Archeage
This combination delivers exceptional performance with an average of 144 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 76 | 112 | 125 |
| 1440p QHD | 90 | 132 | 187 | 195 |
| 1080p Full HD | 134 | 185 | 214 | 223 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 5 5600GT paired with the NVIDIA GeForce RTX 5090 D lands at rank 89 out of 2,761 tested combos in Archeage. That places this configuration in the top 3.2% of all measured systems, a strong showing for a game that launched in 2014 and remains popular in the MMORPG space. The ranking reflects the combination's ability to push high frame rates across most settings, though the data reveals some interesting bottlenecks that prevent it from climbing even higher.
The CPU itself sits at the 74th percentile among all processors, with an average benchmark score of 20,733. Its nearest rivals include the Intel Core i5-12490F at 20,802 (0.3% ahead), the Intel Xeon 6325P at 20,821 (0.4% ahead), the Intel Core Ultra 5 125U at 20,826 (0.4% ahead), and the AMD EPYC 7J13 at 20,845 (0.5% ahead). These margins are razor-thin, indicating that the 5600GT is competitively positioned within its performance tier. The GPU, meanwhile, achieves a 92nd percentile ranking among all graphics cards with an average benchmark score of 77,712. Its nearest rivals show a slightly wider spread: the AMD Radeon RX 6650M XT trails by 1.1%, while the AMD Radeon RX 6850M XT, NVIDIA Tesla P100 PCIe 12 GB, and NVIDIA Tesla P100 PCIe 16 GB lead by 1.6%, 2.1%, and 2.4% respectively.
The gap between the CPU's and GPU's percentile standings hints at a potential imbalance. The RTX 5090 D is a top-tier card, while the 5600GT is a mid-range desktop processor. In Archeage, which is an older MMORPG with modest threading demands, this imbalance manifests in specific ways across the measured FPS data. The combo rank of 89 suggests that while the GPU can deliver exceptional raw frame rates, the CPU occasionally holds the system back from matching the very top configurations in the database.
Settings Recommendations
The measured FPS data provides clear guidance on which preset offers the best experience for this hardware combination. At 1920x1080, the Low preset delivers 223 FPS average, while Medium achieves 214 FPS and High reaches 185 FPS. The Ultra preset drops to 134 FPS. The Medium preset stands out here because it maintains a 214 FPS average while the minimum recorded frame rate is 182 FPS and the maximum is 246 FPS. That minimum is still well above the refresh rate of most monitors, making Medium the sweet spot for 1080p gaming.
Moving to 2560x1440, the pattern shifts slightly. Low produces 195 FPS, Medium delivers 187 FPS, and High drops to 132 FPS. Ultra falls to 90 FPS. The Medium preset again shows strong consistency with a minimum of 159 FPS and a maximum of 215 FPS. At this resolution, Medium remains the recommended setting, as the 187 FPS average keeps the experience smooth while the minimum of 159 FPS ensures no noticeable stutter during crowded scenes or large-scale battles common in MMORPGs.
At 3840x2160, the recommendations change dramatically. Low yields 125 FPS, Medium drops to 112 FPS (with a minimum of 95 FPS and maximum of 128 FPS), High falls to 76 FPS, and Ultra bottoms out at 52 FPS. For 4K gaming, the Medium preset is the only sensible choice if you want to stay above the 60 FPS threshold. The 95 FPS minimum is a concern but remains playable. High and Ultra are not recommended for 4K, as the average frame rates of 76 and 52 respectively indicate that the system struggles to maintain fluid motion at those settings.
Across all three resolutions, the Medium preset offers the best balance of visual quality and performance. The data consistently shows that Ultra settings impose a severe penalty, reducing frame rates by roughly 40-50% compared to Medium. Given that Archeage is a 2014 MMORPG, the visual uplift from Ultra over Medium is unlikely to justify the substantial FPS loss.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals important insights about which component limits performance in this configuration. At Medium settings, the average frame rate moves from 214 FPS at 1920x1080 to 187 FPS at 2560x1440, then drops to 112 FPS at 3840x2160. The drop from 1080p to 1440p is modest at 12.6%, while the drop from 1440p to 4K is a steep 40.1%. This pattern indicates that the GPU becomes increasingly dominant as the resolution climbs, which is expected for a high-end card like the RTX 5090 D.
At High settings, the scaling is more aggressive: 185 FPS at 1080p, 132 FPS at 1440p, and 76 FPS at 4K. The 1080p-to-1440p drop is 28.6%, while the 1440p-to-4K drop is 42.4%. The larger relative drop at lower resolutions suggests that the CPU is holding back the GPU at 1080p, preventing it from fully stretching its legs. The Ryzen 5 5600GT's six cores and 12 threads are sufficient for Archeage's workload, but the game's older engine likely doesn't scale perfectly across all threads.
Low settings tell a similar story: 223 FPS at 1080p, 195 FPS at 1440p, and 125 FPS at 4K. The 1080p-to-1440p reduction is 12.6%, and the 1440p-to-4K reduction is 35.9%. Interestingly, the 4K Low result of 125 FPS is higher than the 1080p Ultra result of 134 FPS, which underscores how much the Ultra preset taxes the GPU. The limiting component at 1080p is clearly the CPU, as evidenced by the relatively small FPS gains when dropping from Medium to Low at that resolution (214 to 223 FPS, a 4.2% improvement). At 4K, the same settings change yields a larger improvement (112 to 125 FPS, an 11.6% gain), confirming that the GPU becomes the bottleneck at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the RTX 5090 D and Ryzen 5 5600GT deliver impressive results across all presets. Low settings produce an average of 223 FPS, which represents the ceiling for this configuration at 1080p. Medium achieves 214 FPS with a minimum of 182 FPS and maximum of 246 FPS, demonstrating excellent consistency. High drops to 185 FPS, while Ultra falls to 134 FPS. The gap between Low and Ultra is 89 FPS, or roughly 40%, highlighting the significant cost of maximum visual quality.
