Archeage
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 27 | 40 | 45 |
| 1440p QHD | 33 | 48 | 71 | 79 |
| 1080p Full HD | 49 | 71 | 105 | 118 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 4600G + AMD Radeon RX 6600, In-Depth Analysis
The AMD Ryzen 5 4600G paired with the AMD Radeon RX 6600 produces a distinct performance profile in Archeage, with the data indicating a clear sweet spot at 1080p Medium settings. This configuration yields a 105 FPS average with a minimum of 89 FPS and a maximum of 121 FPS, providing a smooth and responsive experience that aligns well with the game's MMORPG demands. While the High preset at 1080p is also playable at 71 FPS, the Medium preset delivers a significantly higher frame rate ceiling, making it the optimal choice for balancing visual fidelity with fluidity. The data suggests that pushing beyond this preset yields diminishing returns, as Ultra at 1080p drops to 49 FPS, a substantial 56 FPS reduction from Medium.
Settings Recommendations
The measured FPS data for this combination clearly identifies the 1920x1080 Medium preset as the best overall experience. It is the only settings level across all resolutions that maintains an average above 100 FPS, with a minimum of 89 FPS ensuring that frame drops remain largely imperceptible during intense combat or large player gatherings. The 105 FPS average represents a 47.9% improvement over the High preset at the same resolution, which averages 71 FPS. While Low at 1080p achieves 118 FPS, the visual compromise is significant, and the gain over Medium is only 13 FPS, making Medium the superior trade-off between visual quality and performance.
For users with 1440p displays, the Medium preset is again the recommended choice, delivering 71 FPS with a minimum of 60 FPS and a maximum of 81 FPS. This provides a playable experience, though the average is 34 FPS lower than at 1080p, indicating that the higher resolution places a considerable load on the system. The High preset at 1440p produces 48 FPS, which is functional but may feel less fluid in fast-paced scenarios. The Ultra preset at any resolution is not recommended, as it drops to 33 FPS at 1440p and 49 FPS at 1080p, both of which are below the threshold for comfortable gameplay in a genre that relies on quick reactions.
At 4K, the data shows that this combination is not suited for high-fidelity play. The Medium preset yields 40 FPS with a minimum of 34 FPS, which is borderline playable but far from ideal. The Low preset at 4K produces 45 FPS, while High drops to 27 FPS and Ultra to 19 FPS. The performance cliff between Medium and High at 4K suggests that the system is heavily taxed by the resolution, and users should stick to Medium or Low, with Medium offering the better visual experience at a modest 5 FPS cost over Low.
GPU Role
The AMD Radeon RX 6600, featuring 8 GB of GDDR6 memory on a 128-bit bus with 224.0 GB/s bandwidth, is a central factor in these results. Its architecture, RDNA 2.0 on a 7 nm process, includes 1792 shading units, 112 texture mapping units, and 64 render output units. The boost clock of 2491 MHz and game clock of 2044 MHz are the primary drivers of its compute capability, which is rated at 8.928 TFLOPS FP32. These specifications position the GPU to handle 1080p and 1440p gaming, but the 4K results indicate a limitation in raw throughput for this specific title.
The GPU's performance in synthetic benchmarks supports the game data. Its Passmark G3D score of 15096 places it in the 63rd percentile of all GPUs, with a benchmark average of 19036. The nearest rivals in synthetic testing include the NVIDIA Quadro K6000 with a score of 19030 (0% delta), the NVIDIA GeForce RTX 4050 Mobile at 19049 (-0.1% delta), and the NVIDIA Tesla K20m at 19089 (-0.3% delta). This indicates that the RX 6600's raw compute is closely matched with those parts, but in Archeage, the specific workload characteristics, such as draw calls and texture throughput, dictate its real-world performance.
The VRAM capacity of 8 GB is sufficient for the textures used at Medium settings in Archeage, as evidenced by the playable frame rates. However, the 224.0 GB/s memory bandwidth is likely a constraining factor at higher resolutions. The transition from 1080p Medium to 1440p Medium results in a 34 FPS drop, and from 1080p Medium to 4K Medium a 65 FPS drop, which is disproportionate to the pixel count increase, suggesting that memory bandwidth and the 128-bit bus are limiting the GPU's ability to feed the render pipeline efficiently at higher resolutions. The DirectX 12 Ultimate support ensures the game can utilize modern API features, but the performance scaling indicates that the GPU's compute and memory subsystems are the primary bottleneck in this pairing.
