Archeage
This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 35 | 53 | 58 |
| 1440p QHD | 42 | 65 | 89 | 105 |
| 1080p Full HD | 62 | 91 | 139 | 151 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4060, In-Depth Analysis
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 4060 pairing delivers a profoundly resolution-dependent experience in Archeage, with performance ranging from highly fluid at 1080p to borderline unplayable at 4K Ultra. The data reveals a system where the GPU’s capabilities are consistently the primary constraint, though the CPU’s architecture plays a supporting role in maintaining frame pacing at lower resolutions.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 5 5600GT brings a 6-core, 12-thread configuration based on the Zen 3 architecture, with a base clock of 3.60 GHz and a boost clock of 4.60 GHz. This CPU sits in the 78th percentile of all tested processors, with an average benchmark score of 20740. Its nearest rival, the Intel Core i7-10700, scores 20746, a delta of 0%, indicating the 5600GT is functionally equivalent in raw compute throughput to that older Intel flagship. The AMD Ryzen 5 5600X scores 20680, a delta of 0.3% in favor of the 5600GT, while the Intel Core i5-12490F is 0.3% ahead at 20794.
For Archeage, an MMORPG released in 2014, the CPU’s thread throughput is less critical than its single-core prowess. The 5600GT’s single-thread performance, evidenced by a 3dmark single-thread score of 913 and a cinebench r23 single-core score of 2438, proves sufficient to feed the RTX 4060 at 1080p. The data supports this: at 1920x1080 with Low settings, the combo achieves 150.6 FPS, while at 4K with the same settings, it drops to 57.6 FPS. This 93 FPS gap cannot be attributed to the CPU, as the core count and clock speeds remain constant; rather, it demonstrates that the CPU is not the limiting factor at higher resolutions.
The 5600GT’s 16 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth provide adequate data throughput for an MMORPG’s typical asset streaming. The CPU’s percentile ranking of 78 outpaces its GPU counterpart’s 66th percentile, indicating the processor has more headroom relative to its peer group than the graphics card does. This asymmetry suggests that in CPU-light scenarios like Archeage’s open-world zones, the 5600GT will rarely bottleneck the frame rate, allowing the GPU to dictate performance entirely.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4060 is built on the Ada Lovelace architecture with a 5 nm process, featuring a base clock of 1830 MHz and a boost clock of 2460 MHz. Its 8 GB of GDDR6 memory on a 128-bit bus delivers 272.0 GB/s of bandwidth. This GPU sits in the 66th percentile of all tested graphics cards, with an average benchmark score of 23181. Its nearest rival, the AMD Radeon RX 6600M, scores 23321, a delta of -0.6%, meaning the RTX 4060 trails by that margin. The NVIDIA GeForce GTX 780 Ti is 0.7% ahead at 23338, while the Intel Arc B580 is 0.7% behind at 23021.
The RTX 4060’s 8 GB VRAM capacity is the critical factor in Archeage’s higher settings. The measured data shows a dramatic collapse in performance between Medium and Ultra settings at every resolution. At 1080p, Medium yields 138.8 FPS, but Ultra falls to 62.2 FPS — a 76.6 FPS drop. At 4K, the same settings transition sees a fall from 53.2 FPS to 22.3 FPS. This pattern strongly indicates that Ultra settings exceed the VRAM or memory bandwidth available, forcing the GPU into a less efficient state.
The boost clock of 2460 MHz provides ample compute for an older MMORPG title, as evidenced by the 1080p Low result of 150.6 FPS. However, the GPU’s 128-bit memory bus and 272.0 GB/s bandwidth become a bottleneck when texture detail increases. The pixel rate of 118.1 GPixel/s and texture rate of 236.2 GTexel/s are sufficient for 1080p, but the 4K Ultra result of 22.3 FPS underscores that the memory subsystem cannot sustain the data requirements of higher resolutions and settings simultaneously.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The resolution scaling data reveals a textbook GPU-bound scenario. Moving from 1920x1080 to 2560x1440 at High settings drops the average FPS from 90.5 to 65, a reduction of 28.2%. Further scaling to 3840x2160 at High yields 35.4 FPS, a 45.5% drop from 1440p. This compounding decline is characteristic of a GPU that lacks the memory bandwidth to handle increasing pixel counts.
