Archeage
This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 32 | 47 | 52 |
| 1440p QHD | 38 | 55 | 81 | 91 |
| 1080p Full HD | 56 | 82 | 121 | 136 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5050, In-Depth Analysis
Settings Recommendations
For Archeage, the measured data presents a clear hierarchy across the four available presets. At 1920x1080, the Medium preset delivers 121 FPS average with a minimum of 103 FPS and a maximum of 139 FPS. This represents the best balance between visual fidelity and frame rate stability, as the Low preset reaches 136 FPS but sacrifices visual quality, while High drops to 82 FPS and Ultra falls to 56 FPS. The Medium preset's narrow frame time distribution, evidenced by the 103-139 FPS range, indicates consistent performance suitable for sustained gameplay sessions.
At 2560x1440, the Medium preset again provides the most compelling experience, achieving 81 FPS average with a 69-93 FPS range. This maintains fluidity above the 60 FPS threshold while still offering improved image quality over Low, which reaches 91 FPS. The High preset at 55 FPS sits just below the 60 FPS mark, making it less attractive for competitive play. Ultra at 38 FPS falls well below playable standards for an MMORPG with frequent combat encounters.
The 3840x2160 results show that no preset achieves 60 FPS. Medium delivers 47 FPS with a 40-53 FPS range, Low reaches 52 FPS, High manages 32 FPS, and Ultra drops to 22 FPS. For 4K users, the Low preset at 52 FPS is the only option approaching smooth gameplay, though it requires substantial visual compromises. The data suggests that Medium at 1080p or 1440p provides the optimal experience across the tested configurations, offering the best combination of frame rate stability and graphical fidelity. Players prioritizing maximum smoothness should select Medium at 1440p, while those with 1080p displays can comfortably use the same preset without concerns about frame time consistency.
GPU Role
The NVIDIA GeForce RTX 5050 features 8 GB of GDDR6 memory on a 128-bit bus, providing 320.0 GB/s of memory bandwidth. Its Blackwell 2.0 architecture, built on a 5 nm process at TSMC, contains 16,900 million transistors across a 149 mm² die. The GPU operates at a base clock of 2317 MHz with a boost clock of 2572 MHz, with memory running at 2500 MHz (20 Gbps effective). The 2560 shading units, 80 TMUs, and 32 ROPs deliver a pixel rate of 82.30 GPixel/s and a texture rate of 205.8 GTexel/s, with FP32 performance rated at 13.17 TFLOPS.
In Archeage, the GPU's memory capacity and bandwidth directly influence the measured results. The game's MMORPG nature, with large open-world environments and numerous player characters, places significant demands on texture streaming and draw call processing. The 8 GB VRAM proves sufficient across all tested settings, as evidenced by the consistent scaling between presets. However, the 320.0 GB/s bandwidth appears to constrain performance at higher resolutions, particularly at 4K where the Ultra preset drops to 22 FPS. The GPU's 66th percentile ranking among all tested GPUs, with an average benchmark score of 21035, positions it as a mid-range performer. Its nearest rivals include the AMD Radeon RX Vega M GL (avg score 21153, delta -0.6%), AMD Radeon HD 8970M (avg score 21237, delta -1%), AMD Radeon RX 5600 XT (avg score 20713, delta 1.6%), and NVIDIA RTX A4000 Mobile (avg score 21379, delta -1.6%). These tight margins indicate the RTX 5050 sits in a competitive performance band, though its specific strengths in DirectX 12 (score 66) and DirectX 11 (score 150) benchmarks suggest it handles modern APIs well.
The GPU's clock behavior, with a 2572 MHz boost, provides adequate headroom for Archeage's less demanding scenes. The 130 W TDP and dual-slot design with a single 8-pin power connector suggest a power-efficient implementation that maintains boost clocks under sustained loads. The PCIe 5.0 x8 interface provides ample bandwidth for the 8 GB frame buffer. The data indicates the RTX 5050 is the primary limiter at 4K Ultra, as the frame rate collapses to 22 FPS, while at 1080p Medium the GPU maintains 121 FPS, showing it has sufficient headroom for lower resolutions.
How This Combo Ranks
The combination of the AMD Ryzen 7 7700 and NVIDIA GeForce RTX 5050 achieves a rank of 2279 out of 3708 tested combos in Archeage. This places the system in the 61st percentile of all tested configurations, indicating a mid-pack performance tier. The rank reflects the balance between the CPU's strong multi-threaded capabilities and the GPU's mid-range rendering throughput.
The Ryzen 7 7700's benchmark results provide context for its contribution to this ranking. With a 3DMark multi-thread score of 8484, Cinebench R23 multi-core score of 18760, and Geekbench multi-core score of 15371, the CPU demonstrates robust compute performance. Its single-thread results, including a 3DMark single-thread score of 1049 and Cinebench R23 single-core score of 1930, indicate solid per-core efficiency. The CPU's 87th percentile ranking among all CPUs, with an average benchmark score of 40081, shows it outperforms the GPU's 66th percentile standing. This discrepancy suggests the CPU has more headroom than the GPU in this pairing.
