Archeage
This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 16 | 24 | 26 |
| 1440p QHD | 19 | 28 | 41 | 46 |
| 1080p Full HD | 28 | 42 | 61 | 69 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 8400F + AMD Radeon RX 580, In-Depth Analysis
The AMD Ryzen 5 8400F and AMD Radeon RX 580 combination presents a curious case in Archeage, a 2014 MMORPG. The benchmark results show a system that is decisively capable at 1080p but quickly loses its footing as resolution increases, revealing a fundamental imbalance between the modern CPU and the aging GPU. The data suggests this is a pairing where the processor has significant headroom, while the graphics card dictates the overall experience in all but the most CPU-bound scenarios.
Resolution Scaling
The measured FPS data reveals a steep and consistent decline as resolution climbs from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 42 FPS at 1080p to 28 FPS at 1440p, and finally to a nearly unplayable 16 FPS at 4K. This represents a 62% performance loss from 1080p to 4K at High settings, a substantial drop that points directly at the GPU as the primary bottleneck. The RX 580, with its 8 GB of GDDR5 memory and 256-bit bus, appears to be overwhelmed by the pixel count at higher resolutions.
The pattern holds across all settings presets. At Low settings, the averages fall from 69 FPS at 1080p to 46 FPS at 1440p, and further to 26 FPS at 4K. The relative drop from 1080p to 1440p at Low is 33%, while the drop from 1440p to 4K is another 43%. This consistent scaling behavior implies that the frame rate is almost entirely dependent on the GPU's fill rate and memory bandwidth, rather than any CPU limitation. The 256.0 GB/s of bandwidth and 42.88 GPixel/s pixel rate are simply insufficient for the demands of 4K rendering in this title.
Interestingly, the scaling between Medium and High settings is relatively small, suggesting that the game's visual complexity at these levels is similar. However, the jump to Ultra settings is punishing. At 1080p, the Ultra preset yields 28 FPS, which is 33% lower than the High preset's 42 FPS. At 4K, Ultra drops to just 11 FPS, which is a 31% reduction from the already low 16 FPS at High. This indicates that the Ultra preset introduces effects that are disproportionately expensive for the RX 580's GCN 4.0 architecture, likely related to advanced shading or post-processing that the 14 nm Polaris 20 chip struggles to handle.
The data suggests that this system is designed for 1080p gaming. The performance cliff between 1440p and 4K is particularly steep; the difference between 28 FPS and 16 FPS at High settings is a 43% drop, which is far more severe than the 33% drop seen between 1080p and 1440p. This non-linear scaling is typical of a GPU running out of memory bandwidth or raw compute capacity, as the RX 580's 6.175 TFLOPS of FP32 performance is simply not enough to sustain fluid frame rates at 4K. The 4K results, with averages as low as 11 FPS at Ultra, indicate that this resolution is not viable for this combo.
GPU Role
The AMD Radeon RX 580 is the clear limiting factor in this pairing. With a base clock of 1257 MHz and a boost clock of 1340 MHz, the Polaris 20 chip operates at a modest frequency. The memory runs at 2000 MHz, which translates to 8 Gbps effective, and the 256-bit memory interface provides 256.0 GB/s of bandwidth. These specifications are from a different era of GPU design, and the benchmark results in Archeage reflect that. The GPU's average benchmark score of 12928 places it in the 53rd percentile of all GPUs, indicating it is a mid-range performer at best.
The GPU's 8 GB of VRAM is a point of interest. While 8 GB is often considered a minimum for modern games, the data shows that the capacity is not the issue; rather, it is the speed and processing power. The memory bandwidth of 256.0 GB/s is a hard ceiling for texture streaming and fill-rate-heavy scenes. In Archeage, an MMORPG with large open-world environments and many player characters, the GPU must constantly render complex scenes. The measured FPS at 4K High (16 FPS) and 4K Ultra (11 FPS) suggests the GPU is spending most of its time on pixel shading and memory access, not on CPU-related tasks.
The nearest rivals for the RX 580 provide context for its performance tier. The data shows it is 0.1% slower than the NVIDIA GeForce RTX 3050 Ti Mobile and 0.4% slower than the GTX 1660 SUPER, but 0.5% faster than the AMD Radeon 740M. These deltas are negligible in real-world terms, reinforcing that the RX 580 is a competent 1080p card from its generation. However, its GCN 4.0 architecture, with 2304 shading units and 32 ROPs, lacks the modern efficiency of newer designs. The 185 W TDP and dual-slot cooler are indicative of its age, and the performance scaling in this game shows that the GPU is working at its absolute limit even at 1440p.
