Archeage
This combination provides smooth gameplay with an average of 86 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 40 | 59 | 67 |
| 1440p QHD | 48 | 70 | 104 | 116 |
| 1080p Full HD | 71 | 105 | 154 | 173 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3070, In-Depth Analysis
# Archeage with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3070
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 3070 pairing in Archeage produces a combination that ranks 1589th out of 3708 tested combos, placing it in the upper-middle tier of all systems tested for this MMORPG. This combination delivers playable frame rates at 1080p and 1440p across most settings, but struggles at 4K with higher quality presets, revealing a system where the GPU becomes the primary bottleneck as resolution increases.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor built on the Zen 3 architecture with the Cezanne codename, manufactured on TSMC's 7 nm process. It operates with a base clock of 3.60 GHz and boosts up to 4.60 GHz, featuring a 16 MB L3 cache alongside 64 KB L1 and 512 KB L2 caches per core. This processor includes Radeon Vega 7 integrated graphics, though in this configuration the discrete RTX 3070 handles all rendering duties.
Benchmark data positions this CPU at the 74th percentile among all processors, with an average benchmark score of 20733. Its nearest rivals include the Intel Core i5-12490F (20802, just 0.3% ahead), Intel Xeon 6325P (20821, 0.4% ahead), Intel Core Ultra 5 125U (20826, 0.4% ahead), and AMD EPYC 7J13 (20845, 0.5% ahead). The performance clustering here is remarkably tight, with less than one percent separating the 5600GT from its closest competitors, suggesting that in CPU-intensive scenarios like Archeage's large-scale battles, the processor's 6-core/12-thread configuration delivers consistent, mid-range throughput.
Synthetic benchmarks show a strong scaling pattern from 2 to 8 threads: the 2-thread 3DMark score is 1794, expanding to 3446 at 4 threads, 4968 at 8 threads, and reaching 5554 at max threads. This scaling indicates the processor efficiently utilizes additional cores, which matters for an MMORPG where background tasks, addons, and multiple game systems compete for CPU resources. The Cinebench R23 multicore score of 17272 versus a single-core score of 2438 demonstrates that multi-threaded workloads benefit substantially from the 12 threads, while the single-core performance remains respectable for older game engines that rely on fewer, faster cores.
Archeage, released in 2014, was designed during an era when quad-core processors were the mainstream standard. The 5600GT's 6 cores and 12 threads provide ample headroom above that baseline, likely preventing CPU bottlenecks in standard gameplay scenarios. The processor's 65-watt TDP and dual-channel DDR4 memory support with 51.2 GB/s bandwidth contribute to a balanced platform, though the PCIe Gen 3 interface (16 lanes from CPU) slightly limits bandwidth compared to newer Gen 4/5 platforms — a factor that could subtly affect texture streaming and asset loading in a large open-world MMORPG.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific CPU-GPU combination ranks 1589th out of 3708 tested combos in Archeage, placing it in the 57th percentile of all systems evaluated. This ranking reflects a mid-to-upper tier position, indicating the system handles the game competently but does not achieve the top-tier performance reserved for flagship hardware combinations.
The ranking position tells an interesting story about balance. With the RTX 3070 sitting at the 61st percentile among all GPUs and the 5600GT at the 74th percentile among CPUs, the combined system rank of 1589/3708 suggests that neither component dramatically overpowers the other. The GPU's percentile ranking is notably lower than the CPU's, hinting that the graphics card may be the limiting factor in achieving higher overall performance ranks in this title.
Compared to other combos in the database, this pairing occupies a middle ground. Systems ranked significantly higher likely pair top-tier CPUs with high-end GPUs, while those ranked lower may use older or entry-level components. The 5600GT's strong CPU percentile means the processor has headroom to support faster graphics cards, but the RTX 3070's 61st percentile GPU standing caps the system's overall potential. For Archeage specifically, where draw calls and particle effects from large player gatherings can stress both components, this balance means the system delivers consistent, playable performance without extreme frame rate spikes in either direction.
