Archeage
This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 55 | 78 | 88 |
| 1440p QHD | 66 | 94 | 136 | 150 |
| 1080p Full HD | 93 | 137 | 202 | 227 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-12400 + NVIDIA GeForce RTX 5070, In-Depth Analysis
The Intel Core i5-12400 and NVIDIA GeForce RTX 5070 combination ranks 339th out of 1,727 tested combos in Archeage, placing it in the top 20% of all configurations. This is a strong result for a 6-core processor paired with a current-generation graphics card, though the ranking reflects the game's age and its tendency to favor single-thread performance over raw multi-core muscle. The i5-12400’s position in the 77th percentile of all CPUs, alongside its average benchmark score of 19,850, shows it is a capable mid-range part, but the RTX 5070’s 83rd percentile GPU ranking and average score of 41,687 indicate the graphics card is the more dominant component in this pairing. The data suggests that while the combo is well-balanced, the GPU carries more of the workload in Archeage, especially at higher resolutions.
How This Combo Ranks
The combo's rank of 339 out of 1,727 tested combinations demonstrates solid performance, but it is not a top-tier outlier. The CPU’s nearest rivals in synthetic benchmarks—the Intel Core i7-9700 (0.1% slower), Intel Core i7-8700 (0.2% faster), AMD Ryzen Threadripper PRO 5995WX (0.4% faster), and Intel Core i5-11600K (0.4% slower)—all group within a 0.8% band of the i5-12400’s average score. This clustering shows that in Archeage, the CPU’s architectural advantages from Alder Lake are largely neutralized by the game’s engine, which does not scale significantly with extra threads. The i5-12400’s 6 cores and 12 threads are sufficient, but the game’s 2014 release date means it was designed for far less capable hardware.
On the GPU side, the RTX 5070’s nearest rivals include the AMD Radeon Pro 5300 (0.2% faster), NVIDIA Tesla M40 (0.5% faster), NVIDIA GeForce RTX 3090 (0.6% slower), and AMD Radeon Pro 580X (0.7% faster). The RTX 5070’s average benchmark score of 41,687 sits in a tight race with these older or workstation-class cards, which is surprising given its modern Blackwell architecture. However, the measured FPS in Archeage tells a different story, as the GPU’s 12 GB of GDDR7 memory and 672.0 GB/s bandwidth provide ample headroom for the game’s textures. Overall, the combo’s rank reflects a system where neither component bottlenecks severely, but the CPU’s older game optimization limits the full potential of the RTX 5070.
Settings Recommendations
The measured FPS data across presets reveals a clear hierarchy for playable settings. At 1080p, the Low preset delivers an average of 227.4 FPS, while Medium achieves 202.1 FPS and High drops to 136.7 FPS. The Ultra preset at 1080p produces 92.8 FPS, which is still fluid for most displays but represents a significant 59% reduction from Low. For competitive play or high-refresh-rate monitors, the High preset at 1080p is the sweet spot, as it maintains 136.7 FPS while offering better visual fidelity than Medium’s 202.1 FPS. The data shows that the jump from High to Ultra at 1080p costs 43.9 FPS, a steep penalty that suggests diminishing returns beyond High.
At 1440p, the pattern holds: Low averages 150.4 FPS, Medium 136.4 FPS, High 93.6 FPS, and Ultra falls to 66 FPS. Here, Medium is the recommended preset, as it stays above 130 FPS while providing more detail than Low. At 4K, the RTX 5070 struggles with Ultra, averaging only 35.2 FPS, which is below the 60 FPS threshold for smooth gameplay. The High preset at 4K yields 54.5 FPS, which is borderline, while Medium (77.5 FPS) and Low (87.7 FPS) are the only playable options. The data indicates that for a balanced experience, Medium at 1440p or High at 1080p provides the best combination of frame rate and visual quality, with Ultra reserved for systems prioritizing graphics over performance.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and reveals the limiting component. At High settings, the average FPS falls from 136.7 at 1080p to 93.6 at 1440p (a 31.5% decrease) and then to 54.5 at 4K (a 60.1% decrease from 1080p). This scaling pattern is typical of a GPU-bound scenario, as the RTX 5070 must render four times the pixels at 4K compared to 1080p. The CPU’s role becomes less significant as resolution increases, since the i5-12400 can feed frames fast enough at lower resolutions but the GPU’s rendering workload dominates at higher pixel counts.
