Archeage

Archeage

AVERAGE FPS
34
playable

This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 11 16 24 26
1440p QHD 19 28 41 46
1080p Full HD 28 42 61 69

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 26
3840x2160 Medium 24
3840x2160 High 16
3840x2160 Ultra 11
2560x1440 Low 46
2560x1440 Medium 41
2560x1440 High 28
2560x1440 Ultra 19
1920x1080 Low 69
1920x1080 Medium 61
1920x1080 High 42
1920x1080 Ultra 28

Archeage with AMD Ryzen 5 7500F + AMD Radeon RX 580, In-Depth Analysis

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data for Archeage with the AMD Ryzen 5 7500F and AMD Radeon RX 580 shows a pronounced and consistent performance collapse as resolution increases. At 1080p with Low settings, the combo produces 69 FPS average. Moving to 1440p Low drops that to 46 FPS, a 33% reduction. At 4K Low, the average falls to 26 FPS, which is only 38% of the 1080p Low result. This scaling curve is steep and indicates that the graphics subsystem is the dominant constraint at higher resolutions.

The pattern repeats across all settings presets. For High settings, the progression is 42 FPS at 1080p, 28 FPS at 1440p, and 16 FPS at 4K. Medium settings follow a similar trajectory: 61 FPS at 1080p, 41 FPS at 1440p, and 24 FPS at 4K. Ultra settings produce the most dramatic falloff: 28 FPS at 1080p, 19 FPS at 1440p, and just 11 FPS at 4K. The relative drop from 1080p to 4K is roughly 62% for Low, 62% for High, 61% for Medium, and 61% for Ultra. This consistency across presets suggests that the scaling is resolution-driven rather than setting-driven.

The data indicates that the Radeon RX 580 is the limiting component at 1440p and 4K. The GPU's 8 GB GDDR5 memory on a 256-bit bus provides 256.0 GB/s of bandwidth, and its 6.175 TFLOPS FP32 compute is modest by modern standards. As pixel count quadruples from 1080p to 4K, the rasterization load overwhelms the Polaris 20 chip. The 32 ROPs and 144 TMUs are simply insufficient for 3840x2160 output, especially in a game like Archeage which is an MMORPG with dense scenes and many on-screen characters.

At 1080p, the CPU's role becomes more apparent. The Ryzen 5 7500F, with 6 cores and 12 threads based on Zen 4 architecture, is capable of feeding the GPU adequately at lower resolutions. The transition from 1080p to 1440p for Low settings (69 to 46 FPS) shows a 33% drop, which is more than the pixel count increase alone would suggest if the GPU were the sole bottleneck — but this is expected because the GPU becomes progressively more saturated. The benchmark results indicate that at 4K, the system is firmly GPU-limited, while at 1080p, the balance shifts slightly toward a more even split, though the GPU still dominates.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 580 is a Polaris 20 chip built on a 14 nm process at GlobalFoundries, with 5,700 million transistors on a 232 mm² die. Its base clock is 1257 MHz with a boost clock of 1340 MHz. The memory runs at 2000 MHz (8 Gbps effective) across a 256-bit bus, yielding 256.0 GB/s of bandwidth. The card has 8 GB of GDDR5 VRAM, 2304 shading units, 144 TMUs, and 32 ROPs. These specifications place it in the 53rd percentile of all GPUs, with an average benchmark score of 12928.

In Archeage, this GPU's performance is the primary determinant of the measured FPS at higher resolutions. The 4K Ultra result of 11 FPS average is essentially unplayable, and even 1440p Ultra at 19 FPS is marginal. The VRAM capacity of 8 GB is sufficient for the game's textures at these settings, so the limitation is raw compute and fill rate. The pixel rate of 42.88 GPixel/s and texture rate of 193.0 GTexel/s are simply too low for the pixel and texture loads at 3840x2160.

The GPU's nearest rivals in benchmark scores provide context. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940 (0.1% higher), the NVIDIA GeForce GTX 1660 SUPER scores 12986 (0.4% higher), and the AMD Radeon 740M scores 12870 (0.5% lower). These deltas are all within 0.6%, meaning the RX 580 sits in a tight performance band relative to these competitors. However, the RX 580's 8 GB VRAM is a differentiator, as some of these rivals have less memory. In an MMORPG like Archeage, which may load large textures for environments and character models, the 8 GB capacity helps avoid VRAM-related stutters, though it cannot compensate for the compute deficit.

The benchmark results show that the GPU's DirectX 11 score of 60 and DirectX 12 score of 43 (from PassMark) indicate moderate API efficiency. Archeage, being a 2014-era MMORPG with ongoing updates, likely relies on DirectX 11, which aligns with the card's relative strengths. The G3D score of 8813 and G2D score of 769 suggest that 2D interface rendering (common in MMO UI elements) is not a bottleneck, but the 3D workload dominates.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor from the 7000 series, built on Zen 4 architecture (Raphael) at TSMC's 5 nm process. It has a base clock of 3.70 GHz and a boost clock of 5.00 GHz, with 64 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3 cache. The CPU supports DDR5 memory with dual-channel configuration and 83.2 GB/s bandwidth, and it uses PCIe Gen 5 with 24 lanes. Its TDP is 65 W.

