Archeage

Archeage

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 15 22 25
1440p QHD 18 26 39 43
1080p Full HD 27 39 57 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 25
3840x2160 Medium 22
3840x2160 High 15
3840x2160 Ultra 10
2560x1440 Low 43
2560x1440 Medium 39
2560x1440 High 26
2560x1440 Ultra 18
1920x1080 Low 65
1920x1080 Medium 57
1920x1080 High 39
1920x1080 Ultra 27

Archeage with AMD Ryzen 9 9900X + Intel Arc B370, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 9 9900X paired with the Intel Arc B370 lands at rank 3423 out of 3708 tested combos in ArcheAge. This places the combination in the bottom 8% of all tested configurations, a decisive verdict driven almost entirely by the graphics side of the pairing. The CPU is a top-tier performer, sitting in the 92nd percentile among all CPUs, but the GPU ranks in the 5th percentile among all GPUs. When a combo's two halves are this far apart in capability, the weaker component dictates the outcome.

The rank is not a surprise given the measured frame rates. At 1080p Low, the combo manages 65 FPS, which is playable, but at 4K Ultra it drops to 10 FPS. These are not competitive numbers for an MMORPG that benefits from smooth camera movement and responsive ability queues. The data indicates that the GPU is the bottleneck in virtually every scenario tested, and the CPU's substantial headroom goes largely unused in this specific game.

Compared to other combos in the database, this pairing sits near the bottom because the Intel Arc B370 is an integrated-class part with a 25 W TDP. Its 3DMark Steel Nomad score of 1184 places it in the company of legacy mobile and entry-level desktop parts from over a decade ago. The nearest GPU rivals include the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, and AMD Radeon HD 7650M, all with average scores within 0.7% of the Arc B370. This is not a GPU designed for modern gaming at high settings, and ArcheAge's results reflect that reality.

FAQ

Q: Is this combo capable of playing ArcheAge at a stable 60 FPS?

A: No. At 1080p Low, the combo achieves 65 FPS average, but at 1080p Medium it drops to 57 FPS, and at High it falls to 39 FPS. At 1440p, even Low settings only reach 43 FPS. No resolution tested at Medium or higher reaches 60 FPS.

Q: Which component limits performance in ArcheAge?

A: The Intel Arc B370 GPU is the clear limiting factor. The GPU ranks in the 5th percentile among all GPUs, while the Ryzen 9 9900X ranks in the 92nd percentile among all CPUs. Frame rates scale heavily with resolution and settings, which is characteristic of GPU-bound scenarios.

Q: How does the CPU's benchmark performance compare to its nearest rivals?

A: The Ryzen 9 9900X has an average benchmark score of 57498. It sits 0.1% behind the AMD EPYC 9015 (57555), 0.2% ahead of the AMD EPYC 7313 (57399), 1.1% behind the Intel Core i9-14900 (58115), and 1.4% behind the Intel Xeon Platinum 8260M (58323). These are all within a narrow band, indicating the 9900X is competitively positioned.

Q: What is the best settings profile for this combo at 1080p?

A: Low settings at 1080p yield 65 FPS average, which is the only tested configuration that exceeds 60 FPS. Medium settings drop to 57 FPS, High to 39 FPS, and Ultra to 27 FPS. Low is the only viable option for smooth gameplay.

Q: Does the GPU's VRAM capacity affect performance in ArcheAge?

A: The Intel Arc B370 uses system shared memory with system-dependent bandwidth, so there is no dedicated VRAM pool. The memory bus width and type are also listed as system shared. This means performance is tied to the system's memory bandwidth rather than a fixed VRAM allocation.

Q: How does the combo perform at 4K resolution?

A: Poorly. At 4K Low, the average FPS is 25. Medium drops to 22 FPS, High to 15 FPS, and Ultra to 10 FPS. These frame rates are below playable thresholds for an MMORPG with real-time combat.

Resolution Scaling

The FPS data from 1080p to 4K reveals a classic GPU-limited scaling pattern. At Low settings, the combo delivers 65 FPS at 1080p, 43 FPS at 1440p, and 25 FPS at 4K. That is a 38% drop from 1080p to 1440p and another 42% drop from 1440p to 4K. At High settings, the progression is 39 FPS at 1080p, 26 FPS at 1440p, and 15 FPS at 4K — a 33% drop followed by a 42% drop.

