Archeage

Archeage

AVERAGE FPS
134
excellent

This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 69 96 109
1440p QHD 78 119 172 192
1080p Full HD 118 173 213 220

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 109
3840x2160 Medium 96
3840x2160 High 69
3840x2160 Ultra 46
2560x1440 Low 192
2560x1440 Medium 172
2560x1440 High 119
2560x1440 Ultra 78
1920x1080 Low 220
1920x1080 Medium 213
1920x1080 High 173
1920x1080 Ultra 118

Archeage with AMD Ryzen 7 5700G + NVIDIA GeForce RTX 5080, In-Depth Analysis

The AMD Ryzen 7 5700G paired with the NVIDIA GeForce RTX 5080 produces a fascinating performance curve in Archeage, one that reveals a system often constrained by the CPU rather than the GPU. The measured data shows a combination that ranks 98th out of 1727 tested combos, placing it in the top percentile of systems for this MMORPG. The relationship between resolution and frame rate is not linear, and it tells a compelling story about where the bottleneck lies. At 1080p, the system delivers exceptional headroom, but the scaling to higher resolutions is inconsistent, suggesting that the older 5000-series processor is working hard to feed the Blackwell GPU.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The raw FPS numbers across resolutions provide a clear picture of system behavior. At 1920x1080 with Low settings, the combo achieves 219.5 FPS, which drops to 191.8 FPS at 2560x1440 and then to 109.2 FPS at 3840x2160. This represents a 12.6% drop from 1080p to 1440p, but a more substantial 43.1% drop from 1440p to 4K. For the High preset, the scaling is steeper: 172.6 FPS at 1080p falls to 118.9 FPS at 1440p (a 31.1% decline), then to 69.1 FPS at 4K (a 41.9% drop from 1440p). The Ultra preset shows the most dramatic falloff, going from 117.6 FPS at 1080p to 77.9 FPS at 1440p, and finally to 46.4 FPS at 4K.

The data suggests that at 1080p, the CPU is the primary limiter. The RTX 5080 is capable of far more than 219.5 FPS in an older MMORPG like Archeage, yet the frame rate caps out at this level. The difference between Low and Medium at 1080p is only 6.9 FPS (219.5 vs 212.6), which is negligible given the visual uplift. However, moving to 4K with the same settings shows a much larger gap: 109.2 FPS on Low versus 96 FPS on Medium, a 13.2 FPS difference. This indicates that as resolution increases, the GPU becomes more involved, and the CPU bottleneck begins to ease.

The 4K Ultra result of 46.4 FPS is particularly telling. This is a substantial drop from the 4K High result of 69.1 FPS, a 32.8% reduction. Such a steep decline suggests that Ultra settings introduce effects that heavily tax the GPU, but the absolute numbers remain low enough that the CPU still plays a role. Benchmark results indicate that this is a balanced system at 4K Ultra, with neither component fully saturating the other. The scaling pattern points to a CPU that has adequate single-threaded performance — the Ryzen 7 5700G scores 2930 in Cinebench R23 single-core — but the Zen 3 architecture, running at a 3.80 GHz base and 4.60 GHz boost, cannot fully unlock the RTX 5080 at lower resolutions. This is not a criticism; rather, it highlights how an 8-core, 16-thread processor from 2021 remains relevant but is clearly the limiting factor in a system with a flagship 2025 GPU.

FAQ

Q: What is the best resolution for this combo in Archeage?

A: The measured data shows that 2560x1440 provides the best balance. At High settings, it achieves 118.9 FPS, which is smooth, while 4K High drops to 69.1 FPS. The 1440p resolution leverages the RTX 5080's power without exposing the CPU bottleneck as severely as at 1080p.

Q: How does the Ultra preset compare to High at 1440p?

A: The drop from High to Ultra at 2560x1440 is significant: from 118.9 FPS down to 77.9 FPS, a 34.5% decrease. This is a large cost for the extra visual fidelity, and the data suggests High is the more efficient choice.

Q: Is the CPU holding back the GPU at 1080p?

A: Yes, the evidence is strong. At 1920x1080, the difference between Low and Medium is only 6.9 FPS (219.5 vs 212.6), and Low to High is 47 FPS. These small gaps indicate a CPU limit, as a GPU-bound scenario would show larger differences between presets.

Q: What is the playable frame rate at 4K?

