Evolve

Evolve

AVERAGE FPS
136
excellent

This combination delivers exceptional performance with an average of 136 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 66 86 111
1440p QHD 80 116 146 191
1080p Full HD 119 172 220 285

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 111
3840x2160 Medium 86
3840x2160 High 66
3840x2160 Ultra 46
2560x1440 Low 191
2560x1440 Medium 146
2560x1440 High 116
2560x1440 Ultra 80
1920x1080 Low 285
1920x1080 Medium 220
1920x1080 High 172
1920x1080 Ultra 119

Evolve with Intel Core i5-12600KF + NVIDIA GeForce RTX 5070, In-Depth Analysis

Evolve, the 2015 asymmetric FPS, places unusual demands on a modern system. With an Intel Core i5-12600KF and an NVIDIA GeForce RTX 5070, the data shows a configuration that is decisively GPU-limited at higher resolutions, yet reveals a different bottleneck at 1080p. The measured results across twelve resolution/settings combinations provide a clear picture of how this pairing scales, where its strengths lie, and how to best configure it for playable framerates.

Resolution Scaling

The transition from 1080p to 4K demonstrates a massive performance swing that is characteristic of a game that relies heavily on pixel throughput. At High settings, the average framerate drops from 171.9 FPS at 1920x1080 to 115.7 FPS at 2560x1440, a decline of roughly one-third. Pushing further to 3840x2160 yields 66.1 FPS, which is a 61.5% reduction from the 1080p figure. This steep curve indicates that the RTX 5070 is being saturated by the increasing pixel count, and the CPU has ample headroom to feed it.

The scaling pattern is even more pronounced at the lowest preset. Low settings at 1080p produce 285.2 FPS, a figure that suggests the CPU is nearing its limit. However, at 4K Low, the framerate settles at 110.5 FPS. The 4K result is still 61% higher than the 4K High result, but the relative drop from 1080p Low to 4K Low is a substantial 61.2% as well. This indicates that even with minimal graphical load, the GPU becomes the primary constraint at 4K, whereas at 1080p Low, the i5-12600KF's 16 threads are likely the limiting factor, preventing the framerate from climbing even higher.

Looking at the Ultra preset, the scaling is the most aggressive. At 1080p, Ultra yields 119.3 FPS, which is still very playable. Dropping to 1440p reduces this to 79.8 FPS, and 4K Ultra is the only configuration to fall below 60 FPS, at 45.9 FPS. The data suggests that the RTX 5070's 12 GB of GDDR7 memory and 192-bit bus are strained by the Ultra preset's demands at 4K, creating a scenario where the GPU's compute and memory bandwidth are both fully taxed. The scaling from 1440p to 4K at Ultra is a 42.5% performance loss, which is steeper than the 31.6% loss seen between 1080p and 1440p, confirming the GPU’s role as the sole bottleneck at this quality level.

Settings Recommendations

For a 60 FPS target, the data shows that 4K High is the only 4K setting that achieves it, with an average of 66.1 FPS. The 4K Medium preset, at 86 FPS, also clears this threshold comfortably. However, the jump to 4K Ultra is prohibitive, dropping to 45.9 FPS. Therefore, for 4K displays, High is the optimal preset for a balanced experience, while Medium is a safer choice for maintaining a higher average framerate. Low at 4K is unnecessary, as it offers 110.5 FPS but sacrifices visual fidelity for a framerate that exceeds the refresh rate of most 4K monitors.

At 1440p, the i5-12600KF and RTX 5070 combination has enough power to run every preset at high framerates. The Ultra preset, at 79.8 FPS, is entirely playable, but the Medium preset at 146.1 FPS provides a significantly smoother experience with only a moderate reduction in visual quality. The data suggests that Medium is the sweet spot at 1440p, offering a framerate that is nearly double the Ultra preset while still maintaining a high level of detail. The Low preset at 191 FPS is only relevant for competitive play where maximum framerate is prioritized over graphics.

For 1080p, the recommendation is more nuanced. The Ultra preset at 119.3 FPS is excellent for high-refresh-rate monitors. However, the Medium preset at 219.8 FPS and Low at 285.2 FPS indicate that the CPU is becoming the primary bottleneck. The benchmark results show that the difference between Medium and High is significant (219.8 vs 171.9 FPS), suggesting that High settings introduce a GPU load that begins to balance the workload. For users with 240Hz or higher displays, the Low preset is the only way to approach that target, but for most users, the High preset at 171.9 FPS provides an excellent visual-to-performance ratio without overtaxing the CPU.

GPU Role

The NVIDIA GeForce RTX 5070 is the dominant component in this pairing, with its 12 GB of GDDR7 memory and 672.0 GB/s of bandwidth proving critical in Evolve. The card's 80 ROPs and 192 texture mapping units are responsible for the rasterization work that the game requires. The benchmark data shows a clear correlation between the GPU's compute load and the measured framerates. For instance, the 3DMark Steel Nomad DX12 score of 5077 and a Passmark G3D score of 29137 indicate a strong baseline that aligns with the high framerates observed at 1440p.