The scaling behavior indicates that the GPU is saturated at every resolution. If the CPU were the bottleneck, we would expect frame rates to remain relatively flat across resolutions, since the CPU's workload does not change with pixel count. Instead, FPS falls steadily as resolution increases, which is the signature of a GPU that cannot keep up with the rendering demands.

The gap between Low and Ultra settings also widens at higher resolutions. At 1080p, the difference between Low (65 FPS) and Ultra (27 FPS) is 38 FPS. At 1440p, it is 25 FPS (43 vs 18). At 4K, it is 15 FPS (25 vs 10). This compression at higher resolutions further confirms that the GPU is the limiting component — there is simply not enough rendering throughput to maintain setting-based scaling beyond a certain point.

The Intel Arc B370's 6.144 TFLOPS FP32 performance and 48.00 GPixel/s pixel rate are modest figures that align with these results. The GPU's boost clock of 2400 MHz and base clock of 300 MHz suggest a power-constrained integrated part, and the 25 W TDP reinforces that this is not a discrete gaming solution. In ArcheAge, a 2014 MMORPG, this GPU is stretched beyond its comfort zone at any resolution above 1080p Low.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 65 FPS, which is the only configuration to cross the 60 FPS threshold. Medium settings average 57 FPS with a minimum of 49 and maximum of 66, showing that the combo can hold near-playable frame rates with some variability. High settings drop to 39 FPS average, and Ultra falls to 27 FPS. The step from Low to Medium costs 8 FPS, while Medium to High costs 18 FPS, and High to Ultra costs another 12 FPS. The setting curve is steep, indicating that each quality tier imposes significant rendering overhead.

At 2560x1440, performance degrades noticeably. Low settings average 43 FPS, which is still technically playable but far from smooth. Medium averages 39 FPS with a range of 33 to 44, showing that even the minimum frame rate stays above 30. High settings drop to 26 FPS, and Ultra falls to 18 FPS. The gap between Low and Medium is only 4 FPS, but the gap from Medium to High is 13 FPS, and High to Ultra is another 8 FPS. At this resolution, the GPU is clearly struggling to maintain consistent frame pacing.

At 3840x2160, the results are largely unusable for active gameplay. Low settings average 25 FPS, Medium averages 22 FPS with a range of 19 to 25, High averages 15 FPS, and Ultra averages 10 FPS. The minimum frame rate at Medium (19 FPS) is below the average at High (15 FPS), showing that even the most forgiving settings produce stutter-prone experiences. The jump from Low to Medium costs 3 FPS, Medium to High costs 7 FPS, and High to Ultra costs 5 FPS. At this resolution, the GPU is operating at the edge of its capabilities, and the data suggests that players should avoid 4K entirely with this combo.

The measured FPS data is consistent across all resolutions: Low settings are the only viable option, and even then, only at 1080p does the combo reach acceptable frame rates. The lack of min/max data for most configurations (only Medium settings at each resolution have min/max values) limits the analysis of frame pacing, but the available data for Medium at 1080p (49-66), 1440p (33-44), and 4K (19-25) shows wide swings that would be noticeable during gameplay.

GPU Role

The Intel Arc B370 is an integrated graphics processor based on the Xe3-LPG architecture, built on Intel's 3 nm process. It features 1280 shading units, 40 texture mapping units, and 20 raster output pipelines, along with 10 ray tracing cores. The boost clock is 2400 MHz with a base clock of 300 MHz, and the TDP is just 25 W. This is a low-power part designed for portable devices, not desktop gaming.

The GPU's memory configuration is entirely system shared, meaning there is no dedicated VRAM. The memory type, bus width, and size are all listed as "System Shared," and bandwidth is "System Dependent." This is a significant limitation for a game like ArcheAge, which loads large textures and world geometry. The lack of dedicated VRAM means the GPU must contend with the CPU for system memory bandwidth, and the system-dependent nature of that bandwidth makes performance unpredictable.

