Archeage

Archeage

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 52 76 86
1440p QHD 64 96 135 155
1080p Full HD 94 137 204 229

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 86
3840x2160 Medium 76
3840x2160 High 52
3840x2160 Ultra 34
2560x1440 Low 155
2560x1440 Medium 135
2560x1440 High 96
2560x1440 Ultra 64
1920x1080 Low 229
1920x1080 Medium 204
1920x1080 High 137
1920x1080 Ultra 94

Archeage with Intel Core i5-12600KF + NVIDIA GeForce RTX 5070, In-Depth Analysis

Resolution Scaling

ArcheAge's performance profile across resolutions reveals a system that scales predictably with pixel count, but the shape of that scaling curve changes depending on the quality preset. At 1920x1080 with Low settings, the Intel Core i5-12600KF and NVIDIA GeForce RTX 5070 combination produces 228.7 FPS average. Moving to 2560x1440 drops that to 155.1 FPS, a reduction of approximately 32%. At 3840x2160, the average falls further to 86.1 FPS, which is about 62% lower than the 1080p figure. This steep decline indicates that even at Low settings, the GPU is the primary scaling factor as resolution increases.

The High preset tells a different story. At 1080p, the combo averages 137 FPS. At 1440p, it drops to 95.7 FPS, a 30% decrease. At 4K, the average is 52.1 FPS, which is 62% below the 1080p result. The consistency of these percentage drops across Low and High suggests that the rendering pipeline is uniformly bound by the GPU's fill rate and memory bandwidth as resolution climbs.

Ultra settings amplify the resolution penalty dramatically. The 1080p Ultra average is 93.9 FPS. At 1440p, that falls to 63.6 FPS, a 32% drop. At 4K, the average plummets to 34.2 FPS, which is 64% below the 1080p Ultra score. The fact that the 4K Ultra figure is less than half of the 1080p Ultra figure indicates that the RTX 5070's 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are being saturated by the combination of high pixel count and maximum quality settings.

The data shows that between 1440p and 4K, the frame rate penalty is more severe at Ultra than at Medium or Low. For instance, Medium at 1440p delivers 134.9 FPS, while 4K Medium yields 75.7 FPS, a 44% reduction. Compare that to Low, where the same resolution jump costs 44% as well (155.1 to 86.1 FPS). The Ultra preset's 46% penalty (63.6 to 34.2 FPS) is slightly steeper, suggesting that the additional shading work at Ultra interacts with the higher pixel count in a way that stresses the GPU's compute resources.

Settings Recommendations

For players targeting a smooth gameplay experience, the measured rows offer clear guidance. At 1920x1080, the Medium preset delivers 204.2 FPS average, which is more than sufficient for any display refresh rate currently on the market. The High preset at 1080p still achieves 137 FPS, making it a viable choice for those who prioritize visual fidelity over raw frame rates. The Ultra preset at 1080p drops to 93.9 FPS, which remains playable but represents a significant performance cost for the additional quality.

At 2560x1440, the Medium preset produces 134.9 FPS, which is excellent for high-refresh-rate monitors. The High preset at 1440p yields 95.7 FPS, still comfortably above 60 FPS. The Low preset at 1440p reaches 155.1 FPS, but the visual trade-off is substantial. The Ultra preset at 1440p falls to 63.6 FPS, which is borderline for competitive play but acceptable for casual exploration.

At 3840x2160, the picture changes considerably. The Low preset averages 86.1 FPS, which is playable, but the Medium preset drops to 75.7 FPS. The High preset at 4K yields 52.1 FPS, which is below the 60 FPS threshold that most players consider the minimum for smooth gameplay. The Ultra preset at 4K averages 34.2 FPS, which is not recommended for anything other than static screenshots.

