Archeage

Archeage

AVERAGE FPS
123
excellent

This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 60 89 97
1440p QHD 70 104 153 171
1080p Full HD 105 157 206 219

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 97
3840x2160 Medium 89
3840x2160 High 60
3840x2160 Ultra 42
2560x1440 Low 171
2560x1440 Medium 153
2560x1440 High 104
2560x1440 Ultra 70
1920x1080 Low 219
1920x1080 Medium 206
1920x1080 High 157
1920x1080 Ultra 105

Archeage with AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5070 Ti, In-Depth Analysis

The AMD Ryzen 5 5600 and NVIDIA GeForce RTX 5070 Ti pairing delivers a solid Archeage experience, but the game’s engine shows distinct scaling patterns that favor lower settings at higher resolutions. The data indicates this combo ranks 204th out of 1727 tested combinations, placing it comfortably in the top 12% of systems. The measured results reveal that Archeage responds strongly to both CPU and GPU changes depending on the resolution and preset, making it a useful case study for balancing visual fidelity against frame rate targets.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and reveals where the bottleneck shifts. At 1920x1080 with Low settings, the system produces 219.1 FPS, which falls to 171.1 FPS at 2560x1440 (a 21.9% reduction) and then to 97.2 FPS at 3840x2160 (a further 43.2% drop from the 1440p figure). This steep decline at 4K indicates that the GPU becomes the primary limiting factor as pixel count rises, which is expected given the RTX 5070 Ti’s 896.0 GB/s memory bandwidth and 16 GB of GDDR7 VRAM.

Moving to High settings, the pattern shifts. At 1080p High, the system achieves 157.2 FPS, dropping to 104.3 FPS at 1440p (a 33.7% reduction) and then to 59.8 FPS at 4K (a 42.7% drop from 1440p). The percentage loss between 1440p and 4K is similar across Low and High presets, suggesting that resolution scaling is largely GPU-bound in both cases. However, the absolute frame rates at 1080p High (157.2 FPS) versus 1080p Low (219.1 FPS) show that the CPU is still capable of feeding the GPU at lower resolutions, with only a 28.3% penalty for increasing quality settings.

Ultra settings tell a different story. At 1080p Ultra, the combo produces 104.5 FPS, which drops to 70.4 FPS at 1440p (a 32.6% reduction) and then to 41.6 FPS at 4K (a 40.9% drop from 1440p). The 4K Ultra result of 41.6 FPS is barely playable, and the scaling curve suggests that the game’s Ultra preset imposes a significant load on both the CPU and GPU, with the Ryzen 5 5600’s 6 cores and 12 threads potentially becoming a limiting factor in crowded MMO scenarios. The data shows that the gap between Medium and High at 4K is 29.5 FPS (89.3 vs 59.8), indicating that the step from Medium to High carries a substantial performance cost.

GPU Role

The RTX 5070 Ti’s specifications directly influence these results. With a base clock of 2295 MHz and a boost clock of 2452 MHz, the GPU operates at high frequencies across all tested resolutions. The 16 GB GDDR7 memory on a 256-bit bus provides 896.0 GB/s of bandwidth, which appears sufficient for Archeage’s texture streaming at 4K, as evidenced by the 97.2 FPS Low result at that resolution. The GPU’s 8960 shading units and 280 TMUs handle the game’s draw calls efficiently, but the 96 ROPs may constrain pixel throughput at Ultra settings, where the 4K result falls to 41.6 FPS.

Comparing the GPU to its nearest rivals, the RTX 5070 Ti’s average benchmark score of 52086 places it essentially tied with the NVIDIA GeForce RTX 4080 at 52085 (0% deltaPct). This parity in synthetic benchmarks does not fully translate to Archeage, where the game’s engine appears to favor the newer Blackwell architecture’s memory subsystem. The GPU sits 2.5% ahead of the NVIDIA RTX A1000 (50826 score) and 0.8% behind the AMD Radeon RX 7700S (52505 score), but these differences are minor in the context of real-world frame rates.

The GPU’s 87th percentile ranking among all tested GPUs means it outperforms the majority of hardware, yet the 4K Ultra result of 41.6 FPS shows that even a high-end card cannot brute-force Archeage’s most demanding preset. The 300 W TDP and 700 W suggested PSU indicate the card draws significant power, and the dual-slot design with a single 16-pin connector suggests it runs efficiently under load. The GPU’s 43.94 TFLOPS FP32 compute capability is more than adequate for this MMORPG, but the game’s CPU-dependent nature at lower resolutions means the Ryzen 5 5600 often becomes the limiting factor.

Settings Recommendations

The measured data points to Medium settings as the sweet spot for this combo. At 1080p Medium, the system produces 205.9 FPS, which is only 6.0% slower than Low (219.1 FPS) but delivers noticeably better visuals. At 1440p Medium, the 153 FPS result remains well above the 144 Hz refresh rate common on modern monitors, and even at 4K Medium, the 89.3 FPS figure is respectable for an MMO. The step from Medium to High costs 22.1% performance at 1080p (205.9 to 157.2), 31.8% at 1440p (153 to 104.3), and 33.0% at 4K (89.3 to 59.8), making High a poor trade-off for the visual gains.

Ultra settings are not recommended for this pairing. The 4K Ultra result of 41.6 FPS falls below the 60 FPS threshold for smooth gameplay, and even at 1440p Ultra (70.4 FPS), the system struggles to maintain high refresh rates. The 1080p Ultra result of 104.5 FPS is playable but represents a 49.3% drop from Medium, which is a steep penalty for marginal visual improvements. Players targeting high refresh rates should stick with Medium at 1080p or 1440p, while those prioritizing 4K should accept Medium settings to stay above 60 FPS. Low settings at 4K (97.2 FPS) provide a viable alternative for competitive play, but the visual compromise may not be worth the 7.9 FPS gain over Medium.

