Archeage

Archeage

AVERAGE FPS
114
good

This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 38 56 79 89
1440p QHD 62 95 136 152
1080p Full HD 92 141 203 227

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 89
3840x2160 Medium 79
3840x2160 High 56
3840x2160 Ultra 38
2560x1440 Low 152
2560x1440 Medium 136
2560x1440 High 95
2560x1440 Ultra 62
1920x1080 Low 227
1920x1080 Medium 203
1920x1080 High 141
1920x1080 Ultra 92

Archeage with Intel Core i5-12400F + NVIDIA GeForce RTX 5070, In-Depth Analysis

The Intel Core i5-12400F and NVIDIA GeForce RTX 5070 combination delivers playable performance in ArcheAge, but its behavior across resolutions reveals a system that is heavily constrained by the game's engine and the CPU at lower settings, while the GPU becomes the limiting factor only at 4K Ultra. The data shows a clear pattern: the gap between Low and Ultra settings shrinks dramatically as resolution increases, indicating that the CPU, not the GPU, is the primary bottleneck in most scenarios. This pairing ranks in the top 18% of all tested combinations, which is respectable for a 6-core processor paired with a modern high-end GPU.

Resolution Scaling

The FPS drop from 1080p to 4K is steep but not uniform across settings, which tells a clear story about where the bottleneck lies. At Low settings, the average frame rate falls from 227.3 FPS at 1920x1080 to 151.6 FPS at 2560x1440, a 33% reduction, and then to 89 FPS at 3840x2160, another 41% drop. This scaling pattern indicates that even at Low settings, the GPU is still doing significant work, but the absolute numbers suggest the CPU is holding back performance at 1080p. The i5-12400F's 6 cores and 12 threads, with a boost clock of 4.40 GHz, deliver a passmark single-thread score of 3481, which is adequate for an MMORPG but not exceptional.

At Medium settings, the scaling is similar: 203.4 FPS at 1080p drops to 136.3 FPS at 1440p, then 78.5 FPS at 4K. The percentage drops are 33% and 42%, respectively, showing that the GPU load is increasing predictably. However, at High settings, the pattern shifts. The 1080p result is 140.5 FPS, which drops to 95.2 FPS at 1440p (a 32% reduction) and then to 56.1 FPS at 4K (a 41% reduction). The consistent percentage drops across settings suggest that the game is well-optimized for resolution scaling, but the absolute FPS numbers at 4K High (56.1 FPS) are barely above playable thresholds for many users.

The most revealing data point is at Ultra settings. At 1080p, the system produces 92.4 FPS, which is far below the Low setting's 227.3 FPS. This massive gap indicates that Ultra settings impose a heavy load on the GPU, likely due to advanced shading and post-processing effects. At 4K Ultra, the average FPS collapses to 38, which is the lowest measured result across all configurations. This 4K Ultra result is 59% lower than the 4K Low result, showing that the GPU is the definitive limiting factor at this resolution and quality preset. The RTX 5070's 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are being fully utilized, but the card's 30.87 TFLOPS FP32 performance is not enough to maintain high frame rates with every effect enabled.

FAQ

Q: What is the best resolution for this combo in ArcheAge?

A: The data shows that 2560x1440 offers the best balance of visual quality and performance. At High settings, the average FPS is 95.2, which is smooth, while 4K High drops to 56.1 FPS. The 1440p result is 70% higher than the 4K result, making it the practical choice.

Q: How much performance is lost when moving from 1080p to 4K at the same settings?

A: At Low settings, the FPS drops from 227.3 to 89, a 61% reduction. At High settings, the drop is from 140.5 to 56.1, a 60% reduction. At Ultra settings, the drop is from 92.4 to 38, a 59% reduction. The consistent ~60% loss indicates the GPU is scaling predictably with pixel count.

Q: Is the CPU or GPU the bottleneck at 1080p Low?

A: The 227.3 FPS result at 1080p Low is likely CPU-limited, as the i5-12400F's 6 cores and 12 threads cannot push much higher frame rates in an MMORPG. The GPU's passmark G3D score of 29137 is more than capable of exceeding this, so the processor's 2.50 GHz base clock and 4.40 GHz boost are the primary constraint.

Q: Can this system handle 4K gaming in ArcheAge?

A: At 4K High, the average FPS is 56.1, which is playable. At 4K Ultra, the average drops to 38, which may feel sluggish. The RTX 5070's 12 GB VRAM is sufficient for the game's textures, but the GPU's raw compute power at 4K Ultra is insufficient for high refresh rates.