The relationship between the GPU's clocks and the FPS results is telling. At 1080p Low, the system achieves 69 FPS, which is a reasonable frame rate. But at 1080p Ultra, the average drops to 28 FPS. This is a 59% reduction in performance, a massive penalty for enabling higher graphics settings. This suggests that the Ultra preset in Archeage includes features that are particularly heavy on the RX 580's limited resources, possibly including volumetric effects or high-resolution shadows that hammer the 42.88 GPixel/s fill rate.
Settings Recommendations
Based on the measured rows, the optimal experience for this combo is at 1920x1080 with the Medium preset. This setting produces an average of 61 FPS, with a minimum of 52 FPS and a maximum of 70 FPS. This is the only setting that provides a consistently playable frame rate above 60 FPS while still offering a visual upgrade over the Low preset. The Low preset at 1080p achieves 69 FPS, but the Medium preset's 61 FPS average is still well within the smooth range and likely provides a more visually appealing image in a game like Archeage, where environmental details matter.
The High preset at 1080p, with an average of 42 FPS, is a compromise. It is playable but not ideal for fast-paced combat or large-scale raids where frame drops can be critical. The Ultra preset at 1080p, with an average of 28 FPS, is too slow for a smooth experience. The data suggests that the Medium preset is the sweet spot, balancing visual fidelity with performance. The minimum FPS of 52 at Medium is notably above the minimums recorded for other settings, which is crucial for an MMORPG where stuttering in crowded areas can be a major annoyance.
For 1440p, the Medium preset yields an average of 41 FPS, which is borderline playable but not recommended for a competitive or highly active environment. The Low preset at 1440p (46 FPS) is the only other viable option, but the visual downgrade is significant. The 4K resolution is effectively a non-starter, with even the Low preset only reaching 26 FPS. The data indicates that users should stick to 1080p for a stable framerate. The jump from Medium to High at 1080p costs 19 FPS (from 61 to 42), which is a 31% drop. This is a substantial loss for what is likely a marginal increase in visual fidelity, making Medium the clear choice.
Measured FPS Breakdown
At 1920x1080, the full range of settings was tested. The Low preset delivers an average of 69 FPS. The Medium preset averages 61 FPS, with a minimum of 52 and a maximum of 70. The High preset drops to an average of 42 FPS. The Ultra preset is the weakest, averaging only 28 FPS. This progression shows a clear decline as settings increase, with the largest single drop occurring between Medium and High (a 19 FPS loss) and between High and Ultra (a 14 FPS loss).
Moving to 2560x1440, the performance degrades across the board. Low averages 46 FPS, Medium averages 41 FPS (with a minimum of 35 and maximum of 47), High averages 28 FPS, and Ultra averages 19 FPS. The relative differences between settings at 1440p are smaller than at 1080p, indicating that the GPU is becoming the bottleneck and the settings have less impact on the final frame rate. For instance, the difference between Low and Medium at 1440p is only 5 FPS, whereas at 1080p it is 8 FPS.
At 3840x2160, the results are uniformly poor. The Low preset averages 26 FPS, Medium averages 24 FPS (with a minimum of 20 and maximum of 27), High averages 16 FPS, and Ultra averages just 11 FPS. The difference between Low and Medium at 4K is a mere 2 FPS, showing that the GPU is saturated and cannot benefit from lower settings. The 4K data confirms that this resolution is beyond the capability of the RX 580 in this game, regardless of the settings chosen. The highest average FPS at 4K is 26, which is below the threshold for comfortable play.
The data also shows that the minimum FPS values, where recorded, are close to the averages. For example, at 1080p Medium, the average is 61 and the minimum is 52, a difference of 9 FPS. At 1440p Medium, the average is 41 and the minimum is 35, a difference of 6 FPS. This indicates that the frame pacing is relatively stable, with no severe drops or hitches, even when the GPU is under heavy load.
FAQ
Q: What is the best resolution for this combo in Archeage?
A: The data shows that 1920x1080 is the only resolution that provides consistently playable frame rates. At 1080p, the Medium preset averages 61 FPS, while at 1440p the best average is 46 FPS (Low), and at 4K the best average is 26 FPS (Low).
Q: How does the Ultra preset affect performance compared to High?
A: The Ultra preset is significantly more demanding. At 1080p, Ultra averages 28 FPS compared to High's 42 FPS, a 33% reduction. At 4K, Ultra averages 11 FPS compared to High's 16 FPS, a 31% reduction.
Q: Is the CPU or GPU the bottleneck in this system?
A: The resolution scaling data indicates the GPU is the primary bottleneck. As resolution increases from 1080p to 4K, frame rates drop by over half at every setting, which is a classic sign of GPU limitation, not a CPU issue.
