Archeage
This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 73 | 108 | 121 |
| 1440p QHD | 84 | 128 | 187 | 195 |
| 1080p Full HD | 130 | 187 | 217 | 224 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5090, In-Depth Analysis
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5090 pairing in Archeage presents a fascinating study in bottleneck dynamics. The 5600GT is a 6-core, 12-thread Zen 3 processor on the AM4 socket, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. Its 16 MB of L3 cache and dual-channel DDR4 memory support provide a solid foundation for an MMORPG, but the data suggests this CPU is the primary constraint in many scenarios, especially at lower resolutions where the RTX 5090’s immense power is left waiting.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 5600GT’s architecture is key to understanding its performance in Archeage. With 6 cores and 12 threads, it relies on simultaneous multithreading to handle the game’s background tasks and player interactions. The processor’s single-thread performance, as measured by a 3dmark_single_thread score of 913, is a critical factor for an MMORPG that often depends on a single main thread for game logic and scene management. The boost clock of 4.60 GHz is the ceiling for this workload, and the data indicates that the CPU is frequently hitting that limit, preventing the GPU from being fully utilized.
Benchmark results show the 5600GT sits in the 78th percentile of all CPUs, with an average benchmark score of 20740. Its nearest rival, the Intel Core i7-10700, has a nearly identical average score of 20746 with a 0% delta, indicating that the 5600GT is a very capable mid-range processor. However, in the context of this specific combo, the CPU’s performance is the limiting factor. At 1080p Ultra settings, the average FPS is 130.1, which is significantly lower than the 224.2 FPS seen at Low settings. This gap widens dramatically compared to what a more powerful CPU would allow, showing that the 5600GT cannot feed frames to the RTX 5090 fast enough when the graphical load is lighter.
The CPU’s multi-threaded capabilities, shown by a cinebench_r23_multicore score of 17272, are less relevant here. The game’s performance scaling with resolution (from 1080p to 4K) is a classic sign of a CPU bottleneck. When the GPU is not the constraint, as at 1080p Low, the frame rate is capped by the CPU’s ability to process the game state. The 5600GT’s 12 threads are sufficient for the game’s core logic but lack the raw speed to keep up with the RTX 5090’s frame generation capacity. This is a case where a more powerful CPU, even with the same core count, would yield substantially higher frame rates at 1080p and 1440p.
GPU Role — VRAM, clocks, and how they relate to this game's results
In stark contrast, the NVIDIA GeForce RTX 5090 is an absolute powerhouse that is largely underutilized in this pairing. The GPU boasts 32 GB of GDDR7 memory on a 512-bit bus, providing a staggering 1.79 TB/s of bandwidth. Its boost clock of 2407 MHz and 21760 shading units give it a theoretical FP32 performance of 104.8 TFLOPS. This is a graphics card designed for 4K and 8K gaming with maximum settings, and its capabilities far exceed what Archeage requires.
The GPU’s performance percentile is 94, with an average benchmark score of 84306. Its nearest rival, the RTX 5090 D, scores 84241 with a 0.1% delta, showing that this is the top-tier of graphics hardware. The VRAM and bandwidth are more than sufficient for Archeage at any resolution, and the GPU is never the bottleneck. The measured FPS data confirms this. At 4K Ultra, the average FPS is 50, which is a playable frame rate, but it is low for this GPU. The fact that the FPS does not drop dramatically from 1080p to 4K at the same settings suggests the GPU is not being stressed to its limit.
The RTX 5090’s role here is to provide a stable and high-quality image, but its raw power is wasted. The GPU’s massive memory bandwidth and compute power are only partially utilized, as the CPU cannot deliver enough draw calls and game state updates. The 32 GB of VRAM is a non-factor, as even the most demanding MMORPG scenarios will not come close to filling it. This is a clear case of a GPU that is several generations ahead of the CPU in terms of performance, leading to a situation where the GPU is idle waiting for the CPU to catch up.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data provides the most compelling evidence of the CPU bottleneck. At High settings, the average FPS drops from 186.5 at 1080p to 128.4 at 1440p, and finally to 72.8 at 4K. This is a steep decline that indicates the GPU is becoming more of a factor at higher resolutions, but the CPU is still the main constraint. The FPS drop from 1440p to 4K is a 43.3% reduction, while the drop from 1080p to 1440p is 31.1%. This pattern suggests that the GPU is not working hard enough at 1080p and 1440p, as the CPU is causing a performance ceiling.
The story is even clearer at Low settings. At 1080p, the average FPS is 224.2, which drops to 194.7 at 1440p and then to 120.5 at 4K. The FPS at 1080p Low is nearly double the FPS at 4K High, showing that the game is far more sensitive to resolution than to settings. This is a hallmark of a CPU bottleneck. If the GPU were the limiting factor, we would expect the FPS at 1080p Low to be extremely high, but it is capped at 224.2, which is a respectable but not exceptional number for this GPU.
The scaling between settings at the same resolution is also telling. At 1440p, the FPS goes from 194.7 at Low to 186.9 at Medium, a mere 4% drop, but then falls to 128.4 at High, a 31% drop. This non-linear scaling indicates that the CPU is the limiting factor at Low and Medium settings, while the GPU starts to become involved at High settings. At 4K, the FPS drops from 120.5 at Low to 107.5 at Medium, then to 72.8 at High, and finally to 50 at Ultra. This shows that the GPU is finally becoming the primary bottleneck at 4K Ultra, where its raw power is being taxed.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a complete picture of the combo’s performance. At 1920x1080, the average FPS ranges from 224.2 at Low settings to 130.1 at Ultra settings. The Medium preset yields 217.1 FPS, while High produces 186.5 FPS. This shows a clear trend: the CPU is the limiting factor at lower settings, and the FPS is capped around 220 FPS even at Low. The jump from High to Ultra is a significant 30% drop, indicating that the Ultra preset introduces effects that stress the CPU more heavily.
