Archeage
This combination provides smooth gameplay with an average of 112 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 52 | 77 | 87 |
| 1440p QHD | 62 | 92 | 135 | 151 |
| 1080p Full HD | 93 | 136 | 200 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 9 7900X + NVIDIA GeForce RTX 5070, In-Depth Analysis
Settings Recommendations
The measured FPS data for ArcheAge with the AMD Ryzen 9 7900X and NVIDIA GeForce RTX 5070 reveals a clear hierarchy across the four available presets. At 1920x1080, the Low preset delivers an average of 225 FPS, while Medium produces 200 FPS, High reaches 136 FPS, and Ultra drops to 93 FPS. The Medium preset stands out as the optimal balance for most users at this resolution: it retains 200 FPS average, which is only 11% below Low, while offering substantially improved visual fidelity over the minimum preset. The High preset at 136 FPS still provides smooth gameplay, but the 32% reduction from Medium suggests diminishing returns for the visual upgrade.
Moving to 2560x1440, the pattern shifts. Low averages 151 FPS, Medium 135 FPS, High 92 FPS, and Ultra 62 FPS. Here, Medium again emerges as the recommended choice, delivering 135 FPS with only a 10.6% penalty versus Low. The High preset at 92 FPS remains playable but begins to approach the threshold where fast-paced combat might feel less responsive. Ultra at 62 FPS is borderline for an MMORPG with large-scale battles, where frame drops can be frequent.
At 3840x2160, the situation becomes more constrained. Low averages 87 FPS, Medium 77 FPS, High 52 FPS, and Ultra 36 FPS. The Medium preset at 77 FPS is the highest quality option that maintains a comfortable margin above 60 FPS. High at 52 FPS dips below the ideal threshold for smooth gameplay, and Ultra at 36 FPS is not recommended for active play. The data indicates that Medium is the sweet spot across all resolutions, but at 4K, even Medium requires some compromise.
For the best overall experience, the Medium preset at 2560x1440 offers the strongest combination of frame rate and visual quality. The 135 FPS average provides headroom for the frame-time spikes common in crowded MMORPG areas, and the 115 FPS minimum recorded in the data confirms stability. At 1080p, Medium's 200 FPS average with a 170 FPS minimum makes it the clear choice for high-refresh-rate displays. The Ultra preset, despite its visual appeal, consistently delivers the lowest frame rates at every resolution, with the 4K result of 36 FPS being particularly problematic.
FAQ
Q: What is the best settings preset for competitive gameplay at 1080p?
A: The Low preset at 1920x1080 achieves the highest average FPS at 225, which gives the maximum responsiveness for competitive scenarios. However, the Medium preset at 200 FPS average and 170 FPS minimum provides nearly the same performance with improved visuals, making it the recommended choice for most players.
Q: Can this system handle ArcheAge at 4K resolution?
A: Yes, but with limitations. At 3840x2160, the Medium preset averages 77 FPS with a 66 FPS minimum, which is playable. The High preset drops to 52 FPS average, and Ultra falls to 36 FPS. For consistent smoothness at 4K, sticking to Medium or Low is advised.
Q: How does the Ultra preset compare to High in terms of frame rate?
A: The Ultra preset imposes a significant penalty across all resolutions. At 1080p, Ultra averages 93 FPS versus High's 136 FPS, a 31.6% reduction. At 1440p, Ultra averages 62 FPS versus High's 92 FPS, a 32.6% drop. At 4K, Ultra averages 36 FPS versus High's 52 FPS, a 30.8% decrease.
Q: Is the Ryzen 9 7900X a bottleneck for the RTX 5070 in this game?
A: The data suggests the CPU is not a limiting factor. The Ryzen 9 7900X has 12 cores and 24 threads with a boost clock of 5.60 GHz, and its Cinebench R23 multicore score of 29300 places it in the 91st percentile of all CPUs. The frame rates scale consistently with resolution, indicating GPU-bound performance.
Q: What minimum FPS can be expected at 1440p Medium settings?
A: The measured data records a minimum FPS of 115 at 2560x1440 with Medium settings, alongside an average of 135 FPS and a maximum of 155 FPS. This minimum is well above the 60 FPS threshold for smooth gameplay.
Q: How does the RTX 5070's 12 GB VRAM affect 4K performance?
A: The 12 GB GDDR7 memory with 672.0 GB/s bandwidth appears sufficient for ArcheAge at 4K, as the Medium preset still achieves 77 FPS. The VRAM capacity does not seem to cause severe stuttering, given the recorded 66 FPS minimum at 4K Medium.
Resolution Scaling
The measured FPS data shows how ArcheAge scales across 1920x1080, 2560x1440, and 3840x2160. At Low settings, the frame rate drops from 225 FPS at 1080p to 151 FPS at 1440p, a reduction of 32.9%. Moving from 1440p to 4K, the frame rate falls from 151 FPS to 87 FPS, a further 42.4% reduction. This scaling pattern is typical of a GPU-bound scenario, where the increase in pixel count directly impacts rendering load.
