Archeage

Archeage

AVERAGE FPS
97
good

This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 46 65 76
1440p QHD 52 80 119 130
1080p Full HD 83 117 173 197

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 76
3840x2160 Medium 65
3840x2160 High 46
3840x2160 Ultra 32
2560x1440 Low 130
2560x1440 Medium 119
2560x1440 High 80
2560x1440 Ultra 52
1920x1080 Low 197
1920x1080 Medium 173
1920x1080 High 117
1920x1080 Ultra 83

Archeage with AMD Ryzen 5 5600 + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 5 5600 and AMD Radeon RX 6800 XT combination delivers a highly playable Archeage experience across most settings, but the data reveals a clear performance ceiling at 4K Ultra where frame rates become demanding. The pairing is well-balanced for 1080p and 1440p gaming, with the GPU acting as the primary scaling factor as resolution increases.

Resolution Scaling

The performance drop from 1080p to 4K is steep and consistent across all quality presets, indicating that the RX 6800 XT is the limiting component at higher resolutions. At High settings, average FPS falls from 116.5 at 1920x1080 to 79.8 at 2560x1440, a reduction of 31.5%. The further drop to 46.1 at 3840x2160 represents a 60.4% decrease from the 1080p figure. This scaling pattern is typical for a GPU-bound scenario where pixel throughput becomes the bottleneck.

The Low preset shows the most dramatic scaling, with 196.9 FPS at 1080p dropping to 129.8 at 1440p and then to 76.3 at 4K. The percentage loss from 1080p to 4K is 61.2%, nearly identical to the High preset's 60.4% loss. This consistency suggests that even with minimal graphical load, the RX 6800 XT's raw rendering capacity is the primary constraint at 4K. The Ultra preset exhibits the largest absolute drop, from 82.8 FPS at 1080p down to 31.6 at 4K, a 61.8% reduction.

The Medium preset shows a slightly different pattern, with 172.6 FPS at 1080p, 118.9 at 1440p, and 64.9 at 4K. The 1080p-to-1440p loss is 31.1%, while the 1440p-to-4K loss is 45.4%. This indicates that the transition from 1440p to 4K imposes a heavier penalty than the step from 1080p to 1440p, which is expected given the 2.25x pixel count increase versus the 1.78x increase between the lower resolutions.

Settings Recommendations

The measured data shows that the High preset at 1440p offers the best balance of visual quality and performance, achieving 79.8 FPS. This is comfortably above the 60 FPS threshold for smooth MMORPG gameplay. At 1080p, High delivers 116.5 FPS, which is excellent for competitive play or high-refresh-rate monitors. The Medium preset at 1080p provides 172.6 FPS, which is beneficial for players with 144Hz or 165Hz displays, though the visual compromise may not be worth the extra headroom.

For 4K users, the choice is more constrained. High settings at 46.1 FPS is playable but not ideal for fast-paced content. The Medium preset at 64.9 FPS is a better option, offering a noticeable improvement in smoothness while still maintaining reasonable visual fidelity. The Low preset at 76.3 FPS is the only way to approach 60+ FPS at 4K, but it sacrifices most graphical enhancements. Ultra at 4K is not recommended, as 31.6 FPS falls below acceptable playability standards for an MMORPG with frequent combat.

The Ultra preset is generally the worst value in terms of performance per visual gain. At 1080p it achieves 82.8 FPS, which is 28.9% lower than High's 116.5 FPS. At 1440p, Ultra drops to 51.5 FPS, a 35.5% reduction from High's 79.8 FPS. The performance cost of Ultra is substantial, and the data suggests that High provides the best overall experience across all resolutions.

How This Combo Ranks

This specific combination of Ryzen 5 5600 and RX 6800 XT ranks 599th out of 1727 tested combos in Archeage. This places it in the upper third of all tested configurations, indicating a solidly above-average performance tier. The rank is somewhat modest given the individual component strengths, suggesting that Archeage's engine may not fully utilize the hardware's capabilities.

The CPU's percentile standing of 79 vs all CPUs and the GPU's percentile of 87 vs all GPUs both point to high-performing components individually. However, the combo rank of 599/1727 suggests that the game's optimization or threading model may not scale perfectly with this hardware pairing. The CPU's 6 cores and 12 threads are adequate, but Archeage's older engine may not fully exploit the architecture.

The GPU's benchmark score of 24980 in Passmark G3D is strong, placing it in the 87th percentile. Its nearest rivals include the Intel Arc A550M at 0.5% higher score and the NVIDIA RTX 4070 Ti SUPER at 2.6% lower. This indicates the RX 6800 XT is well-positioned among its peers. The CPU's average benchmark score of 21765 places it near the Intel Xeon D-1746TER at 0.6% higher and the AMD EPYC 9554P at 0.6% lower, showing balanced mid-range performance.

FAQ

Q: What is the best resolution for this combo in Archeage?

A: The data shows 1440p High as the sweet spot at 79.8 FPS, but 1080p High at 116.5 FPS is better for high-refresh displays. 4K is playable only on Low or Medium settings.

Q: How does the RX 6800 XT compare to its nearest rival in raw GPU benchmarks?

A: The 6800 XT scores 24980 in Passmark G3D, which is 0.5% lower than the Intel Arc A550M's 49737 average score and 2.6% higher than the NVIDIA RTX 4070 Ti SUPER's 48704 average score.

Q: Is the Ryzen 5 5600 a bottleneck for the RX 6800 XT in this game?

