Evolve
This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 36 | 46 | 60 |
| 1440p QHD | 44 | 64 | 82 | 105 |
| 1080p Full HD | 66 | 96 | 122 | 157 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra 7 155H + AMD Radeon 8050S, In-Depth Analysis
FAQ
Q: What is the combo's overall performance rank in Evolve?
A: The Intel Core Ultra 7 155H paired with the AMD Radeon 8050S ranks 2122 out of 2872 tested combos in this game, placing it in the lower-middle portion of the database.
Q: How does the CPU compare to its nearest rivals in average benchmark score?
A: The Core Ultra 7 155H has an average benchmark score of 32697. It sits within 0.4% of the Intel Core i5-14600T (32707, 0% delta), the AMD Ryzen AI 7 PRO 360 (32662, 0.1% delta), and the AMD Ryzen 5 7400F (32750, -0.2% delta). The closest competitor is the AMD Ryzen 7 PRO 6850H at 32812, which is 0.4% higher.
Q: What is the GPU's percentile ranking among all tested GPUs?
A: The AMD Radeon 8050S sits at the 89th percentile among all GPUs in the database, with an average benchmark score of 62108. Its nearest rival, the AMD Radeon Pro W6600M, scores 61896, a 0.3% difference.
Q: What is the best achievable frame rate at 1080p?
A: At 1920x1080 with Low settings, the combo achieves an average of 157 FPS. The Medium preset delivers 122 FPS, High delivers 96 FPS, and Ultra drops to 66 FPS.
Q: Does the 4K Ultra preset produce playable frame rates?
A: No. At 3840x2160 with Ultra settings, the average FPS is 25, which is below typical playability thresholds. Even the High preset at 4K only reaches 36 FPS average.
Q: Is there a large gap between Low and Ultra settings at 1440p?
A: Yes. At 2560x1440, the Low preset averages 105 FPS, while Ultra averages 44 FPS. That represents a 61 FPS difference, or approximately a 58% reduction in frame rate when moving from Low to Ultra.
CPU Role
The Intel Core Ultra 7 155H is a mobile processor built on the Meteor Lake architecture, manufactured on Intel's 7 nm process node. It contains 16 cores and 22 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The CPU has a 24 MB shared L3 cache, plus 2 MB L2 per core and 112 KB L1 per core. Its TDP is rated at 28 W, and it supports DDR5 memory via a dual-channel bus with 89.6 GB/s bandwidth.
In Evolve, the CPU's role is primarily to maintain a consistent frame delivery pipeline. The processor's 22 threads provide substantial headroom for game logic, AI pathfinding, and physics calculations typical of the FPS genre. Single-thread performance is important for frame pacing; the Core Ultra 7 155H scores 1743 in Cinebench R23 single-core and 3468 in Passmark single-thread tests. These numbers indicate the CPU can keep up with the GPU at most settings, except in the most demanding scenarios.
Multi-threaded performance is strong as well, with a Cinebench R23 multi-core score of 15028 and a Passmark multi-thread score of 24873. The CPU's 83rd percentile ranking among all CPUs reinforces that it is not the primary bottleneck in this combo. However, the data suggests that at 1080p Low settings (157 FPS average), the CPU may be nearing its limit, as the GPU is capable of higher frame rates in less demanding titles.
The CPU's memory bandwidth of 89.6 GB/s is shared with the GPU's system memory, which becomes relevant at higher resolutions. The fact that the CPU and GPU share system memory means bandwidth contention can occur, particularly at 4K where the GPU demands more data. The L3 cache size of 24 MB is moderate and helps mitigate some of this pressure by keeping frequently accessed game data closer to the cores.
Settings Recommendations
Based on the measured FPS rows, the optimal settings depend heavily on the target resolution and desired frame rate.
