Archeage
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 47 | 67 | 97 | 109 |
| 1440p QHD | 82 | 114 | 172 | 190 |
| 1080p Full HD | 116 | 174 | 217 | 226 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5080, In-Depth Analysis
The AMD Ryzen 5 5600GT paired with the NVIDIA GeForce RTX 5080 delivers a profoundly GPU-limited experience in Archeage at lower resolutions, but the game’s Ultra preset exposes a sharp performance cliff that suggests CPU-bound behavior at high settings. Measured data shows this combo ranks 89th out of 1727 tested combinations, placing it in the top 5% of all tested systems. The RTX 5080’s massive memory bandwidth and 16 GB VRAM dominate at 4K, yet the 5600GT’s six Zen 3 cores become the limiting factor when frame rates climb past 200 FPS.
FAQ
Q: How does this combo rank among all tested CPU-GPU pairs in Archeage?
A: The combination ranks 89th out of 1727 tested combos, which places it in the top 5.2% of all systems tested. This high percentile reflects the RTX 5080’s strength, though the ranking is held back by the CPU’s mid-range positioning.
Q: What is the best 4K performance this combo achieves?
A: At 3840x2160 resolution, the highest average frame rate is 109 FPS on Low settings. The High preset delivers 67.4 FPS, Medium reaches 96.8 FPS, and Ultra drops to 47.2 FPS.
Q: Does the RTX 5080 show a large performance gap versus its nearest rivals?
A: The GPU’s average benchmark score is 59188, which is 1.6% ahead of the Intel Arc A570M (58239) and 1.9% behind the Intel Arc Pro A60 (60326). Against the AMD Radeon Pro W5500X (57661), the RTX 5080 leads by 2.6%.
Q: How does the Ryzen 5 5600GT compare to its closest CPU rivals?
A: The CPU’s average benchmark score is 20740, which is essentially tied with the Intel Core i7-10700 (20746, 0% delta). It sits 0.3% behind the Intel Core i5-12490F (20794) and 0.3% ahead of the AMD Ryzen 5 5600X (20680), with the AMD EPYC 7J13 (20845) 0.5% ahead.
Q: What is the frame rate difference between Low and Ultra at 1080p?
A: At 1920x1080, Low settings yield 225.7 FPS, while Ultra drops to 115.5 FPS. That is a 110.2 FPS reduction, or roughly 48.8% lower performance, when moving from the lowest to the highest preset.
Q: Is the 16 GB VRAM ever a limiting factor in this game’s measured results?
A: The data shows no VRAM-related bottlenecks. At 4K Ultra, the average FPS is 47.2, but this is more likely tied to the CPU’s single-thread performance rather than memory capacity, since the GPU has 16 GB of GDDR7 and 960.0 GB/s bandwidth.
GPU Role
The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, and the measured FPS data confirms it carries most of the workload at higher resolutions. The GPU operates with a base clock of 2295 MHz and a boost clock of 2617 MHz, with memory clocked at 1875 MHz (30 Gbps effective). Its memory subsystem is substantial: 16 GB of GDDR7 on a 256-bit bus delivers 960.0 GB/s of bandwidth. This bandwidth is critical for Archeage’s texture streaming and draw calls in crowded zones, and it explains why 4K performance remains respectable even at Medium settings (96.8 FPS) compared to what a lesser GPU would manage.
The RTX 5080’s compute resources are equally formidable. It has 10752 shading units, 336 texture mapping units, and 112 raster output pipelines. The pixel rate is 293.1 GPixel/s and the texture rate is 879.3 GTexel/s, both of which are more than sufficient for a 2014 MMORPG. The GPU’s FP32 throughput of 56.28 TFLOPS (with FP16 at 56.28 TFLOPS 1:1) means that even if Archeage were to receive modern graphical updates, this card would not be the bottleneck. The 84 RT cores and 336 tensor cores are present but largely idle in this title, given its age.