Q: How does this combo rank compared to all tested configurations?

A: The combo ranks 309 out of 1727 tested combinations, placing it in the top 18% of all pairings. This is a strong result, driven by the GPU's performance, but the CPU's percentile of 77 indicates it is not the top-tier processor for this game.

Q: What is the difference between Low and Ultra settings at 1080p?

A: The average FPS falls from 227.3 at Low to 92.4 at Ultra, a 59% reduction. This shows that Ultra settings nearly halve the frame rate, making the preset choice critical for maintaining high refresh rates on a 1080p monitor.

CPU Role

The Intel Core i5-12400F is a 6-core, 12-thread processor based on the Alder Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. Its 18 MB of shared L3 cache and 1.25 MB per-core L2 cache provide sufficient data locality for an MMORPG like ArcheAge, which often involves many concurrent entities and scripted events. The CPU's passmark multithread score of 19433 and single-thread score of 3481 indicate balanced performance, with the single-thread result being more relevant for this genre.

Benchmark results show the i5-12400F sits at the 77th percentile of all CPUs, with an average benchmark score of 19221. Its nearest rival, the Intel Core i7-8700K, scores 19210, a delta of 0.1%, making them effectively identical in raw compute. The AMD Ryzen 5 7533HS scores 19364, which is 0.7% higher, while the AMD EPYC 7773X scores 18979, 1.3% lower. These tiny deltas mean that in CPU-bound scenarios, the i5-12400F will perform nearly identically to a much older high-end processor or a lower-end mobile chip.

In ArcheAge, the CPU's role is evident in the 1080p Low and Medium results. The 227.3 FPS at Low settings is likely near the engine's CPU limit, as the GPU is not stressed at this resolution and quality level. The 12 threads help with background tasks and the game's AI, but the 6 physical cores are the primary compute units. The data suggests that upgrading the CPU would yield no significant gains at 1080p Low, as the game's engine may have a frame rate ceiling. However, at 4K Ultra, the CPU is less of a factor, as the GPU's 30.87 TFLOPS FP32 performance becomes the limiting resource.

Measured FPS Breakdown

At 1920x1080, the system delivers its highest frame rates. Low settings produce an average of 227.3 FPS, Medium drops to 203.4 FPS, High settles at 140.5 FPS, and Ultra falls to 92.4 FPS. The gap between Low and Ultra is 134.9 FPS, which is a 59% reduction. This shows that even at 1080p, Ultra settings impose a significant load on the GPU, while Low settings are likely CPU-bound.

At 2560x1440, the results are more moderate. Low settings average 151.6 FPS, Medium averages 136.3 FPS, High averages 95.2 FPS, and Ultra averages 62.4 FPS. The performance drop from 1080p to 1440p is consistent across settings, with an average reduction of roughly 33%. This indicates that the GPU is scaling with pixel count as expected, and the system remains playable at all settings except possibly Ultra, which is still above 60 FPS.

At 3840x2160, the system struggles at higher settings. Low averages 89 FPS, Medium averages 78.5 FPS, High averages 56.1 FPS, and Ultra averages 38 FPS. The 4K results show that the RTX 5070 can handle the game at Low and Medium with ease, but High and Ultra require compromises. The Ultra result of 38 FPS is 59% lower than the Low result, highlighting the GPU's limitations at this resolution.

The data reveals a clear pattern: the system is capable of high frame rates at 1080p and 1440p, but 4K Ultra is not viable for smooth gameplay. The 4K High result of 56.1 FPS is borderline, while 4K Medium at 78.5 FPS is the best option for 4K users.

How This Combo Ranks

The combination of the Intel Core i5-12400F and NVIDIA GeForce RTX 5070 ranks 309 out of 1727 tested combos in ArcheAge, placing it in the top 18% of all configurations. This rank is heavily influenced by the GPU's performance, which sits at the 83rd percentile of all GPUs with an average benchmark score of 41687. The GPU's nearest rival, the AMD Radeon Pro 5300, scores 41610, a delta of 0.2%, while the NVIDIA GeForce RTX 3090 scores 41441, a 0.6% difference. These small deltas mean the RTX 5070 is performance-equivalent to a last-generation flagship in synthetic benchmarks.