At 2560x1440, the average FPS ranges from 194.7 at Low to 84.3 at Ultra. The Medium preset delivers 186.9 FPS, and High produces 128.4 FPS. The FPS at Low is only 30% higher than at High, which is a much smaller gap than at 1080p, where the difference is 20%. This suggests that the GPU is becoming more of a factor at 1440p. The Ultra preset at 1440p is the first setting where the FPS drops below 100, indicating that this is a demanding configuration for the CPU.
At 3840x2160, the average FPS ranges from 120.5 at Low to 50 at Ultra. The Medium preset delivers 107.5 FPS, and High produces 72.8 FPS. This is where the GPU starts to show its limitations, but the FPS at Low is still high enough to suggest the CPU is not completely off the hook. The drop from High to Ultra at 4K is a 31% reduction, which is the largest drop at any resolution, showing that Ultra settings at 4K are the most demanding configuration for this combo.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of an AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5090 ranks 53rd out of 1727 tested combos in Archeage. This is a very strong ranking, placing it in the top 3% of all tested systems. However, this ranking is heavily influenced by the GPU’s raw power, even if it is not fully utilized. The rank indicates that the overall performance is excellent, but the data shows that the CPU is holding the system back from achieving even higher scores.
The ranking of 53 out of 1727 suggests that many other CPU-GPU pairings are able to achieve better performance in this game. The fact that this combo is not ranked higher, despite having a top-6 percentile GPU, points directly to the CPU as the weak link. A system with a higher-end CPU, such as a Ryzen 7 or Intel Core i7, would likely rank much higher, even with a less powerful GPU. The combo’s rank reflects the RTX 5090’s ability to brute-force its way to high frame rates, but it also highlights the inefficiency of pairing it with a mid-range CPU.
The data implies that this combo is a poor match for Archeage, as the CPU cannot keep up with the GPU. The 53rd rank is a good score, but it could be much higher with a better balance. The performance is limited by the CPU at all settings and resolutions, and the GPU’s potential is largely untapped. This is a clear case where the user would benefit from a more powerful CPU to unlock the full potential of the RTX 5090.
Settings Recommendations — which preset gives the best experience per the measured rows
Given the CPU bottleneck, the optimal settings depend heavily on the user’s resolution and frame rate goals. At 1080p, the High preset with 186.5 FPS is an excellent choice, as it offers a significant visual upgrade over Medium (217.1 FPS) while still maintaining a very high frame rate. The Ultra preset at 130.1 FPS is also playable, but the 30% drop from High suggests that the CPU is struggling with the added effects. For a competitive player, the Medium preset at 217.1 FPS is the best option, as it provides a high frame rate while still looking decent.
At 1440p, the High preset at 128.4 FPS is the best balance of visual quality and performance. The Medium preset at 186.9 FPS is also a great option, but the visual difference may be noticeable. The Ultra preset at 84.3 FPS is playable, but the drop from High is steep, and the CPU is clearly the bottleneck. For a smooth experience, Medium is the recommended setting, as it provides a high frame rate and reduces the CPU load.
At 4K, the situation is different. The Medium preset at 107.5 FPS is the best choice, as it provides a high frame rate and looks good. The High preset at 72.8 FPS is also playable, but the drop from Medium is significant. The Ultra preset at 50 FPS is not recommended, as the frame rate is too low for a smooth experience. Overall, the Medium preset is the best choice across all resolutions, as it offers a good balance of visual quality and performance, and it minimizes the CPU bottleneck.
FAQ
Q: What is the bottleneck in this system for Archeage?
A: The data clearly shows the AMD Ryzen 5 5600GT is the primary bottleneck. The FPS does not scale well with GPU load at lower resolutions, and the CPU’s single-thread performance limits the maximum frame rate.
Q: Is the RTX 5090 wasted with this CPU?
A: Yes, the RTX 5090 is severely underutilized. Its massive 32 GB of VRAM and 104.8 TFLOPS of FP32 power are not fully taxed, as the CPU cannot deliver enough frames to the GPU.
Q: What is the best resolution for this combo?
A: 1440p is the best resolution, as it provides a good balance between visual quality and frame rate. At 1080p, the CPU is the hard limit, and at 4K, the GPU starts to become a factor.
Q: Why is the FPS at 1080p Low only 224.2?
A: This is a direct result of the CPU bottleneck. The Ryzen 5 5600GT cannot process the game’s logic faster than this, regardless of the GPU’s capabilities.
Q: How does this combo rank compared to others?
A: It ranks 53rd out of 1727 combos. While this is a top-3% score, it is limited by the CPU, as the RTX 5090 should push this combo much higher.
Q: What settings should I use for the highest frame rate?
A: At any resolution, the Low preset gives the highest frame rate: 224.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5090 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 120.5 |
| 3840x2160 | Medium | 107.5 |
| 3840x2160 | High | 72.8 |
| 3840x2160 | Ultra | 50.0 |
| 2560x1440 | Low | 194.7 |
| 2560x1440 | Medium | 186.9 |
| 2560x1440 | High | 128.4 |
| 2560x1440 | Ultra | 84.3 |
| 1920x1080 | Low | 224.2 |
| 1920x1080 | Medium | 217.1 |
| 1920x1080 | High | 186.5 |
| 1920x1080 | Ultra | 130.1 |
Archeage with Ryzen 5 5600GT + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5090 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 5090
Explore FPS benchmarks for other games using this same hardware combination.