In 3DMark Steel Nomad DX12, the Arc B370 scores 1184. Its nearest rivals are the ATI Mobility Radeon HD 5570 (1186, 0.2% faster), ATI Radeon HD 5770 (1190, 0.5% faster), AMD Radeon HD 7650M (1192, 0.7% faster), and AMD FirePro M2000 (1168, 1.4% slower). These are all parts from the early 2010s, which contextualizes the Arc B370's performance tier. The GPU ranks in the 5th percentile among all GPUs, confirming that it is a bottom-tier gaming part.

In ArcheAge, the GPU's role is to render the game's environments and characters, and the measured FPS shows it cannot handle modern expectations. At 1080p Low, the 65 FPS average is workable, but the moment settings are raised, the frame rate collapses. The pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are theoretical maximums that the system-shared memory architecture cannot sustain in practice. The FP32 throughput of 6.144 TFLOPS is low by modern standards, and it shows in the 4K results where even Low settings only reach 25 FPS.

CPU Role

The AMD Ryzen 9 9900X is a desktop processor from the 9000 series, built on the Zen 5 architecture (Granite Ridge) using TSMC's 4 nm process. It has 12 cores and 24 threads, with a base clock of 4.40 GHz and a boost clock of 5.60 GHz. The TDP is 120 W, and it uses the AMD Socket AM5 platform with DDR5 memory support in a dual-channel configuration. The memory bandwidth is 89.6 GB/s, and it supports ECC memory. The CPU was released on 2024-08-14 with a launch MSRP of $499.

The CPU's benchmark results are strong across the board. In Cinebench R23, it scores 32172 multicore and 2253 singlecore. In Geekbench, it scores 22174 multicore and 3010 singlecore. In PassMark, it scores 54643 multithread and 4672 single thread. The average benchmark score is 57498, placing it in the 92nd percentile among all CPUs. Its nearest rivals are the AMD EPYC 9015 (57555, 0.1% ahead), AMD EPYC 7313 (57399, 0.2% behind), Intel Core i9-14900 (58115, 1.1% ahead), and Intel Xeon Platinum 8260M (58323, 1.4% ahead). These deltas are all within 1.5%, showing that the 9900X is competitively positioned against enterprise and high-end desktop parts.

In ArcheAge, the CPU's role is to handle game logic, NPC AI, player interactions, and network synchronization. The 12-core, 24-thread configuration provides ample headroom for these tasks, and the single-thread performance (1286 in 3DMark single-thread, 4672 in PassMark single-thread) is more than sufficient for an MMORPG that relies heavily on single-threaded simulation. The L3 cache of 64 MB and per-core L2 cache of 1 MB help with game world data access, and the DDR5 memory support with 89.6 GB/s bandwidth ensures the CPU is not starved for data.

However, the benchmark results show that the CPU's capabilities are not the limiting factor in this combo. The GPU ranks in the 5th percentile while the CPU ranks in the 92nd, creating a massive imbalance. In ArcheAge, this means the CPU is likely idle waiting for the GPU to complete rendering tasks. The measured FPS at 1080p Low (65 FPS) is the only scenario where the combo approaches the CPU's potential, and even then, the GPU is likely the constraint. At higher resolutions and settings, the GPU becomes the sole bottleneck, and the CPU's 12 cores and 24 threads go largely unused.

The CPU's 3DMark 16-thread score of 12552 and max-thread score of 13929 show that it can handle heavy multi-threaded workloads, but ArcheAge's demands are not extreme enough to leverage this. The PassMark physics score of 3381 and data compression score of 683579 further demonstrate the CPU's strength in compute-heavy tasks, but these are not directly relevant to the game's frame rate. The conclusion is that the Ryzen 9 9900X is a high-end CPU paired with an entry-level GPU, and in ArcheAge, the GPU's limitations define the experience.

Hardware Specifications

AMD Ryzen 9 9900X

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5600 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X + Intel Arc B370 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 25.0
3840x2160 Medium 22.0
3840x2160 High 15.0
3840x2160 Ultra 10.0
2560x1440 Low 43.0
2560x1440 Medium 39.0
2560x1440 High 26.0
2560x1440 Ultra 18.0
1920x1080 Low 65.0
1920x1080 Medium 57.0
1920x1080 High 39.0
1920x1080 Ultra 27.0

Archeage with Ryzen 9 9900X + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B370 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.