At 1920x1080, the Medium preset offers the best balance. It delivers 122 FPS average with a minimum of 104 FPS and maximum of 140 FPS. This keeps frame times consistent enough for smooth gameplay while maintaining visual quality above Low. The High preset at 96 FPS is still playable but introduces more variance. Ultra at 66 FPS is borderline for fast-paced FPS action, though it remains above the 60 FPS threshold.
At 2560x1440, the Medium preset again provides the most balanced experience. The average of 82 FPS with a minimum of 69 FPS and maximum of 94 FPS shows a stable frame delivery window. Low preset at 105 FPS is smoother but sacrifices visual fidelity. High at 64 FPS is playable but approaches the lower edge of comfort for competitive play. Ultra at 44 FPS is not recommended for this resolution.
At 3840x2160, the situation changes dramatically. Low preset at 60 FPS average is the only setting that achieves a consistent 60 FPS. Medium drops to 46 FPS average with a minimum of 40 FPS, which will produce noticeable stutter in fast action. High at 36 FPS and Ultra at 25 FPS are not suitable for gameplay beyond casual observation.
The data indicates that Medium settings provide the best experience at 1080p and 1440p, while Low is the only viable option at 4K. Players prioritizing frame rate over visuals should consider Low at any resolution, but Medium represents the sweet spot for the majority of use cases.
How This Combo Ranks
The combo rank of 2122 out of 2872 tested combinations places this system in the 26th percentile of all tested combos for Evolve. This is notably lower than the individual component percentiles — the CPU sits at the 83rd percentile and the GPU at the 89th percentile. This discrepancy indicates that the combination underperforms relative to what each component achieves individually in other pairings.
The rank suggests that Evolve is particularly demanding on the memory subsystem that this combo relies on. Since the GPU uses system shared memory, the effective bandwidth available to the GPU is dependent on the CPU's memory controller and bus. The dual-channel DDR5 configuration with 89.6 GB/s bandwidth may be insufficient for Evolve's data streaming requirements at higher settings.
Comparing to the nearest rivals, the Core Ultra 7 155H's performance is essentially tied with the Intel Core i5-14600T, AMD Ryzen AI 7 PRO 360, AMD Ryzen 5 7400F, and AMD Ryzen 7 PRO 6850H — all within 0.4% of each other. The GPU side shows a similar pattern, with the Radeon 8050S within 2.7% of its nearest rivals (AMD Radeon Pro W6600M, Pro Vega 56, RX 7600M, and RX 9060 XT LP).
The low combo rank combined with high individual component percentiles suggests that the bottleneck lies in the integration — specifically the shared memory architecture. In games that are less memory-bandwidth sensitive, this combo likely ranks much higher. But for Evolve, the memory subsystem constraint pulls the overall ranking down significantly.
GPU Role
The AMD Radeon 8050S is built on the RDNA 3.5 architecture, manufactured on TSMC's 4 nm process node. It features 2048 shading units, 128 texture mapping units, and 64 render output units. The GPU clock speeds are 1295 MHz base and 2800 MHz boost, producing a pixel rate of 179.2 GPixel/s and a texture rate of 358.4 GTexel/s. FP32 performance is rated at 11.47 TFLOPS.
The most distinctive feature of this GPU is its memory configuration: System Shared. This means the GPU has no dedicated VRAM and instead uses the system's DDR5 memory. The memory bus width is also system shared, and bandwidth is listed as system dependent. This architecture has significant implications for Evolve's performance, as the game's texture streaming and geometry processing place heavy demands on memory bandwidth.
The GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, making it fully compatible with Evolve's rendering requirements. The 32 ray tracing cores are present but not relevant for this title, as Evolve does not use hardware ray tracing.
The GPU's benchmark scores show a Geekbench OpenCL score of 65818 and a Vulkan score of 58398. Its 89th percentile ranking among all GPUs suggests strong raw compute capability. However, the measured FPS in Evolve reveals the practical limitation of shared memory: at 4K Ultra, the GPU delivers only 25 FPS, which is far below what its compute performance would suggest.
