Archeage

Archeage

AVERAGE FPS
140
excellent

This combination delivers exceptional performance with an average of 140 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 76 112 125
1440p QHD 90 132 178 185
1080p Full HD 134 176 203 211

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 125
3840x2160 Medium 112
3840x2160 High 76
3840x2160 Ultra 52
2560x1440 Low 185
2560x1440 Medium 178
2560x1440 High 132
2560x1440 Ultra 90
1920x1080 Low 211
1920x1080 Medium 203
1920x1080 High 176
1920x1080 Ultra 134

Archeage with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5090 D, In-Depth Analysis

# Archeage Performance Analysis: AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5090 D

The pairing of AMD's Ryzen 5 5600G with NVIDIA's RTX 5090 D in Archeage produces a fascinating study in bottleneck dynamics. This MMORPG, a 2014 title that remains active, shows significant frame rate variance across resolutions and settings. The data reveals a system that delivers playable performance in most scenarios, but with notable drops at the highest settings and resolution. The RTX 5090 D, a 32 GB GDDR7 behemoth, is clearly capable of massive throughput, yet the Ryzen 5 5600G's Zen 3 architecture with 6 cores and 12 threads at a 3.90 GHz base clock appears to constrain the system in specific conditions. Benchmark results indicate that this combination ranks 126th out of 2761 tested combos in this game, placing it in the top 5% of all configurations tested. The measured FPS data provides a clear picture of how this hardware stack behaves across the three primary resolutions and four quality presets.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals where the bottleneck shifts between CPU and GPU. At 1920x1080 with Low settings, the system achieves 211 FPS average. Moving to 2560x1440 Low drops this to 185 FPS, a 12.3% reduction, and then to 3840x2160 Low at 125 FPS, a further 32.4% decline from the 1440p figure. This scaling pattern is typical of a GPU-limited scenario at higher resolutions, but the relatively modest 1080p-to-1440p drop suggests the CPU is still playing a significant role even at lower resolutions.

The Ultra preset tells a different story. At 1080p Ultra, the system hits 134 FPS, while 1440p Ultra drops to 90 FPS (a 32.8% decrease), and 4K Ultra falls to 52 FPS (a 42.2% decrease from 1440p). The 4K Ultra result is particularly telling — 52 FPS average is below the threshold many players consider smooth for an MMORPG, and the gap between 1440p and 4K Ultra is steeper than the gap between 1080p and 1440p. This indicates that at 4K Ultra, the RTX 5090 D's raw compute is being heavily taxed by Archeage's rendering demands.

Medium settings show the most interesting scaling curve. At 1080p Medium, the average is 203 FPS with a minimum of 173 FPS and maximum of 234 FPS. At 1440p Medium, the average drops to 178 FPS (12.3% reduction), with min/max of 151/205 FPS. The 4K Medium result is 112 FPS average, with min/max of 95/128 FPS — a 37.1% drop from 1440p. The min FPS values at Medium settings are worth noting: at 4K, the 95 FPS minimum is still well above the 60 FPS comfort threshold, suggesting that Medium is the most stable preset for maintaining high frame rates across all resolutions.

High settings show a similar pattern to Medium but with lower absolute values. The 1080p High result of 176 FPS drops to 132 FPS at 1440p (25% reduction) and then to 76 FPS at 4K (42.4% reduction from 1440p). The scaling from 1440p to 4K is consistent across High and Ultra settings, both showing roughly 40% drops, while Medium shows a slightly smaller 37% drop. This consistency suggests that the RTX 5090 D's 32 GB of GDDR7 memory and 1.79 TB/s bandwidth are not the limiting factor — the bottleneck at 4K is more likely related to compute throughput and the game's engine efficiency at higher pixel counts.

GPU Role

The RTX 5090 D is an absolute monster on paper: 21,760 shading units, 680 texture mapping units, 176 render output units, and 170 ray tracing cores operating at a boost clock of 2407 MHz. The 32 GB of GDDR7 memory on a 512-bit bus provides 1.79 TB/s of bandwidth — numbers that would suggest virtually unlimited headroom for a 2014 MMORPG. However, the benchmark data shows that in Archeage, this GPU is not always the primary constraint.

At 1080p Low, the system achieves 211 FPS, which is likely approaching the CPU's limit given the Ryzen 5 5600G's single-thread performance. The CPU's 3DMark single-thread score of 872 and PassMark single-thread score of 3177 suggest moderate single-core capability for a 5000-series part. The GPU's PassMark G3D score of 44,065 and 3DMark Steel Nomad DX12 score of 14,326 place it in the 92nd percentile of all GPUs, yet the frame rates in Archeage at lower resolutions and settings are not dramatically higher than what a mid-range GPU might achieve — a clear sign of CPU limitation.

