Downfall

Downfall

AVERAGE FPS
176
excellent

This combination delivers exceptional performance with an average of 176 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 64 100 122 148
1440p QHD 100 160 195 244
1080p Full HD 141 227 277 339

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 148
3840x2160 Medium 122
3840x2160 High 100
3840x2160 Ultra 64
2560x1440 Low 244
2560x1440 Medium 195
2560x1440 High 160
2560x1440 Ultra 100
1920x1080 Low 339
1920x1080 Medium 277
1920x1080 High 227
1920x1080 Ultra 141

Downfall with Intel Core i5-12600KF + NVIDIA GeForce RTX 5070, In-Depth Analysis

The Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 5070 lands at rank 350 out of 1741 tested combos in Downfall, placing it comfortably in the top 20% of all configurations. This positioning reflects a pairing where neither component is the weak link; the combo outperforms 80% of other tested setups, yet there is still headroom above it, suggesting that while this is a high-tier configuration, it is not the absolute pinnacle for this title. The ranking is a product of the CPU’s strong synthetic showing—an 84th percentile ranking among all CPUs—and the GPU’s 83rd percentile standing, which together form a balanced foundation for a horror game that demands both raw geometry processing and sustained high frame rates.

How This Combo Ranks

The combo’s rank of 350 out of 1741 tested combinations indicates a robust position within the database’s hierarchy. In practical terms, this system sits ahead of the vast majority of alternatives, but the data shows that roughly 20% of tested combos still deliver higher average frame rates in Downfall. The CPU’s average benchmark score of 27827 places it in a dead heat with its closest rival, the Intel Core i9-10900K, which scores 27829, a delta of 0%. This near-identical performance means that, from a processor standpoint, the i5-12600KF offers the same computational ceiling as a previous-generation flagship. The GPU’s average score of 41687 is similarly tight against its nearest rival, the NVIDIA GeForce RTX 3090, which posts 41441, putting the RTX 5070 just 0.6% ahead. This suggests that in Downfall, the RTX 5070’s performance profile closely mirrors that of the RTX 3090, despite architectural differences. The combination’s overall rank is therefore a reflection of two components that are each individually strong, but neither dominates its respective field; they work in concert to produce a high-tier, but not elite, result.

GPU Role

The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, housing 31,100 million transistors on a 263 mm² die. Its memory subsystem is a 12 GB GDDR7 pool on a 192-bit bus, delivering a bandwidth of 672.0 GB/s. The memory clock runs at 1750 MHz, which translates to 28 Gbps effective. These specifications are directly relevant to Downfall’s performance curve: the 12 GB frame buffer is sufficient for the game’s texture loads at 4K, but the bandwidth becomes the constraining factor when pushing higher settings at that resolution. The GPU’s base clock of 2325 MHz boosts to 2512 MHz, and this clock headroom is what allows the card to maintain high frame rates at lower resolutions where the CPU can feed it data quickly. The shading units number 6144, with 192 texture mapping units and 80 render output units, and the card’s FP32 compute is rated at 30.87 TFLOPS. In Downfall, the GPU’s role shifts with resolution; at 1080p, the card is often waiting on the CPU, but at 4K, the pixel and texture rates—201.0 GPixel/s and 482.3 GTexel/s respectively—become the primary drivers of performance. The RTX 5070’s 48 ray tracing cores also matter for a horror title, though the measured data does not isolate ray tracing effects, so their impact is folded into the overall FPS figures.

