Archeage
This combination delivers exceptional performance with an average of 133 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 70 | 104 | 120 |
| 1440p QHD | 85 | 125 | 171 | 178 |
| 1080p Full HD | 129 | 168 | 194 | 204 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5090, In-Depth Analysis
The AMD Ryzen 5 5500 paired with the NVIDIA GeForce RTX 5090 presents an intriguing study in bottleneck dynamics within Archeage, a 2014 MMORPG. The benchmark data reveals a system where the CPU, a 6-core Zen 3 part with a 65 W TDP, frequently limits the flagship Blackwell GPU. The results show massive frame rate swings based on resolution and settings, indicating that the RTX 5090’s immense processing power is often left waiting on the Ryzen 5 5500 to feed it data.
Resolution Scaling
The frame rate scaling across resolutions is telling. At 1080p with Low settings, the combo produces an average of 203.7 FPS. Scaling to 1440p Low yields 178.3 FPS, a drop of 12.5%. Moving to 4K Low, the average is 119.8 FPS, which represents a 41.2% reduction from the 1080p baseline. This pattern indicates that even at lower graphical loads, the system is not purely GPU-limited, as a pure GPU bottleneck would show a more dramatic FPS falloff as pixel count increases.
The scaling behavior changes dramatically at higher settings. At Ultra settings, the 1080p average is 128.6 FPS. At 1440p Ultra, it drops to 84.9 FPS (a 34.0% reduction), and at 4K Ultra, it falls to 51.9 FPS (a 59.6% reduction from 1080p). This steeper decline at Ultra settings suggests that as the GPU load increases, the RTX 5090 begins to become the limiting factor, though the CPU still exerts a significant influence on the absolute frame rate ceiling. The data shows that in this MMORPG, the Ryzen 5 5500’s single-thread performance, measured at 836 in 3DMark single-thread tests, becomes a primary constraint, particularly at lower resolutions where the GPU can render frames faster than the CPU can issue draw calls.
FAQ
Q: Is the RTX 5090 being held back by the Ryzen 5 5500 in this game?
A: Yes, the data strongly suggests a CPU bottleneck at lower resolutions. The modest FPS gains when moving from 1080p Low (203.7 FPS) to 1440p Low (178.3 FPS) indicate that the CPU cannot keep up with the GPU’s frame generation capacity. The RTX 5090 is a high-end GPU with a 94th percentile ranking, but its performance is constrained by the Ryzen 5 5500's 79th percentile CPU score.
Q: How does the frame rate scale when increasing resolution at High settings?
A: The system delivers 168.3 FPS at 1080p High, 125.2 FPS at 1440p High, and 70.3 FPS at 4K High. This shows a clear progression where the GPU load increases with resolution, but the 4K result is still respectable, suggesting the RTX 5090 can handle the graphical workload once the CPU provides enough data.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the average frame rate drops from 178.3 FPS on Low to 84.9 FPS on Ultra. This represents a 52.4% performance reduction when moving to the highest image quality preset, demonstrating that the graphical settings have a substantial impact on the final frame rate.
Q: Is the RTX 5090's 32 GB of VRAM useful for this game?
A: The benchmark data does not indicate VRAM capacity as a limiting factor. The game’s performance is more closely tied to the CPU’s frame generation capabilities. While the 32 GB of GDDR7 memory on a 512-bit bus provides a massive 1.79 TB/s of bandwidth, this resource is not fully utilized at the frame rates observed, as the CPU becomes the primary bottleneck.
Q: How does this combo rank compared to other tested systems in Archeage?
A: The combo ranks 103rd out of 1727 tested combinations. This places it in the top 6% of all tested systems, indicating that despite the CPU bottleneck, the sheer power of the RTX 5090 still pushes this pairing to a very high overall performance tier.
Q: What do the benchmark scores for the CPU suggest about its gaming performance?
A: The Ryzen 5 5500 has a single-thread score of 836 in 3DMark, which is a key metric for MMORPGs like Archeage that often rely on single-core performance. Its multi-thread score of 5411 shows it is a capable 6-core processor, but the single-thread score is the more critical factor for this game’s frame pacing, and it appears to be the limiting factor.
How This Combo Ranks
The combination of the AMD Ryzen 5 5500 and NVIDIA GeForce RTX 5090 achieves a rank of 103 out of 1727 tested combos in Archeage. This places it in the top 5.9% of all systems benchmarked, a strong showing that underscores the raw power of the RTX 5090. The GPU alone sits in the 94th percentile of all GPUs, which is the primary driver of this high ranking. However, the CPU, which is in the 79th percentile of all CPUs, is clearly the weaker link in this pairing.
