Archeage

Archeage

AVERAGE FPS
63
good

This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 29 43 49
1440p QHD 35 51 76 85
1080p Full HD 52 76 112 126

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 49
3840x2160 Medium 43
3840x2160 High 29
3840x2160 Ultra 20
2560x1440 Low 85
2560x1440 Medium 76
2560x1440 High 51
2560x1440 Ultra 35
1920x1080 Low 126
1920x1080 Medium 112
1920x1080 High 76
1920x1080 Ultra 52

Archeage with Intel Core Ultra 7 155H + AMD Radeon 8050S, In-Depth Analysis

Archeage is a 2014 MMORPG, and the benchmark results for the Intel Core Ultra 7 155H paired with the AMD Radeon 8050S show a clear performance trajectory across resolutions. The measured data indicates that this combo is playable at 1080p and 1440p, but struggles to maintain smooth frame rates at 4K. The gap between Low and Ultra settings at each resolution is substantial, highlighting the GPU's limitations under heavy load. The data suggests a system that is well-balanced for mainstream gaming but not designed for maximum fidelity at the highest resolutions.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep and consistent across all settings, revealing a system that is heavily dependent on resolution. At Low settings, the average FPS falls from 126 at 1920x1080 to 85 at 2560x1440, a 32.5% reduction, and then further to 49 at 3840x2160, a 61.1% drop from the 1080p baseline. This pattern indicates that the AMD Radeon 8050S is the primary limiting factor as pixel count increases. The GPU's architecture, built on RDNA 3.5, is tasked with rendering four times the pixels at 4K compared to 1080p, and the data shows it cannot keep pace.

The scaling is even more pronounced at Higher settings. Moving from 1080p High at 76 FPS to 1440p High at 51 FPS is a 32.9% decline, but the jump to 4K High at 29 FPS represents a 61.8% drop from the 1080p result. This suggests that the combination of increased resolution and more complex shading and effects places an exponential burden on the GPU. The 4K High result of 29 FPS is marginally below the threshold for smooth gameplay, indicating that users must make significant compromises to play at this resolution.

Interestingly, the gap between 1440p and 4K is larger than the gap between 1080p and 1440p, which is typical for a GPU with a memory bandwidth that is "System Dependent". This dependency means that as the resolution increases, the demand for memory bandwidth grows, and the shared system memory architecture becomes a bottleneck. The data implies that 1440p is the practical ceiling for this combo, while 1080p is the sweet spot for consistent high frame rates. The 4K Medium setting, with an average of 43 FPS, offers a playable but not ideal experience, suggesting that even with reduced settings, the GPU is operating near its limit. The scaling behavior points to a GPU-bound system at all resolutions, with the CPU's 16 cores and 22 threads proving more than sufficient for the game's workload.

GPU Role

The AMD Radeon 8050S is the clear performance arbiter in this configuration. Its integrated nature, with a TDP of 55 W, means it shares power and thermal resources with the CPU, but its benchmark scores and measured FPS show it is a capable part. The GPU's boost clock of 2800 MHz and base clock of 1295 MHz are the clock speeds that define its operational range, and the performance data reflects this. The GPU sits in the 89th percentile of all GPUs, with an average benchmark score of 62108, placing it ahead of rivals like the AMD Radeon Pro W6600M by 0.3% and trailing the AMD Radeon Pro Vega 56 by -2.5%. This indicates that the 8050S is a solid mid-to-high-tier mobile graphics solution, but not a flagship.

The memory configuration is "System Shared", meaning the GPU has no dedicated VRAM. The bandwidth is also "System Dependent", which is a critical factor in Archeage. The game's performance at 4K, where the average FPS drops to 29 on High and 20 on Ultra, suggests that the shared memory bandwidth is a bottleneck. In contrast, at 1080p, the system can allocate enough bandwidth to maintain high frame rates. The GPU's FP32 performance of 11.47 TFLOPS and texture rate of 358.4 GTexel/s are theoretical maximums, but the measured results show that real-world performance is constrained by the memory system. For a game like Archeage, which is not known for modern graphics, the GPU's raw compute is sufficient, but the memory sharing limits its ability to handle high resolutions and settings simultaneously.

