Archeage

Archeage

AVERAGE FPS
65
good

This combination provides smooth gameplay with an average of 65 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 33 45 50
1440p QHD 34 50 77 89
1080p Full HD 55 77 114 132

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 50
3840x2160 Medium 45
3840x2160 High 33
3840x2160 Ultra 22
2560x1440 Low 89
2560x1440 Medium 77
2560x1440 High 50
2560x1440 Ultra 34
1920x1080 Low 132
1920x1080 Medium 114
1920x1080 High 77
1920x1080 Ultra 55

Archeage with Intel Core i5-13400F + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis

# How This Combo Ranks

The Intel Core i5-13400F paired with the NVIDIA GeForce RTX 3060 Ti ranks 1192nd out of 1727 tested combinations for Archeage. This places the combo in the lower third of all tested configurations, which is a notable result given the individual hardware's relative strength. The ranking suggests that Archeage's engine does not scale particularly well with the modern architecture of this pairing. The data shows a discrepancy between the raw computational power of the components and their real-world performance in this specific MMORPG.

The combo's position in the rankings is heavily influenced by the game's age and its single-threaded nature. While the CPU and GPU both sit in respectable percentiles when measured against all other hardware — the i5-13400F at the 82nd percentile and the RTX 3060 Ti at the 69th percentile — the in-game results do not reflect that standing. The measured FPS data indicates that the combination is capable of playable frame rates at mainstream resolutions, but the overall rank suggests that the hardware is being held back by software limitations inherent to Archeage. The benchmark results demonstrate that this is a mid-pack performer for this title, not the top-tier experience the component specs might imply.

GPU Role

The NVIDIA GeForce RTX 3060 Ti brings 8 GB of GDDR6 memory across a 256-bit bus, producing a memory bandwidth of 448.0 GB/s. The GPU operates at a base clock of 1410 MHz and a boost clock of 1665 MHz, with memory running at 1750 MHz or 14 Gbps effective. These specifications position the card as a solid mainstream option, but the data reveals how they interact with Archeage's rendering demands.

At 1920x1080 with Ultra settings, the combo achieves 55.1 FPS, which is a significant drop from the 77.2 FPS seen at High settings. The GPU's 8 GB VRAM capacity is not the limiting factor here — rather, the game's draw calls and shader complexity at Ultra appear to tax the Ampere architecture disproportionately. The RTX 3060 Ti's 4864 shading units and 80 ROPs are sufficient for High settings at 1080p, where the card delivers smooth gameplay. However, the measured data shows that pushing to Ultra causes a 28.6% performance regression from High, indicating that the Ultra preset introduces rendering features that this GPU struggles to accelerate efficiently.

The GPU's 16.20 TFLOPS of FP32 compute and 253.1 GTexel/s texture rate are respectable, but Archeage's engine does not appear to leverage these capabilities fully. The benchmark results show that the RTX 3060 Ti's strengths in modern API workloads — as evidenced by its 2626 score in 3DMark Steel Nomad DX12 — do not translate directly to this title. The card's 152 tensor cores and 38 RT cores are largely irrelevant for Archeage, which predates widespread ray tracing adoption. Instead, the GPU's rasterization throughput at moderate settings yields the best results, as demonstrated by the 131.8 FPS at 1080p Low.

Settings Recommendations

The measured FPS data provides a clear hierarchy for optimal settings. At 1920x1080, the High preset delivers 77.2 FPS, which offers the best balance of visual fidelity and smoothness for this combo. The Medium preset reaches 114.4 FPS, providing a significant performance margin for competitive play or crowded areas. Low settings push the frame rate to 131.8 FPS, which is the highest measured result across all resolutions and settings.

For 2560x1440, the High preset yields 50.3 FPS, which is playable but not ideal for fast-paced encounters. The Medium preset at 77 FPS offers a more comfortable experience, while Low settings reach 88.8 FPS. At 3840x2160, only the Low preset (50.1 FPS) and Medium preset (45.1 FPS) approach playability; High drops to 33.2 FPS and Ultra falls to 22.2 FPS.

The data indicates that the High preset at 1080p is the sweet spot for this hardware. It maintains a frame rate above 60 FPS while preserving visual quality. The Ultra preset at any resolution should be avoided, as it incurs a massive performance penalty — 55.1 FPS at 1080p and 22.2 FPS at 4K — without a corresponding improvement in gameplay experience. For users prioritizing frame rate stability, Medium at 1440p provides an excellent middle ground at 77 FPS.

FAQ

Q: Does this combo achieve 60 FPS at 1080p with High settings?

A: Yes, the measured average FPS at 1920x1080 with High settings is 77.2 FPS, which comfortably exceeds the 60 FPS threshold.

Q: What is the best resolution for this pairing in Archeage?

A: Based on the measured data, 1920x1080 provides the most consistent performance, with all settings except Ultra exceeding 77 FPS. At 2560x1440, only Low and Medium settings maintain playable frame rates above 77 FPS.

Q: How does the RTX 3060 Ti's VRAM capacity affect 4K performance?

A: The 8 GB VRAM is not directly limiting at 3840x2160. The Low preset achieves 50.1 FPS and Medium reaches 45.1 FPS, indicating that memory capacity is sufficient but the GPU's compute power is the bottleneck at higher settings.

Q: Is the Ultra preset viable at any resolution?

A: No. The measured results show Ultra yields 55.1 FPS at 1080p, 33.8 FPS at 1440p, and 22.2 FPS at 4K. None of these results provide a consistently smooth experience.

