Archeage

Archeage

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 49 72 81
1440p QHD 58 85 125 141
1080p Full HD 86 127 186 209

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 81
3840x2160 Medium 72
3840x2160 High 49
3840x2160 Ultra 33
2560x1440 Low 141
2560x1440 Medium 125
2560x1440 High 85
2560x1440 Ultra 58
1920x1080 Low 209
1920x1080 Medium 186
1920x1080 High 127
1920x1080 Ultra 86

Archeage with Intel Core i5-12400F + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

# Archeage Performance Analysis: Intel Core i5-12400F + NVIDIA GeForce RTX 3080 Ti

This combination of an Intel Core i5-12400F and NVIDIA GeForce RTX 3080 Ti delivers a wide performance envelope across Archeage's four quality presets, with average frame rates ranging from 33 FPS at 4K Ultra to 209 FPS at 1080p Low. The measured data shows that this pairing ranks 954th out of 3,708 tested combos, placing it in the 74th percentile of all configurations tested for this MMORPG. The RTX 3080 Ti's 12 GB of GDDR6X memory and 34.10 TFLOPS of FP32 compute provide substantial headroom, while the i5-12400F's six Performance cores with 12 threads deliver adequate processing throughput for the game's workload.

Resolution Scaling

The frame rate progression across resolutions reveals a clear pattern of GPU-bound scaling at higher settings, with the RTX 3080 Ti becoming the primary limiting factor as pixel count increases. At Low settings, average FPS drops from 209 at 1080p to 141 at 1440p (a 32.5% reduction), then further to 81 at 4K (a 42.6% reduction from 1440p). This scaling curve is steeper than what would be expected from pure pixel-count differences alone, suggesting that the game's Low preset places moderate load on the graphics pipeline while remaining responsive to resolution changes.

At Medium settings, the scaling pattern shifts noticeably. The 1080p result of 186 FPS drops to 125 FPS at 1440p (a 32.8% reduction), and then to 72 FPS at 4K (a 42.4% reduction from 1440p). The consistency of these percentage drops between Low and Medium indicates that the rendering workload scales predictably with resolution, and that neither the CPU nor GPU is introducing significant bottlenecks at these settings. The minimum FPS figures for Medium settings—158 at 1080p, 107 at 1440p, and 61 at 4K—show that frame pacing remains stable even as average frame rates decline.

High settings introduce a more dramatic resolution penalty. The 1080p High result of 127 FPS falls to 85 FPS at 1440p (a 33.1% reduction), and then to 49 FPS at 4K (a 42.4% reduction from 1440p). Ultra settings compress the entire range: 86 FPS at 1080p, 58 FPS at 1440p (a 32.6% reduction), and 33 FPS at 4K (a 43.1% reduction from 1440p). The consistent 32-33% drop from 1080p to 1440p and 42-43% drop from 1440p to 4K across all four presets indicates that Archeage's rendering workload scales almost linearly with pixel count, with no sudden efficiency cliffs or unexpected bottlenecks emerging at any resolution.

The 4K Ultra result of 33 FPS represents the extreme end of the performance envelope, falling below the 60 FPS threshold that most players consider playable for an MMORPG. The data indicates that at 4K Ultra, the RTX 3080 Ti's 912.4 GB/s memory bandwidth and 186.5 GPixel/s pixel rate are being pushed to their limits, with the GPU operating as the clear limiting component.

GPU Role

The NVIDIA GeForce RTX 3080 Ti, built on the Ampere architecture with the GA102 chip, serves as the dominant performance driver in this configuration. Its 12 GB of GDDR6X memory on a 384-bit bus delivers 912.4 GB/s of bandwidth, which proves sufficient for Archeage's texture and geometry demands even at 4K resolution. The GPU's 10,240 shading units and 320 texture mapping units provide the raw compute throughput necessary to maintain high frame rates across the game's various environments and player density scenarios.

The GPU's clock behavior, with a base clock of 1365 MHz and boost clock of 1665 MHz, allows the card to scale its performance dynamically based on thermal headroom and workload demands. The 34.10 TFLOPS of FP32 performance represents the theoretical peak compute capability, though real-world game performance typically operates well below this ceiling due to inefficiencies and non-compute bottlenecks. The 80 RT cores and 320 tensor cores, while not directly utilized by Archeage's traditional rasterization pipeline, contribute to the GPU's overall feature set and future-proofing.

In the context of Archeage's measured results, the GPU's role becomes increasingly critical as resolution increases. At 1080p, the RTX 3080 Ti's capabilities far exceed what the game demands, with even Ultra settings producing 86 FPS. The GPU's percentile rank of 83rd among all tested GPUs, based on an average benchmark score of 41,187, places it well above the median. Its nearest rivals include the AMD Radeon Pro 5300 with a 0.8% higher score and the NVIDIA Tesla M40 24 GB with a 1.2% lower score, though these comparisons reflect synthetic benchmarks rather than Archeage-specific performance.