The data suggests that the best experience per the measured rows is the Medium preset at 1440p. It delivers 134.9 FPS, which is 41% higher than the High preset at the same resolution (95.7 FPS), while the visual difference between Medium and High in ArcheAge is typically less pronounced than the frame rate gap. For 4K users, the Low preset at 86.1 FPS is the only option that stays above 60 FPS, making it the default recommendation for 4K displays.

GPU Role

The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture with a 5 nm process node from TSMC. Its chip, designated GB205, contains 31,100 million transistors on a 263 mm² die, yielding a transistor density of 118.3M per mm². The GPU's base clock runs at 2325 MHz with a boost clock of 2512 MHz. Memory is provided by 12 GB of GDDR7 on a 192-bit bus, delivering 672.0 GB/s of bandwidth. The memory clock is rated at 1750 MHz, which translates to 28 Gbps effective.

In ArcheAge, the GPU's role becomes evident when examining the frame rate deltas between presets at the same resolution. At 1080p, moving from Medium (204.2 FPS) to High (137 FPS) costs 33% performance. Moving from High to Ultra (93.9 FPS) costs another 31%. These large jumps indicate that the GPU's shading units, of which there are 6144, are heavily taxed by the higher-quality settings. The RTX 5070's 192 texture mapping units and 80 raster output units work together to produce a pixel rate of 201.0 GPixel/s and a texture rate of 482.3 GTexel/s.

The FP32 compute throughput of 30.87 TFLOPS is identical to the FP16 figure, indicating a 1:1 ratio. This means that ArcheAge's shader complexity, which likely relies on FP32 precision, can fully utilize the GPU's compute resources. The 48 RT cores and 192 tensor cores are present, but ArcheAge, being a 2014 MMORPG, likely does not use ray tracing or DLSS features that would leverage those units. In benchmark terms, the RTX 5070 scores 29137 in Passmark G3D and 41687 in average benchmark score, placing it in the 83rd percentile among all GPUs. Its nearest rival, the AMD Radeon Pro 5300, scores 41610, a delta of 0.2%, while the NVIDIA GeForce RTX 3090 scores 41441, putting the RTX 5070 0.6% ahead.

FAQ

Q: What is the highest average frame rate measured for this combo?

A: The highest recorded average is 228.7 FPS, achieved at 1920x1080 with Low settings.

Q: How does the 4K Ultra preset compare to the 1080p Ultra preset?

A: The 4K Ultra average is 34.2 FPS, while the 1080p Ultra average is 93.9 FPS. The 4K result is approximately 64% lower.

Q: What is the frame rate difference between Medium and High at 1440p?

A: Medium at 1440p averages 134.9 FPS, while High at 1440p averages 95.7 FPS. The Medium preset is roughly 41% faster.

Q: Which preset at 4K remains above 60 FPS?

A: Only the Low preset at 4K exceeds 60 FPS, with an average of 86.1 FPS. Medium at 4K drops to 75.7 FPS, and High falls to 52.1 FPS.

Q: How does the CPU's benchmark score compare to its nearest rival?

A: The Intel Core i5-12600KF has an average benchmark score of 27827, which is nearly identical to the Intel Core i9-10900K's score of 27829, a delta of 0%.

Q: What is the GPU's percentile ranking among all GPUs?

A: The RTX 5070 ranks in the 83rd percentile, with its closest rival being the AMD Radeon Pro 5300, which scores 41610 compared to the RTX 5070's 41687.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor based on the Alder Lake architecture, manufactured on Intel's 10 nm process. It features a base clock of 3.70 GHz and a boost clock of 4.90 GHz. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3 cache. The CPU supports both DDR4 and DDR5 memory through a dual-channel bus, and it connects to the system via PCIe Gen 4 with 20 CPU lanes.

In ArcheAge, the CPU's role is less prominent than the GPU's, but it still matters. The game is an MMORPG with many concurrent players, which can stress single-threaded performance. The i5-12600KF's single-thread score in 3DMark is 1016, and its 3DMark 2-thread score is 1995. These scores indicate strong per-core performance, which is crucial for ArcheAge's game logic and network handling. The CPU's 16 threads come into play during large-scale battles where many entities need to be processed. The 3DMark 16-thread score of 7956 and max-thread score of 7952 show that the CPU scales well with additional threads.

