Archeage
This combination offers playable performance with an average of 34 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 11 | 16 | 24 | 26 |
| 1440p QHD | 19 | 28 | 41 | 46 |
| 1080p Full HD | 28 | 42 | 61 | 69 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 7 5700 + AMD Radeon RX 580, In-Depth Analysis
The AMD Ryzen 7 5700 paired with the AMD Radeon RX 580 produces a clear performance hierarchy in Archeage, one that is heavily dictated by resolution. The data shows a predictable scaling pattern from 1080p to 4K, but the severity of the frame rate collapse at higher resolutions points directly to the GPU as the primary constraint. Moving from 1920x1080 to 2560x1440 at High settings cuts the average frame rate from 42 FPS to 28 FPS, a 33% reduction. The jump to 3840x2160 at High settings is far more punishing, dropping the average to 16 FPS, which is a 43% reduction from the 1440p result and a 62% reduction from the 1080p baseline.
This scaling pattern is typical for a system where the graphics processor is saturated. At 1080p, the RX 580 can still feed frames at a playable rate, but as the pixel count increases, the GPU's fixed computational resources become the limiting factor. The 1440p results are borderline, with the Low preset managing 46 FPS and Medium at 41 FPS, suggesting that only the most modest settings are viable at that resolution. At 4K, the combination is effectively overwhelmed, as even the Low preset only manages an average of 26 FPS, and the Ultra preset collapses to 11 FPS. The data indicates that this pairing is not designed for high-resolution gaming in Archeage; the GPU is the bottleneck, and no amount of CPU headroom can compensate for the sheer rendering workload at 4K.
Resolution Scaling
The frame rate deltas between resolutions reveal a system that is firmly GPU-bound. At 1920x1080, the average frame rates range from 69 FPS on Low to 28 FPS on Ultra. This spread of 41 FPS shows that the GPU has enough headroom at 1080p to respond to settings changes, but the ceiling is still relatively low. When moving to 2560x1440, the average frame rates compress to a range of 46 FPS on Low to 19 FPS on Ultra, a spread of 27 FPS. The compression indicates that the GPU is starting to hit its limits, as the performance gap between presets narrows. At 3840x2160, the range tightens further to 26 FPS on Low and 11 FPS on Ultra, a spread of just 15 FPS. This is a classic sign of a complete GPU bottleneck; the rendering pipeline is so saturated that even reducing the visual quality has a diminished impact on the frame rate.
The most telling data point is the performance drop from Medium to Ultra settings. At 1080p, Medium achieves 61 FPS and Ultra drops to 28 FPS, a 54% reduction. At 1440p, Medium hits 41 FPS and Ultra falls to 19 FPS, a 54% reduction as well. At 4K, Medium averages 24 FPS and Ultra falls to 11 FPS, a 54% reduction. This consistent 54% penalty for switching from Medium to Ultra across all resolutions demonstrates that the Ultra preset introduces a graphical workload that is proportionally heavier, but the absolute frame rates are so low at 4K that the feature is unusable. The data suggests that the limiting component is unambiguously the GPU, as the CPU is not showing signs of bottlenecking at any resolution, given the consistent scaling pattern.
GPU Role
The AMD Radeon RX 580 is the decisive component in this configuration. With 8 GB of GDDR5 memory on a 256-bit bus, it has a memory bandwidth of 256.0 GB/s. This is a capable amount of memory for its era, but the core specifications tell the story. The GPU operates with a base clock of 1257 MHz and a boost clock of 1340 MHz, which is a modest clock speed for the architecture. The chip is built on a 14 nm process and has a transistor count of 5,700 million. The shading units total 2304, with 144 texture mapping units and 32 render output units. This configuration yields a pixel rate of 42.88 GPixel/s and a texture rate of 193.0 GTexel/s.
These numbers explain the measured performance in Archeage. The GPU's FP32 performance is rated at 6.175 TFLOPS, which is a moderate figure for a card of this class. In the benchmark data, the RX 580 achieves a Passmark G3D score of 8813 and a 3DMark Steel Nomad DX12 score of 1005. These scores place it at the 53rd percentile of all GPUs, indicating it is a mid-range part. The frame rate data aligns with this positioning; the card can handle 1080p gaming at Low to Medium settings with acceptable frame rates, but it struggles with higher presets and resolutions. The 4K results, where the average frame rate never exceeds 26 FPS, show that the card lacks the raw computational power for that resolution. The 8 GB VRAM is not the bottleneck in this case, as the memory bandwidth and core throughput are the limiting factors.
CPU Role
The AMD Ryzen 7 5700 provides a strong foundation for this system. It is an 8-core, 16-thread processor based on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. The processor has a 16 MB L3 cache and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. In synthetic benchmarks, the CPU demonstrates significant multithreaded capability, scoring 20655 in Cinebench R23 multi-core and 9959 in Geekbench multi-core. Single-thread performance is also solid, with a Cinebench R23 single-core score of 2916 and a Geekbench single-core score of 1907.
In the context of Archeage, the CPU is not the limiting factor. The frame rate scaling across resolutions is entirely consistent with a GPU-bound scenario. If the CPU were the bottleneck, we would expect to see similar frame rates at 1080p and 1440p, as the CPU workload would not increase with resolution. Instead, the data shows a clear decline in FPS as resolution increases, which proves the GPU is the constraint. The CPU's performance percentile is 78, indicating it is a high-performing part relative to all CPUs. Its nearest rivals include the Intel Xeon D-2752TER with a score of 25530 and a delta of -0.1%, and the AMD Ryzen 5 7640U with a score of 25485 and a delta of 0.1%. This places the Ryzen 7 5700 in a competitive position, but its performance is far beyond what is needed for this game at these settings. The CPU is effectively idle in this configuration, waiting on the GPU to deliver frames.
