Counter-Strike: Global Offensive
This combination delivers exceptional performance with an average of 541 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 244 | 291 | 332 | 391 |
| 1440p QHD | 418 | 488 | 562 | 664 |
| 1080p Full HD | 608 | 709 | 819 | 966 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Counter-Strike: Global Offensive with Intel Core i5-12400 + NVIDIA GeForce RTX 5070, In-Depth Analysis
Counter-Strike: Global Offensive, a 2012-released FPS built on an engine that prioritizes frame rate above all, presents a fascinating case study for the Intel Core i5-12400 and NVIDIA GeForce RTX 5070 pairing. The benchmark data reveals a configuration that is overwhelmingly CPU-bound at lower resolutions, transitioning to a more balanced state only at 4K. The measured average frame rates are exceptionally high across the board, indicating that this combo is designed for extreme esports-level responsiveness, with the 1080p results reaching near-astronomical figures that will challenge even the highest refresh-rate monitors.
Resolution Scaling
The performance scaling from 1080p to 4K follows a predictable curve, but the absolute numbers reveal a critical insight into system bottlenecks. At 1920x1080 with Low settings, the combo produces an average of 966.2 FPS. Moving to 2560x1440 at the same Low settings drops that figure to 664.1 FPS, a significant reduction of approximately 31%. The drop from 1440p to 3840x2160 is even more pronounced, with the Low settings average falling to 390.7 FPS, a further 41% decrease. This pattern demonstrates that the rendering load is scaling heavily with resolution, as expected.
The High settings preset tells a similar story. At 1080p, the average is 709.1 FPS. This falls to 487.7 FPS at 1440p, a reduction of about 31%, again. At 4K, the High preset manages 290.8 FPS, which is a 40% drop from the 1440p result. The consistency of these percentage drops between Low and High presets suggests that the GPU is beginning to take on a more significant role as resolution increases, but the sheer frame rates still imply a strong CPU influence. The fact that a 4K High setting can still produce nearly 291 FPS indicates that the RTX 5070 is never fully saturated, even at the highest pixel count.
The data suggests the limiting component shifts as resolution climbs. At 1080p and 1440p, the frame rates are so high that the CPU's processing capability is the primary constraint. The i5-12400, with its 6 cores and 12 threads, is clearly the gatekeeper, as evidenced by the relatively small FPS differences between Low and High settings at these resolutions. At 4K, the gap between Low (390.7 FPS) and Ultra (244.4 FPS) widens to a 37% difference, showing that the GPU's workload is finally becoming a more substantial factor. This transition indicates a system that is heavily CPU-limited until the pixel shader load becomes heavy enough to engage the RTX 5070 more fully.
GPU Role
The NVIDIA GeForce RTX 5070, based on the Blackwell 2.0 architecture and fabricated on a 5 nm process at TSMC, brings substantial rendering capabilities to this pairing. Its 12 GB of GDDR7 memory on a 192-bit bus provides a 672.0 GB/s bandwidth, which is more than sufficient for a game like CS:GO that does not feature demanding high-resolution textures. The GPU's role in this specific title is less about raw memory throughput and more about maintaining a high enough pixel fill rate to keep up with the CPU's output.
The GPU's clock speeds are notable: a base clock of 2325 MHz and a boost clock of 2512 MHz. These high frequencies contribute to its impressive 30.87 TFLOPS of FP32 performance. The measured FPS data shows that this compute power is somewhat underutilized. For instance, at 1080p Ultra, the system produces 607.8 FPS, which is only 37% lower than the Low preset's 966.2 FPS. This indicates that even at the highest quality settings, the GPU is not the limiting factor at this resolution. The GPU's pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s are clearly capable of handling the load, but they are waiting on the CPU to feed them data.
The RTX 5070's performance becomes more relevant at 4K. The gap between Low (390.7 FPS) and Ultra (244.4 FPS) is substantial, showing that the GPU's render output units (80 ROPs) and shading units (6144) are finally being pushed. However, even the Ultra preset at 4K achieves a playable average, demonstrating the card's high ceiling. The benchmark data indicates that the RTX 5070 is not a bottleneck in this configuration for most scenarios; it is a high-performance component that is being held back by the CPU's inability to prepare frames fast enough at lower resolutions. Its 83rd percentile ranking among all GPUs further contextualizes its position as a top-tier part, yet the game's low graphical complexity means its full potential is only glimpsed at 4K.
CPU Role
The Intel Core i5-12400 is the central figure in this performance analysis, as the data strongly suggests it is the primary limiting factor. This Alder Lake-S processor, released in January 2022, features 6 physical cores and 12 threads, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. Its 18 MB of shared L3 cache is a critical resource for a game that relies on high-frequency, low-latency data access. The CPU's performance in synthetic benchmarks, such as a Cinebench R23 multicore score of 15935 and a single-core score of 2249, confirms its strong processing capability, yet it is still the constraint here.
The frame rates at 1080p are telling. The difference between Low (966.2 FPS) and High (709.1 FPS) settings is only 27%, which is a relatively small delta for a graphics quality change. This is a classic sign of a CPU bottleneck. The game's logic, physics, and draw call processing are all single-thread or lightly threaded tasks, and the i5-12400's single-core performance, while good, has a finite limit. The boost clock of 4.40 GHz is the maximum speed at which it can process these tasks, and the data suggests it is hitting that ceiling. The CPU's 77th percentile ranking among all CPUs, while respectable, does not prevent it from being the bottleneck in a game designed to run at thousands of frames per second.