Settings Recommendations

The measured data shows a clear hierarchy across settings presets, and the optimal choice depends on the target resolution. At 1080p, the High preset delivers 226.5 FPS, which is more than sufficient for any display, and it represents a massive 60% uplift over the Ultra preset’s 141.4 FPS. The Medium preset at 277.1 FPS offers even more headroom, but the visual quality trade-off from High is often not worth the extra frames. For 1440p, the High preset produces 160.4 FPS, which is excellent, while Ultra drops to 100.2 FPS—still playable but a notable step down. The data suggests that High is the sweet spot for this combo across all resolutions, as it balances visual fidelity with performance. At 4K, High yields 99.6 FPS, just shy of the 100 FPS mark, while Ultra falls to 64.4 FPS, which may feel less fluid for a game that relies on atmosphere and tension. The recommendation is to select High for a consistent experience, as it maintains over 60 FPS even at 4K and exceeds 200 FPS at 1080p. Ultra, while visually richer, imposes a severe performance penalty—a 55% drop from High at 1080p and a 35% drop at 4K—making it a poor trade for the marginal visual gains.

Measured FPS Breakdown

The measured FPS figures reveal a consistent scaling pattern across settings and resolutions. At 1920x1080, the Low preset reaches 338.6 FPS, which is the highest measured value for this combo. Medium drops to 277.1 FPS, High to 226.5 FPS, and Ultra to 141.4 FPS. The transition from Low to Ultra at 1080p costs 197.2 FPS, a 58% reduction, indicating that the GPU is heavily taxed by the higher-quality shaders and effects. At 2560x1440, the pattern repeats but with lower absolute numbers: Low hits 243.6 FPS, Medium 195.4 FPS, High 160.4 FPS, and Ultra 100.2 FPS. The drop from Low to Ultra here is 143.4 FPS, or 59%, showing that the resolution increase does not change the relative cost of the settings. At 3840x2160, the numbers compress further: Low runs at 148.3 FPS, Medium at 121.5 FPS, High at 99.6 FPS, and Ultra at 64.4 FPS. The gap between Low and Ultra is 83.9 FPS, or 57%, which is consistent with the lower resolutions. Notably, the 4K High result of 99.6 FPS is nearly identical to the 1440p Ultra result of 100.2 FPS, suggesting that the GPU is hitting a similar computational ceiling in both scenarios. The data shows that the combo can handle 4K gaming comfortably at High settings, but Ultra is reserved for those who prioritize fidelity over frame rate.

Resolution Scaling

The transition from 1080p to 4K reveals the limiting component in this combo. At High settings, the FPS drops from 226.5 at 1080p to 160.4 at 1440p, a 29% reduction, and then to 99.6 at 4K, a 38% further reduction from 1440p. The cumulative drop from 1080p to 4K is 56%, which is a substantial hit but not as steep as the 70% drop seen with Low settings, where FPS falls from 338.6 to 148.3. This disparity indicates that the CPU is the primary limiter at lower resolutions; the i5-12600KF’s 16 threads and 4.9 GHz boost clock can feed the GPU up to a point, but beyond that, the GPU’s rendering load takes over. At Low settings, the GPU is underutilized at 1080p, so the CPU-bound frame rate of 338.6 FPS drops sharply as resolution increases and the GPU becomes the bottleneck. Conversely, at Ultra settings, the GPU is always the limiting factor, so the drop from 141.4 FPS at 1080p to 64.4 FPS at 4K is a more modest 54%, reflecting the GPU’s scaling under constant load. The data points to a balanced system where neither component is severely starved; the CPU’s strong single-thread performance (3dmark single-thread score of 1016) ensures it keeps pace even at high frame rates, while the GPU’s bandwidth and compute scale predictably with resolution. The 4K Low result of 148.3 FPS shows that when the CPU is allowed to run free, it can still push significant frame rates, but the practical limit for this combo in Downfall is around 100 FPS at 4K High, which is a strong outcome for a horror title that benefits from smooth motion and detailed environments.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 5070 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 148.3
3840x2160 Medium 121.5
3840x2160 High 99.6
3840x2160 Ultra 64.4
2560x1440 Low 243.6
2560x1440 Medium 195.4
2560x1440 High 160.4
2560x1440 Ultra 100.2
1920x1080 Low 338.6
1920x1080 Medium 277.1
1920x1080 High 226.5
1920x1080 Ultra 141.4

Downfall with ii5-12600KF + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5070 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-12600KF + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.