Q: How does this GPU compare to its nearest rival in aggregate benchmarks?

A: The RTX 3060 Ti has an average benchmark score of 25120, which is 0.2% below the AMD Radeon RX 6700M and 0.5% below the AMD Radeon RX 6600. These differences are negligible in real-world terms.

Q: What frame rate can users expect in crowded MMO scenarios?

A: The data does not include crowd-specific scenarios, but the measured averages suggest that Low settings at 1080p (131.8 FPS) provide the largest headroom for frame rate drops during heavy player activity.

Resolution Scaling

The performance degradation from 1080p to 4K is substantial across all settings. At High settings, the average FPS drops from 77.2 at 1920x1080 to 50.3 at 2560x1440, a 34.8% reduction, and further to 33.2 at 3840x2160, a 57% reduction from the 1080p baseline. This scaling pattern indicates that the GPU becomes increasingly stressed as pixel count rises.

At Low settings, the scaling is similar in percentage terms: 131.8 FPS at 1080p, 88.8 FPS at 1440p (32.6% drop), and 50.1 FPS at 4K (62% drop). The consistent percentage declines across settings suggest that the limiting component remains constant — the GPU's fill rate and shading throughput are the primary constraints as resolution increases. The CPU's role is more pronounced at lower resolutions, where the 131.8 FPS result at 1080p Low indicates that the i5-13400F can feed the GPU adequately.

The data shows that 1440p represents a meaningful step down from 1080p, with High settings falling from 77.2 FPS to 50.3 FPS. This transition crosses the 60 FPS threshold, meaning users must either reduce settings or resolution to maintain smooth gameplay. The 4K results are uniformly below 52 FPS, making this resolution impractical for all but the lowest settings.

CPU Role

The Intel Core i5-13400F features 10 cores and 16 threads, with a base clock of 2.50 GHz and a boost clock of 4.60 GHz. The processor includes 20 MB of shared L3 cache and 1.25 MB of L2 per core, backed by 80 KB of L1 per core. This configuration is built on Intel's 10 nm process, with a 65 W TDP and support for both DDR4 and DDR5 memory in a dual-channel configuration.

Benchmark results show the CPU's multi-threaded strength: a Cinebench R23 multi-core score of 21279 and a PassMark multithread score of 25032. Single-thread performance is also solid, with a Geekbench single-core score of 2301 and a PassMark single-thread score of 3634. These figures place the i5-13400F at the 82nd percentile of all CPUs, with an average benchmark score of 25236. Its nearest rival, the Intel Core i7-13620H, scores 25201 — a 0.1% difference — while the AMD Ryzen 5 5600X3D scores 25365, a 0.5% gap.

In Archeage, the CPU's performance is most evident at lower resolutions where the GPU is less strained. At 1080p Low, the combo achieves 131.8 FPS, indicating that the processor's 4.60 GHz boost clock and 16 threads can handle the game's simulation and draw call processing. However, the game's 2014 release date suggests it may not utilize all 10 cores effectively. The measured data shows diminishing returns at higher settings, where the GPU becomes the bottleneck. The CPU's high single-thread score of 3004 in Cinebench R23 suggests it excels in legacy workloads, but Archeage's engine likely benefits more from the boost clock than the core count.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings average 131.8 FPS, Medium averages 114.4 FPS, High averages 77.2 FPS, and Ultra drops to 55.1 FPS. The step from High to Ultra represents a 28.6% performance loss, while the step from Low to Medium is only a 13.2% reduction. This suggests that the Medium preset offers the most efficient use of GPU resources at this resolution.

At 2560x1440, the scores are 88.8 FPS for Low, 77 FPS for Medium, 50.3 FPS for High, and 33.8 FPS for Ultra. The Medium preset here nearly matches the 1080p High result (77 FPS vs 77.2 FPS), indicating that resolution scaling is more impactful than the settings jump from Medium to High. The Ultra preset at 1440p is 40.8% slower than High, a more pronounced gap than at 1080p.

At 3840x2160, the performance drops significantly: Low averages 50.1 FPS, Medium averages 45.1 FPS, High averages 33.2 FPS, and Ultra averages 22.2 FPS. The gap between Low and Medium at 4K is only 10% — 50.1 vs 45.1 FPS — suggesting that the GPU is near its memory bandwidth limit. The High preset at 4K (33.2 FPS) is 34% slower than at 1440p (50.3 FPS), and Ultra at 4K (22.2 FPS) is 34% slower than at 1440p (33.8 FPS). These consistent percentage drops across resolutions reinforce that the RTX 3060 Ti's 448.0 GB/s bandwidth is the limiting factor at 4K.

Hardware Specifications

Intel Core i5-13400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4600 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3060 Ti

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1665 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 3060 Ti in Archeage

Resolution Settings Avg FPS
3840x2160 Low 50.1
3840x2160 Medium 45.1
3840x2160 High 33.2
3840x2160 Ultra 22.2
2560x1440 Low 88.8
2560x1440 Medium 77.0
2560x1440 High 50.3
2560x1440 Ultra 33.8
1920x1080 Low 131.8
1920x1080 Medium 114.4
1920x1080 High 77.2
1920x1080 Ultra 55.1

Archeage with ii5-13400F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 3060 Ti + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-13400F + RTX 3060 Ti

Explore FPS benchmarks for other games using this same hardware combination.