At Medium settings, the progression is 200 FPS at 1080p, 135 FPS at 1440p, and 77 FPS at 4K. The percentage drops are 32.5% from 1080p to 1440p and 43.0% from 1440p to 4K. The High preset follows a similar trend: 136 FPS at 1080p, 92 FPS at 1440p, and 52 FPS at 4K, representing drops of 32.4% and 43.5%, respectively.
The consistency of these percentage reductions across all settings presets indicates that the rendering pipeline is uniformly affected by resolution. The RTX 5070, with its 6144 shading units and 30.87 TFLOPS FP32 performance, appears to be the primary determinant of these frame rates. The CPU's role is minimized, as the Ryzen 9 7900X's high single-thread performance—evidenced by a Cinebench R23 single-core score of 2016.5—ensures that the game logic and draw calls are processed without becoming a bottleneck.
The scaling from 1440p to 4K is steeper than from 1080p to 1440p, which is expected given the pixel count increase from 3.7 million to 8.3 million (a 2.25x factor) versus the 2.1x factor from 1080p to 1440p. The RTX 5070's 80 ROPs and 201.0 GPixel/s pixel rate are sufficient for 1440p but begin to strain at 4K, particularly at Ultra settings where the 36 FPS average indicates a significant workload.
The data suggests that ArcheAge is heavily GPU-limited at all resolutions above 1080p. The frame rate differences between Low and Ultra at each resolution remain proportionally similar, indicating that the GPU is the limiting component throughout the settings range.
Measured FPS Breakdown
At 1920x1080, the four presets provide a wide spread of performance. Low settings achieve an average of 225 FPS, with no minimum or maximum recorded in the data. Medium settings average 200 FPS, with a minimum of 170 FPS and a maximum of 230 FPS, showing a tight frame time distribution. High settings average 136 FPS, and Ultra settings average 93 FPS, with no additional frame data recorded for either.
At 2560x1440, the performance scales down accordingly. Low settings average 151 FPS. Medium settings average 135 FPS, with a minimum of 115 FPS and a maximum of 155 FPS. High settings average 92 FPS, and Ultra settings average 62 FPS. The Medium preset's minimum of 115 FPS demonstrates that even in demanding scenes, the system maintains a comfortable margin above 60 FPS.
At 3840x2160, the frame rates compress significantly. Low settings average 87 FPS. Medium settings average 77 FPS, with a minimum of 66 FPS and a maximum of 89 FPS. High settings average 52 FPS, and Ultra settings average 36 FPS. The Medium preset at 4K is the only quality setting that stays above 60 FPS on average, and its 66 FPS minimum confirms playability in most situations.
The Ultra preset's behavior is notable: at 4K, it delivers only 36 FPS, which is less than half of the Medium preset's 77 FPS. The gap between High and Ultra is also substantial: at 1080p, the difference is 43 FPS (136 vs 93); at 1440p, it is 30 FPS (92 vs 62); at 4K, it is 16 FPS (52 vs 36). This suggests the Ultra preset enables rendering features that disproportionately impact the RTX 5070's performance.
The Medium preset's min/max data across all three resolutions shows consistent frame pacing. At 1080p, the range is 170-230 FPS (a spread of 60 FPS). At 1440p, the range is 115-155 FPS (a spread of 40 FPS). At 4K, the range is 66-89 FPS (a spread of 23 FPS). The narrowing range at higher resolutions indicates that the GPU becomes more consistently utilized, reducing frame-time variance.
How This Combo Ranks
The combination of the AMD Ryzen 9 7900X and NVIDIA GeForce RTX 5070 achieves a rank of 741 out of 3708 tested combos in ArcheAge. This places it in the top 20th percentile of all tested systems, indicating that this pairing delivers above-average performance for this game. The rank of 741 means that approximately 2967 other combos perform worse, while 740 perform better.
The RTX 5070's individual benchmark scores help contextualize this ranking. Its Passmark G3D score of 29137 and 3DMark Steel Nomad DX12 score of 5077 demonstrate strong synthetic performance. The GPU's percentile vs. all GPUs is 82, meaning it outperforms 82% of tested graphics cards. However, its nearest rivals in the benchmark database include the AMD Radeon Pro 580 (0.1% higher score), AMD Radeon Pro WX 7100 (0.8% higher), and NVIDIA RTX A500 Mobile (2% higher), showing that the RTX 5070's raw compute is closely matched by some workstation-class GPUs.
The Ryzen 9 7900X's percentile vs. all CPUs is 91, placing it in the top 9% of processors. Its nearest rivals are the AMD EPYC 7313P (0.2% higher score), Intel Xeon Phi 7290 (0.3% lower), Intel Xeon 634 (0.6% higher), and Intel Core i7-14700F (0.6% lower). This shows that the CPU's performance is competitive with high-end server and desktop parts.
