Archeage
This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 76 | 112 | 125 |
| 1440p QHD | 90 | 132 | 182 | 190 |
| 1080p Full HD | 134 | 180 | 208 | 217 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5090 D, In-Depth Analysis
# How This Combo Ranks
The AMD Ryzen 5 5600 paired with the NVIDIA GeForce RTX 5090 D achieves a combo rank of 113 out of 2,761 tested combinations in Archeage. This places the pairing in the top 4.1% of all tested configurations, a strong result that reflects the GPU's dominant role in this MMORPG's performance envelope. The RTX 5090 D sits at the 92nd percentile among all GPUs in the database, and its average benchmark score of 77,712 positions it just 1.1% above the AMD Radeon RX 6650M XT and 1.6% below the AMD Radeon RX 6850M XT. Meanwhile, the Ryzen 5 5600 holds the 74th percentile among all CPUs, with an average score of 20,468 — a figure that places it within 0.5% of the Intel Core Ultra 7 258V and AMD Ryzen 5 8500G.
The rank of 113 is notable because it sits far higher than the CPU's individual percentile might suggest. This indicates that Archeage's frame rates are being driven primarily by the GPU, with the Ryzen 5 5600 providing sufficient processing headroom to avoid becoming the bottleneck in most scenarios. The combination outperforms the vast majority of tested configs, and the data shows that this pairing delivers a level of performance that would satisfy demanding players at high refresh rates.
GPU Role
The NVIDIA GeForce RTX 5090 D is the dominant component in this combo. Its 32 GB of GDDR7 memory on a 512-bit bus delivers 1.79 TB/s of bandwidth, which is critical for Archeage's open-world environments that stream large texture sets. The GPU's 21,760 shading units, 680 texture mapping units, and 176 raster operation units provide substantial raw fill rates — 423.6 GPixel/s pixel rate and 1,636.8 GTexel/s texture rate. These specifications translate directly to the measured frame rates, where the GPU's computational heft is evident across all resolutions.
The clock behavior is instructive: with a base clock of 2017 MHz and a boost clock of 2407 MHz, the RTX 5090 D maintains high sustained performance under load. The 104.8 TFLOPS FP32 throughput is more than sufficient for Archeage's DirectX 12 rendering pipeline, which the GPU supports at the 12 Ultimate (12_2) feature level. The measured FPS data shows that even at 4K with High settings, the combo achieves 76 FPS average, demonstrating that the GPU's memory bandwidth and compute resources are not being exhausted by this title.
At 1440p, the GPU's role becomes even more apparent. The gap between Low (190 FPS) and Medium (182 FPS) settings is small, suggesting that the GPU is not the limiting factor at these settings — the CPU begins to constrain performance. However, the jump from Medium to High (132 FPS) and then to Ultra (90 FPS) shows the GPU's workload scaling with increased graphical fidelity. The 32 GB VRAM capacity is never a constraint in this game, as Archeage's texture requirements are far below what this GPU can address, leaving ample headroom for future content updates or higher-resolution texture packs.
CPU Role
The AMD Ryzen 5 5600 provides six cores and twelve threads based on the Zen 3 architecture, running at a base clock of 3.50 GHz and boosting to 4.40 GHz. Its 32 MB of shared L3 cache is arranged in a dual-CCX configuration, with each core having 64 KB of L1 and 512 KB of L2 cache. The CPU's single-thread performance, as measured by a PassMark single-thread score of 3,256 and a Geekbench single-core score of 1,936, is adequate for Archeage's game logic and network processing, but it is not the strength of this pairing.
Multi-threaded performance is more substantial: Cinebench R23 multi-core achieves 18,309 points, and 3DMark max-threads scores 5,659. These results place the CPU in a competitive position against its nearest rivals, with the average benchmark score of 20,468 being within 0.2% of the AMD Ryzen 5 8500G and 0.5% of the AMD EPYC 7713. The 65 W TDP and dual-channel DDR4 memory support at 51.2 GB/s provide adequate memory bandwidth for the CPU's needs, though this is not a platform that maximizes memory throughput.
