speed, which is unnecessary given the GPU's headroom.
At 2560x1440, the Medium preset averages 71 FPS with a minimum of 60 and a maximum of 81, which is the best option for a 60 FPS target. High at 1440p averages 54 FPS, which is playable but not smooth for fast motion. Low at 1440p hits 93 FPS, but again, the visual quality drop is significant.
At 3840x2160, the only playable setting is Low, which averages 55 FPS. Medium is borderline with an average of 41 FPS and a minimum of 35, which may cause stutter in scenes. High and Ultra are below 33 FPS, which is not recommended for a fluid experience.
Given the measured data, the best experience is achieved at 1920x1080 with Medium settings, providing a high frame rate (103 FPS) with a minimum above 60 FPS. For users with a 1440p monitor, Medium is also the best choice, as it maintains 60 FPS at minimum. The 4K resolution should be avoided unless the user can tolerate Low settings.
How This Combo Ranks
In the database of tested combos, this Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5050 combination ranks 2982 out of 3720 systems. This places it in the 80th percentile (since 2982/3720 is approximately 80%), meaning it outperforms about 20% of tested systems but is below the median. The rank reflects the GPU's mid-tier status: the RTX 5050 has a percentile vs all GPUs of 66, and the CPU is in the 73rd percentile. The combo's ranking is heavily influenced by the GPU, which is the limiting factor at high resolutions.
The CPU's high percentile (73) does not compensate for the GPU's lower percentile (66) in this game, because Thief's performance scales strongly with GPU compute and memory. The measured FPS at 4K Ultra (30 FPS) and 1440p Ultra (51 FPS) show the GPU's limits, while the CPU's 16 threads and high boost clock are sufficient for the game's threading. The rank of 2982 out of 3720 is a clear signal that this combo is not optimized for high-end 4K gaming, but it is a viable mid-range option for 1080p and 1440p play.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across three resolutions and four settings levels. At 1920x1080, the combo shows a strong range: Low averages 135 FPS, Medium 103 FPS (with a min of 87 and max of 118), High 78 FPS, and Ultra 75 FPS. The step from Medium to High is 25 FPS, and from High to Ultra is only 3 FPS, indicating that Ultra offers diminishing returns at 1080p.
At 2560x1440, the averages are lower but still playable: Low 93 FPS, Medium 71 FPS (min 60, max 81), High 54 FPS, and Ultra 51 FPS. The Medium setting's minimum of 60 FPS is a critical data point, as it means the combo can hold a 60 FPS target at 1440p with Medium settings, but High and Ultra fall below 60.
At 3840x2160, the GPU's limits are clear: Low 55 FPS, Medium 41 FPS (min 35, max 48), High 32 FPS, and Ultra 30 FPS. The minimum FPS at Medium is 35, which is below the 60 FPS target, and High and Ultra are below 40 FPS. This data shows that 4K gaming is only possible with Low settings for a smooth experience.
Overall, the combo is best suited for 1080p and 1440p gaming. At 1080p, any setting from Low to Ultra is playable, with Medium offering the best balance of 103 FPS average and a 87 FPS minimum. At 1440p, Medium is the only preset that guarantees a minimum above 60 FPS. At 4K, only Low is recommended, and even then, the average of 55 FPS is borderline.
Hardware Specifications
Intel Core Ultra X7 368H
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5050 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 93.0 |
| 2560x1440 | Medium | 71.0 |
| 2560x1440 | High | 54.0 |
| 2560x1440 | Ultra | 51.0 |
| 1920x1080 | Low | 135.0 |
| 1920x1080 | Medium | 103.0 |
| 1920x1080 | High | 78.0 |
| 1920x1080 | Ultra | 75.0 |
Thief with RTX 5050 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with iUltra X7 368H + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.