A: For a playable experience, 4K High at 69.1 FPS is the best option. The 4K Ultra setting drops to 46.4 FPS, which may be too low for fast-paced gameplay. The 4K Medium preset offers 96 FPS, but the visual quality is likely inferior to High.

Q: How does this combo rank against other tested systems?

A: The combo ranks 98th out of 1727 tested combinations, placing it in the top 5.7% of all systems tested for Archeage. This is a strong result, indicating that this pairing is well-suited for the game.

Q: Does the CPU's 16 MB of L3 cache matter for this game?

A: The Ryzen 7 5700G has 16 MB of L3 cache, which is standard for the Cezanne architecture. The benchmark results, including a Passmark multithread score of 24419 and a Geekbench multi-core score of 8970, indicate the processor can handle the game's threading demands, though the cache size is not the primary factor in frame rates.

Settings Recommendations

The measured FPS rows offer clear guidance for the optimal settings. At 1920x1080, the High preset at 172.6 FPS is the sweet spot. The Ultra preset only delivers 117.6 FPS, a 31.9% reduction for marginal visual gains, while Low provides 219.5 FPS but sacrifices too much visual quality. The Medium preset at 212.6 FPS is close to Low but offers better visuals, making it a viable alternative. However, High is recommended for the best balance of fidelity and performance.

At 2560x1440, the High preset at 118.9 FPS is the clear winner. The Medium preset at 171.6 FPS is tempting, but the jump from Medium to High is only 47 FPS, while the drop from High to Ultra is 41 FPS. Given that High offers a substantial visual improvement over Medium, it is the recommended choice. The Ultra preset at 77.9 FPS is playable, but the cost in frame rate is high.

For 3840x2160, the situation is more nuanced. The High preset at 69.1 FPS is the only setting that provides a consistently smooth experience. The Medium preset at 96 FPS may seem better, but the visual downgrade is noticeable. The Low preset at 109.2 FPS is suitable for competitive play, but the game world will look sparse. The Ultra preset at 46.4 FPS should be avoided unless the user prioritizes visuals over frame rate. The data indicates that High is the best all-around choice at 4K.

Overall, the High preset is the recommended setting across all resolutions. It provides the best frame rate per visual quality trade-off, and the measured numbers show it avoids the steep penalties of Ultra while maintaining a richer image than Medium.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system delivers its highest frame rates. The Low preset achieves 219.5 FPS, which is the peak performance for this combo. The Medium preset follows closely at 212.6 FPS, a difference of only 6.9 FPS. The High preset drops to 172.6 FPS, which is still very high. The Ultra preset is the outlier at 117.6 FPS, a significant 55 FPS drop from High. This pattern indicates that the CPU is the primary constraint at this resolution, as the GPU has ample headroom.

Moving to 2560x1440, the frame rates scale down. The Low preset measures 191.8 FPS, which is a 12.6% drop from 1080p. The Medium preset at 171.6 FPS shows a 19.3% drop from its 1080p counterpart. The High preset at 118.9 FPS represents a 31.1% decrease from 1080p, showing that the GPU is beginning to handle more of the load. The Ultra preset at 77.9 FPS is a 33.8% drop from the 1080p Ultra result, indicating that the GPU is now the main bottleneck.

At 3840x2160, the GPU becomes fully engaged. The Low preset at 109.2 FPS is impressive, but it is a 43.1% drop from 1440p. The Medium preset at 96 FPS is a 44.1% drop. The High preset at 69.1 FPS is a 41.9% drop, while the Ultra preset at 46.4 FPS is a 40.4% drop. These percentages show that the scaling from 1440p to 4K is relatively uniform across settings, which suggests a GPU-bound scenario. The absolute numbers, however, are lower than expected for a RTX 5080, indicating that the CPU still exerts some influence even at 4K.

How This Combo Ranks

The combo ranking is exceptional. With a rank of 98 out of 1727 tested combinations, this system places in the top 5.7% of all configurations tested for Archeage. This is a strong endorsement of the pairing. The RTX 5080 is a top-tier GPU, with a Passmark G3D score of 36565 and a percentile of 89 against all GPUs. The Ryzen 7 5700G, while older, still holds an 83rd percentile against all CPUs, with an average benchmark score of 25626. When combined, these components deliver a system that excels in this MMORPG.