Q: What is the minimum FPS at 1080p Medium?
A: The minimum FPS recorded at 1080p Medium is 52 FPS, with an average of 61 FPS and a maximum of 70 FPS.
Q: Can this system handle 4K gaming in Archeage?
A: No. The highest average FPS at 4K is 26 FPS (Low preset), which is not smooth. The Ultra preset averages just 11 FPS, making 4K unplayable.
Q: How does the RX 580 compare to its nearest rivals in terms of benchmark scores?
A: The RX 580's average benchmark score is 12928. It is 0.1% slower than the NVIDIA GeForce RTX 3050 Ti Mobile, 0.4% slower than the GTX 1660 SUPER, and 0.5% faster than the AMD Radeon 740M.
CPU Role
The AMD Ryzen 5 8400F is a modern 6-core, 12-thread processor based on the Zen 4 architecture. With a base clock of 4.20 GHz and a boost clock of 4.70 GHz, it offers substantial single-thread and multi-thread performance. Its benchmark scores are impressive, with a Cinebench R23 multi-core score of 20851 and a single-core score of 2943. The CPU's percentile rank of 77 indicates it outperforms the majority of tested processors. In Archeage, an MMORPG that can be sensitive to CPU performance in crowded areas, this processor provides a strong foundation.
However, the measured FPS data shows that the CPU is not the limiting factor in this combo. The consistent frame rate drops across resolutions point to the GPU being the bottleneck. For example, at 1080p, the difference between Low and Ultra is 41 FPS (from 69 to 28), which is a massive GPU-driven gap. If the CPU were the bottleneck, we would expect to see similar frame rates at different resolutions, but instead, we see a steep decline as resolution increases. The CPU's average benchmark score of 25005 is close to its nearest rivals, including the AMD Ryzen 5 7500F (24964, 0.2% faster) and the Intel Core i7-11850H (24935, 0.3% faster). This indicates that the 8400F is a capable mid-range processor that is more than sufficient for this game.
The CPU's 16 MB of shared L3 cache and 83.2 GB/s of memory bandwidth with dual-channel DDR5 support are ample for gaming workloads. In an MMORPG like Archeage, where the game world is persistent and many entities are rendered, the CPU must handle game logic and AI. The Ryzen 5 8400F's 12 threads and high boost clock are well-suited for this task. The benchmark results show a strong single-thread score of 2943 in Cinebench R23, which is crucial for games that rely on a single primary thread for rendering calls. The data implies that the CPU has significant headroom, and the frame rates are being held back solely by the GPU's inability to render frames fast enough, especially at higher resolutions.
How This Combo Ranks
In Archeage, this specific combination of the AMD Ryzen 5 8400F and the AMD Radeon RX 580 ranks 3387 out of 3708 tested combos. This places it in the lower 9th percentile of all configurations, indicating that it is a below-average performer for this game. The low rank is almost entirely attributable to the GPU, as the CPU is a modern and capable part. The combo's performance profile, with playable frame rates only at 1080p Medium, is consistent with a system that is heavily bottlenecked by its graphics card.
The rank of 3387 out of 3708 suggests that most other tested combinations deliver better performance in Archeage. This is not surprising given the age of the RX 580. The GPU's 53rd percentile ranking among all GPUs is below the median, and its performance in this game is further hampered by the demanding nature of the MMORPG genre, which often involves large-scale battles and complex scenes. The data shows that while the CPU is in the 77th percentile, the GPU's lower standing drags the overall combo down. The high rank number (3387) indicates that the system is far from the top, and users should expect a modest experience.
The comparison with the CPU's nearest rivals underscores that the processor is not the issue. The Ryzen 5 8400F is essentially tied with the Ryzen 5 7500F (0.2% faster) and the Core i7-11850H (0.3% faster) in average benchmark scores. If this combo were paired with a stronger GPU, the rank would likely be significantly higher. The data suggests that the RX 580 is the weak link, and the overall rank of 3387 is a direct reflection of the GPU's limitations in this title. The fact that the combo is not in the bottom 100 (3708-3387=321 combos below it) shows there are even slower setups, but the majority of systems tested will outperform this one.
Hardware Specifications
AMD Ryzen 5 8400F
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 8400F + AMD Radeon RX 580 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 46.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 28.0 |
| 2560x1440 | Ultra | 19.0 |
| 1920x1080 | Low | 69.0 |
| 1920x1080 | Medium | 61.0 |
| 1920x1080 | High | 42.0 |
| 1920x1080 | Ultra | 28.0 |
Archeage with Ryzen 5 8400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 580 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 8400F + RX 580
Explore FPS benchmarks for other games using this same hardware combination.