CPU Role
The AMD Ryzen 5 4600G, a 6-core, 12-thread processor from the Zen 2 architecture, codenamed Renoir, provides a solid foundation for this game. Its base clock of 3.70 GHz and boost clock of 4.20 GHz, combined with 8 MB of shared L3 cache, are adequate for MMORPG workloads that often involve numerous NPCs and player characters. The processor's synthetic scores, such as a Cinebench R23 multicore score of 13593 and a single-core score of 1919, indicate strong multi-threaded capability, which is beneficial for handling game logic and background tasks concurrently.
The CPU's performance in relation to its rivals shows a balanced position. Its average benchmark score of 17507 places it in the 71st percentile of all CPUs. The nearest rivals include the AMD Ryzen 3 PRO 5355GE with a score of 17482 (0.1% delta), the AMD Ryzen 3 8300GE at 17614 (-0.6% delta), and the Intel Core i3-14100T at 17648 (-0.8% delta). This suggests that the 4600G is competitive with these parts, though its 6-core/12-thread configuration provides more threads than the quad-core rivals, which can be advantageous in heavily populated game areas.
In Archeage, the CPU's role is likely more pronounced at lower resolutions where the GPU is not as heavily taxed. The 1080p Low preset achieves 118 FPS, which is the highest measured, indicating that the CPU can feed the GPU sufficiently at this level. However, the gap between Low and Medium at 1080p is 13 FPS, suggesting that the CPU is not the primary bottleneck at these settings. The processor's memory support for DDR4 with dual-channel bandwidth of 51.2 GB/s is a potential limitation for the integrated graphics, but with the discrete RX 6600, this is less critical. The CPU's PCIe Gen 3 interface with 20 lanes provides sufficient bandwidth for the GPU, which uses a PCIe 4.0 x8 interface, ensuring that the connection is not a significant bottleneck.
How This Combo Ranks
In the database of tested combinations for Archeage, this pairing of the AMD Ryzen 5 4600G and AMD Radeon RX 6600 ranks 2887 out of 3708 total combos. This places it in the lower half of all tested configurations, indicating that while it is a functional setup, it does not deliver top-tier performance in this specific game. The rank reflects the measured FPS data, which shows strong 1080p performance but significant degradation at higher resolutions, particularly at 4K where the system falls below playable thresholds for most presets.
The ranking suggests that many other CPU-GPU combinations offer better performance in Archeage, likely due to either more powerful GPUs for higher resolution play or CPUs with higher single-thread performance for better low-resolution frame rates. The 4600G's integrated graphics, while not used in this configuration, indicate its position as a budget mainstream processor, and its pairing with the RX 6600 creates a system that is well-balanced for 1080p gaming but struggles to maintain playable frame rates at 4K Ultra, which scores only 19 FPS. This rank is a holistic measure that weighs performance across all tested resolutions and settings, and the data shows that the combo's strengths are concentrated in the 1080p and 1440p Medium presets.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases. At 1080p Medium, the system averages 105 FPS. Moving to 1440p Medium drops the average to 71 FPS, a 32.4% decrease. At 4K Medium, the average falls to 40 FPS, a 61.9% decrease from 1080p. This scaling indicates that the system is heavily GPU-limited at higher resolutions, as the CPU's performance is sufficient to maintain high frame rates at 1080p, but the GPU's rendering capabilities are overwhelmed as pixel count increases.
The data also shows that the gap between presets widens at higher resolutions. At 1080p, the difference between Low (118 FPS) and Ultra (49 FPS) is 69 FPS. At 1440p, this gap narrows to 46 FPS (79 FPS Low vs 33 FPS Ultra). At 4K, the gap is 26 FPS (45 FPS Low vs 19 FPS Ultra). This narrowing suggests that at 4K, the GPU is so saturated that even lowering settings yields diminishing returns, as the memory bandwidth and compute limits are reached. The 4K Low preset's 45 FPS versus 4K Medium's 40 FPS is a particularly small difference, indicating that the GPU is the primary bottleneck, not the settings level.