The rank is even more impressive when considering the CPU's age. The Ryzen 7 5700G was released in 2021, while the RTX 5080 is from 2025. Despite the generational gap, the combo ranks higher than many newer CPU and GPU pairings. This suggests that Archeage is not heavily dependent on the latest CPU features, but rather on a solid balance of single-threaded and multi-threaded performance. The CPU's Cinebench R20 multi-core score of 8717 and single-core score of 1230 provide a solid foundation, and the data shows that this is sufficient to rank in the top 100.

The nearest rivals to the CPU, such as the AMD Ryzen 7 6800U with a deltaPct of -0.3, have similar average scores, but the combination with the RTX 5080 yields a better in-game result. This indicates that the GPU is the dominant factor in the ranking, and the CPU is not a limiting factor for the overall rank.

CPU Role

The AMD Ryzen 7 5700G is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Cezanne. It runs at a base clock of 3.80 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The processor has a 16 MB L3 cache, which is divided into 64 KB L1 and 512 KB L2 per core. This configuration is typical for the 5000 series and provides sufficient bandwidth for gaming.

The benchmark scores show a processor that is strong in multi-threaded tasks but has moderate single-threaded performance. The Cinebench R23 multi-core score of 20755 and single-core score of 2930 indicate that the CPU can handle the demands of a modern MMORPG. The Passmark multithread score of 24419 and the 3DMark 16-thread score of 6629 further confirm this. However, the single-thread Passmark score of 3283 is not exceptional, and this is reflected in the 1080p performance.

In Archeage, the CPU role is to maintain a minimum frame rate and handle the game's logic, which includes player positions, NPC AI, and network processing. The data shows that at 1080p, the CPU limits the frame rate to around 219.5 FPS on Low settings. The small differences between Low, Medium, and High at 1080p (6.9 FPS and 46.9 FPS) suggest that the CPU is the bottleneck, as the GPU is not being fully utilized. At higher resolutions, the CPU has more time to process frames, and the GPU becomes the limiting factor. The 8 cores and 16 threads are sufficient for Archeage, which is not a heavily threaded game, but the single-thread performance of the Zen 3 architecture is the key constraint.

GPU Role

The NVIDIA GeForce RTX 5080 is a powerhouse. It features 16 GB of GDDR7 memory on a 256-bit bus, providing a bandwidth of 960.0 GB/s. The GPU has 10752 shading units, 336 texture mapping units, and 112 raster output processors. It is built on the Blackwell 2.0 architecture using a 5 nm process, and it runs at a base clock of 2295 MHz and a boost clock of 2617 MHz. The memory clock is 1875 MHz, with an effective speed of 30 Gbps.

The GPU's benchmark scores are stellar, including a Passmark G3D score of 36565 and a 3DMark Steel Nomad score of 8637. The Geekbench OpenCL score of 264461 and Vulkan score of 257942 highlight its compute capabilities. With a percentile of 89 against all GPUs, the RTX 5080 is one of the most powerful graphics cards available.

In Archeage, the GPU's role is to render the game world, including textures, lighting, and effects. The data shows that at 4K, the GPU becomes the primary bottleneck. The differences between Low and Ultra at 4K are significant: 109.2 FPS versus 46.4 FPS, a difference of 62.8 FPS. This indicates that the GPU is fully engaged at this resolution. The 16 GB of VRAM is more than sufficient for Archeage, and the high memory bandwidth ensures that textures load quickly. The GPU's performance is not the issue; rather, the 4K Ultra settings are simply too demanding for the game's engine, which was released in 2014. The RTX 5080 is capable of far more, but the game's limitations and the CPU's constraint at lower resolutions prevent it from reaching its full potential. The data suggests that the GPU is well-suited for this game at 1440p and 4K High settings, where it delivers 118.9 FPS and 69.1 FPS, respectively, providing a smooth experience.

Hardware Specifications

AMD Ryzen 7 5700G

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700G + NVIDIA GeForce RTX 5080 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 109.2
3840x2160 Medium 96.0
3840x2160 High 69.1
3840x2160 Ultra 46.4
2560x1440 Low 191.8
2560x1440 Medium 171.6
2560x1440 High 118.9
2560x1440 Ultra 77.9
1920x1080 Low 219.5
1920x1080 Medium 212.6
1920x1080 High 172.6
1920x1080 Ultra 117.6

Archeage with Ryzen 7 5700G + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5080 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 5700G + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.