Evolve
This combination provides smooth gameplay with an average of 116 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 58 | 75 | 91 |
| 1440p QHD | 70 | 98 | 126 | 166 |
| 1080p Full HD | 101 | 146 | 187 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5600 + AMD Radeon RX 6800 XT, In-Depth Analysis
Resolution Scaling
The measured FPS data for Evolve across three resolutions reveals a consistent and predictable pattern: frame rates drop as resolution increases, but the rate of that drop depends heavily on the preset. At 1080p with Low settings, the system achieves an average of 241.7 FPS. Moving to 1440p Low drops that to 165.5 FPS, a reduction of roughly 32%. At 4K Low, the average falls further to 90.7 FPS, which is about 45% lower than the 1440p figure and 62% lower than the 1080p result.
This scaling behavior shifts when the preset is changed. With High settings, the 1080p average is 146.4 FPS. At 1440p High, it drops to 98.4 FPS (a 33% decrease), and at 4K High it reaches 57.9 FPS (a 41% decrease from 1440p). The Ultra preset follows a similar trajectory but with lower absolute numbers: 100.6 FPS at 1080p, 69.9 FPS at 1440p, and 38.2 FPS at 4K. The Medium preset sits between Low and High, with 187.3 FPS at 1080p, 126.4 FPS at 1440p, and 74.6 FPS at 4K.
The data suggests that at 1080p and 1440p, particularly with Low and Medium settings, the CPU is likely the limiting factor. The GPU has enough headroom to render frames quickly, but the processor cannot feed it fast enough to push beyond the observed figures. At 4K, however, the GPU becomes the dominant constraint, as the pixel count increases by a factor of 2.25 from 1440p to 4K, and the FPS drops accordingly. For instance, the 4K Ultra average of 38.2 FPS is less than half of the 1440p Ultra average of 69.9 FPS, indicating a near-linear scaling with pixel count, which points to GPU-bound performance.
FAQ
Q: What is the highest average FPS recorded for this combination in Evolve?
A: The highest measured average is 241.7 FPS, achieved at 1920x1080 resolution with Low settings.
Q: How does the 4K Ultra preset compare to the 1080p Low preset?
A: The 4K Ultra preset delivers an average of 38.2 FPS, while the 1080p Low preset delivers 241.7 FPS. This represents a performance gap of approximately 84%, with the lower resolution and lower settings providing a significantly smoother experience.
Q: Is the AMD Radeon RX 6800 XT capable of maintaining 60 FPS at 1440p in this game?
A: Yes, based on the measured data. At 2560x1440, the High preset averages 98.4 FPS, the Medium preset averages 126.4 FPS, and even the Ultra preset averages 69.9 FPS, all above the 60 FPS threshold.
Q: What is the frame rate difference between the High and Ultra presets at 1080p?
A: At 1920x1080, the High preset averages 146.4 FPS, while the Ultra preset averages 100.6 FPS. The Ultra preset is approximately 31% slower than High at this resolution.
Q: Which preset at 4K comes closest to a 60 FPS target?
A: The 4K High preset is the closest, with an average of 57.9 FPS. The 4K Medium preset achieves 74.6 FPS, which exceeds 60 FPS, while the 4K Ultra preset falls short at 38.2 FPS.
Q: How does the CPU's performance ranking compare to the GPU's?
A: The AMD Ryzen 5 5600 ranks in the 79th percentile among all CPUs, while the AMD Radeon RX 6800 XT ranks in the 87th percentile among all GPUs. The GPU is relatively stronger in its respective pool than the CPU.
GPU Role
The AMD Radeon RX 6800 XT is the primary driver of frame rates in Evolve, especially at higher resolutions and settings. Its 16 GB of GDDR6 memory on a 256-bit bus provides 512.0 GB/s of bandwidth, which is ample for the game's textures and geometry. The GPU's base clock is 1825 MHz, with a boost clock of 2250 MHz and a game clock of 2015 MHz. These clocks, combined with 4608 shading units and 128 ROPs, allow the card to handle the pixel fill rate demands of 4K rendering.
The data shows that the GPU's role becomes more pronounced as resolution increases. At 1080p Low, the average of 241.7 FPS suggests the card is not the bottleneck; the CPU's single-thread performance likely caps the frame rate. However, at 4K Ultra, the average drops to 38.2 FPS, which is a clear indication of GPU-bound rendering. The card's 20.74 TFLOPS of FP32 compute and 288 TMUs contribute to its ability to process the game's effects, but the sheer pixel count at 4K overwhelms it when all settings are maxed.
The RX 6800 XT's performance relative to its peers is notable. It sits in the 87th percentile of all GPUs, with an average benchmark score of 49982. Its nearest rivals include the NVIDIA GeForce RTX 4070 Ti SUPER, which scores 48704 (a 2.6% delta), and the Intel Arc A550M, which scores 49737 (a 0.5% delta). This indicates that the card is competitive with modern mid-to-high-end offerings, though it is end-of-life in production status.
