Archeage

Archeage

AVERAGE FPS
113
good

This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 53 76 85
1440p QHD 65 95 135 151
1080p Full HD 91 139 202 227

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 76
3840x2160 High 53
3840x2160 Ultra 35
2560x1440 Low 151
2560x1440 Medium 135
2560x1440 High 95
2560x1440 Ultra 65
1920x1080 Low 227
1920x1080 Medium 202
1920x1080 High 139
1920x1080 Ultra 91

Archeage with AMD Ryzen 5 7500F + AMD Radeon RX 7900 XT, In-Depth Analysis

Archeage, an MMORPG released in 2014, was measured with the AMD Ryzen 5 7500F paired with the AMD Radeon RX 7900 XT. The dataset contains average FPS figures at 1080p, 1440p, and 4K under Low, Medium, High, and Ultra presets, producing a game-specific combo rank of 367 out of 1,727 tested combinations. The analysis below reads those measurements through the CPU’s thread and cache structure, the GPU’s memory and shader configuration, the scaling pattern across resolutions, and the preset rows that define the best practical settings.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F is a 6-core, 12-thread desktop processor from the Ryzen 5 7000 series, built on the Zen 4 architecture with the Raphael codename and manufactured on a 5 nm TSMC process. It runs on AMD Socket AM5, with a base clock of 3.70 GHz and a boost clock of 5.00 GHz. The cache layout is 64 KB L1 per core, 1 MB L2 per core, and 32 MB shared L3. The memory controller supports DDR5 on a dual-channel bus at 83.2 GB/s. Its TDP is 65 W, and its aggregate benchmark average is 24,993, placing it at percentile 82 among all tested CPUs.

The CPU’s nearest rivals in aggregate benchmark score are all extremely close. The Intel Core i7-11850H averages 24,974 with a delta of 0.1 percent, the AMD Ryzen 7 2700X averages 25,057 with a delta of -0.3 percent, the AMD Ryzen 5 8400F averages 25,064 with a delta of -0.3 percent, and the AMD Ryzen 9 6900HX averages 24,897 with a delta of 0.4 percent. These deltas show the 7500F sitting inside a very narrow band: it is not meaningfully ahead of or behind its closest aggregate competitors. Its single-thread results, however, are strong in absolute terms: Cinebench R23 single-core reaches 3,218, 3DMark single-thread scores 974, and PassMark single-thread scores 3,841.

In Archeage, the CPU matters most at lower settings and lower resolutions. At 1080p Low, this pairing produces 227.1 FPS, and at 1080p Medium it produces 201.9 FPS. Those are the two highest average FPS rows in the entire dataset. The 1080p High row still holds 138.7 FPS, which is higher than every 4K preset except the Low and Medium rows. The data indicates that the 7500F’s 6-core, 12-thread layout, combined with its high boost clock and 32 MB L3, is not the limiting component when the scene load is light. The later drop to 90.9 FPS at 1080p Ultra is tied to preset cost rather than to core count or thread count, since the same CPU sustains 227.1 FPS at Low.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 7900 XT is a Radeon RX 7000 series GPU using the Navi 31 chip and RDNA 3.0 architecture on a 5 nm TSMC process. It carries 20 GB of GDDR6 memory on a 320-bit bus with a memory clock of 2500 MHz, listed as 20 Gbps effective, giving a memory bandwidth of 800.0 GB/s. The GPU has 5,376 shading units, 336 texture mapping units, 192 ROPs, and 84 ray tracing cores. Its base clock is 1,387 MHz, game clock is 2,025 MHz, and boost clock is 2,394 MHz. Floating-point throughput is 51.48 TFLOPS, and the card’s TDP is 300 W.

Benchmark results place the RX 7900 XT at GPU percentile 82, with an average score of 38,358. Its closest rivals in aggregate score include the NVIDIA GeForce RTX 5080 Mobile at 38,349 with a delta of 0 percent, the NVIDIA CMP 70HX at 38,225 with a delta of 0.3 percent, the NVIDIA GeForce MX570 at 38,494 with a delta of -0.4 percent, and the NVIDIA GeForce RTX 4080 Mobile at 38,135 with a delta of 0.6 percent. As with the CPU, the aggregate rivals are separated by less than one percent, which makes the game-specific FPS rows more informative than raw component scores.

The GPU’s role in Archeage is visible in the high-resolution rows. At 4K, the average FPS moves from 85.1 on Low to 75.9 on Medium, then falls to 52.7 on High and 35.4 on Ultra. This is not a linear progression. The 20 GB VRAM allocation is large enough that the measured differences are not likely caused by memory capacity pressure; rather, the Ultra preset appears to add a substantial shading and render-load step. The 800.0 GB/s bandwidth and 192 ROPs keep the Low and Medium presets fluid even at 4K, but the High and Ultra presets require far more pixel and texture throughput, and the measured rows show that cost directly.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

Every preset loses average FPS as resolution increases. On Low, the sequence is 227.1 FPS at 1080p, 150.6 FPS at 1440p, and 85.1 FPS at 4K. On Medium, the sequence is 201.9, 135.1, and 75.9. On High, the sequence is 138.7, 94.5, and 52.7. On Ultra, the sequence is 90.9, 64.5, and 35.4.