FAQ
Q: What is the average frame rate at 1080p with Medium settings?
A: The average frame rate is 61 FPS, with a minimum of 52 FPS and a maximum of 70 FPS.
Q: Is the RX 580 capable of 4K gaming in Archeage?
A: No. The data shows that at 3840x2160, the average frame rate is 16 FPS on High settings and 26 FPS on Low settings, both of which are below playable thresholds.
Q: How much faster is the Low preset compared to Ultra at 1440p?
A: At 2560x1440, the Low preset achieves an average of 46 FPS, while the Ultra preset achieves 19 FPS. The Low preset is 142% faster.
Q: What is the CPU's single-thread performance score in Cinebench R23?
A: The AMD Ryzen 7 5700 scores 2916 points in the Cinebench R23 single-core benchmark.
Q: Does the GPU have enough VRAM for this game?
A: The GPU has 8 GB of GDDR5 memory, which is sufficient for the game's requirements. The performance bottleneck is the GPU's core throughput, not its memory capacity.
Q: What is the frame rate drop from 1080p to 4K on High settings?
A: The average frame rate drops from 42 FPS at 1920x1080 to 16 FPS at 3840x2160, a 62% reduction.
Measured FPS Breakdown
The measured data provides a complete picture of this combo's performance across three resolutions and four settings presets.
At 1920x1080, the results are as follows:
- Low: 69 FPS average
- Medium: 61 FPS average, with a minimum of 52 FPS and a maximum of 70 FPS
- High: 42 FPS average
- Ultra: 28 FPS average
At 2560x1440, the results are:
- Low: 46 FPS average
- Medium: 41 FPS average, with a minimum of 35 FPS and a maximum of 47 FPS
- High: 28 FPS average
- Ultra: 19 FPS average
At 3840x2160, the results are:
- Low: 26 FPS average
- Medium: 24 FPS average, with a minimum of 20 FPS and a maximum of 27 FPS
- High: 16 FPS average
- Ultra: 11 FPS average
The data shows a consistent pattern. At 1080p, the Low and Medium presets are the only options that provide a smooth experience, with the High preset dipping to 42 FPS and Ultra falling to 28 FPS. At 1440p, only the Low preset stays above 40 FPS, with Medium at 41 FPS being borderline. At 4K, all presets are below 30 FPS, rendering the resolution unplayable. The minimum frame rates recorded for the Medium preset at each resolution (52 FPS at 1080p, 35 FPS at 1440p, and 20 FPS at 4K) show that even the more stable presets have moments of significant frame drops.
Settings Recommendations
Based on the measured frame rates, the optimal settings depend entirely on the target resolution. For a 1920x1080 display, the Medium preset is the best choice. It delivers an average of 61 FPS with a minimum of 52 FPS, which provides a smooth and consistent experience. The Low preset achieves 69 FPS, but the visual quality loss is likely not worth the 8 FPS gain. The High preset at 42 FPS is playable but may feel less fluid, and Ultra at 28 FPS is too demanding for this GPU.
For a 2560x1440 display, the Low preset is the only recommended option, with an average of 46 FPS. The Medium preset at 41 FPS is technically playable, but the minimum frame rate of 35 FPS might cause noticeable stuttering in busy scenes. The High and Ultra presets are not recommended, as they fall below 30 FPS. For a 3840x2160 display, no preset is recommended, as even the Low preset only achieves 26 FPS, which is below the threshold for a smooth gaming experience. Users with a 4K monitor should consider lowering the resolution to 1440p or 1080p to achieve playable frame rates.
The data suggests that the Medium preset at 1080p is the sweet spot for this combo. It balances visual quality with performance, maintaining an average above 60 FPS and a minimum above 50 FPS. This is the configuration that delivers the best experience per the measured rows.
How This Combo Ranks
The AMD Ryzen 7 5700 and AMD Radeon RX 580 combination ranks 3387 out of 3708 tested combos in Archeage. This places it in the bottom 9% of all configurations, which is a reflection of the GPU's age and performance class. The RX 580 is an end-of-life product with a 53rd percentile ranking among all GPUs, and this limits the overall combo's potential. The CPU, on the other hand, is a modern part with a 78th percentile ranking, but it cannot compensate for the GPU's limitations in this game.
The ranking is expected given the hardware. The GPU's Passmark G3D score of 8813 is modest, and its nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile with a score of 12940 and a delta of -0.1%, and the NVIDIA GeForce GTX 1660 SUPER with a score of 12986 and a delta of -0.4%. These are all comparable mid-range parts. The combo's low rank in Archeage is due to the fact that the game is demanding on the GPU, and the RX 580 simply does not have the computational power to drive high frame rates at higher resolutions. The CPU is not a factor in this ranking; a faster GPU would be the only way to improve the combo's position. The data shows that this pairing is best suited for 1080p gaming at low to medium settings, and it cannot handle higher resolutions or presets in Archeage.
Hardware Specifications
AMD Ryzen 7 5700
AMD Radeon RX 580
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5700 + AMD Radeon RX 580 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 26.0 |
| 3840x2160 | Medium | 24.0 |
| 3840x2160 | High | 16.0 |
| 3840x2160 | Ultra | 11.0 |
| 2560x1440 | Low | 46.0 |
| 2560x1440 | Medium | 41.0 |
| 2560x1440 | High | 28.0 |
| 2560x1440 | Ultra | 19.0 |
| 1920x1080 | Low | 69.0 |
| 1920x1080 | Medium | 61.0 |
| 1920x1080 | High | 42.0 |
| 1920x1080 | Ultra | 28.0 |
Archeage with Ryzen 7 5700 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 580 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 7 5700 + RX 580
Explore FPS benchmarks for other games using this same hardware combination.