The CPU's benchmark scores are strong for its class. In Cinebench R23, it scores 22799 multicore and 3218 single-core. Geekbench results show 12362 multicore and 2374 single-core. The 3DMark scores range from 974 single-thread to 6379 max-threads. The PassMark multithread score is 26825, and the single-thread score is 3841. The CPU is in the 77th percentile of all CPUs, with an average benchmark score of 24964. Its nearest rivals include the Intel Core i7-11850H (24935, 0.1% lower), AMD Ryzen 5 8400F (25005, 0.2% higher), Intel Core i7-13620H (24911, 0.2% lower), and Intel Core 5 210H (24872, 0.4% lower).

In Archeage, the CPU's role is most evident at 1080p where the GPU is less stressed. The 69 FPS average at 1080p Low suggests that the CPU can drive the game well above 60 FPS when the GPU is not the bottleneck. The boost clock of 5.00 GHz is particularly relevant for a game that may have single-threaded physics or AI calculations. The 32 MB L3 cache helps with MMO scenarios where many entities are tracked, reducing memory latency.

However, the data shows that the CPU is not the limiting factor in this combo for most resolutions. The FPS drops from 1080p to 4K are severe regardless of settings, which points to GPU saturation. At 1080p Ultra, the 28 FPS average is likely GPU-limited because the same CPU at 1080p Low achieves 69 FPS. If the CPU were the bottleneck, we would expect similar FPS across settings at the same resolution. The fact that Low (69 FPS) is over 2.4x faster than Ultra (28 FPS) at 1080p indicates that the GPU is overwhelmed by Ultra settings even at 1080p.

The CPU's 12 threads may help with Archeage's multi-threaded aspects, such as loading zones or processing network data in large player gatherings. The 3DMark 16-thread score of 6376 and max-threads score of 6379 suggest that the CPU scales well with thread count, which is beneficial for an MMORPG that may spawn multiple worker threads. The PassMark physics score of 1788 is moderate, which could affect in-game physics calculations, but this is not the primary constraint in the measured results.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of AMD Ryzen 5 7500F and AMD Radeon RX 580 ranks 3387 out of 3708 tested combos in Archeage. This places it in the bottom 8.7% of all configurations, which is a poor showing for a system with a modern mid-range CPU paired with an older mid-range GPU. The rank reflects the GPU's limitations in this game, as the CPU is comparatively strong.

To contextualize this rank, consider that the CPU alone is in the 77th percentile of all CPUs, while the GPU is in the 53rd percentile. The GPU's percentile is dragged down by its age and architecture. The RX 580's nearest rivals (RTX 3050 Ti Mobile, GTX 1660 SUPER, Radeon 740M) all have similar average benchmark scores, but the RX 580's 6.175 TFLOPS and 256.0 GB/s bandwidth are insufficient for Archeage's demands at higher resolutions.

The rank of 3387 out of 3708 means that only about 321 combos perform worse. This is a significant underperformance relative to what one might expect from the CPU's capabilities. The bottleneck is clearly the GPU, as evidenced by the measured FPS data. At 1080p Low, the combo achieves 69 FPS, which is playable, but at any setting above Low at 1080p, or any resolution above 1080p, the FPS drops below 60.

The data indicates that this combo is best suited for 1080p gaming with conservative settings. The 42 FPS at 1080p High is borderline for a smooth experience, and 61 FPS at Medium is acceptable. The combo's rank reflects that most other tested combinations are either newer GPUs or more balanced pairings. For users with this combo, the practical takeaway is that Archeage should be played at 1080p with Medium settings to achieve a reasonable framerate, as higher settings or resolutions result in sub-30 FPS averages.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings preset for this combo is 1080p Medium, which delivers an average of 61 FPS with a minimum of 52 FPS and maximum of 70 FPS. This is the only setting and resolution combination that consistently stays above 60 FPS average while providing a reasonable visual quality. The minimum FPS of 52 ensures that most scenes remain fluid, though there may be brief dips in heavy combat or crowded areas.

The 1080p Low preset provides 69 FPS average, which is higher, but the visual quality reduction may not be worth the additional 8 FPS. For players who prioritize smoothness above all else, 1080p Low is the safest choice. However, the Medium preset at 1080p offers a better balance: the 61 FPS average is only 12% lower than Low, while the visual improvements are substantial for an MMORPG where text readability and environmental detail matter.

At 1440p, the best option is Low at 46 FPS, but this is below the 60 FPS threshold and may feel less responsive. The 1440p Medium preset at 41 FPS is playable but not ideal. At 4K, all presets are below 30 FPS (Low: 26, Medium: 24, High: 16, Ultra: 11), which is not recommended for an MMORPG that requires timely reactions to in-game events.