A: The benchmark data indicates the GPU is the limiting factor at 4K, but at 1080p Low the 196.9 FPS suggests CPU headroom exists. The CPU's 79th percentile ranking shows it is capable, but Archeage's engine may not fully utilize all 12 threads.

Q: What frame rate can be expected at 1080p Ultra?

A: The measured average FPS at 1920x1080 Ultra is 82.8 FPS, which is playable but significantly lower than High's 116.5 FPS.

Q: Does the 16GB VRAM make a difference at 4K?

A: The RX 6800 XT's 16 GB of GDDR6 memory with 512.0 GB/s bandwidth supports 4K gaming, but the measured FPS at 4K Ultra is only 31.6, indicating that compute performance, not VRAM capacity, is the limiting factor.

Q: How does this combo rank among all tested configurations?

A: It ranks 599th out of 1727 total tested combos in Archeage, placing it in the 65th percentile of all tested systems.

GPU Role

The AMD Radeon RX 6800 XT is the dominant performance driver in this configuration, particularly at higher resolutions. Its boost clock of 2250 MHz and game clock of 2015 MHz provide substantial compute throughput, with the card delivering 20.74 TFLOPS of FP32 performance. The 4608 shading units and 128 ROPs are well-suited for Archeage's rendering demands, though the game's 2014 release date means it does not leverage the card's DirectX 12 Ultimate features fully.

The 16 GB of GDDR6 memory on a 256-bit bus providing 512.0 GB/s bandwidth ensures no VRAM capacity issues at any tested resolution. The card's 87th percentile ranking among all GPUs confirms its high-end positioning. Its nearest rival, the Intel Arc A550M, scores 0.5% higher in average benchmarks, while the NVIDIA RTX 4070 Ti SUPER trails by 2.6%. This places the 6800 XT in a competitive tier where small benchmark differences translate to similar real-world performance.

The GPU's Passmark G3D score of 24980 and compute score of 13245 indicate strong rasterization and compute capabilities. The card's DirectX 11 score of 264 and DirectX 12 score of 100 show varied API performance, which may explain the inconsistent scaling between presets. The 3DMark Steel Nomad DX12 score of 3689 provides additional evidence of the card's modern API performance, though Archeage's older engine likely relies on DX11 paths.

CPU Role

The AMD Ryzen 5 5600 provides a solid foundation for the RX 6800 XT, with 6 cores and 12 threads running at base clock 3.50 GHz and boost clock 4.40 GHz. The 32 MB of shared L3 cache and 51.2 GB/s dual-channel DDR4 memory bandwidth are sufficient for Archeage's MMO workloads, which typically involve many concurrent players and world state calculations.

The CPU's benchmark results show strong multi-threaded performance, with a Cinebench R23 multicore score of 18309 and single-core score of 2584. The 3DMark scores of 5641 for 16 threads and 882 for single-thread indicate good scaling across thread counts. The Passmark multithread score of 21541 and single-thread score of 3256 place it in the 79th percentile of all CPUs.

When compared to its nearest rivals, the 5600's average benchmark score of 21765 sits between the Intel Xeon D-1746TER at 21635 (0.6% lower) and the AMD EPYC 9554P at 21899 (0.6% higher). This shows the 5600 delivers performance comparable to much more expensive server processors in synthetic benchmarks, though real-world gaming performance may differ due to frequency and architecture optimizations.

The CPU's 65W TDP and AM4 socket compatibility make it an efficient choice, with a 7nm process from TSMC using 4,150 million transistors on a 74 mm² die. This efficiency allows sustained boost clocks without thermal throttling, which is beneficial for extended Archeage sessions with many players on screen.

Measured FPS Breakdown

At 1920x1080, the combo delivers 196.9 FPS on Low settings, 172.6 FPS on Medium, 116.5 FPS on High, and 82.8 FPS on Ultra. The gap between Low and Ultra is 114.1 FPS, representing a 57.9% performance loss from the lowest to highest preset.

At 2560x1440, frame rates drop to 129.8 FPS on Low, 118.9 FPS on Medium, 79.8 FPS on High, and 51.5 FPS on Ultra. The difference between Low and Ultra at this resolution is 78.3 FPS, a 60.3% loss. The Medium preset at 118.9 FPS is notably close to Low's 129.8 FPS, suggesting diminishing returns from Low to Medium.

At 3840x2160, the results are 76.3 FPS on Low, 64.9 FPS on Medium, 46.1 FPS on High, and 31.6 FPS on Ultra. The Low-to-Ultra gap is 44.7 FPS, a 58.6% loss. This represents the most constrained scenario, where even Low settings cannot reach 80 FPS, indicating the GPU is fully saturated.

The scaling efficiency from 1080p to 1440p averages around 35% performance loss across all presets, while 1440p to 4K averages around 50% loss. This non-linear scaling is characteristic of memory bandwidth limitations at 4K, despite the 512.0 GB/s available. The Ultra preset consistently shows the largest percentage losses, suggesting that its additional effects tax the GPU disproportionately at higher resolutions.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 6800 XT in Archeage

Resolution Settings Avg FPS
3840x2160 Low 76.3
3840x2160 Medium 64.9
3840x2160 High 46.1
3840x2160 Ultra 31.6
2560x1440 Low 129.8
2560x1440 Medium 118.9
2560x1440 High 79.8
2560x1440 Ultra 51.5
1920x1080 Low 196.9
1920x1080 Medium 172.6
1920x1080 High 116.5
1920x1080 Ultra 82.8

Archeage with Ryzen 5 5600 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 6800 XT + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.