The CPU's Cinebench R23 multicore score is 23444, while the single-core score is 3309. These figures place the i5-12600KF in the 84th percentile among all CPUs, with an average benchmark score of 27827. Its nearest rival, the Intel Core i9-10900K, scores 27829, which is essentially a tie with a 0% delta. The Intel Core i5-12600K scores 27851, putting it 0.1% ahead, while the Intel Core Ultra 5 125H scores 27872, 0.2% ahead. The Intel Core i7-13700H scores 27716, which is 0.4% behind.

The fact that the i5-12600KF's nearest rivals include both desktop and mobile parts suggests that its performance is well-balanced for a mid-range desktop CPU. In ArcheAge, where frame rates at 1080p Low reach 228.7 FPS, the CPU is likely not the limiting factor at lower resolutions. However, the gap between the 1080p Low (228.7 FPS) and 1440p Low (155.1 FPS) suggests that the GPU begins to take over as the primary bottleneck as resolution increases. The CPU's 125 W TDP and unlocked multiplier make it a capable partner for the RTX 5070, providing enough headroom for the GPU to express its full potential.

Measured FPS Breakdown

At 1920x1080, the measured results span a wide range. The Low preset averages 228.7 FPS, which is the highest recorded value for this combo. The Medium preset delivers 204.2 FPS, a 12% reduction from Low. The High preset averages 137 FPS, which is 33% below Medium. The Ultra preset drops to 93.9 FPS, a 31% reduction from High. The spread from Low to Ultra at 1080p is 134.8 FPS, indicating that the quality settings have a substantial impact on performance at this resolution.

At 2560x1440, the frame rates compress slightly. The Low preset averages 155.1 FPS, which is 32% lower than the 1080p Low figure. The Medium preset reaches 134.9 FPS, a 13% reduction from Low at the same resolution. The High preset averages 95.7 FPS, which is 29% below Medium. The Ultra preset falls to 63.6 FPS, a 34% reduction from High. The total spread at 1440p is 91.5 FPS, narrower than at 1080p.

At 3840x2160, the performance envelope tightens further. The Low preset averages 86.1 FPS, which is 44% lower than the 1440p Low figure. The Medium preset delivers 75.7 FPS, a 12% reduction from Low. The High preset averages 52.1 FPS, which is 31% below Medium. The Ultra preset drops to 34.2 FPS, a 34% reduction from High. The spread at 4K is 51.9 FPS, the smallest of the three resolutions.

Across all resolutions, the Medium preset consistently offers the most balanced performance. At 1080p, it delivers 204.2 FPS, which is 89% of the Low preset's score. At 1440p, Medium achieves 134.9 FPS, which is 87% of Low's score. At 4K, Medium reaches 75.7 FPS, which is 88% of Low's score. The High preset, by contrast, delivers only 60% of Low's performance at 1080p, 62% at 1440p, and 60% at 4K. The Ultra preset delivers 41% of Low's performance at 1080p, 41% at 1440p, and 40% at 4K. These ratios show that the relative cost of each preset is remarkably consistent across resolutions, which suggests a well-optimized rendering pipeline that scales uniformly with resolution.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 5070 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 86.1
3840x2160 Medium 75.7
3840x2160 High 52.1
3840x2160 Ultra 34.2
2560x1440 Low 155.1
2560x1440 Medium 134.9
2560x1440 High 95.7
2560x1440 Ultra 63.6
1920x1080 Low 228.7
1920x1080 Medium 204.2
1920x1080 High 137.0
1920x1080 Ultra 93.9

Archeage with ii5-12600KF + Other GPUs

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Archeage with RTX 5070 + Other CPUs

See how Archeage performs with the same GPU but different processors.

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