The combo's rank of 741 suggests that ArcheAge is more sensitive to GPU performance than CPU performance. Given the game's 2014 release date, the RTX 5070's modern architecture with 48 RT cores and 192 tensor cores may not be fully utilized, but its raw rasterization performance—reflected in the 482.3 GTexel/s texture rate—drives the high frame rates observed. The rank indicates that this system is well-suited for ArcheAge, though not at the absolute top tier of tested configurations.
CPU Role
The AMD Ryzen 9 7900X provides substantial processing headroom for ArcheAge. With 12 cores and 24 threads, the CPU offers high multi-threaded capability, reflected in its Cinebench R23 multicore score of 29300 and Passmark multithread score of 51406. The base clock of 4.70 GHz and boost clock of 5.60 GHz ensure strong single-thread performance, as evidenced by the Cinebench R23 single-core score of 2016.5 and Geekbench single-core score of 2617.
ArcheAge, being an MMORPG from 2014, likely relies more on single-thread performance for game logic and network handling. The Ryzen 9 7900X's 3DMark single-thread score of 1093 and Passmark single-thread score of 4238 indicate that it excels in this area. The CPU's 64 MB of shared L3 cache and 1 MB of L2 cache per core provide ample data storage for the game's assets and state information.
The CPU's benchmark scores relative to its nearest rivals are instructive. The Intel Core i7-14700F has an average score 0.6% higher, while the AMD EPYC 7313P is 0.2% higher. This places the Ryzen 9 7900X in a tight cluster of high-performance processors, all within 1% of each other. The CPU's 91st percentile ranking confirms that it is not a bottleneck in this system.
In the measured FPS data, the CPU's role appears secondary to the GPU. The frame rates at 1080p Low (225 FPS) approach the refresh rate limits of most monitors, and the consistency of scaling across resolutions suggests the GPU becomes the limiting factor as resolution increases. The CPU's 12 cores and 24 threads would handle ArcheAge's background tasks, such as player positions and world state updates, without strain, allowing the GPU to focus on rendering.
The 5 nm process node and 13,140 million transistors contribute to the CPU's efficiency and thermal headroom, though the 170 W TDP indicates significant power draw under load. The DDR5 memory support with 83.2 GB/s bandwidth provides high-speed data transfer to the GPU, which is crucial for texture streaming in an open-world MMORPG.
GPU Role
The NVIDIA GeForce RTX 5070 is the primary driver of the measured frame rates in ArcheAge. With 6144 shading units, 192 TMUs, and 80 ROPs, the GPU offers substantial rasterization throughput. The boost clock of 2512 MHz and base clock of 2325 MHz provide high operating frequencies, while the 12 GB of GDDR7 memory on a 192-bit bus delivers 672.0 GB/s of bandwidth—more than sufficient for ArcheAge's texture requirements.
The GPU's benchmark scores place it in the 82nd percentile of all GPUs. Its Passmark G3D score of 29137 and 3DMark Steel Nomad DX12 score of 5077 indicate strong DirectX 12 performance, which is relevant for ArcheAge's rendering pipeline. The Passmark DirectX 11 score of 277 and DirectX 10 score of 180 show compatibility with older APIs, which an MMORPG from 2014 might still utilize.
The nearest GPU rivals in the benchmark database are notably different in character: the AMD Radeon Pro 580 (0.1% higher), AMD Radeon Pro WX 7100 (0.8% higher), and AMD Radeon Pro 5300 (1.2% lower). These are workstation GPUs with similar average scores, suggesting that the RTX 5070's gaming-oriented architecture does not necessarily translate to higher benchmark scores in all tests.
In ArcheAge, the RTX 5070's performance is consistent with its specifications. At 1080p Medium, the 200 FPS average suggests the GPU is not fully saturated, as the CPU can feed it frames quickly. At 4K Medium, the 77 FPS average indicates the GPU is working near its limits, with the 66 FPS minimum showing that demanding scenes can cause dips.
The 48 RT cores and 192 tensor cores are unlikely to be heavily utilized in ArcheAge, given its age and lack of ray tracing features. Instead, the GPU's raw FP32 performance of 30.87 TFLOPS and texture rate of 482.3 GTexel/s are the key metrics. The 201.0 GPixel/s pixel rate handles the fill-rate demands of large-scale combat scenes with many on-screen characters.
The GPU's 250 W TDP and dual-slot design suggest it is a high-performance part that requires adequate cooling. The 12 GB VRAM capacity is generous for ArcheAge, even at 4K, and the 672.0 GB/s bandwidth ensures that texture streaming from storage to memory is not a bottleneck. The measured data confirms that the RTX 5070 delivers playable frame rates at all settings up to 4K Medium, making it a capable choice for this MMORPG.
Hardware Specifications
AMD Ryzen 9 7900X
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce RTX 5070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.0 |
| 3840x2160 | Medium | 77.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 151.0 |
| 2560x1440 | Medium | 135.0 |
| 2560x1440 | High | 92.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 225.0 |
| 1920x1080 | Medium | 200.0 |
| 1920x1080 | High | 136.0 |
| 1920x1080 | Ultra | 93.0 |
Archeage with Ryzen 9 7900X + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
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