The combo's rank relative to other tested configurations implies that systems with similar GPU but stronger CPUs, or similar CPUs with stronger GPUs, would achieve higher placements. The GPU's nearest rivals, such as the AMD Radeon RX 5600 XT with a delta of 1.6%, could produce marginally different results depending on driver optimizations and game-specific scaling. Conversely, the CPU's nearest rivals, including the AMD Ryzen AI 9 365 (delta 0.1%) and Intel Core 5 221E (delta -0.2%), show negligible performance differences, meaning the CPU choice has minimal impact on the combo's ranking. The data suggests that upgrading the GPU would yield more significant ranking improvements than CPU changes, given the GPU's lower percentile standing and the game's apparent GPU-bound behavior at higher settings.
Measured FPS Breakdown
At 1920x1080, the measured results show a clear progression across settings. Low preset achieves 136 FPS average, Medium reaches 121 FPS with a 103-139 FPS range, High drops to 82 FPS, and Ultra falls to 56 FPS. The transition from Low to Medium costs 15 FPS (11% reduction) while providing enhanced visual details. The jump from Medium to High is more substantial, losing 39 FPS (32% reduction), indicating a significant rendering workload increase. The High to Ultra transition further reduces performance by 26 FPS (32% reduction), resulting in a 56 FPS average that approaches the edge of playability for fast-paced combat.
At 2560x1440, the pattern continues with lower absolute values. Low preset achieves 91 FPS, Medium reaches 81 FPS with a 69-93 FPS range, High manages 55 FPS, and Ultra drops to 38 FPS. The Medium preset's 69 FPS minimum remains above the 60 FPS threshold, making it the recommended choice for 1440p gaming. The High preset's 55 FPS average falls below 60, while Ultra's 38 FPS approaches unplayable territory for an MMORPG requiring responsive controls.
At 3840x2160, all presets struggle to maintain fluid gameplay. Low achieves 52 FPS, Medium reaches 47 FPS with a 40-53 FPS range, High manages 32 FPS, and Ultra drops to 22 FPS. The Medium preset's 40 FPS minimum would cause noticeable stuttering during crowded scenes. The Low preset at 52 FPS is the only 4K option that remains above 50 FPS, though it sacrifices significant visual quality. The data shows a consistent pattern where each resolution increase reduces frame rates by approximately 35-45% across all settings, indicating a scaling behavior driven by GPU rendering load rather than CPU limitations.
The frame time consistency, where available, shows that Medium presets provide the tightest distributions. At 1080p, the Medium preset's 103-139 FPS range represents a 36 FPS spread, while at 1440p the range narrows to 24 FPS (69-93 FPS), and at 4K it widens to 13 FPS (40-53 FPS). This suggests that lower resolutions allow the CPU to deliver more consistent frame pacing, while at 4K the GPU's variable rendering times introduce greater frame time variance.
Resolution Scaling
The frame rate progression from 1920x1080 to 3840x2160 reveals significant information about the system's bottleneck characteristics. At Medium settings, the 1080p result of 121 FPS drops to 81 FPS at 1440p (a 33% reduction) and further to 47 FPS at 4K (a 61% reduction from 1080p). This scaling pattern closely matches the pixel count increase: 1440p has 1.78 times the pixels of 1080p, and 4K has 4 times the pixels. The less-than-proportional FPS drops indicate that the system is not purely pixel-bound, with some CPU overhead remaining at lower resolutions.
At Low settings, the scaling is more favorable. The 1080p result of 136 FPS drops to 91 FPS at 1440p (33% reduction) and 52 FPS at 4K (62% reduction). The similarity in percentage drops across Low and Medium settings suggests the GPU's rendering pipeline scales consistently regardless of quality preset. However, at High settings, the 1080p result of 82 FPS drops to 55 FPS at 1440p (33% reduction) and 32 FPS at 4K (61% reduction), showing the same proportional behavior.
The Ultra preset exhibits the steepest absolute drops: 56 FPS at 1080p, 38 FPS at 1440p (32% reduction), and 22 FPS at 4K (61% reduction). This consistent ~33% reduction from 1080p to 1440p and ~61% reduction from 1080p to 4K across all settings indicates that the GPU is the primary limiting component at higher resolutions. The CPU's strong multi-threaded performance, with 16 threads and a 5.30 GHz boost clock, ensures that it does not become a constraint until frame rates exceed approximately 120 FPS. The data shows that at 1080p Low and Medium, the system approaches CPU-bound territory, as evidenced by the 136 FPS and 121 FPS results respectively. At 1440p and above, the GPU's rendering load dominates, and the frame rate scaling follows the pixel count expectations.
The resolution scaling analysis suggests that players with 1080p displays can benefit from the CPU's headroom, while those at 1440p or 4K will be constrained by the RTX 5050's mid-range performance. The 8 GB VRAM capacity does not appear to cause capacity-related stutters at any tested resolution, as the frame rate scaling remains smooth rather than exhibiting sudden drops.