Compared to its nearest rivals, the i5-12400's average benchmark score of 19850 is nearly identical to the Intel Core i7-9700 (19831, a 0.1% delta) and the Intel Core i7-8700 (19894, a -0.2% delta). This places it in a performance tier that is more than adequate for most games, but CS:GO's unique demand for extreme frame rates exposes the CPU's limitations. The data indicates that the CPU is the "weak link" in this chain, not because it is a bad processor, but because the GPU is so powerful that the CPU cannot generate frames fast enough to fully utilize it. The result is a system where the CPU is always at or near 100% utilization, while the GPU idles, waiting for instructions.
How This Combo Ranks
In the context of all tested hardware combinations for Counter-Strike: Global Offensive, the Intel Core i5-12400 and NVIDIA GeForce RTX 5070 pairing ranks at position 331 out of 1605 combos. This places it in the top 21% of all tested systems, which is a strong result, but not the top tier. The ranking reflects a system that is capable of producing extremely high frame rates, but it is not the absolute best configuration for this specific game. The 331st rank is a direct consequence of the CPU bottleneck identified earlier.
This ranking suggests that while the RTX 5070 is a high-end GPU, its performance is not being fully realized due to the i5-12400. The data indicates that other combinations, likely those with higher-end CPUs, would achieve higher frame rates and thus a better rank. The combo's position confirms the i5-12400's solid performance, but it also highlights the importance of CPU choice in frame-rate-sensitive titles. A more powerful CPU with higher single-thread performance would likely push this combo higher in the rankings, as the GPU has clearly demonstrated it has headroom to spare.
The rank of 331 out of 1605 also serves as a warning to users. For a game like CS:GO, where professional players and enthusiasts often prioritize maximum FPS, this combo may not be the optimal choice. The data shows that the GPU is overqualified for the task, and the CPU is the limiting factor. This imbalance means that the user is not extracting the full potential from the RTX 5070. The system is incredibly fast, but a more balanced pairing, or a stronger CPU, would yield a higher rank and more consistent maximum frame rates.
FAQ
Q: Why is the frame rate so high at 1080p Low, but the difference to High settings is small?
A: This is a classic CPU bottleneck. At 1080p, the GPU can render frames faster than the CPU can process game logic and issue draw calls. The average FPS of 966.2 at Low and 709.1 at High shows that the CPU's processing speed, not the GPU's rendering power, is the primary constraint, limiting the impact of graphical settings.
Q: Is the RTX 5070 a good match for the i5-12400 in this game?
A: The benchmark data suggests the pairing is unbalanced for CS:GO. The GPU is powerful enough to produce high frame rates, but the CPU is the limiting factor. The fact that the combo ranks 331st out of 1605 tested combinations indicates that the GPU's potential is not being fully utilized, as the CPU cannot keep up with its rendering speed.
Q: How does the CPU's performance compare to its rivals?
A: The i5-12400 has an average benchmark score of 19850, which is nearly identical to the Intel Core i7-9700's 19831 (0.1% delta) and the Intel Core i7-8700's 19894 (-0.2% delta). This indicates it is a very capable processor, but its performance ceiling is still lower than what the RTX 5070 can potentially deliver.
Q: What is the best resolution to play at with this combo?
A: The data shows that the system is heavily CPU-bound at 1080p and 1440p. At 4K, the GPU becomes more involved, but the frame rates are still extremely high. There is no "bad" resolution, but the system's performance is most balanced at 4K, where the GPU's workload is more significant.
Q: Does the game's age affect the performance data?
A: Yes. CS:GO's engine is not very demanding on modern GPUs. This is why the RTX 5070's capabilities are not fully stressed until 4K resolution. The game's low graphical complexity means that the CPU's ability to process the game logic is the dominant factor in determining the final frame rate.
Q: What does the combo rank of 331 out of 1605 mean?
A: It means that in a database of 1605 tested CPU and GPU combinations for CS:GO, this specific pairing performs better than roughly 79% of them. This is a strong result, but the ranking also shows that there are many other combinations that produce even higher frame rates, likely due to having a more powerful CPU to match the GPU.
Hardware Specifications
Intel Core i5-12400
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5070 in Counter-Strike: Global Offensive
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 390.7 |
| 3840x2160 | Medium | 331.7 |
| 3840x2160 | High | 290.8 |
| 3840x2160 | Ultra | 244.4 |
| 2560x1440 | Low | 664.1 |
| 2560x1440 | Medium | 562.0 |
| 2560x1440 | High | 487.7 |
| 2560x1440 | Ultra | 418.3 |
| 1920x1080 | Low | 966.2 |
| 1920x1080 | Medium | 819.2 |
| 1920x1080 | High | 709.1 |
| 1920x1080 | Ultra | 607.8 |
Counter-Strike: Global Offensive with ii5-12400 + Other GPUs
See how Counter-Strike: Global Offensive performs with the same CPU but different graphics cards.
Counter-Strike: Global Offensive with RTX 5070 + Other CPUs
See how Counter-Strike: Global Offensive performs with the same GPU but different processors.
Other Games with ii5-12400 + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.