Archeage
This combination provides smooth gameplay with an average of 63 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 29 | 43 | 49 |
| 1440p QHD | 35 | 51 | 76 | 85 |
| 1080p Full HD | 52 | 76 | 112 | 126 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 7 165H + AMD Radeon 8050S, In-Depth Analysis
The Intel Core Ultra 7 165H paired with the AMD Radeon 8050S delivers a playable, though not exceptional, Archeage experience across most tested configurations. Benchmark results place this combination at rank 2062 out of 2761 tested combos, indicating a mid-pack performance tier. The data reveals a system where the GPU becomes the primary bottleneck at higher resolutions, while the CPU provides sufficient headroom for the MMORPG’s demands.
Resolution Scaling
The measured FPS data shows a clear and consistent pattern of performance degradation as resolution increases from 1080p to 4K. At the High preset, the average frame rate drops from 76 FPS at 1920x1080 to 51 FPS at 2560x1440, and further down to 29 FPS at 3840x2160. This represents a 33% reduction from 1080p to 1440p, and a 62% reduction from 1080p to 4K. The scaling is steep, indicating that the AMD Radeon 8050S is the limiting component at higher resolutions.
The Low preset shows a similar trend, with average FPS falling from 126 at 1080p to 85 at 1440p and 49 at 4K. The Medium preset follows the same pattern: 112 FPS at 1080p, 76 FPS at 1440p, and 43 FPS at 4K. Even the Ultra preset, which starts at a modest 52 FPS at 1080p, drops to 35 FPS at 1440p and 20 FPS at 4K. The consistent proportional decline across all settings strongly suggests that pixel throughput, rather than CPU processing, is the dominant constraint as resolution climbs.
The 4K results are particularly telling. At 3840x2160, even the Low preset only manages an average of 49 FPS, which is below the 60 FPS threshold many players consider smooth. The High preset at 4K falls to 29 FPS, and Ultra drops to 20 FPS, making these configurations impractical for serious gameplay. The gap between Low and Ultra at 4K is 29 FPS, while at 1080p that same gap is 74 FPS, showing that the GPU’s rendering limits compress the range of achievable performance at higher resolutions.
This scaling behavior implies that players targeting 4K will need to make significant compromises on visual quality. The data suggests that the Radeon 8050S, despite its 89th percentile ranking among all GPUs, does not have enough raw throughput to maintain high frame rates at 4K in Archeage. The 2560x1440 resolution presents a more balanced picture, where the Medium preset’s 76 FPS average represents a reasonable middle ground between visual fidelity and smoothness.
CPU Role
The Intel Core Ultra 7 165H brings a substantial processing foundation to this combo, with 16 cores and 22 threads. The architecture is Meteor Lake, built on Intel’s 7 nm process, with a base clock of 3.80 GHz and a boost clock of 5.00 GHz. This CPU configuration appears well-suited to Archeage’s MMORPG workload, which typically involves numerous concurrent entities, player characters, and world-state calculations.
Benchmark scores for the Core Ultra 7 165H show strong multi-threaded performance. The Cinebench R23 multicore score of 14551 and the Passmark multithread score of 25933 indicate capable parallel processing. Single-thread performance is also respectable, with a Cinebench R23 single-core score of 1759 and a Passmark single-thread score of 3509. These figures suggest the CPU can handle both the broad workload of many simultaneous actors and the individual thread demands of game logic.
The CPU’s 24 MB of shared L3 cache likely helps with the kind of data locality found in MMORPG environments, where frequently accessed game state can be kept close to the cores. The 89.6 GB/s memory bandwidth, delivered through a dual-channel DDR5 interface, provides ample data flow for feeding both the CPU and the integrated graphics system. This memory configuration is particularly relevant given that the Radeon 8050S uses System Shared memory, meaning the CPU and GPU share the same bandwidth pool.
Comparing to nearest rivals, the Core Ultra 7 165H’s average benchmark score of 34083 is essentially on par with the Intel Core Ultra 5 338H, which scores 33989, a delta of just 0.3%. The AMD EPYC 4244P, AMD Ryzen AI 7 350, and AMD Ryzen 7 3700X all score within 0.5% of the Core Ultra 7 165H, demonstrating that this CPU sits in a tightly competitive performance band. This near-tie with the Ryzen 7 3700X, a well-known desktop part, suggests the mobile Ultra 7 165H punches above its 28 W TDP class in raw compute.
In the context of Archeage specifically, the CPU’s 84th percentile ranking among all CPUs indicates it is well above average. The benchmark results across Cinebench and Passmark tests reveal a processor that excels at both integer math (89415 in Passmark integer math) and floating-point operations (66273 in Passmark floating point math). These capabilities are relevant for the physics and combat calculations common in MMO gameplay. The data suggests the CPU is not the bottleneck at any tested resolution, as the FPS scaling aligns more closely with GPU-bound behavior.
How This Combo Ranks
The combination of the Intel Core Ultra 7 165H and AMD Radeon 8050S achieves a rank of 2062 out of 2761 tested combos in Archeage. This places the system in the 74.7th percentile of all tested combinations, meaning it outperforms roughly three-quarters of the field. However, the ranking also indicates that a significant number of combinations deliver better frame rates in this specific game.