The data suggests that upgrading the GPU would yield more substantial gains than upgrading the CPU, given the processor's higher relative standing. However, the current ranking also indicates that the system is well-matched for its intended 1080p and 1440p gaming scenarios, where it performs admirably without wasting either component's capabilities.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured frame rates reveal a clear pattern of GPU-bound scaling as resolution increases. At 1080p with Low settings, the system achieves 173 FPS, while at 1440p Low it drops to 116 FPS (a 33% reduction), and at 4K Low it falls to 67 FPS (another 42% reduction from 1440p). This steep decline with each resolution step is the signature of a GPU-limited scenario — the RTX 3070's rendering workload increases dramatically with pixel count, while the CPU's workload remains relatively constant.
The High settings path tells a similar story: 105 FPS at 1080p, 70 FPS at 1440p (33% drop), and 40 FPS at 4K (43% drop from 1440p). The consistency of these percentage drops across different quality presets strongly indicates the GPU is the bottleneck. If the CPU were limiting, the frame rate would show less variation across resolutions because the processor's workload wouldn't change as dramatically with pixel count.
Medium settings provide the most complete data, including minimum and maximum frame rates. At 1080p Medium, the system averages 154 FPS with a range of 131-177 FPS. At 1440p Medium, the average falls to 104 FPS with a range of 88-119 FPS. At 4K Medium, the average drops to 59 FPS with a range of 50-68 FPS. The minimum frame rates at each resolution stay proportionally close to the averages, suggesting stable performance without severe stuttering — a positive sign for an MMORPG where frame time consistency matters during combat.
Ultra settings amplify the resolution scaling effect dramatically. At 1080p Ultra, the system manages 71 FPS, but at 1440p Ultra it drops to 48 FPS, and at 4K Ultra it falls to just 28 FPS. This 4K Ultra result falls below the 30 FPS playability threshold, making it unsuitable for smooth gameplay. The progressive degradation from 1080p to 4K at Ultra settings confirms that the RTX 3070's 8 GB of VRAM and memory bandwidth become increasingly strained as both resolution and quality demands rise simultaneously.
The data implies that for this system, 1080p and 1440p are the sweet spots, with 4K reserved for Low or Medium settings at best.
FAQ
Q: What is the best resolution for this CPU-GPU combo in Archeage?
A: The measured data shows the system delivers 154 FPS at 1080p Medium and 104 FPS at 1440p Medium, both with stable minimum frame rates (131 and 88 FPS respectively). At 4K Medium, the average drops to 59 FPS with a minimum of 50 FPS. Based on these numbers, 1440p offers the best balance of visual fidelity and smooth performance, while 1080p maximizes frame rates for competitive play.
Q: Can this system handle Archeage at 4K resolution?
A: Yes, but only at lower quality settings. The data shows 67 FPS at 4K Low and 59 FPS at 4K Medium, both playable. However, 4K High drops to 40 FPS and 4K Ultra falls to 28 FPS, which is below the generally accepted threshold for smooth gameplay. The GPU's 8 GB GDDR6 memory and 448.0 GB/s bandwidth appear insufficient for 4K at higher presets.
Q: How does the RTX 3070 compare to its nearest rivals in overall GPU performance?
A: The RTX 3070 has an average benchmark score of 17208 and sits at the 61st percentile among all GPUs. Its closest competitor, the AMD Radeon RX 7600 XT, scores 17083 (0.7% lower), while the NVIDIA GeForce GTX 690 scores 17037 (1.0% lower). The NVIDIA Tesla K40c scores 17468, which is 1.5% higher. The RTX 3070 sits nearly equidistant between these rivals, indicating a stable, well-established performance tier.
Q: Is the Ryzen 5 5600GT a strong performer relative to other CPUs?
A: The 5600GT ranks at the 74th percentile among all CPUs with an average benchmark score of 20733. Its nearest rival, the Intel Core i5-12490F, scores just 0.3% higher at 20802. The processor's Cinebench R23 scores of 17272 multicore and 2438 single-core demonstrate solid multi-threaded capability, while its 3DMark max-thread score of 5554 shows good scaling across its 12 threads.