The GPU's memory configuration deserves particular attention for MMORPG play. The 12 GB frame buffer at 4K Ultra settings, where the game produces only 33 FPS, suggests that memory capacity is not the limiting factor—rather, the GPU's shading and pixel processing throughput constrain performance. The 186.5 GPixel/s pixel rate and 532.8 GTexel/s texture rate provide context for understanding why higher resolutions cause such pronounced frame rate drops.

How This Combo Ranks

This specific CPU-GPU combination achieves a rank of 954 out of 3,708 tested combos in Archeage, placing it in the upper quartile of all configurations evaluated. This ranking reflects the balanced nature of the pairing: the i5-12400F provides sufficient single-thread performance for the game's main game logic thread, while the RTX 3080 Ti handles the rendering workload with substantial headroom at most settings.

The combo's percentile position suggests that approximately 2,754 other combinations outperform it, likely featuring higher-end CPUs, more powerful GPUs, or both. However, the ranking must be interpreted in context: Archeage is an MMORPG where frame rates above 60 FPS at 1080p or 1440p provide diminishing returns for most players, and this combination achieves well above that threshold at Medium and High settings across all tested resolutions except 4K Ultra.

Comparing the individual components' benchmark standings provides insight into the combo's overall position. The CPU's average benchmark score of 19,039 places it in the 73rd percentile of all CPUs, with nearest rivals including the AMD Ryzen 5 7535HS (0% delta) and Intel Core 3 201E (-0.1% delta). The GPU's average benchmark score of 41,187 places it in the 83rd percentile, with the AMD Radeon Pro 5300 showing a 0.8% higher score and the NVIDIA GeForce RTX 5070 showing a 2% lower score. The combo's 74th percentile rank sits between these individual component percentiles, reflecting how system-level integration and game-specific optimization can shift overall standing.

Measured FPS Breakdown

At 1920x1080, the data shows a complete picture of performance across all four settings presets. Low settings produce an average of 209 FPS, representing the ceiling for this resolution and indicating that the CPU may be approaching its limit for frame submission. Medium settings yield 186 FPS with a minimum of 158 and maximum of 214 FPS, showing tight frame pacing. High settings drop to 127 FPS, while Ultra settings produce 86 FPS. The progression from Low to Ultra at 1080p shows a total reduction of 123 FPS (58.9%), with the largest single-step drop occurring between High and Ultra (41 FPS, a 32.3% reduction).

Moving to 2560x1440, the performance envelope compresses. Low settings produce 141 FPS, Medium settings yield 125 FPS with a minimum of 107 and maximum of 144 FPS, High settings deliver 85 FPS, and Ultra settings manage 58 FPS. The step from Medium to High at this resolution represents a 40 FPS drop (32%), while the High to Ultra transition costs 27 FPS (31.8%). These consistent percentage reductions suggest that each settings tier imposes a relatively uniform additional rendering cost.

At 3840x2160, the performance profile becomes more constrained. Low settings average 81 FPS, Medium settings produce 72 FPS with a minimum of 61 and maximum of 83 FPS, High settings deliver 49 FPS, and Ultra settings average 33 FPS. The 4K Medium result's minimum of 61 FPS is notable, as it suggests that even with frame rate fluctuations, the game remains playable at this setting. However, 4K High and Ultra both fall below the 60 FPS threshold, with Ultra at 33 FPS representing a significant compromise in smoothness.

The minimum FPS data available for Medium settings across all resolutions shows consistent frame pacing: 158 at 1080p, 107 at 1440p, and 61 at 4K. These figures indicate that the game does not experience severe frame hitches or stutters, which is important for an MMORPG where combat and group activities require responsive controls.

Settings Recommendations

Based on the measured frame rates, the Medium preset offers the most balanced experience across all resolutions. At 1080p, Medium's 186 FPS average with a 158 FPS minimum provides substantial headroom above the 144 Hz refresh rate common on gaming monitors, making it an excellent choice for players with high-refresh displays. At 1440p, Medium's 125 FPS average and 107 FPS minimum remain comfortably above 100 FPS, delivering smooth gameplay even during intense combat sequences with multiple players on screen.

At 4K, Medium is the only preset that maintains an average above 60 FPS, with its 72 FPS result and 61 FPS minimum providing a playable experience without requiring resolution scaling or reduced quality settings. The jump from Medium to High at 4K results in a 23 FPS reduction (32%), which is a substantial visual quality trade-off for a relatively modest improvement in graphical fidelity.

For players prioritizing maximum visual quality, High settings at 1440p offer the best compromise, producing 85 FPS average with the RTX 3080 Ti's capabilities. The 58 FPS Ultra result at 1440p falls just below the 60 FPS threshold, making it borderline for players who are sensitive to frame rate fluctuations. At 1080p, Ultra's 86 FPS average provides a high-quality experience, though players with 144 Hz displays may prefer High's 127 FPS for smoother motion.