The rank of 2062 suggests that while the individual components are strong — the CPU at the 84th percentile and GPU at the 89th percentile — their combined performance in Archeage does not fully reflect those standalone strengths. This discrepancy points to the game’s engine characteristics and the way it utilizes the available hardware. The GPU’s System Shared memory architecture may be a contributing factor, as it relies on the same memory bandwidth as the CPU, potentially creating contention in demanding scenes.
The combo’s mid-pack ranking becomes more meaningful when considering the measured FPS data. At 1080p with Low settings, the system achieves 126 FPS, which is competitive for fast-paced gameplay. The Medium preset’s 112 FPS average at 1080p is also strong. Yet at 4K, the system falls behind many other combos that likely feature discrete GPUs with dedicated VRAM. The ranking reflects this split personality: excellent at lower resolutions, less competitive at higher ones.
The gap between the combo’s component percentiles and its overall rank suggests that Archeage may be more sensitive to certain GPU features than raw compute power alone. The Radeon 8050S’s 2048 shading units and 64 ROPs are modest for a 4K-focused gaming experience, even though the GPU’s 89th percentile ranking indicates it beats most other GPUs in general benchmarks. The game’s rank of 2062 out of 2761 combos places it in the lower half of the upper quartile, a position that reflects the measured FPS challenges at 4K rather than any CPU deficiency.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its strongest performance. The Low preset averages 126 FPS, providing a very smooth experience. Medium settings yield 112 FPS average, with a minimum of 96 FPS and maximum of 129 FPS, showing consistent frame delivery. High settings drop to 76 FPS average, while Ultra brings the average down to 52 FPS. The range from Low to Ultra at 1080p spans 74 FPS, indicating the GPU has enough headroom to support a wide variety of visual configurations.
Moving to 2560x1440, the performance curve shifts downward. Low settings still manage a solid 85 FPS average, which remains above the 60 FPS smoothness threshold. Medium delivers 76 FPS average, with a minimum of 64 FPS and maximum of 87 FPS. High settings produce 51 FPS average, and Ultra falls to 35 FPS. The drop from Low to Ultra at 1440p is 50 FPS, showing that higher resolutions compress the achievable settings range.
At 3840x2160, the system struggles to maintain playable frame rates. Low settings average 49 FPS, just below the 60 FPS target. Medium averages 43 FPS, with a minimum of 37 FPS and maximum of 50 FPS. High drops to 29 FPS average, and Ultra plummets to 20 FPS. The Low-to-Ultra gap at 4K narrows to 29 FPS, demonstrating that the GPU’s rendering limits dominate at this resolution. The minimum FPS data available for Medium settings at 4K shows a 37 FPS floor, which could result in noticeable stutter during intense combat or crowded areas.
The Medium preset consistently provides the most complete data across all resolutions, with minimum and maximum FPS recorded at every resolution. This allows for a more thorough analysis of frame consistency. At 1080p Medium, the 96 FPS minimum ensures reliable performance. At 1440p Medium, the 64 FPS minimum remains playable. At 4K Medium, the 37 FPS minimum is borderline, suggesting that players should avoid 4K Medium if they prioritize smoothness. The absence of min/max data for other presets limits direct comparison, but the available figures indicate that Medium offers the most predictable frame delivery.
GPU Role
The AMD Radeon 8050S is built on the Strix Halo chip, using the RDNA 3.5 architecture on a 4 nm process from TSMC. The GPU features 2048 shading units, 128 texture mapping units, and 64 ROPs, along with 32 ray tracing cores. Its boost clock reaches 2800 MHz, providing a peak FP32 throughput of 11.47 TFLOPS. These specifications place the GPU in the 89th percentile among all GPUs, with an average benchmark score of 62108.
The Radeon 8050S’s nearest rivals in terms of average benchmark score are the AMD Radeon Pro W6600M at 61896 (a 0.3% delta), the AMD Radeon Pro Vega 56 at 63693 (a -2.5% delta), and the AMD Radeon RX 7600M at 63775 (a -2.6% delta). The close scores between these GPUs suggest that the 8050S is positioned in a competitive performance tier, but its System Shared memory configuration is a defining characteristic. The memory is listed as System Shared in size, type, and bus width, with bandwidth dependent on the system. This means the GPU does not have dedicated VRAM, instead borrowing from the CPU’s memory pool.
In Archeage, the GPU’s System Shared memory likely contributes to the performance drop at higher resolutions. At 4K, the sheer volume of pixel data required to fill the frame puts pressure on both the GPU’s compute units and the shared memory bandwidth. The 89.6 GB/s system memory bandwidth serves both the CPU and GPU, and at higher resolutions, the GPU’s demand for texture and frame buffer data can saturate this shared resource. This explains why the FPS drops so steeply from 1440p to 4K, despite the GPU’s strong benchmark scores.