Q: What frame rates can be expected at 1080p across different settings?
A: At 1080p, the measured data shows 173 FPS on Low, 154 FPS on Medium (131-177 FPS range), 105 FPS on High, and 71 FPS on Ultra. The progression from Low to Ultra shows a clear trade-off between visual quality and frame rate, with Ultra still maintaining a playable 71 FPS average at this resolution.
Q: Does the system experience frame rate stability issues?
A: The available minimum frame rate data shows stability. At 1080p Medium, the minimum is 131 FPS against a 154 FPS average (85% of average). At 1440p Medium, the minimum is 88 FPS against a 104 FPS average (85% of average). At 4K Medium, the minimum is 50 FPS against a 59 FPS average (85% of average). This consistent 85% ratio across resolutions indicates predictable performance without anomalous stuttering.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 is built on the Ampere architecture with the GA104 chip, manufactured on Samsung's 8 nm process with 17,400 million transistors on a 392 mm² die. It operates with a base clock of 1500 MHz and a boost clock of 1725 MHz, featuring 5888 shading units, 184 texture mapping units, and 96 raster output units. The card includes 46 ray tracing cores and 184 tensor cores, delivering 20.31 TFLOPS of FP32 compute performance.
Memory configuration consists of 8 GB of GDDR6 on a 256-bit bus, running at 1750 MHz (14 Gbps effective) for a total bandwidth of 448.0 GB/s. This bandwidth figure becomes critical in Archeage at higher resolutions, as the game's open-world environments and numerous player models require substantial texture streaming. At 4K Ultra, the combination of high resolution and maximum quality settings likely exceeds the 8 GB VRAM capacity, explaining the steep performance drop to 28 FPS — a 61% reduction from 1080p Ultra's 71 FPS.
The GPU's benchmark profile shows strong DirectX performance with a Passmark G3D score of 22214 and a compute score of 11195, while the 3DMark Steel Nomad DX12 score of 3162 indicates capable modern API performance. The card's Geekbench OpenCL score of 112821 and Vulkan score of 21022 further demonstrate its versatility across different rendering APIs, which matters for an older game like Archeage that may not fully utilize the latest DirectX 12 Ultimate features (the card supports DirectX 12 Ultimate with 12_2 feature level, OpenGL 4.6, and Vulkan 1.4).
The RTX 3070's 61st percentile ranking among all GPUs, with an average benchmark score of 17208, places it in the mid-to-upper tier. Its nearest rival, the AMD Radeon RX 7600 XT, scores 17083 (0.7% lower), showing that the 3070 holds a slight edge over its most direct competitor. The card's 220-watt TDP and dual-slot design with a 12-pin power connector require a 550-watt recommended power supply, making it a substantial but not extreme power consumer.
For Archeage specifically, the GPU's 8 GB VRAM and 448.0 GB/s bandwidth appear sufficient for 1080p and 1440p at most settings, as evidenced by the playable frame rates at those resolutions. However, the 4K results indicate that the card's memory subsystem becomes a limiting factor when pixel count and texture quality demands increase simultaneously, particularly at High and Ultra presets where the average frame rate falls to 40 FPS and 28 FPS respectively.
Settings Recommendations — which preset gives the best experience per the measured rows
Analyzing the measured frame rates across all settings and resolutions, the Medium preset emerges as the optimal choice for most scenarios. At 1080p Medium, the system achieves 154 FPS with a minimum of 131 FPS, providing smooth gameplay with substantial headroom above display refresh rates. At 1440p Medium, the average drops to 104 FPS with a minimum of 88 FPS, still comfortably playable on standard 60 Hz and 144 Hz monitors. Even at 4K Medium, the system maintains 59 FPS with a minimum of 50 FPS, making this the only preset that offers playable performance across all three resolutions.