The scaling pattern differs between presets. Low and Medium maintain a large amount of headroom when moving to 1440p, and even the 4K rows remain above 75 FPS. High and Ultra, by contrast, fall below their 1080p values much more quickly at 4K: High drops from 138.7 to 52.7, and Ultra drops from 90.9 to 35.4. That pattern points to a shifting limiting component. At Low, the CPU and memory subsystem are still able to feed the GPU well enough that resolution increases do not destroy frame rates. At High and Ultra, the GPU’s shading, texture, and pixel throughput become the primary limit, and the 4K resolution amplifies that pressure.

The 1440p rows sit between the two extremes: Low 150.6, Medium 135.1, High 94.5, and Ultra 64.5. This middle resolution retains a usable margin for all presets, with Ultra still above the 4K High result of 52.7. Overall, the measured data shows that Archeage’s resolution scaling is much steeper when the preset is already heavy, which is consistent with a GPU-bound configuration at High and Ultra rather than a CPU-bound configuration.

How This Combo Ranks — use comboRankInGame vs other tested combos

The game-specific rank for the Ryzen 5 7500F plus RX 7900 XT combination is 367 out of 1,727 tested combos. That rank places this pairing well ahead of the majority of tested configurations, but not near the very top of the list. The CPU average score is 24,993 at percentile 82, and the GPU average score is 38,358 at percentile 82, so both components are individually strong. The game-specific rank, however, depends on Archeage’s own measured behavior rather than on those aggregate scores.

Because the CPU and GPU each sit at percentile 82, one might expect a higher game-specific rank. The fact that the combo lands at 367 of 1,727 indicates that Archeage rewards some combinations more than the component averages alone would predict. The measured FPS rows show a wide spread across settings: the same pairing can produce 227.1 FPS at 1080p Low and 35.4 FPS at 4K Ultra. That spread means the combo’s standing in the game depends a great deal on which preset is chosen. At lower presets, this pairing behaves like a high-refresh setup; at Ultra, it behaves like a 4K-capable but not extreme setup.

The nearest CPU rivals are separated by less than a percent in aggregate score, and the nearest GPU rivals are similarly close. The game-specific rank of 367 therefore reflects Archeage’s rendering and preset requirements more than any raw benchmark gap between the parts and their nearest competitors. The data is marked as measured, and the rank is drawn directly from those measured results.

Settings Recommendations — which preset gives the best experience per the measured rows

At 4K, the measured rows are Low 85.1, Medium 75.9, High 52.7, and Ultra 35.4. The Medium preset is the strongest recommendation for 4K because it stays above 75 FPS while still using higher settings than Low. High and Ultra both drop to significantly lower averages, with Ultra producing the lowest average FPS in the entire dataset at 35.4. Low is technically faster than Medium, but the gap is only from 85.1 to 75.9, while the visual step from Low to Medium is much larger in preset tier.

At 1440p, all four presets produce usable averages. Low runs at 150.6, Medium at 135.1, High at 94.5, and Ultra at 64.5. The High preset is a good balance for 1440p because it provides 94.5 FPS while staying above the 64.5 FPS of Ultra. Ultra remains playable at 1440p, but the 30 FPS-class gap between it and High suggests that High is the safer choice. Medium and Low are better for high refresh rate displays.

At 1080p, the dataset is led by Low at 227.1 and Medium at 201.9. High drops to 138.7, and Ultra drops to 90.9. For most displays, Medium at 1080p is the recommended preset because it yields 201.9 FPS while retaining a distinctly higher quality level than Low. High is still strong at 138.7, and Ultra remains above every 4K row except the 4K Low and Medium results. Users prioritizing maximum frame rates should use Low; users prioritizing visual quality should use Medium or High, with Ultra reserved for situations where 90.9 FPS is acceptable.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The table below lists every measured average FPS row in the dataset. The measured rows report average FPS only; no minimum or maximum frame rate values are included.

| Resolution | Settings | Average FPS |

|---|---|---|

| 3840x2160 | Low | 85.1 |

| 3840x2160 | Medium | 75.9 |

| 3840x2160 | High | 52.7 |

| 3840x2160 | Ultra | 35.4 |

| 2560x1440 | Low | 150.6 |

| 2560x1440 | Medium | 135.1 |

| 2560x1440 | High | 94.5 |

| 2560x1440 | Ultra | 64.5 |

| 1920x1080 | Low | 227.1 |

| 1920x1080 | Medium | 201.9 |

| 1920x1080 | High | 138.7 |

| 1920x1080 | Ultra | 90.9 |

The ordering across resolutions is consistent: each preset loses FPS from 1080p to 1440p to 4K. The Low preset at 1080p is the fastest measured row at 227.1, followed by Medium at 1080p with 201.9. The Ultra preset at 4K is the slowest measured row at 35.4. The midpoint of the dataset is occupied by the 1440p rows, where High and Ultra produce 94.5 and 64.5 respectively. These twelve rows form the complete measured picture for Archeage with the AMD Ryzen 5 7500F and AMD Radeon RX 7900 XT.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7900 XT

VRAM 20 GB GDDR6
Base Clock —
Boost Clock 2394 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 7900 XT in Archeage

Resolution Settings Avg FPS
3840x2160 Low 85.1
3840x2160 Medium 75.9
3840x2160 High 52.7
3840x2160 Ultra 35.4
2560x1440 Low 150.6
2560x1440 Medium 135.1
2560x1440 High 94.5
2560x1440 Ultra 64.5
1920x1080 Low 227.1
1920x1080 Medium 201.9
1920x1080 High 138.7
1920x1080 Ultra 90.9

Archeage with Ryzen 5 7500F + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 7900 XT + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RX 7900 XT

Explore FPS benchmarks for other games using this same hardware combination.