The GPU's clock speeds, with a base of 2325 MHz and a boost of 2512 MHz, are relatively modest for a 50-series card, but the architecture's efficiency is evident. The card’s 30.87 TFLOPS of FP32 performance is sufficient to handle the game's particle effects and environmental detail at high settings. The data shows that the GPU is the limiting factor at 4K, as evidenced by the significant framerate drops when moving from Low to Ultra. At 4K Ultra, the card's 12 GB memory buffer is likely near capacity, causing a performance cliff that results in the 45.9 FPS average.

The RTX 5070’s performance relative to its rivals, as seen in the nearestRivals data, shows it sits close to the NVIDIA GeForce RTX 3090, with a deltaPct of 0.6% in average benchmark score. This is a significant data point, indicating that the newer card matches the previous generation's flagship in synthetic tests. In Evolve, this translates to a GPU that can handle 1440p Ultra with ease but is pushed to its limits at 4K Ultra. The card's 250 W TDP and dual-slot design are consistent with its performance class, and the PCIe 5.0 x16 interface provides ample bandwidth for the 28 Gbps effective memory speed.

Measured FPS Breakdown

The complete dataset provides a full matrix of performance across resolutions and presets. At 1920x1080, the measured average framerates are 285.2 FPS on Low, 219.8 FPS on Medium, 171.9 FPS on High, and 119.3 FPS on Ultra. These figures show a clear, linear progression where each step up in quality costs roughly 50 FPS, with the largest single drop occurring between Medium and High (47.9 FPS).

At 2560x1440, the results are 191 FPS on Low, 146.1 FPS on Medium, 115.7 FPS on High, and 79.8 FPS on Ultra. The relative scaling here is similar, but the margins are tighter. The difference between Low and Ultra is 111.2 FPS, compared to 165.9 FPS at 1080p. This compression indicates the GPU is starting to become a more significant factor, but the CPU still has enough headroom to maintain high framerates.

At 3840x2160, the framerates drop significantly: 110.5 FPS on Low, 86 FPS on Medium, 66.1 FPS on High, and 45.9 FPS on Ultra. The Ultra preset is the only configuration in the entire dataset that fails to reach 60 FPS. The scaling from Low to Medium to High is nearly linear, with a 24.5 FPS drop between Low and Medium, and a 19.9 FPS drop between Medium and High. The gap between High and Ultra is 20.2 FPS, showing that the Ultra preset’s additional rendering features have a disproportionately high cost at this resolution.

The i5-12600KF’s synthetic benchmarks provide context for the CPU's role. Its Cinebench R23 multi-core score of 23444 and single-core score of 3309 indicate a robust processor that can handle the game's AI and physics calculations. The 3DMark 16-thread score of 7956 suggests that the CPU is well-utilized in multi-threaded scenarios. However, the data shows that in Evolve, the CPU rarely becomes a bottleneck except at 1080p Low, where the 285.2 FPS result is likely limited by the CPU's single-thread performance.

FAQ

Q: What is the best resolution to play Evolve with this hardware for a consistent 60 FPS experience?

A: The data shows that 4K High is the only 4K preset to average above 60 FPS, at 66.1 FPS. However, for a more comfortable margin, 1440p Ultra at 79.8 FPS or 1440p High at 115.7 FPS are better options, providing a buffer against framerate dips.

Q: Is the RTX 5070 powerful enough for 4K gaming in Evolve?

A: Yes, but with caveats. The measured results show 4K Medium at 86 FPS and 4K High at 66.1 FPS, which are playable. However, 4K Ultra at 45.9 FPS is not smooth, indicating that the card's 12 GB memory is insufficient for the highest preset at this resolution.

Q: Why is the framerate at 1080p Low so high (285.2 FPS) but not higher?

A: The benchmark results indicate this is a CPU limitation. The i5-12600KF's single-core performance, as seen in its 3DMark single-thread score of 1016, is likely the ceiling for this configuration at such a low graphical load. The GPU is not being fully utilized at this preset.

Q: How does the RTX 5070 compare to the RTX 3090 in this game?

A: Based on the nearestRivals data, the RTX 5070 has an average benchmark score that is 0.6% higher than the RTX 3090. In Evolve, the measured framerates suggest the RTX 5070 provides comparable performance, meaning it is a capable card for this title.

Q: Should I use the Ultra preset at 1440p?

A: The data shows 1440p Ultra averages 79.8 FPS. This is playable, but the Medium preset at 146.1 FPS offers a significantly smoother experience. If you prioritize high framerates and have a high-refresh-rate monitor, Medium is the better choice.

Q: Does the CPU or GPU limit performance more at 1440p?

A: The data indicates the GPU is the primary limiting factor at 1440p. The framerate drops from 191 FPS on Low to 79.8 FPS on Ultra, which is a 58.2% reduction. This scaling pattern points to the RTX 5070 being fully utilized, while the i5-12600KF has enough headroom to keep up with the GPU's output.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 5070 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 110.5
3840x2160 Medium 86.0
3840x2160 High 66.1
3840x2160 Ultra 45.9
2560x1440 Low 191.0
2560x1440 Medium 146.1
2560x1440 High 115.7
2560x1440 Ultra 79.8
1920x1080 Low 285.2
1920x1080 Medium 219.8
1920x1080 High 171.9
1920x1080 Ultra 119.3

Evolve with ii5-12600KF + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5070 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with ii5-12600KF + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.