The Low settings tell a more nuanced story. At 1080p Low, the combo achieves 150.6 FPS. At 1440p Low, it falls to 105.4 FPS, a 30% reduction. At 4K Low, it reaches 57.6 FPS, a further 45.4% drop. The fact that even Low settings suffer a 93 FPS penalty from 1080p to 4K confirms the GPU is the limiting component, as a CPU bottleneck would show a plateau in FPS once the CPU’s maximum draw call throughput is reached.
Ultra settings exhibit the most severe scaling. The 1080p Ultra result of 62.2 FPS drops to 41.8 FPS at 1440p (a 32.8% reduction) and then to 22.3 FPS at 4K (a 46.7% reduction). The 4K Ultra figure is below the 30 FPS threshold typically considered minimum for playable frame rates, indicating the RTX 4060’s 8 GB VRAM is overwhelmed. Conversely, Medium settings show the least degradation: 138.8 FPS at 1080p, 89.4 FPS at 1440p, and 53.2 FPS at 4K, suggesting that Medium is the settings ceiling where the GPU can still manage memory allocation efficiently across resolutions.
FAQ
Q: Is the AMD Ryzen 5 5600GT a bottleneck for the RTX 4060 in Archeage?
A: No. The CPU scores 20740 in average benchmarks, ranking in the 78th percentile, while the GPU ranks in the 66th with 23181. The FPS scaling from 1080p Low (150.6) to 4K Low (57.6) shows the GPU is the constraint, as a CPU bottleneck would not produce such a dramatic resolution-dependent decline.
Q: What is the best resolution for this combo in Archeage?
A: The 1920x1080 resolution with Medium settings delivers 138.8 FPS, while High yields 90.5 FPS. Both are playable, but the 48.3 FPS difference between them suggests Medium is the safest choice for maintaining high frame rates without compromising visual fidelity excessively.
Q: How does the RTX 4060 compare to its nearest rivals in synthetic benchmarks?
A: The RTX 4060’s average score of 23181 trails the AMD Radeon RX 6600M by 0.6% (23321) and the NVIDIA GeForce GTX 780 Ti by 0.7% (23338). It leads the Intel Arc B580 by 0.7% (23021) and the AMD Radeon 760M by 0.8% (22999).
Q: Why does Ultra settings cause such a steep FPS drop at 4K?
A: The 4K Ultra result is 22.3 FPS, versus 53.2 FPS at 4K Medium. This 30.9 FPS difference indicates the 8 GB VRAM and 272.0 GB/s bandwidth are insufficient for Ultra textures at that pixel count, forcing the GPU to exceed its memory capacity.
Q: Is this combo better suited for 1080p or 1440p gaming?
A: At 1080p High, the combo achieves 90.5 FPS, and at 1440p High it drops to 65 FPS. Both are above 60 FPS, but the 28.2% reduction suggests 1080p is the optimal sweet spot for sustained high frame rates, while 1440p is viable only on Medium or lower settings.
Q: Does the CPU’s performance match its rival processors?
A: The 5600GT’s 20740 average score is essentially tied with the Intel Core i7-10700 (20746, 0% delta) and 0.3% above the AMD Ryzen 5 5600X (20680). It trails the Intel Core i5-12490F by 0.3% (20794).
How This Combo Ranks
This specific AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4060 combination ranks 986 out of 1727 tested combos in Archeage, placing it in the 57th percentile of all pairings. This middling rank is surprising given the individual component percentiles — the CPU is in the 78th percentile and the GPU in the 66th. The discrepancy suggests that Archeage’s workload is not optimally utilizing this pairing, or that the GPU’s memory limitations cap performance more severely than synthetic benchmarks would predict.