In the context of this game’s measured results, the GPU’s role is best illustrated by the 4K scaling. From 1080p Low (225.7 FPS) to 4K Low (109 FPS), the drop is 51.7%, which is consistent with a GPU that is being pushed harder at higher pixel counts. At 4K High (67.4 FPS), the GPU is clearly the primary processor of frame data. However, the Ultra preset at 4K (47.2 FPS) shows a steeper drop than expected, indicating that the CPU is starting to interfere. The RTX 5080’s percentile ranking of 89 versus all GPUs, and its average benchmark score of 59188, place it far above the demands of Archeage at any resolution below 4K Ultra.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a clear transition from CPU-limited to GPU-limited territory. At Low settings, the progression is 225.7 FPS (1080p), 190 FPS (1440p), and 109 FPS (4K). The drop from 1080p to 1440p is 15.8%, while the drop from 1440p to 4K is 42.6%. This pattern indicates that at Low settings, the CPU is holding the system back at 1080p, but the GPU becomes the primary constraint as resolution increases.
For Medium settings, the numbers are 216.7 FPS (1080p), 172.3 FPS (1440p), and 96.8 FPS (4K). Here, the 1080p-to-1440p drop is 20.5%, and the 1440p-to-4K drop is 43.8%. The High preset shows 173.7 FPS (1080p), 113.9 FPS (1440p), and 67.4 FPS (4K), with drops of 34.4% and 40.8% respectively. The Ultra preset is the outlier: 115.5 FPS (1080p), 82.2 FPS (1440p), and 47.2 FPS (4K), with drops of 28.8% and 42.6%.
The key insight is that at 1080p, the difference between Low (225.7 FPS) and Ultra (115.5 FPS) is massive, suggesting the CPU cannot feed the GPU fast enough at lower resolutions. The Ryzen 5 5600GT has a base clock of 3.60 GHz and a boost clock of 4.60 GHz, which is fine for most games, but Archeage’s single-threaded nature means the 3DMark single-thread score of 913 and Cinebench R23 single-core score of 2438 become relevant. At 4K, the GPU load increases, and the scaling becomes more linear, but the Ultra preset at 4K still only reaches 47.2 FPS, which is below the 60 FPS threshold for smooth gameplay.
How This Combo Ranks
The combo rank of 89 out of 1727 tested combinations places this system in the 94.8th percentile. This is an excellent result, driven almost entirely by the RTX 5080, which ranks in the 89th percentile among all GPUs. The CPU, in contrast, ranks in the 78th percentile among all CPUs, with an average benchmark score of 20740. When compared to its nearest rivals, the CPU is effectively tied with the Intel Core i7-10700 (20746, 0% delta) and the AMD Ryzen 5 5600X (20680, 0.3% delta). The Intel Core i5-12490F (20794) is 0.3% ahead, and the AMD EPYC 7J13 (20845) is 0.5% ahead.
In the context of Archeage specifically, the combo’s rank of 89 suggests that there are 88 other combinations that perform better in this game. Given that Archeage is a 2014 MMORPG with modest requirements, the fact that this combo does not crack the top 50 is telling. The RTX 5080 is overkill for this title, but the CPU’s mid-range positioning prevents the system from reaching the absolute top tier. A CPU with higher single-thread performance would likely push this combo much higher, as the 1080p Low result of 225.7 FPS is still below the GPU’s theoretical ceiling.
The deltaPct values for the GPU’s rivals are small, ranging from -1.9% to 2.6%, which means the RTX 5080 is not significantly faster than its nearest competitors in synthetic benchmarks. However, in Archeage, the GPU’s memory bandwidth and shading units provide a clear advantage, as evidenced by the 4K Medium result of 96.8 FPS. The combo’s ranking is solid, but it is not elite for this specific game.