The Ultra preset is not viable at any resolution. At 1080p Ultra, the average is 28 FPS; at 1440p Ultra, it is 19 FPS; and at 4K Ultra, it is 11 FPS. These framerates are too low for a playable experience. The High preset is a middle ground: 42 FPS at 1080p, 28 FPS at 1440p, and 16 FPS at 4K. For users who want better visuals than Medium and can tolerate sub-60 FPS, 1080p High is an option, but the Medium preset provides a better overall experience.

FAQ

Q: What is the best resolution and settings for this combo in Archeage?

A: The 1920x1080 Medium preset is the best measured configuration, delivering an average of 61 FPS with a minimum of 52 FPS and maximum of 70 FPS. This is the only combination that maintains an average above 60 FPS while offering acceptable visual quality.

Q: Can this combo handle 1440p gaming in Archeage?

A: At 2560x1440, the best result is Low settings at 46 FPS average. Medium settings drop to 41 FPS, High to 28 FPS, and Ultra to 19 FPS. While 1440p is technically playable at Low settings, the framerate is below 60 FPS and may feel less responsive.

Q: Is 4K playable with this hardware?

A: No. At 3840x2160, the maximum average FPS is 26 (Low settings), with Medium at 24, High at 16, and Ultra at 11. These framerates are below the threshold for smooth gameplay in an MMORPG.

Q: Why does the FPS drop so significantly from 1080p to 4K?

A: The AMD Radeon RX 580 has 6.175 TFLOPS FP32 compute and 32 ROPs, which are insufficient for the pixel load at 4K. The data shows a consistent 61-62% decrease in FPS from 1080p to 4K across all settings, indicating GPU saturation.

Q: How does this combo rank compared to other tested configurations?

A: This combo ranks 3387 out of 3708 tested combos in Archeage, placing it in the bottom 8.7%. The CPU is in the 77th percentile, but the GPU's 53rd percentile performance drags the overall ranking down.

Q: Does the CPU or GPU limit performance more in this game?

A: The GPU is the primary limitation. At 1080p, the FPS varies from 69 (Low) to 28 (Ultra), which would not happen if the CPU were the bottleneck. The CPU's 5.00 GHz boost clock and 6 cores are sufficient for this game's needs.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The following table presents the exact measured FPS values for the AMD Ryzen 5 7500F and AMD Radeon RX 580 in Archeage:

3840x2160 (4K):

  • Low: 26 FPS average
  • Medium: 24 FPS average, 20 FPS minimum, 27 FPS maximum
  • High: 16 FPS average
  • Ultra: 11 FPS average

2560x1440 (1440p):

  • Low: 46 FPS average
  • Medium: 41 FPS average, 35 FPS minimum, 47 FPS maximum
  • High: 28 FPS average
  • Ultra: 19 FPS average

1920x1080 (1080p):

  • Low: 69 FPS average
  • Medium: 61 FPS average, 52 FPS minimum, 70 FPS maximum
  • High: 42 FPS average
  • Ultra: 28 FPS average

The data shows that the Medium preset is the only one with recorded minimum and maximum FPS values, indicating that the benchmark captured full frametime variability for that setting. The other presets have only average FPS values.

At 1080p, the progression from Low to Ultra is: 69, 61, 42, 28. This is a 59% reduction from Low to Ultra, which is substantial but expected given the GPU's limited compute. The minimum FPS of 52 at 1080p Medium suggests that even in demanding scenes, the framerate stays above 50 FPS, which is good for an MMORPG.

At 1440p, the progression is: 46, 41, 28, 19. The drop from Low to Ultra is 59%, consistent with the 1080p scaling. The minimum FPS of 35 at Medium means that some scenes will dip below 40 FPS, which may be noticeable.

At 4K, the progression is: 26, 24, 16, 11. The drop from Low to Ultra is 58%. The Medium preset's minimum of 20 FPS and maximum of 27 FPS shows that even at this low framerate, there is significant variability, which could lead to uneven gameplay.

The data confirms that this combo is only suitable for 1080p gaming with Medium or Low settings. The 1080p Medium result of 61 FPS average is the sweet spot, offering the best balance of visual quality and performance. The 1080p Low result of 69 FPS provides a smoother experience but with reduced visual fidelity. All other resolution and setting combinations result in framerates that are either below 60 FPS or far below playable thresholds.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 580 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 26.0
3840x2160 Medium 24.0
3840x2160 High 16.0
3840x2160 Ultra 11.0
2560x1440 Low 46.0
2560x1440 Medium 41.0
2560x1440 High 28.0
2560x1440 Ultra 19.0
1920x1080 Low 69.0
1920x1080 Medium 61.0
1920x1080 High 42.0
1920x1080 Ultra 28.0

Archeage with Ryzen 5 7500F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 580 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RX 580

Explore FPS benchmarks for other games using this same hardware combination.