The GPU's memory configuration is interesting for this game. With 32 GB of VRAM, there is no scenario in Archeage where memory capacity would be a limitation. The 1750 MHz memory clock (28 Gbps effective) and 512-bit bus width provide enormous bandwidth, and the GPU's 104.8 TFLOPS FP32 compute is more than sufficient for any workload this game can present. The pixel rate of 423.6 GPixel/s and texture rate of 1,636.8 GTexel/s mean that even at 4K Ultra, the GPU is not texture-fill limited. The data suggests that the game's engine, which dates back to the early 2010s, may not fully utilize the Blackwell 2.0 architecture's capabilities, particularly in terms of draw call processing and API efficiency.

The GPU's nearest rivals in the benchmark database include the AMD Radeon RX 6650M XT (1.1% higher average score) and the RX 6850M XT (1.6% lower), which are mobile-class GPUs. This places the RTX 5090 D in a strange peer group for this database's scoring, but in Archeage specifically, the measured FPS data shows that the GPU's performance headroom is only fully exercised at 4K Ultra, where it drops to 52 FPS. At every other resolution and preset combination, the frame rates are high enough to suggest that the Ryzen 5 5600G is the limiting component, not the GPU.

Settings Recommendations

Based on the measured FPS data, the Medium preset offers the best balance of visual quality and performance across all three resolutions. At 1080p Medium, the system delivers 203 FPS average with a 173 FPS minimum, providing a comfortable margin above typical high-refresh-rate display capabilities. The 1440p Medium result of 178 FPS average with a 151 FPS minimum is similarly robust, and even 4K Medium maintains a 112 FPS average with a 95 FPS minimum — all of which are well above the 60 FPS threshold for smooth gameplay.

For players prioritizing maximum visual fidelity, the High preset is viable at 1080p (176 FPS) and 1440p (132 FPS), but the 4K High result of 76 FPS is borderline. The Ultra preset is only recommended for 1080p, where it achieves 134 FPS, or for players who prioritize visuals over frame rate at 1440p (90 FPS). At 4K Ultra, the 52 FPS average is likely to feel sluggish for an MMORPG where responsiveness matters in group content and PvP scenarios.

The Low preset produces the highest frame rates — 211 FPS at 1080p, 185 FPS at 1440p, and 125 FPS at 4K — but the visual compromise is significant for a game that has aged relatively well. The data shows diminishing returns from Low to Medium: the 1080p delta is only 8 FPS (211 to 203), and at 1440p the delta is 7 FPS (185 to 178). This suggests that the game's Medium preset adds substantial visual quality with minimal performance cost, making it the clear recommendation for most users. At 4K, the Low-to-Medium gap is 13 FPS (125 to 112), still a reasonable trade-off for improved visuals.

The min FPS data at Medium settings provides additional confidence: 173 FPS at 1080p, 151 FPS at 1440p, and 95 FPS at 4K. These minimums indicate stable frame pacing without major hitches, which is crucial for an MMORPG where large player gatherings can cause sudden performance dips. The absence of min/max data for other presets makes direct comparison difficult, but the Medium preset's measured range suggests it is the most consistent performer of the four presets tested.

How This Combo Ranks

The combination of AMD Ryzen 5 5600G and NVIDIA GeForce RTX 5090 D ranks 126th out of 2761 tested combos in Archeage, placing it in the top 4.6% of all configurations. This is an impressive ranking that reflects the overall capability of the hardware, but it's important to contextualize this within the game's specific demands. Archeage is a 2014 MMORPG, and modern high-end hardware tends to perform well in such titles due to the relatively modest system requirements compared to contemporary AAA releases.

The CPU's benchmark profile shows it sits in the 74th percentile of all CPUs with an average benchmark score of 21,088. Its nearest rivals include the Intel Core i3-1220P (0.1% higher score), Intel Core Ultra 7 256V (0.1% lower), AMD Ryzen 5 7530U (0.2% lower), and Intel Core Ultra 7 155U (0.4% lower). These are all mobile or low-power parts, which is notable — the Ryzen 5 5600G's 65W TDP and desktop socket positioning give it a performance profile that competes with mobile chips in synthetic benchmarks, yet in Archeage, the combo ranking is driven more by the GPU's massive headroom.