The TDP of 55 W for the GPU combined with the CPU's 28 W TDP means the total platform power envelope is modest. This limits sustained boost clocks under load, potentially affecting frame consistency in longer gaming sessions.
Measured FPS Breakdown
1920x1080:
- Low: 157 FPS average
- Medium: 122 FPS average (min 104, max 140)
- High: 96 FPS average
- Ultra: 66 FPS average
2560x1440:
- Low: 105 FPS average
- Medium: 82 FPS average (min 69, max 94)
- High: 64 FPS average
- Ultra: 44 FPS average
3840x2160:
- Low: 60 FPS average
- Medium: 46 FPS average (min 40, max 53)
- High: 36 FPS average
- Ultra: 25 FPS average
The Medium preset at each resolution shows a consistent pattern: 122 FPS at 1080p, 82 FPS at 1440p, and 46 FPS at 4K. The minimum FPS values for Medium are 104, 69, and 40 respectively, which indicates the frame pacing is relatively stable. The maximum values (140, 94, 53) show headroom that the GPU cannot sustain consistently.
The Low preset shows the largest resolution scaling: 157 FPS at 1080p drops to 105 FPS at 1440p (a 33% reduction) and then to 60 FPS at 4K (a 43% reduction from 1440p). This suggests that even at Low settings, the GPU becomes the limiting factor as resolution increases.
Ultra settings show the most dramatic falloff: 66 FPS at 1080p drops to 44 FPS at 1440p (a 33% reduction) and then to 25 FPS at 4K (a 43% reduction from 1440p). The consistent percentage drops across settings indicate that the scaling behavior is resolution-driven rather than settings-driven.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the bottleneck characteristics of this combo. At Low settings, the frame rate falls from 157 FPS at 1080p to 60 FPS at 4K — a 62% reduction. At Medium settings, the drop is from 122 to 46 FPS — also a 62% reduction. At High settings, 96 to 36 FPS is a 63% reduction. At Ultra settings, 66 to 25 FPS is a 62% reduction.
The uniformity of these percentage drops across all four settings presets is significant. It indicates that the limiting factor scales linearly with pixel count, which points to the GPU's fill rate and memory bandwidth as the primary constraint. If the CPU were the bottleneck, we would expect to see diminishing FPS differences at higher resolutions as the GPU becomes more loaded. Instead, the consistent 62-63% reduction suggests the GPU is the limiting component at all settings.
The shared memory architecture amplifies this effect. At higher resolutions, the GPU needs to access more texture data and geometry, placing greater demands on the system memory bus. The 89.6 GB/s bandwidth is shared between CPU and GPU, and at 4K the GPU's demands likely consume a large portion of this available bandwidth, leaving less for CPU operations.
The fact that 4K Low achieves exactly 60 FPS average is notable. This is precisely the threshold where the GPU's memory bandwidth becomes saturated. The 4K Medium result of 46 FPS, with a minimum of 40 FPS, shows that adding even moderate visual complexity pushes the system significantly past its comfortable operating point.
The scaling pattern indicates that for this combo, resolution is the dominant factor in performance degradation. Players seeking higher frame rates should prioritize lowering resolution over lowering in-game settings, as the settings presets show smaller FPS variations at a given resolution than resolution changes do at a given preset.
Hardware Specifications
Intel Core Ultra 7 155H
AMD Radeon 8050S
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 155H + AMD Radeon 8050S in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 60.0 |
| 3840x2160 | Medium | 46.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 105.0 |
| 2560x1440 | Medium | 82.0 |
| 2560x1440 | High | 64.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 157.0 |
| 1920x1080 | Medium | 122.0 |
| 1920x1080 | High | 96.0 |
| 1920x1080 | Ultra | 66.0 |
Evolve with iUltra 7 155H + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with 8050S + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with iUltra 7 155H + 8050S
Explore FPS benchmarks for other games using this same hardware combination.