The Low preset tells a different story: 227.4 FPS at 1080p drops to 150.4 FPS at 1440p and 87.7 FPS at 4K. The 1080p-to-4K drop of 61.4% is steeper than the High preset’s 60.1%, which suggests that at Low settings, the CPU starts to become a factor at 1080p, where the i5-12400’s single-thread performance limits the maximum frame rate. The fact that 1080p Low hits 227.4 FPS but cannot reach higher indicates a CPU ceiling, while the RTX 5070 is underutilized. At 4K, the GPU is the clear bottleneck across all presets, as even Low settings only achieve 87.7 FPS, showing that the rasterization load overwhelms the graphics card’s 30.87 TFLOPS of FP32 performance.
FAQ
Q: Is the Intel Core i5-12400 a bottleneck for the RTX 5070 in Archeage?
A: At 1080p with Low settings, the CPU limits the frame rate to 227.4 FPS, which is below what the RTX 5070 could theoretically deliver. However, at 1440p and 4K, the GPU becomes the primary bottleneck, as evidenced by the steep FPS drops from 150.4 to 87.7 FPS at Low settings across those resolutions.
Q: What is the best preset for 4K gaming with this combo?
A: The Medium preset at 4K delivers an average of 77.5 FPS, which is the highest playable setting above the 60 FPS threshold. The High preset drops to 54.5 FPS, and Ultra falls to 35.2 FPS, making Medium the recommended choice for 4K.
Q: How does the RTX 5070 compare to its nearest GPU rivals in synthetic benchmarks?
A: The RTX 5070’s average benchmark score of 41,687 is within 0.7% of the AMD Radeon Pro 580X (41,991) and 0.6% of the NVIDIA GeForce RTX 3090 (41,441). These differences are negligible in real-world gaming.
Q: Does the i5-12400’s 6-core/12-thread configuration hold back performance?
A: In Archeage, the CPU’s nearest rival, the Intel Core i7-8700, scores only 0.2% higher on average, indicating that the game does not benefit from additional cores. The i5-12400’s single-thread score of 3,456 in Passmark is sufficient for this title.
Q: What is the frame rate difference between 1080p and 4K at High settings?
A: The average FPS drops from 136.7 at 1080p to 54.5 at 4K, a decrease of 60.1%. This confirms the RTX 5070 is the limiting factor at higher resolutions.
Q: Can this combo achieve 60 FPS at 4K with Ultra settings?
A: No, the Ultra preset at 4K averages only 35.2 FPS, which is well below the 60 FPS target. Players seeking 4K performance must use Medium or Low settings.
GPU Role
The NVIDIA GeForce RTX 5070 is the dominant component in this combo, as shown by its 83rd percentile ranking and the measured FPS data. The GPU’s 12 GB of GDDR7 memory on a 192-bit bus provides 672.0 GB/s of bandwidth, which is more than sufficient for Archeage’s textures, even at 4K Ultra. The card’s boost clock of 2512 MHz and base clock of 2325 MHz allow it to sustain high frame rates, but the game’s 2014 engine does not fully utilize the Blackwell 2.0 architecture’s features, such as the 48 ray-tracing cores or 192 tensor cores. This is evident in the synthetic benchmarks, where the RTX 5070’s Passmark G3D score of 29,137 places it near older cards like the RTX 3090.
The GPU’s FP32 performance of 30.87 TFLOPS is substantial, but Archeage’s DX11 rendering path does not exploit this fully, as shown by the Passmark DirectX 11 score of 277 versus the DirectX 12 score of 108. The 80 ROPs and 192 TMUs handle the game’s draw calls efficiently, but the pixel rate of 201.0 GPixel/s becomes a bottleneck at 4K Ultra, where the average FPS drops to 35.2. The RTX 5070’s 250 W TDP and dual-slot design are typical for this performance class, and the 1x 16-pin power connector requires a 600 W power supply, as suggested. In Archeage, the GPU’s role is to provide headroom at 1080p and 1440p, but at 4K, its memory bandwidth and pixel throughput are the limiting factors, not the CPU.
Hardware Specifications
Intel Core i5-12400
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.7 |
| 3840x2160 | Medium | 77.5 |
| 3840x2160 | High | 54.5 |
| 3840x2160 | Ultra | 35.2 |
| 2560x1440 | Low | 150.4 |
| 2560x1440 | Medium | 136.4 |
| 2560x1440 | High | 93.6 |
| 2560x1440 | Ultra | 66.0 |
| 1920x1080 | Low | 227.4 |
| 1920x1080 | Medium | 202.1 |
| 1920x1080 | High | 136.7 |
| 1920x1080 | Ultra | 92.8 |
Archeage with ii5-12400 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-12400 + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.