The rank of 986 implies that over 740 other combinations outperform this setup in this specific game. Given that the GPU’s nearest rival, the GTX 780 Ti, scores only 0.7% higher in synthetic tests yet the RTX 4060’s 8 GB VRAM hampers Ultra settings, it is likely that combos with higher VRAM capacities or wider memory buses achieve better in-game results. The data shows the combo is not bottom-tier — it achieves playable frame rates at 1080p on all settings — but it is not a high-ranking performer for an MMORPG that may favor sustained draw call throughput over raw pixel pushing.
Settings Recommendations
Based on the measured FPS data, the optimal settings configuration depends on the target resolution. At 1920x1080, the High preset delivers 90.5 FPS, which is above the 60 FPS standard for smooth gameplay. However, the Medium preset at 138.8 FPS offers a 53.4% improvement over High, making it the best experience for competitive or fast-paced play. The Ultra preset at 62.2 FPS is marginal, falling just above 60 FPS but risking drops in crowded zones.
At 2560x1440, the Medium preset at 89.4 FPS is the clear recommendation, as it maintains high frame rates while providing better visual fidelity than Low (105.4 FPS). The High preset at 65 FPS is playable but leaves little headroom for frame time spikes. The Ultra preset at 41.8 FPS is not recommended for consistent gameplay.
At 3840x2160, only the Low preset (57.6 FPS) approaches playability, while Medium (53.2 FPS) is borderline. The High preset at 35.4 FPS and Ultra at 22.3 FPS are below acceptable thresholds for an MMORPG where responsiveness matters. For 4K users, Low settings are the only viable option, and even then, frame rates are not ideal.
Measured FPS Breakdown
At 1920x1080, the combo achieves 150.6 FPS on Low, 138.8 FPS on Medium, 90.5 FPS on High, and 62.2 FPS on Ultra. The jump from Low to Medium costs 11.8 FPS, while Medium to High costs 48.3 FPS, and High to Ultra costs 28.3 FPS. This non-linear scaling indicates that the High preset introduces rendering features that disproportionately tax the GPU.
At 2560x1440, the results are 105.4 FPS on Low, 89.4 FPS on Medium, 65 FPS on High, and 41.8 FPS on Ultra. The transition from Medium to High costs 24.4 FPS, while High to Ultra costs 23.2 FPS. The near-equal cost of these two steps suggests the GPU is hitting a memory bandwidth wall at this resolution, where each settings tier demands a similar additional resource allocation.
At 3840x2160, the measured FPS is 57.6 on Low, 53.2 on Medium, 35.4 on High, and 22.3 on Ultra. The Low to Medium transition costs only 4.4 FPS, indicating the GPU can handle modest increases at 4K. However, Medium to High costs 17.8 FPS, and High to Ultra costs 13.1 FPS, showing that the 8 GB VRAM is exhausted by the time High settings are enabled at this resolution. The 4K Ultra figure of 22.3 FPS is the worst measured result across all configurations, confirming that this combo is not viable for maximum settings at 4K.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 4060 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.6 |
| 3840x2160 | Medium | 53.2 |
| 3840x2160 | High | 35.4 |
| 3840x2160 | Ultra | 22.3 |
| 2560x1440 | Low | 105.4 |
| 2560x1440 | Medium | 89.4 |
| 2560x1440 | High | 65.0 |
| 2560x1440 | Ultra | 41.8 |
| 1920x1080 | Low | 150.6 |
| 1920x1080 | Medium | 138.8 |
| 1920x1080 | High | 90.5 |
| 1920x1080 | Ultra | 62.2 |
Archeage with Ryzen 5 5600GT + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 4060 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 5600GT + RTX 4060
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