FAQ
Q: What is the best preset to use at 1080p?
A: The Medium preset delivers 121 FPS average with a 103-139 FPS range, offering the best balance between visual quality and frame rate stability. Low reaches 136 FPS but sacrifices visual fidelity, while High drops to 82 FPS and Ultra to 56 FPS.
Q: Can this system handle 4K gaming in Archeage?
A: At 3840x2160, the Low preset achieves 52 FPS, which is the only option above 50 FPS. Medium reaches 47 FPS with a 40-53 FPS range, while High and Ultra drop to 32 FPS and 22 FPS respectively. None of the presets maintain a consistent 60 FPS at 4K.
Q: How does the Ryzen 7 7700 compare to its nearest rivals?
A: The Ryzen 7 7700 has an average benchmark score of 40081, which is 0.1% higher than the AMD Ryzen AI 9 365 (40048), 0.2% lower than the Intel Core 5 221E (40144), 0.4% lower than the AMD Ryzen 9 270 (40246), and 0.6% lower than the Intel Core i9-13905H (40313).
Q: What is the GPU's performance ranking relative to other graphics cards?
A: The RTX 5050 ranks in the 66th percentile among all tested GPUs with an average benchmark score of 21035. Its closest rival is the AMD Radeon RX 5600 XT with a score of 20713, representing a 1.6% difference.
Q: Does the CPU become a bottleneck at any resolution?
A: At 1080p Low (136 FPS) and Medium (121 FPS), the system approaches CPU-bound territory given the GPU's mid-range performance. At 1440p and 4K, the GPU becomes the primary limiter, as evidenced by the consistent ~33% FPS drop from 1080p to 1440p and ~61% drop from 1080p to 4K across all settings.
Q: What is the frame time consistency at different resolutions?
A: At 1080p Medium, the frame range is 103-139 FPS (36 FPS spread). At 1440p Medium, the range narrows to 69-93 FPS (24 FPS spread). At 4K Medium, the range tightens to 40-53 FPS (13 FPS spread). Lower resolutions show wider absolute ranges but better relative consistency.
CPU Role
The AMD Ryzen 7 7700 is an 8-core, 16-thread processor from the 7000 series, built on the Zen 4 (Raphael) architecture using TSMC's 5 nm process. It features a base clock of 3.80 GHz with a boost clock of 5.30 GHz, along with a 65 W TDP. The processor includes 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache. It supports DDR5 memory with dual-channel configuration and 83.2 GB/s memory bandwidth, with ECC support available. The CPU connects via PCIe Gen 5 with 24 lanes and includes integrated Radeon Graphics.
In Archeage, the CPU's multi-threaded capabilities play a significant role in handling the game's numerous concurrent entities, including other players, NPCs, and world events. The 16 threads allow for efficient distribution of game logic across cores, while the high 5.30 GHz boost clock ensures responsive single-threaded performance for the main game loop. The 3DMark multi-thread score of 8484 and Cinebench R23 multi-core score of 18760 demonstrate strong parallel processing capability, while the single-thread scores of 1049 (3DMark) and 1930 (Cinebench R23) indicate excellent per-core efficiency.
The CPU's 87th percentile ranking among all CPUs, with an average benchmark score of 40081, positions it well above the GPU's 66th percentile. This performance disparity means the CPU has substantial headroom when paired with the RTX 5050. At 1080p Low and Medium settings, the frame rates of 136 FPS and 121 FPS respectively approach the CPU's maximum throughput for this game, suggesting that a more powerful GPU would allow the CPU to deliver even higher frame rates. However, at 1440p and 4K, the GPU becomes the limiting factor, and the CPU's performance is sufficient to keep up without becoming a bottleneck.
The processor's nearest rivals, with average scores of 40048 (AMD Ryzen AI 9 365), 40144 (Intel Core 5 221E), 40246 (AMD Ryzen 9 270), and 40313 (Intel Core i9-13905H), show performance differences of less than 1%. This indicates that within this performance band, CPU choice has minimal impact on Archeage's frame rates. The Ryzen 7 7700's 32 MB L3 cache helps maintain low latency access to frequently used game data, while the DDR5 memory support with 83.2 GB/s bandwidth provides ample throughput for texture streaming and world data. The CPU's 5 nm process and 65 W TDP enable sustained boost clocks without thermal throttling, ensuring consistent performance during extended gaming sessions.
Hardware Specifications
AMD Ryzen 7 7700
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 5050 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 47.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 91.0 |
| 2560x1440 | Medium | 81.0 |
| 2560x1440 | High | 55.0 |
| 2560x1440 | Ultra | 38.0 |
| 1920x1080 | Low | 136.0 |
| 1920x1080 | Medium | 121.0 |
| 1920x1080 | High | 82.0 |
| 1920x1080 | Ultra | 56.0 |
Archeage with Ryzen 7 7700 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5050 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 7700 + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.