The 2560x1440 results show a similar hierarchy with lower absolute numbers. Low posts 195 FPS, Medium follows at 187 FPS with a minimum of 159 FPS and maximum of 215 FPS, High reaches 132 FPS, and Ultra bottoms out at 90 FPS. The Medium preset's minimum of 159 FPS is noteworthy because it remains above the 144 Hz refresh rate commonly found on 1440p monitors, ensuring a tear-free experience for most users. Ultra at 90 FPS is playable but leaves little headroom for demanding scenes.
At 3840x2160, the performance curve steepens considerably. Low produces 125 FPS, Medium delivers 112 FPS with a minimum of 95 FPS and maximum of 128 FPS, High drops to 76 FPS, and Ultra falls to 52 FPS. The 4K Ultra result of 52 FPS is the only measured average below 60 FPS across the entire dataset, indicating that this setting combination is not viable for smooth gameplay. The Medium preset's minimum of 95 FPS is respectable for 4K, though it does approach the threshold where frame time spikes could become noticeable in crowded areas.
GPU Role
The NVIDIA GeForce RTX 5090 D is the dominant component in this pairing, and its specifications reflect its high-end positioning. The card features 32 GB of GDDR7 memory on a 512-bit bus, delivering a bandwidth of 1.79 TB/s. The memory clock runs at 1750 MHz with an effective speed of 28 Gbps. The GPU's base clock is 2017 MHz with a boost clock of 2407 MHz, and it packs 21,760 shading units, 680 TMUs, and 176 ROPs. The architecture is Blackwell 2.0 on a 5 nm process from TSMC, with 92,200 million transistors on a 750 mm² die.
In Archeage, the GPU's role becomes more pronounced at higher resolutions. The measured FPS data shows that at 1080p, the card is often underutilized due to CPU limitations, with frame rates plateauing around 223 FPS on Low settings. At 4K, however, the GPU's compute power becomes the primary driver of performance. The 52 FPS result at 4K Ultra demonstrates that even a card with 104.8 TFLOPS of FP32 performance can be challenged by maximum settings at 4K in this game.
The GPU's benchmark scores reinforce its strength: a PassMark G3D score of 44,065 and a Geekbench OpenCL score of 310,674. The 3DMark Steel Nomad DX12 score of 14,326 places it well above most competing cards. However, the nearestRivals data shows that the RTX 5090 D's average benchmark score of 77,712 is only 1.1% ahead of the AMD Radeon RX 6650M XT, which is a mobile-class GPU. This suggests that the 5090 D's massive memory pool and bandwidth advantages may not translate directly into Archeage-specific gains, as the game's engine likely doesn't utilize the full 32 GB VRAM or the 1.79 TB/s bandwidth.
CPU Role
The AMD Ryzen 5 5600GT is a six-core, 12-thread processor based on the Zen 3 architecture, codenamed Cezanne. It operates at a base clock of 3.60 GHz with a boost clock of 4.60 GHz, and it features 16 MB of L3 cache along with 512 KB of L2 cache per core. The CPU is built on TSMC's 7 nm process with 10,700 million transistors on a 180 mm² die. Its memory support is DDR4 with dual-channel configuration and a bandwidth of 51.2 GB/s. The integrated Radeon Vega 7 graphics are present but irrelevant when paired with the RTX 5090 D.
In Archeage, the CPU's performance ceiling is evident at 1080p where frame rates cap out around 223 FPS. The single-thread performance, as measured by Cinebench R23 single-core at 2,438 points and Geekbench single-core at 1,843 points, is adequate for the game's primary game thread. The multi-threaded scores, including Cinebench R23 multi-core at 17,272 points and PassMark multi-thread at 20,325, indicate that the CPU can handle background tasks without interfering with gameplay.
The 5600GT's nearest rival data shows it trading blows with the Intel Core i5-12490F, which is a notable comparison. The 0.3% difference in average benchmark scores between these two CPUs is within measurement noise, suggesting that Archeage players would see virtually identical performance with either processor. The CPU's 74th percentile ranking among all processors is respectable, but it lags behind the GPU's 92nd percentile, creating an imbalance that manifests at lower resolutions.
The data shows that at 1080p, dropping from Medium to Low only improves frame rates by 4.2% (214 to 223 FPS), while at 4K the same change yields an 11.6% improvement (112 to 125 FPS). This pattern confirms that the CPU is the limiting factor at 1080p, preventing the GPU from reaching even higher frame rates. The 5600GT's six cores and 12 threads are sufficient for Archeage's workload, but the game's age means it likely doesn't scale beyond a few threads, leaving the CPU's multi-threaded headroom unused in most scenarios.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5090 D in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 125.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 195.0 |
| 2560x1440 | Medium | 187.0 |
| 2560x1440 | High | 132.0 |
| 2560x1440 | Ultra | 90.0 |
| 1920x1080 | Low | 223.0 |
| 1920x1080 | Medium | 214.0 |
| 1920x1080 | High | 185.0 |
| 1920x1080 | Ultra | 134.0 |
Archeage with Ryzen 5 5600GT + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5090 D + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.