The data shows that the GPU's performance is consistent with its specifications. The Geekbench OpenCL score of 65818 and Vulkan score of 58398 are strong, but they do not translate to high frame rates at 4K Ultra, where the combo manages only 20 FPS. This is a classic case of a GPU that has enough compute power but is starved for memory bandwidth. The 64 ROPs and 128 TMUs are sufficient for 1080p and 1440p gaming, but the system shared memory forces the GPU to compete with the CPU for bandwidth, which is why the scaling from 1440p to 4K is so severe. The GPU's role is to provide a smooth experience at 1080p and a playable one at 1440p, but it is not suited for 4K gaming without significant settings reductions.

FAQ

Q: What is the best resolution for this combo in Archeage?

A: The measured data shows the best experience is at 1920x1080. At Low settings, it achieves 126 FPS, and at High settings, it maintains 76 FPS. The 2560x1440 resolution is also viable, with 85 FPS on Low and 51 FPS on High, but 3840x2160 is only playable on Low settings with 49 FPS.

Q: How does the AMD Radeon 8050S compare to its nearest rivals?

A: The GPU's average benchmark score is 62108. It is 0.3% ahead of the AMD Radeon Pro W6600M (61896) and 2.5% behind the AMD Radeon Pro Vega 56 (63693). The AMD Radeon RX 7600M (63775) is 2.6% faster, and the AMD Radeon RX 9060 XT LP (63830) is 2.7% faster.

Q: Is the Intel Core Ultra 7 155H a bottleneck for this game?

A: No, the data does not indicate a CPU bottleneck. The CPU has 16 cores and 22 threads, and its performance is sufficient. The frame rate scaling from 1080p to 4K shows a typical GPU-bound pattern, where the FPS drops significantly as resolution increases, which is not characteristic of a CPU limitation.

Q: What is the difference between Low and Ultra settings at 1440p?

A: The difference is substantial. At 2560x1440, Low settings yield 85 FPS, while Ultra settings drop to 35 FPS. This is a 58.8% reduction in average frame rate. Medium settings offer a middle ground at 76 FPS.

Q: Can this system handle 4K gaming in Archeage?

A: It can run the game, but with compromises. The only 4K setting that achieves a playable average frame rate is Low, with 49 FPS. Medium settings drop to 43 FPS, High to 29 FPS, and Ultra to 20 FPS. None of these are ideal for a smooth experience, and the Ultra setting is likely to be stuttery.

Q: How does the combo rank among all tested combinations?

A: The combo ranks 2062 out of 2761 tested combos for this game. This places it in the lower half of the database, suggesting that while it is functional, there are many other systems that perform better in Archeage.

How This Combo Ranks

The Intel Core Ultra 7 155H and AMD Radeon 8050S combination ranks 2062 out of 2761 tested combos in Archeage, placing it in the 25th percentile. This is a below-average ranking, indicating that this system is not optimized for this specific game. The rank reflects the GPU's limitations at higher resolutions, as the CPU is a strong performer. The Intel Core Ultra 7 155H is in the 83rd percentile of all CPUs, with an average benchmark score of 32697, and it is closely matched with rivals like the Intel Core i5-14600T (32707) and AMD Ryzen AI 7 PRO 360 (32662). The CPU's performance is not the issue; the GPU's inability to maintain high frame rates at 4K drags the combo's overall rank down.

In the context of the database, this rank means that for Archeage, a user would see better results from a system with a stronger GPU, even if the CPU is less capable. The combo's ranking is a direct consequence of the 4K results, where the FPS drops to 20 on Ultra. If a user were to stick to 1080p, the experience would be much more competitive, but the overall rank is based on all measured data, including the demanding 4K scenarios. The rank of 2062 suggests that this is a mainstream mobile solution, and it is not designed for high-end gaming at maximum settings. The data shows that the system is more suited for esports titles or older games at 1080p, rather than demanding MMOs at high resolutions.