Measured FPS Breakdown
At 1920x1080, the system delivers its best performance across all settings. The Low preset achieves an average of 118 FPS, which is the highest score recorded for this combination. Medium follows with 105 FPS, with a minimum of 89 FPS and a maximum of 121 FPS, providing the most consistent experience. High drops to 71 FPS, and Ultra falls to 49 FPS. The 1080p results show that the system is well-suited for competitive play at Medium settings, where the minimum frame rate of 89 FPS ensures minimal stutter during busy scenes.
At 2560x1440, performance decreases but remains playable at lower settings. Low averages 79 FPS, Medium averages 71 FPS with a minimum of 60 FPS and a maximum of 81 FPS, High averages 48 FPS, and Ultra drops to 33 FPS. The Medium preset at 1440p is the recommended choice for users with this resolution, as it maintains a 60 FPS minimum, which is the standard for smooth gameplay. The High preset's 48 FPS is below this threshold, making it less desirable for action-heavy content.
At 3840x2160, the system struggles to maintain playable frame rates except at the lowest settings. Low averages 45 FPS, Medium averages 40 FPS with a minimum of 34 FPS and a maximum of 46 FPS, High averages 27 FPS, and Ultra averages 19 FPS. The 4K results are largely unplayable for most users, with only the Low and Medium presets exceeding 30 FPS, which is the bare minimum for acceptable motion. The data indicates that this combination is not intended for 4K gaming in Archeage, as even the Medium preset's 40 FPS average is below the 60 FPS target for a fluid experience.
FAQ
Q: What is the best setting for this CPU-GPU combo in Archeage?
A: The 1920x1080 Medium preset is optimal, delivering a 105 FPS average with a minimum of 89 FPS. This provides the best balance between visual quality and smooth gameplay, as it is the only preset at any resolution that maintains an average above 100 FPS.
Q: Can this system handle 1440p gaming in Archeage?
A: Yes, at 1440p Medium settings, the system achieves a 71 FPS average with a 60 FPS minimum, which is playable. However, the High preset at 48 FPS and Ultra at 33 FPS are less suitable for a smooth experience.
Q: How does the RX 6600 compare to its nearest rivals in synthetic benchmarks?
A: The RX 6600's average benchmark score is 19036, which is nearly identical to the NVIDIA Quadro K6000 at 19030 (0% delta) and slightly lower than the NVIDIA GeForce RTX 4050 Mobile at 19049 (-0.1% delta). This indicates very similar raw compute performance.
Q: Is the Ryzen 5 4600G a bottleneck for the RX 6600 in this game?
A: The data suggests the CPU is not the primary bottleneck. At 1080p Low, the system reaches 118 FPS, and the drop to Medium at 105 FPS is only 13 FPS, indicating the GPU handles the increased load. The CPU's synthetic scores, such as a Cinebench R23 multicore score of 13593, show sufficient processing power.
Q: What is the performance drop from 1080p to 4K at Medium settings?
A: The average FPS drops from 105 at 1080p to 71 at 1440p, and then to 40 at 4K. This represents a 61.9% decrease from 1080p to 4K, indicating that the GPU is heavily taxed by the higher resolution.
Q: How does this combo rank compared to all tested systems in Archeage?
A: This pairing ranks 2887 out of 3708 tested combinations. This places it in the lower half of all configurations, reflecting its strong 1080p performance but poor 4K capability.
Hardware Specifications
AMD Ryzen 5 4600G
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 6600 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 27.0 |
| 3840x2160 | Ultra | 19.0 |
| 2560x1440 | Low | 79.0 |
| 2560x1440 | Medium | 71.0 |
| 2560x1440 | High | 48.0 |
| 2560x1440 | Ultra | 33.0 |
| 1920x1080 | Low | 118.0 |
| 1920x1080 | Medium | 105.0 |
| 1920x1080 | High | 71.0 |
| 1920x1080 | Ultra | 49.0 |
Archeage with Ryzen 5 4600G + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RX 6600 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.