The Low preset, while producing the highest frame rates (209 FPS at 1080p, 141 FPS at 1440p, 81 FPS at 4K), sacrifices too much visual quality for the performance gains it provides. The data suggests that players should avoid Ultra at 4K entirely, as the 33 FPS average will feel sluggish in combat scenarios. Medium at 4K or High at 1440p represent the sweet spots for this configuration.

FAQ

Q: Can this system run Archeage at 4K with playable frame rates?

A: Yes, at Medium settings the system achieves 72 FPS average with a 61 FPS minimum. High settings drop to 49 FPS, and Ultra settings fall to 33 FPS, making Medium the recommended 4K preset.

Q: What is the best settings preset for 1440p gaming?

A: High settings at 1440p produce 85 FPS average, while Medium yields 125 FPS. For players with 144 Hz monitors, Medium provides the smoothest experience; for those prioritizing visual quality, High remains above 60 FPS.

Q: How does the RTX 3080 Ti's 12 GB memory affect Archeage performance?

A: The 12 GB GDDR6X frame buffer with 912.4 GB/s bandwidth is sufficient for all tested settings and resolutions. The 33 FPS 4K Ultra result indicates compute throughput, not memory capacity, is the limiting factor.

Q: Is the i5-12400F a bottleneck at 1080p?

A: At Low settings, 209 FPS represents near the CPU's practical limit for frame submission. At Medium and above, the GPU becomes the limiting factor, with 186 FPS at Medium and 127 FPS at High showing the CPU can feed the GPU adequately.

Q: What frame rates can be expected in large-scale PvP combat?

A: The minimum FPS data for Medium settings (158 at 1080p, 107 at 1440p, 61 at 4K) provides a baseline. Actual performance in crowded areas may vary, but the measured minimums suggest stable frame pacing.

Q: How does this combo compare to other configurations tested?

A: It ranks 954th out of 3,708 combos (approximately the 74th percentile). The CPU ranks in the 73rd percentile among all CPUs, while the GPU ranks in the 83rd percentile among all GPUs.

CPU Role

The Intel Core i5-12400F provides the processing foundation for this configuration, featuring 6 cores and 12 threads based on the Alder Lake architecture. Its base clock of 2.50 GHz and boost clock of 4.40 GHz deliver the single-thread performance that Archeage's game engine relies upon for its main simulation thread. The 18 MB of shared L3 cache and 1.25 MB per-core L2 cache help reduce memory latency for frequently accessed game data.

The CPU's benchmark results show a balanced performance profile. Its Cinebench R23 scores of 12,380 multi-core and 1,680 single-core indicate strong all-around capability, while the 3DMark scores of 5,895 for 16 threads and 909 for single-thread provide context for gaming workloads. The PassMark multi-thread score of 19,433 and single-thread score of 3,481 reinforce this picture, placing the CPU in the 73rd percentile of all tested processors.

In Archeage specifically, the CPU's role becomes most apparent at 1080p Low settings, where the 209 FPS result approaches the practical limit of what the six-core processor can sustain. The relatively modest 32-33% frame rate drops from 1080p to 1440p across all settings suggest that the CPU maintains adequate frame submission rates even as GPU load increases. However, the 1080p Medium result of 186 FPS versus 141 FPS at 1440p Low (which represents a lower GPU load) indicates that the CPU can become more of a factor at very high frame rates.

The CPU's 65 W TDP and dual-channel DDR4/DDR5 memory support provide flexibility for system builders, while its Intel Socket 1700 interface and PCIe Gen 5 support (20 lanes CPU-only) ensure compatibility with modern motherboards. The lack of integrated graphics means the RTX 3080 Ti handles all display output, but for a gaming configuration with a discrete GPU, this is not a practical limitation.

The nearest rivals in CPU benchmark scores—AMD Ryzen 5 7535HS (0% delta) and Intel Core 3 201E (-0.1% delta)—demonstrate that the i5-12400F sits at a competitive performance level, though none of these rivals were tested in this specific Archeage configuration. The CPU's 3DMark 2-thread score of 1,699 and 4-thread score of 3,067 indicate that its per-core efficiency is well-suited for games that may not fully utilize all available threads.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 3080 Ti in Archeage

Resolution Settings Avg FPS
3840x2160 Low 81.0
3840x2160 Medium 72.0
3840x2160 High 49.0
3840x2160 Ultra 33.0
2560x1440 Low 141.0
2560x1440 Medium 125.0
2560x1440 High 85.0
2560x1440 Ultra 58.0
1920x1080 Low 209.0
1920x1080 Medium 186.0
1920x1080 High 127.0
1920x1080 Ultra 86.0

Archeage with ii5-12400F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 3080 Ti + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii5-12400F + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.