In Archeage, the CPU's role is most evident at lower resolutions and settings. At 1080p Low, the combo reaches 217 FPS, but this is only 9 FPS higher than 1080p Medium (208 FPS) — a smaller difference than the GPU workload alone would suggest. This indicates that the CPU is approaching its limit around the 200 FPS mark. The 3DMark single-thread score of 882 and PassMark single-thread score of 3,256 show that while the CPU is capable, it does not have the headroom to push frame rates significantly beyond 200 FPS in this title, regardless of GPU capability.
FAQ
Q: Why does the combo rank so much higher than the CPU's individual percentile?
A: The Ryzen 5 5600 sits at the 74th percentile among all CPUs, but the combo ranks 113th out of 2,761 tested configurations (top 4.1%). This discrepancy arises because Archeage is primarily GPU-bound, and the RTX 5090 D's 92nd percentile GPU ranking dominates the performance outcome. The CPU provides enough throughput to avoid becoming a severe bottleneck, allowing the GPU's strengths to shine.
Q: What is the frame rate difference between 4K Ultra and 4K Low settings?
A: At 3840x2160, the Ultra preset delivers 52 FPS average, while Low settings achieve 125 FPS. This represents a 73 FPS gap (140% improvement) between the most demanding and least demanding presets. Medium settings sit at 112 FPS, and High at 76 FPS, showing a clear linear scaling of performance with graphical workload.
Q: Does the 32 GB VRAM make a difference in Archeage?
A: The 32 GB VRAM capacity of the RTX 5090 D is far beyond Archeage's requirements. The game's textures and geometry do not approach this limit, so the VRAM amount does not constrain performance in any measured scenario. The memory bandwidth of 1.79 TB/s is more relevant, as it allows the GPU to stream assets quickly for large open-world areas.
Q: How does the CPU's single-thread performance impact 1080p gaming?
A: At 1080p Low, the combo achieves 217 FPS, which is the highest measured result for this pairing. The 3DMark single-thread score of 882 and PassMark single-thread score of 3,256 indicate that the CPU's single-core capability is sufficient for this title, but the small gap between Low (217 FPS) and Medium (208 FPS) suggests the CPU is nearing its ceiling around 200 FPS.
Q: Is the RTX 5090 D significantly faster than its nearest rivals in this game?
A: The GPU's average benchmark score of 77,712 is 1.1% higher than the AMD Radeon RX 6650M XT (76,904) and 1.6% lower than the AMD Radeon RX 6850M XT (78,940). These small deltas indicate that the RTX 5090 D performs at a similar level to its closest competitors in synthetic benchmarks, though the measured in-game FPS reflects the actual gameplay experience.
Q: What is the best resolution for this combo if targeting 144 Hz?
A: At 2560x1440 with High settings, the combo delivers 132 FPS average, which falls below a 144 Hz target. However, 1440p Medium achieves 182 FPS, exceeding 144 Hz. At 1080p, every preset except Ultra (134 FPS) exceeds 144 Hz, with Low reaching 217 FPS. For 4K, only Low (125 FPS) comes close to 144 Hz, while High (76 FPS) and Ultra (52 FPS) are well below.
Resolution Scaling
The measured FPS data reveals a clear pattern of resolution scaling. Moving from 1080p to 1440p at High settings, the average FPS drops from 180 to 132 — a 26.7% reduction. At Medium settings, the drop is from 208 to 182 FPS, a 12.5% decrease. The transition from 1440p to 4K is more severe: High settings fall from 132 to 76 FPS (42.4% reduction), while Medium settings drop from 182 to 112 FPS (38.5% reduction). Low settings show the smallest relative decline: 190 FPS at 1440p to 125 FPS at 4K, a 34.2% drop.
This scaling behavior indicates that the GPU becomes progressively more limiting as resolution increases. At 1080p, the CPU's capabilities constrain performance — evidenced by the modest gap between Low (217 FPS) and Medium (208 FPS) settings. At 4K, the GPU's workload dominates, and the differences between presets widen dramatically. The 4K Ultra preset at 52 FPS versus 4K Low at 125 FPS demonstrates that the GPU's compute and memory resources are heavily taxed at 4K with high fidelity settings.