The gap between the CPU and GPU percentile rankings highlights a significant imbalance. If the system were more balanced, we would expect the combo rank to be higher, closer to the GPU’s 94th percentile standing. The 103rd rank out of 1727, while excellent in absolute terms, confirms how much the RTX 5090 can compensate for a mid-range CPU. The Ryzen 5 5500’s average benchmark score of 20875 places it nearly identically to its nearest rival, the Intel Core i5-12500, which scores 20897 (a -0.1% delta). This suggests the CPU is performing as expected, but its architecture is simply not designed to push frame rates to the extreme limits that the RTX 5090 is capable of in a CPU-bound title.
Measured FPS Breakdown
The dataset provides a clear picture of performance across three resolutions and four quality presets. At 1920x1080, the system is heavily CPU-bound. The average frame rates are 203.7 FPS on Low, 194.3 FPS on Medium, 168.3 FPS on High, and 128.6 FPS on Ultra. The difference between Low and Medium is only 9.4 FPS, and between Medium and High is 26.0 FPS, showing that the CPU is the primary limiter until the Ultra preset adds enough graphical work to start engaging the GPU more significantly.
At 2560x1440, the frame rates are 178.3 FPS (Low), 170.5 FPS (Medium), 125.2 FPS (High), and 84.9 FPS (Ultra). The scaling here shows a more pronounced effect of the GPU. The drop from Medium to High is 45.3 FPS, and from High to Ultra is 40.3 FPS, indicating that the GPU is now taking on a more substantial role in rendering the scene.
At 3840x2160, the results are 119.8 FPS (Low), 104.0 FPS (Medium), 70.3 FPS (High), and 51.9 FPS (Ultra). This resolution is where the RTX 5090 finally becomes the dominant factor. The frame rate at 4K Low is 119.8 FPS, which is higher than the 1080p Ultra result of 128.6 FPS, but the 4K Ultra result of 51.9 FPS shows the GPU is working hard. The data indicates that at 4K, the system transitions from a CPU-bound state to a more balanced, GPU-intensive workload, allowing the RTX 5090's 104.8 TFLOPS of FP32 compute to be more fully utilized.
GPU Role
The NVIDIA GeForce RTX 5090 is a behemoth of a graphics card, built on the Blackwell 2.0 architecture. Its specifications are immense: 21,760 shading units, 680 texture mapping units, and 176 ROPs. It operates at a base clock of 2017 MHz and a boost clock of 2407 MHz. The card is equipped with 32 GB of GDDR7 memory on a 512-bit bus, providing a massive 1.79 TB/s of bandwidth. These specs position it as the 94th percentile GPU, with an average benchmark score of 84306, putting it 0.1% ahead of the RTX 5090 D and 1.3% ahead of the AMD Radeon PRO W6600.
In Archeage, the data suggests the GPU’s role is secondary to the CPU for most of the tested configurations. The high frame rates at 1080p and 1440p, even on Low settings, are beyond what a CPU-bound game can typically sustain, but the Ryzen 5 5500’s limits are clear. The GPU's immense power is only truly stressed at 4K Ultra settings, where it produces 51.9 FPS. This is a playable frame rate for an MMORPG, but it is far from the high refresh rates the RTX 5090 can deliver in other, more GPU-bound titles. The card's 32 GB of VRAM is more than sufficient for this game, and the memory bandwidth is not a limiting factor in any of the tested scenarios. The RTX 5090’s role here is to provide a massive performance headroom, ensuring that even when the CPU is the bottleneck, the frame rates remain high, and when the resolution and settings are cranked up, it can still deliver a smooth experience. The card’s performance is so high that it essentially guarantees that the user will never be GPU-limited in this particular game until they reach 4K with the highest settings.
Hardware Specifications
AMD Ryzen 5 5500
NVIDIA GeForce RTX 5090
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500 + NVIDIA GeForce RTX 5090 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 119.8 |
| 3840x2160 | Medium | 104.0 |
| 3840x2160 | High | 70.3 |
| 3840x2160 | Ultra | 51.9 |
| 2560x1440 | Low | 178.3 |
| 2560x1440 | Medium | 170.5 |
| 2560x1440 | High | 125.2 |
| 2560x1440 | Ultra | 84.9 |
| 1920x1080 | Low | 203.7 |
| 1920x1080 | Medium | 194.3 |
| 1920x1080 | High | 168.3 |
| 1920x1080 | Ultra | 128.6 |
Archeage with Ryzen 5 5500 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 5090 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5500 + RTX 5090
Explore FPS benchmarks for other games using this same hardware combination.