The GPU’s 64 ROPs and 179.2 GPixel/s pixel rate are adequate for 1080p and 1440p rendering, as evidenced by the solid FPS numbers at those resolutions. However, the 4K results — with a High preset average of only 29 FPS — indicate that the ROP count and memory bandwidth are insufficient for the 8.3 million pixels required at 3840x2160. The 11.47 TFLOPS of FP32 compute is not the limiting factor, as the game’s workload at 4K appears more constrained by memory throughput and pixel fill rate.
The GPU’s Geekbench scores of 65818 in OpenCL and 58398 in Vulkan demonstrate strong general-purpose compute performance. These scores, combined with the 89th percentile ranking, show the Radeon 8050S is a capable GPU for most tasks. However, Archeage’s specific rendering demands at 4K expose the limitations of the System Shared memory approach, making the GPU the clear bottleneck at that resolution.
Settings Recommendations
Based on the measured FPS data, the Medium preset emerges as the most balanced choice across all resolutions. At 1920x1080, Medium delivers 112 FPS average with a 96 FPS minimum, providing both smoothness and visual quality. At 2560x1440, Medium maintains 76 FPS average with a 64 FPS minimum, which remains above the 60 FPS threshold for comfortable gameplay. Even at 3840x2160, Medium produces 43 FPS average with a 37 FPS minimum, which is the highest minimum FPS recorded at 4K among the tested presets.
For players prioritizing frame rate over visual fidelity, the Low preset offers the best performance at every resolution. At 1080p, Low achieves 126 FPS, providing an exceptionally smooth experience. At 1440p, Low still delivers 85 FPS, which is well above playable thresholds. At 4K, Low’s 49 FPS average is the only preset that approaches playability, though it still falls short of 60 FPS.
The High preset occupies a middle ground that may not be optimal. At 1080p, High’s 76 FPS is playable but significantly lower than Medium’s 112 FPS, suggesting the visual improvements do not justify the 36 FPS cost. At 1440p, High’s 51 FPS drops below the 60 FPS smoothness threshold, making it a less attractive option. At 4K, High’s 29 FPS is marginal at best.
The Ultra preset is difficult to recommend for any resolution. At 1080p, Ultra achieves 52 FPS, which is below Medium’s performance and likely offers diminishing visual returns. At 1440p, Ultra drops to 35 FPS, and at 4K, it falls to 20 FPS, making it unsuitable for gameplay. The data suggests that Ultra is reserved for players who prioritize maximum visual quality over smoothness and are willing to accept sub-30 FPS at higher resolutions.
The 2560x1440 resolution with Medium settings appears to be the sweet spot for this combo. The 76 FPS average, combined with a 64 FPS minimum, provides a smooth experience while maintaining a high level of visual detail. This configuration balances the GPU’s capabilities with the CPU’s headroom, avoiding the extreme compromises required at 4K while delivering better visual fidelity than 1080p.
FAQ
Q: What is the best resolution for this combo in Archeage?
A: Based on the measured data, 2560x1440 with Medium settings offers the best balance, delivering 76 FPS average with a 64 FPS minimum. At 1920x1080, Medium achieves 112 FPS average, while at 3840x2160, Medium drops to 43 FPS average.
Q: Can this system handle 4K gaming in Archeage?
A: The data shows limited 4K capability. The Low preset at 3840x2160 averages 49 FPS, which is below 60 FPS. Medium averages 43 FPS, High averages 29 FPS, and Ultra drops to 20 FPS. The system is not well-suited for smooth 4K gameplay.
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core Ultra 7 165H has an average benchmark score of 34083, which is 0.3% higher than the Intel Core Ultra 5 338H’s 33989. The AMD EPYC 4244P scores 34220, the AMD Ryzen AI 7 350 scores 34222, and the AMD Ryzen 7 3700X scores 34260, all within 0.5% of the Core Ultra 7 165H.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the Low preset averages 126 FPS, while the Ultra preset averages 52 FPS. This represents a 74 FPS difference, showing the significant performance cost of maximum visual settings.
Q: Does the GPU’s System Shared memory affect performance?
A: The AMD Radeon 8050S uses System Shared memory, meaning it relies on the system’s DDR5 bandwidth of 89.6 GB/s. The steep FPS drops at 4K — from 76 FPS at 1080p High to 29 FPS at 4K High — suggest this shared memory configuration limits high-resolution performance.
Q: What is the combo’s overall ranking in Archeage?
A: This combination ranks 2062 out of 2761 tested combos, placing it in the 74.7th percentile. The CPU ranks in the 84th percentile among all CPUs, and the GPU ranks in the 89th percentile among all GPUs.
Hardware Specifications
Intel Core Ultra 7 165H
AMD Radeon 8050S
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 165H + AMD Radeon 8050S in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 49.0 |
| 3840x2160 | Medium | 43.0 |
| 3840x2160 | High | 29.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 85.0 |
| 2560x1440 | Medium | 76.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 35.0 |
| 1920x1080 | Low | 126.0 |
| 1920x1080 | Medium | 112.0 |
| 1920x1080 | High | 76.0 |
| 1920x1080 | Ultra | 52.0 |
Archeage with iUltra 7 165H + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with 8050S + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra 7 165H + 8050S
Explore FPS benchmarks for other games using this same hardware combination.