Settings Recommendations

Based on the measured FPS, the optimal settings for this combo depend on the user's resolution and performance priorities. For a smooth 60 FPS experience, the only viable option is 1080p. At 1920x1080, Low settings deliver 126 FPS, Medium delivers 112 FPS, and High delivers 76 FPS. Any of these will provide a fluid experience, but High is recommended for a better visual quality without sacrificing playability. The Ultra setting at 1080p, with 52 FPS, is playable but may not be consistent enough for competitive play.

At 2560x1440, the recommended setting is Medium, which averages 76 FPS with a minimum of 64 FPS. This provides a good balance between visual fidelity and performance. High settings at 1440p drop to 51 FPS, which is acceptable for a single-player or casual MMORPG experience, but may feel sluggish in fast-paced combat. Low settings at 1440p offer 85 FPS but sacrifice too much visual quality for the modest gain. The Ultra setting at 1440p, at 35 FPS, is not recommended as it falls below the playable threshold.

For 3840x2160, the only acceptable setting is Low, which yields 49 FPS. Medium settings at 4K, with 43 FPS, are borderline, and High at 29 FPS is not recommended. Ultra at 4K is unplayable at 20 FPS. The data suggests that users with a 4K display should either lower the resolution to 1440p or accept the visual downgrade to Low settings for a playable frame rate. The best overall experience, balancing visual quality and performance, is achieved at 1080p with High settings, which offers a 76 FPS average and a stable frame time, as indicated by the Medium setting's min/max range of 96 to 129 FPS. This combo is best treated as a 1080p gaming system, with 1440p as a secondary option for less demanding scenarios.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 126 FPS, making it the highest score in the entire dataset. Medium settings follow with 112 FPS average, with a minimum of 96 FPS and a maximum of 129 FPS, indicating a stable performance window. High settings average 76 FPS, which is still smooth, while Ultra settings drop to 52 FPS. The variance between Low and Ultra at 1080p is 74 FPS, showing a wide range of performance headroom.

Moving to 2560x1440, the average FPS numbers decline across all settings. Low settings average 85 FPS, which is a 32.5% drop from 1080p. Medium settings average 76 FPS, with a minimum of 64 FPS and a maximum of 87 FPS. High settings average 51 FPS, and Ultra settings average 35 FPS. The gap between Low and Ultra at 1440p is 50 FPS, which is narrower than at 1080p but still significant. The Medium setting's frame time consistency, from 64 to 87 FPS, suggests it is the most stable option at this resolution.

At 3840x2160, the system is clearly overburdened. Low settings produce an average of 49 FPS, which is the only setting that approaches playability. Medium settings average 43 FPS, with a minimum of 37 FPS and a maximum of 50 FPS, showing a tight but low frame rate range. High settings average 29 FPS, and Ultra settings average 20 FPS. The drop from Low to Ultra at 4K is 29 FPS, and the 4K results are consistently below the 60 FPS target. The data shows a clear pattern: the system is capable at 1080p, adequate at 1440p, and inadequate at 4K for this game.

Hardware Specifications

Intel Core Ultra 7 155H

Cores / Threads 16 / 22
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 28W
Socket Intel BGA 2049
View Full CPU Details →

AMD Radeon 8050S

VRAM System Shared System Shared
Base Clock —
Boost Clock 2800 MHz MHz
TDP 55 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 155H + AMD Radeon 8050S in Archeage

Resolution Settings Avg FPS
3840x2160 Low 49.0
3840x2160 Medium 43.0
3840x2160 High 29.0
3840x2160 Ultra 20.0
2560x1440 Low 85.0
2560x1440 Medium 76.0
2560x1440 High 51.0
2560x1440 Ultra 35.0
1920x1080 Low 126.0
1920x1080 Medium 112.0
1920x1080 High 76.0
1920x1080 Ultra 52.0

Archeage with iUltra 7 155H + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with 8050S + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 7 155H + 8050S

Explore FPS benchmarks for other games using this same hardware combination.