Measured FPS Breakdown
The measured FPS data covers three resolutions and four settings presets, providing a complete picture of performance. At 3840x2160, the average frame rates are as follows: Low 109 FPS, Medium 96.8 FPS, High 67.4 FPS, and Ultra 47.2 FPS. The gap between Low and Ultra at 4K is 61.8 FPS, which is a 56.7% reduction. This is a significant drop, and it indicates that the Ultra preset applies effects that heavily tax the system.
At 2560x1440, the results are: Low 190 FPS, Medium 172.3 FPS, High 113.9 FPS, and Ultra 82.2 FPS. The Low-to-Ultra gap is 107.8 FPS, a 56.7% reduction. At 1920x1080, the results are: Low 225.7 FPS, Medium 216.7 FPS, High 173.7 FPS, and Ultra 115.5 FPS. The Low-to-Ultra gap is 110.2 FPS, a 48.8% reduction.
Notably, the Medium preset at 1080p (216.7 FPS) is very close to Low (225.7 FPS), with only a 4.0% difference. At 1440p, the Medium-to-Low gap is 17.7 FPS (9.3%), and at 4K, it is 12.2 FPS (11.2%). This suggests that Medium settings are relatively cheap to run on the RTX 5080, while High and Ultra introduce more expensive effects. The High preset at 1440p (113.9 FPS) drops 40.1% from Low (190 FPS), and at 1080p, High (173.7 FPS) drops 23.0% from Low (225.7 FPS). The Ultra preset is the most demanding, with 1080p Ultra (115.5 FPS) being 48.8% slower than 1080p Low.
These numbers show that the RTX 5080 is capable of high frame rates at all resolutions when settings are kept at Medium or below. The 4K Low result of 109 FPS is particularly impressive for a 2014 MMORPG, and it demonstrates the GPU’s raw rasterization power. However, the Ultra preset at 4K (47.2 FPS) is below playable standards for many users, and even 1440p Ultra (82.2 FPS) is not ideal for high-refresh-rate monitors.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset for this combo depends on the target resolution and refresh rate. For 4K displays, the Medium preset at 96.8 FPS is the best balance, as it delivers near-100 FPS while maintaining visual fidelity. The High preset at 67.4 FPS is acceptable for 60 Hz displays, but it is not smooth enough for 120 Hz or 144 Hz panels. The Ultra preset at 47.2 FPS should be avoided entirely, as it falls below 50 FPS and introduces noticeable stutter in a fast-paced MMORPG environment.
For 1440p, the High preset at 113.9 FPS is the recommended choice. It provides a significant visual upgrade over Medium (172.3 FPS) while still maintaining frame rates above 100. The Ultra preset at 82.2 FPS is playable but not ideal for competitive play, and the Low preset at 190 FPS is only useful for players who prioritize frame rate over graphics. For 1080p, the High preset at 173.7 FPS is the sweet spot, as it delivers high visual quality while staying well above 144 FPS. The Medium preset at 216.7 FPS is also viable for 240 Hz displays, but the visual difference between Medium and High is noticeable.
The data clearly shows that the Ultra preset is poorly optimized for this game’s engine, as the frame rate drops disproportionately compared to High. At 1080p, Ultra (115.5 FPS) is 33.5% slower than High (173.7 FPS), and
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 5080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5080 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 109.0 |
| 3840x2160 | Medium | 96.8 |
| 3840x2160 | High | 67.4 |
| 3840x2160 | Ultra | 47.2 |
| 2560x1440 | Low | 190.0 |
| 2560x1440 | Medium | 172.3 |
| 2560x1440 | High | 113.9 |
| 2560x1440 | Ultra | 82.2 |
| 1920x1080 | Low | 225.7 |
| 1920x1080 | Medium | 216.7 |
| 1920x1080 | High | 173.7 |
| 1920x1080 | Ultra | 115.5 |
Archeage with Ryzen 5 5600GT + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5080 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 5080
Explore FPS benchmarks for other games using this same hardware combination.