The CPU's rank at the 77th percentile is lower than the GPU's, creating a slight imbalance. The i5-12400F's average score of 19221 is nearly identical to the Core i7-8700K's 19210, but the CPU's 6 cores may limit performance in games that scale well beyond 6 threads. In ArcheAge, this is not a major issue, as the game's engine appears to favor single-thread performance, where the i5-12400F's 3481 passmark single-thread score is respectable.

Despite the CPU being a generation older and lower-tier than the GPU, the combo's top-18% rank suggests that the pairing is well-suited for this game. The high GPU percentile compensates for the CPU's moderate performance, and the measured FPS results confirm that the system can hit high frame rates at 1080p and 1440p. The rank would likely be higher if the CPU were replaced with a more powerful model, but the data shows that the current pairing is effective for ArcheAge.

Settings Recommendations

For 1080p users, the data recommends Medium or High settings. Medium delivers 203.4 FPS, which is excellent for high-refresh-rate monitors, while High provides 140.5 FPS, still above 144 Hz. Ultra at 92.4 FPS is playable but not ideal for competitive play. Low at 227.3 FPS offers the maximum frame rate but sacrifices visual quality.

For 1440p users, High is the best choice, as it delivers 95.2 FPS, which is smooth on most monitors. Medium at 136.3 FPS is also viable for higher refresh rates, while Ultra at 62.4 FPS is barely above 60 FPS and may suffer from occasional dips. Low at 151.6 FPS is unnecessary unless the user prioritizes frame rate over visuals.

For 4K users, Medium is the recommended preset, delivering 78.5 FPS, which is comfortable for most displays. High at 56.1 FPS is playable but may feel less fluid, while Ultra at 38 FPS is not recommended for a smooth experience. Low at 89 FPS is the best option for frame rate purists, but it sacrifices most visual features.

The data shows that the system is most efficient at 1440p High, where the GPU and CPU are balanced. At 1080p, the CPU is the bottleneck at lower settings, and at 4K Ultra, the GPU is overwhelmed. Users should select settings based on their monitor's native resolution and refresh rate, with 1440p High providing the best overall experience.

GPU Role

The NVIDIA GeForce RTX 5070 is the dominant component in this pairing, with its 12 GB of GDDR7 memory and 192-bit memory bus delivering 672.0 GB/s of bandwidth. The GPU's base clock of 2325 MHz and boost clock of 2512 MHz, combined with 6144 shading units, provide 30.87 TFLOPS of FP32 performance. These specifications place the RTX 5070 at the 83rd percentile of all GPUs, with an average benchmark score of 41687, making it a high-end card for this game.

In ArcheAge, the GPU's role becomes apparent at higher resolutions and settings. At 1080p Low, the GPU is not the limiting factor, as the CPU's single-thread performance caps the frame rate. However, at 1080p Ultra, the GPU's load increases significantly, dropping the FPS from 227.3 to 92.4. This 59% reduction demonstrates that the RTX 5070's compute resources are heavily taxed by the game's Ultra preset, which likely includes advanced lighting and shadow effects.

At 4K, the GPU is the definitive bottleneck. The 4K Low result of 89 FPS shows that the GPU can handle the pixel count, but the 4K Ultra result of 38 FPS indicates that the card's 30.87 TFLOPS is insufficient for every effect enabled at this resolution. The GPU's passmark G3D score of 29137 is impressive, but ArcheAge's Ultra settings require more raw compute power than the RTX 5070 can provide at 4K.

The GPU's nearest rival, the NVIDIA GeForce RTX 3090, scores 41441 in average benchmarks, a 0.6% difference, meaning the RTX 5070 is slightly slower than the previous flagship. However, the RTX 5070's 12 GB of GDDR7 memory is more modern and efficient than the RTX 3090's 24 GB of GDDR6X, though the game does not appear to require more than 12 GB at the measured settings. The data shows that the GPU is well-suited for 1440p gaming in ArcheAge, with High settings delivering 95.2 FPS, and it can handle 4K at Medium settings with 78.5 FPS, making it a versatile choice for this MMORPG.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 5070 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 89.0
3840x2160 Medium 78.5
3840x2160 High 56.1
3840x2160 Ultra 38.0
2560x1440 Low 151.6
2560x1440 Medium 136.3
2560x1440 High 95.2
2560x1440 Ultra 62.4
1920x1080 Low 227.3
1920x1080 Medium 203.4
1920x1080 High 140.5
1920x1080 Ultra 92.4

Archeage with ii5-12400F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-12400F + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.