The High preset offers a reasonable alternative for players prioritizing visual quality over raw frame rates. At 1080p High, the system delivers 105 FPS, which remains smooth, while 1440p High drops to 70 FPS — still playable but with less margin. However, 4K High falls to 40 FPS, which may feel sluggish in fast-paced combat scenarios. The High preset's lack of minimum frame rate data in the measurements also makes it harder to assess stability compared to Medium, which shows consistent 85% minimum-to-average ratios.
Ultra settings are only recommended for 1080p gaming, where the system achieves 71 FPS. At 1440p Ultra, the average drops to 48 FPS, and at 4K Ultra, it falls to 28 FPS — both below the smoothness threshold for an action-oriented MMORPG. The Low preset offers the highest frame rates (173 FPS at 1080p, 116 FPS at 1440p, 67 FPS at 4K) but sacrifices visual quality significantly.
For the best balance of visual fidelity and performance, Medium settings at 1440p provide 104 FPS average with an 88 FPS minimum, offering a 17.6% performance buffer above 60 FPS. Players with 144 Hz monitors should consider 1080p Medium (154 FPS) or 1080p High (105 FPS) to maximize refresh rate utilization, while those with 4K displays should stick to Medium settings to maintain playable frame rates.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
1920x1080 (1080p):
- Low: 173 FPS average
- Medium: 154 FPS average, 131 FPS minimum, 177 FPS maximum
- High: 105 FPS average
- Ultra: 71 FPS average
At 1080p, the system delivers exceptional performance across all settings. The Low preset achieves 173 FPS, indicating the CPU-GPU combination has substantial headroom even in demanding scenarios. Medium maintains a strong 154 FPS with a tight 131-177 FPS range, showing consistent frame pacing. High drops to 105 FPS, still excellent for smooth gameplay, while Ultra at 71 FPS remains well above the 60 FPS threshold. The progression from Low to Ultra shows a 59% reduction in frame rate (173 to 71 FPS), reflecting the increased GPU workload from higher quality textures, shadows, and effects.
2560x1440 (1440p):
- Low: 116 FPS average
- Medium: 104 FPS average, 88 FPS minimum, 119 FPS maximum
- High: 70 FPS average
- Ultra: 48 FPS average
At 1440p, the system remains highly playable across most settings. Low delivers 116 FPS, a 33% drop from 1080p Low, while Medium achieves 104 FPS with a minimum of 88 FPS — comfortably above 60 FPS. High falls to 70 FPS, which is playable but approaching the threshold where frame drops might become noticeable. Ultra at 48 FPS dips below the ideal smoothness threshold, though it remains technically playable. The 1440p data reveals that Medium is the sweet spot, offering 104 FPS average with only a 15% reduction from Low, while High and Ultra incur progressively larger penalties.
3840x2160 (4K):
- Low: 67 FPS average
- Medium: 59 FPS average, 50 FPS minimum, 68 FPS maximum
- High: 40 FPS average
- Ultra: 28 FPS average
At 4K, the system's limitations become apparent. Low maintains a playable 67 FPS, while Medium drops to 59 FPS with a 50 FPS minimum — still playable but with less margin. High falls to 40 FPS, which may cause noticeable stuttering in crowded areas, and Ultra at 28 FPS falls below the 30 FPS playability threshold. The 4K results show a 58% reduction from Low to Ultra (67 to 28 FPS), indicating that the RTX 3070's 8 GB VRAM and 448.0 GB/s bandwidth become significant bottlenecks at this resolution, particularly when quality settings increase memory pressure and bandwidth demands.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 3070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 67.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 40.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 116.0 |
| 2560x1440 | Medium | 104.0 |
| 2560x1440 | High | 70.0 |
| 2560x1440 | Ultra | 48.0 |
| 1920x1080 | Low | 173.0 |
| 1920x1080 | Medium | 154.0 |
| 1920x1080 | High | 105.0 |
| 1920x1080 | Ultra | 71.0 |
Archeage with Ryzen 5 5600GT + Other GPUs
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Archeage with RTX 3070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
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