How This Combo Ranks

The combo’s rank of 204 out of 1727 tested combinations places it in the top 11.8% of all systems tested for Archeage. This is a strong showing, but the ranking reflects the balanced nature of the pairing rather than exceptional performance in any single area. The Ryzen 5 5600’s average benchmark score of 21765 puts it in the 79th percentile among all CPUs, with its nearest rival being the Intel Xeon D-1746TER at 21635 (0.6% deltaPct) and the AMD EPYC 9554P at 21899 (-0.6% deltaPct). This CPU performance is adequate for Archeage, but the 6-core/12-thread configuration may struggle in large-scale PvP battles where many players and NPCs are on screen.

The GPU’s 87th percentile ranking is higher than the CPU’s 79th percentile, indicating that the RTX 5070 Ti is the stronger component in this pairing. This asymmetry is reflected in the measured results: at 1080p Low, the system produces 219.1 FPS, suggesting the CPU is nearing its limit, while at 4K Low, the 97.2 FPS result is still GPU-bound. The combo rank of 204 suggests that many other pairings with faster CPUs achieve higher scores, particularly at lower resolutions where the CPU matters more. For players who primarily game at 1080p or 1440p, a stronger CPU would likely push this combo higher in the rankings, but for 4K gaming, the RTX 5070 Ti is the more critical component.

FAQ

Q: What is the best resolution for this combo in Archeage?

A: The data shows that 1440p Medium provides the best balance, with 153 FPS average. This is 51.9% faster than 4K Medium (89.3 FPS) and only 25.6% slower than 1080p Medium (205.9 FPS), making it the optimal choice for visual quality and smoothness.

Q: Can this system handle 4K gaming in Archeage?

A: Yes, but only at lower settings. The 4K Low result of 97.2 FPS and 4K Medium result of 89.3 FPS are both playable, while 4K High (59.8 FPS) is borderline and 4K Ultra (41.6 FPS) is not recommended for smooth gameplay.

Q: How does the RTX 5070 Ti compare to the RTX 4080?

A: The average benchmark scores are nearly identical, with the RTX 5070 Ti at 52086 and the RTX 4080 at 52085 (0% deltaPct). In Archeage, the measured results show the 5070 Ti performs well, but the synthetic parity suggests similar overall capability.

Q: Is the Ryzen 5 5600 a bottleneck for this GPU?

A: At 1080p Low, the system achieves 219.1 FPS, which suggests the CPU is limiting performance since the GPU could likely render more frames. At 4K, the GPU becomes the bottleneck, as evidenced by the 97.2 FPS Low result. The CPU’s 79th percentile ranking versus the GPU’s 87th percentile supports this conclusion.

Q: What settings should I use for competitive play?

A: Low settings at 1080p provide the highest frame rate at 219.1 FPS, while Medium at 1080p (205.9 FPS) offers a better visual experience with only a 6.0% performance penalty. For 1440p competitive play, Low (171.1 FPS) is the best choice.

Q: How does the combo rank among all tested systems?

A: It ranks 204th out of 1727 tested combinations, placing it in the top 11.8% of all systems. This indicates strong overall performance, though not exceptional for either CPU or GPU individually.

Measured FPS Breakdown

At 1920x1080, the system delivers 219.1 FPS on Low, 205.9 FPS on Medium, 157.2 FPS on High, and 104.5 FPS on Ultra. The gap between Low and Medium is 13.2 FPS, while the step from Medium to High costs 48.7 FPS and from High to Ultra costs 52.7 FPS. This indicates diminishing returns as settings increase, with Ultra providing only 47.7% of the Low preset’s frame rate.

At 2560x1440, the results are 171.1 FPS on Low, 153 FPS on Medium, 104.3 FPS on High, and 70.4 FPS on Ultra. The Medium to High drop of 48.7 FPS mirrors the 1080p pattern, suggesting consistent CPU overhead for the High preset. The Ultra result of 70.4 FPS is 58.9% lower than Low, showing that the GPU is significantly taxed at this resolution with maximum settings.

At 3840x2160, the system produces 97.2 FPS on Low, 89.3 FPS on Medium, 59.8 FPS on High, and 41.6 FPS on Ultra. The Low to Medium difference narrows to 7.9 FPS, while High drops 29.5 FPS below Medium and Ultra falls 18.2 FPS below High. This pattern indicates that at 4K, the GPU is the primary constraint, with each settings tier consuming additional pixel throughput and memory bandwidth. The 4K Ultra result of 41.6 FPS is the lowest measured figure, representing only 19.0% of the 1080p Low performance, which highlights the extreme scaling demands of Archeage’s Ultra preset at high resolutions.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070 Ti

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2452 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + NVIDIA GeForce RTX 5070 Ti in Archeage

Resolution Settings Avg FPS
3840x2160 Low 97.2
3840x2160 Medium 89.3
3840x2160 High 59.8
3840x2160 Ultra 41.6
2560x1440 Low 171.1
2560x1440 Medium 153.0
2560x1440 High 104.3
2560x1440 Ultra 70.4
1920x1080 Low 219.1
1920x1080 Medium 205.9
1920x1080 High 157.2
1920x1080 Ultra 104.5

Archeage with Ryzen 5 5600 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 Ti + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RTX 5070 Ti

Explore FPS benchmarks for other games using this same hardware combination.