The data also shows that the 1440p to 4K transition is particularly demanding, with High settings losing 56 FPS, more than double the 48 FPS loss seen from 1080p to 1440p at the same preset. This non-linear scaling is characteristic of a GPU-bound scenario at higher resolutions, where pixel throughput and memory bandwidth become the primary constraints.
Settings Recommendations
The measured data provides clear guidance on optimal settings for this combo. For 4K displays, Medium settings offer the best balance, delivering 112 FPS average with a minimum of 95 FPS and maximum of 128 FPS. This preset provides smooth gameplay while maintaining visual quality above Low. High settings at 4K drop to 76 FPS, which is playable but not ideal for fast-paced combat, while Ultra at 52 FPS is best reserved for screenshot or cinematic purposes.
For 1440p players, Medium settings at 182 FPS (minimum 155, maximum 210) exceed the refresh rate of most monitors and provide a responsive experience. High settings at 132 FPS remain smooth for 120 Hz displays, but Medium offers a 50 FPS advantage over High with minimal visual degradation in Archeage's art style. Ultra at 90 FPS is acceptable but not optimal for competitive play.
At 1080p, Medium settings deliver 208 FPS average with a 177 FPS minimum and 239 FPS maximum, making it the recommended preset for high-refresh-rate displays. Low settings at 217 FPS provide only a marginal 9 FPS improvement over Medium, which does not justify the visual quality loss. High at 180 FPS is still excellent, but the 28 FPS gap between High and Medium suggests that Medium offers the best performance-per-visual-quality trade-off.
Across all resolutions, the data consistently shows that Medium settings provide the most balanced experience. The minimum FPS values for Medium (95 FPS at 4K, 155 FPS at 1440p, 177 FPS at 1080p) indicate stable frame pacing, whereas High and Ultra presets show larger relative drops from average to minimum performance.
Measured FPS Breakdown
1920x1080:
- Low: 217 FPS average
- Medium: 208 FPS average, 177 FPS minimum, 239 FPS maximum
- High: 180 FPS average
- Ultra: 134 FPS average
2560x1440:
- Low: 190 FPS average
- Medium: 182 FPS average, 155 FPS minimum, 210 FPS maximum
- High: 132 FPS average
- Ultra: 90 FPS average
3840x2160:
- Low: 125 FPS average
- Medium: 112 FPS average, 95 FPS minimum, 128 FPS maximum
- High: 76 FPS average
- Ultra: 52 FPS average
The complete dataset shows that the RTX 5090 D's performance headroom is substantial at 1080p, where even Ultra settings achieve 134 FPS. The Ryzen 5 5600's influence is most visible in the 1080p Low to Medium transition, where the 9 FPS difference (217 vs 208) is smaller than the 27 FPS difference observed at 1440p (190 vs 182) and the 13 FPS difference at 4K (125 vs 112). This pattern suggests that the CPU begins to limit performance as the GPU's workload decreases at lower resolutions, while at higher resolutions, the GPU's capabilities are the deciding factor. The 4K Ultra preset at 52 FPS represents the only sub-60 FPS result in the dataset, indicating that this configuration is not suited for 4K Ultra gaming in Archeage, but it handles every other tested combination with playable or excellent frame rates.
Hardware Specifications
AMD Ryzen 5 5600
NVIDIA GeForce RTX 5090 D
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5090 D in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 125.0 |
| 3840x2160 | Medium | 112.0 |
| 3840x2160 | High | 76.0 |
| 3840x2160 | Ultra | 52.0 |
| 2560x1440 | Low | 190.0 |
| 2560x1440 | Medium | 182.0 |
| 2560x1440 | High | 132.0 |
| 2560x1440 | Ultra | 90.0 |
| 1920x1080 | Low | 217.0 |
| 1920x1080 | Medium | 208.0 |
| 1920x1080 | High | 180.0 |
| 1920x1080 | Ultra | 134.0 |
Archeage with Ryzen 5 5600 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5090 D + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RTX 5090 D
Explore FPS benchmarks for other games using this same hardware combination.