Measured FPS Breakdown
At 1920x1080, the system delivers a wide range of performance depending on the preset. The Low preset averages 241.7 FPS, which is exceptionally high and suitable for high-refresh-rate monitors. The Medium preset averages 187.3 FPS, a substantial drop from Low but still very smooth. The High preset averages 146.4 FPS, and the Ultra preset averages 100.6 FPS. The gap between Low and Ultra is approximately 58%, showing that the Ultra preset imposes a significant load on the GPU.
Moving to 2560x1440, the frame rates scale down as expected. The Low preset averages 165.5 FPS, which is still above the 144Hz refresh rate common on 1440p monitors. The Medium preset averages 126.4 FPS, the High preset averages 98.4 FPS, and the Ultra preset averages 69.9 FPS. The difference between Low and Ultra at this resolution is about 58% as well, consistent with the 1080p scaling.
At 3840x2160, the performance becomes more demanding. The Low preset averages 90.7 FPS, which is playable but no longer in the high-refresh-rate territory. The Medium preset averages 74.6 FPS, and the High preset averages 57.9 FPS, which dips just below the 60 FPS target. The Ultra preset averages 38.2 FPS, which is the lowest recorded figure and would be considered choppy for a fast-paced FPS.
The data indicates that the combo rank in this game is 598 out of 1695 tested combinations, placing it in the upper third of all systems. This suggests that while the hardware is capable, it is not the top-tier configuration for Evolve, likely due to the CPU's relative weakness compared to the GPU.
CPU Role
The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.50 GHz and a boost clock of 4.40 GHz. The CPU's 32 MB of shared L3 cache helps with gaming workloads, and its 7 nm process node from TSMC keeps power consumption at a 65 W TDP. The processor supports DDR4 memory in a dual-channel configuration, providing 51.2 GB/s of memory bandwidth.
In Evolve, the CPU's role is most evident at lower resolutions and settings, where the GPU is not the bottleneck. The 1080p Low average of 241.7 FPS is likely near the CPU's maximum frame generation capability for this game. The single-thread performance, as measured by a 3dmark single-thread score of 882, is adequate for the game's logic and physics, but it does cap the frame rate below what the GPU could theoretically deliver.
The CPU's multi-threaded performance is strong, with a Cinebench R23 multi-core score of 18309 and a passmark multithread score of 21541. However, Evolve, being a game from 2015, likely does not scale perfectly with many cores, so the 6-core/12-thread configuration is more than sufficient. The CPU ranks in the 79th percentile of all CPUs, with an average benchmark score of 21765. Its nearest rivals include the Intel Core i7-11700F, which scores 21957 (a 0.9% delta), and the AMD EPYC 9554P, which scores 21899 (a 0.6% delta).
The data suggests that the CPU is not the primary limiting factor at 4K, where the GPU is clearly the constraint. At 1080p and 1440p with Low settings, however, the CPU's performance ceiling becomes apparent, as the frame rates plateau despite the GPU having more headroom.
Settings Recommendations
Based on the measured FPS data, the ideal preset depends on the target resolution and desired frame rate. For 1080p users with high-refresh-rate displays, the Low preset provides the best experience, delivering 241.7 FPS. This is more than enough for a 240Hz monitor and ensures the smoothest possible gameplay. If visual fidelity is a priority, the High preset at 146.4 FPS is a strong compromise, offering a significant improvement in graphics while still maintaining a high frame rate.
For 1440p, the Medium preset at 126.4 FPS is the best balance of performance and visuals, as it stays well above the 100 FPS mark. The High preset at 98.4 FPS is also viable for 144Hz displays, providing slightly better image quality. The Ultra preset at 69.9 FPS is playable but may not be ideal for competitive play where higher frame rates are preferred.
At 4K, the Medium preset at 74.6 FPS is the recommended choice, as it exceeds the 60 FPS target and maintains a playable experience. The High preset at 57.9 FPS is borderline, and users may need to accept a slight dip below 60 FPS for better visuals. The Ultra preset at 38.2 FPS should be avoided for serious gameplay, as the frame rate is too low for a fast-paced FPS. The Low preset at 90.7 FPS is another option for those prioritizing smoothness over detail, but Medium offers a better balance.
Overall, the data supports using Medium or High presets for most scenarios, with Low reserved for maximum frame rates at 1080p and Medium being the sweet spot for 4K.
Hardware Specifications
AMD Ryzen 5 5600
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 6800 XT in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.7 |
| 3840x2160 | Medium | 74.6 |
| 3840x2160 | High | 57.9 |
| 3840x2160 | Ultra | 38.2 |
| 2560x1440 | Low | 165.5 |
| 2560x1440 | Medium | 126.4 |
| 2560x1440 | High | 98.4 |
| 2560x1440 | Ultra | 69.9 |
| 1920x1080 | Low | 241.7 |
| 1920x1080 | Medium | 187.3 |
| 1920x1080 | High | 146.4 |
| 1920x1080 | Ultra | 100.6 |
Evolve with Ryzen 5 5600 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 6800 XT + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 5600 + RX 6800 XT
Explore FPS benchmarks for other games using this same hardware combination.