The GPU's benchmark profile places it in the 92nd percentile of all GPUs with an average score of 77,712. Its nearest rivals are the AMD Radeon RX 6650M XT (1.1% higher), RX 6850M XT (1.6% lower), and two NVIDIA Tesla P100 variants (2.1% and 2.4% lower). The RTX 5090 D's position among these rivals — which are largely mobile or data-center parts — is unusual for a flagship desktop GPU. This may reflect the database's scoring methodology, but in Archeage specifically, the combo's 126th rank suggests that the GPU's theoretical advantages are not fully realized in this game.

The rank of 126 out of 2761 indicates that there are 125 configurations that perform better in Archeage, and 2,635 that perform worse. This places the combo in the top 5% of all tested configurations, which is a strong result for a CPU that was released in 2021 with a launch MSRP of $259 paired with a 2025 GPU with a launch MSRP of 2,299 USD. The pairing is unusual — a budget-oriented APU with a flagship GPU — but the data shows that it works well in Archeage, likely because the game's CPU demands are modest enough that the 5600G's six Zen 3 cores at up to 4.40 GHz boost are sufficient.

FAQ

Q: What is the best resolution for this combo in Archeage?

A: Based on measured FPS, 1440p Medium provides the best balance with 178 FPS average and a 151 FPS minimum. At 4K Medium, the combo still achieves 112 FPS average, making 4K viable for players with high-refresh-rate 4K displays.

Q: Can this system handle Archeage at 4K with maximum settings?

A: The 4K Ultra preset produces 52 FPS average, which is below the 60 FPS threshold for smooth gameplay. Players seeking 4K should use the Medium preset (112 FPS) or High preset (76 FPS) for better frame rates.

Q: Is the RTX 5090 D being bottlenecked by the Ryzen 5 5600G?

A: Benchmark results suggest yes at lower resolutions. At 1080p Low, the system achieves 211 FPS, and the jump to 1440p Low only drops to 185 FPS — a small 12.3% reduction that indicates CPU limitation rather than GPU constraint.

Q: How does this combo rank against other tested configurations?

A: The combo ranks 126th out of 2761 tested combos in Archeage, placing it in the top 4.6% of all configurations. This is a strong ranking driven primarily by the GPU's capability.

Q: What is the minimum FPS at Medium settings across resolutions?

A: The measured minimums are 173 FPS at 1080p, 151 FPS at 1440p, and 95 FPS at 4K. These figures indicate stable performance without significant frame drops.

Q: Is the 32 GB VRAM on the RTX 5090 D useful for Archeage?

A: No, Archeage does not require that much VRAM. The 32 GB capacity is far beyond what this 2014 MMORPG needs, but it does ensure the game can run at any resolution and settings without memory-related stuttering.

Measured FPS Breakdown

1920x1080 (1080p):

  • Low: 211 FPS average
  • Medium: 203 FPS average, 173 FPS minimum, 234 FPS maximum
  • High: 176 FPS average
  • Ultra: 134 FPS average

2560x1440 (1440p):

  • Low: 185 FPS average
  • Medium: 178 FPS average, 151 FPS minimum, 205 FPS maximum
  • High: 132 FPS average
  • Ultra: 90 FPS average

3840x2160 (4K):

  • Low: 125 FPS average
  • Medium: 112 FPS average, 95 FPS minimum, 128 FPS maximum
  • High: 76 FPS average
  • Ultra: 52 FPS average

The full data set shows a clear progression: every resolution increase and every settings increase reduces frame rates proportionally, but the Medium preset consistently outperforms High and Ultra while providing a substantial visual upgrade over Low. The minimum FPS values at Medium settings — 173, 151, and 95 at 1080p, 1440p, and 4K respectively — demonstrate that this preset avoids the severe frame drops that can plague MMORPGs in crowded areas. The 4K Ultra result of 52 FPS is the only measured configuration that falls below the 60 FPS playability threshold, making it the only combination that should be avoided for serious gameplay.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5090 D

VRAM 32 GB GDDR7
Base Clock —
Boost Clock 2407 MHz MHz
TDP 575 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5090 D in Archeage

Resolution Settings Avg FPS
3840x2160 Low 125.0
3840x2160 Medium 112.0
3840x2160 High 76.0
3840x2160 Ultra 52.0
2560x1440 Low 185.0
2560x1440 Medium 178.0
2560x1440 High 132.0
2560x1440 Ultra 90.0
1920x1080 Low 211.0
1920x1080 Medium 203.0
1920x1080 High 176.0
1920x1080 Ultra 134.0

Archeage with Ryzen 5 5600G + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5090 D + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 5090 D

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