Allods Online
This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 23 | 37 | 59 | 75 |
| 1440p QHD | 44 | 71 | 112 | 143 |
| 1080p Full HD | 70 | 112 | 177 | 227 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-13400F + NVIDIA GeForce RTX 5050, In-Depth Analysis
Allods Online, a 2010 MMORPG, may be old, but its engine still presents a significant challenge to modern hardware. Based on measured data for the Intel Core i5-13400F and NVIDIA GeForce RTX 5050 combination, the game's performance scales predictably with resolution, but the most striking finding is how brutal the Ultra preset is on the GPU. This analysis breaks down the measured FPS to show exactly where the bottlenecks are and how to configure the game for the best experience.
Resolution Scaling
The measured FPS data reveals a clear pattern of performance degradation as resolution increases, but the rate of that degradation is heavily influenced by the graphics preset. At Low settings, the RTX 5050 delivers a 227 FPS average at 1920x1080. Moving to 2560x1440 drops this to 143 FPS, a 37% reduction. Pushing to 3840x2160 further reduces the average to 75 FPS, which is only 33% of the 1080p number. This steep decline indicates that even at Low settings, the GPU is doing significant work, but the frame rates remain extremely high.
The scaling pattern shifts when using Medium settings. At 1080p, the average is 177 FPS. At 1440p, it drops to 112 FPS, a reduction of 36.7%. At 4K, the average falls to 59 FPS, which is 33.3% of the 1080p result. The consistency of these percentage drops across Low and Medium suggests that the game's renderer is scaling resolution in a standard fashion, with the GPU becoming the primary limiting factor as pixel count grows. The game is clearly GPU-bound at these settings.
With High settings, the scaling becomes more punishing. The average FPS at 1080p is 112. At 1440p, this drops to 71 FPS, a 36.6% reduction. At 4K, the average plummets to 37 FPS, which is 33% of the 1080p score. The 4K result is now below the generally accepted threshold for smooth gameplay, highlighting the increased load from the High preset's additional effects.
Ultra settings produce a catastrophic scaling curve. The 1080p average is 70 FPS, which is already the lowest of all presets at that resolution. At 1440p, the average drops to 44 FPS, a 37.1% reduction. At 4K, the average is a mere 23 FPS, making the game effectively unplayable. The data shows that the Ultra preset is not just a linear step up from High but a massive increase in rendering complexity that cripples the RTX 5050 at higher resolutions.
GPU Role
The NVIDIA GeForce RTX 5050 is the clear performance bottleneck in this pairing for Allods Online, especially as resolution and settings increase. The GPU's memory configuration of 8 GB of GDDR6 on a 128-bit bus provides a bandwidth of 320.0 GB/s. The benchmark results suggest this is sufficient for the game's needs at 1080p and 1440p, but the frame rate collapses at 4K with High and Ultra presets, indicating that raw compute power, rather than memory capacity, is the limiting factor.
The GPU's clock speeds are a strong indicator of its performance class. With a base clock of 2317 MHz and a boost clock of 2572 MHz, the RTX 5050 is running at high frequencies, which helps it achieve the impressive 1080p Low and Medium results. However, the FP32 performance of 13.17 TFLOPS is simply not enough to maintain high frame rates at 4K with demanding presets. The 2560 shading units are being tasked beyond their limits.
The GPU's benchmark percentile of 66 places it in the mid-range tier, and its nearest rivals in the database include the AMD Radeon RX 5600 XT, which has an average score 1.6% higher. This context shows the RTX 5050 is a competent but not top-tier GPU. The measured data in Allods Online confirms this, with the card delivering excellent performance at lower resolutions but faltering under 4K Ultra loads. The 130 W TDP and suggestion of a 300 W PSU indicate this is a mainstream card not designed for maximum 4K gaming.
The Passmark G3D score of 17326 for the RTX 5050 appears to align with its real-world performance in this game. While the 3DMark Steel Nomad DX12 score of 2502 is not directly comparable to the game's engine, the overall pattern from the measured FPS shows a GPU that excels at 1080p and 1440p gaming but struggles to maintain playable frame rates at 4K on higher presets. This makes it a great choice for high-refresh-rate 1080p or solid 1440p gaming.
CPU Role
The Intel Core i5-13400F plays a supporting role in Allods Online, but its capabilities are more than sufficient to feed the RTX 5050. With 10 cores and 16 threads, this processor provides ample multi-threading for an MMORPG, which often need to handle many concurrent entities and player actions. The core configuration is a hybrid of performance and efficiency cores, which is a hallmark of the Raptor Lake architecture.
The CPU's clock speeds are also well-suited for gaming. With a base clock of 2.50 GHz and a boost clock of 4.60 GHz, the i5-13400F can deliver high single-thread performance, which is often the most critical factor in older game engines like the one used in Allods Online. The Cinebench R23 single-core score of 3191 is a strong indicator of this capability. This ensures that the CPU will not bottleneck the GPU even at high frame rates.
The processor's benchmark results further confirm its capability. A Passmark multithread score of 25032 and a 3DMark max threads score of 7307 show a robust overall performance. However, its percentile rank of 77 among all CPUs and its average benchmark score of 25292 place it in a competitive field. Its nearest rivals, like the AMD Ryzen 9 6900HS and AMD Ryzen 5 5600X3D, have nearly identical average scores, with deltas of 0% and -0.3% respectively. This suggests that the i5-13400F is a solid, mid-to-high-tier choice.
In the context of Allods Online, the CPU's role is to maintain a stable frame rate floor. The measured FPS data shows that the CPU is not the bottleneck at any resolution or setting. For instance, at 1080p Low, the 227 FPS average reflects both the GPU's speed and the CPU's ability to process the game's logic without getting in the way. Even at 4K Ultra, where the GPU is clearly struggling, the CPU is likely still performing adequately, as the frame rate is limited by the graphics card's rendering speed, not the processor's calculations.
Measured FPS Breakdown
The measured FPS data provides a comprehensive look at how the i5-13400F and RTX 5050 handle Allods Online across different configurations. At 1920x1080, the game is highly playable at almost all settings. The Low preset yields an average of 227 FPS, making it ideal for extremely high refresh rate monitors. The Medium preset provides an average of 177 FPS, with minimum and maximum values of 151 and 204 FPS, showing good frame time consistency. The High preset averages 112 FPS, which is still very smooth. The Ultra preset averages 70 FPS, which is playable but marks a significant performance hit.
At 2560x1440, the performance remains strong but starts to show the GPU's limitations. The Low preset delivers an average of 143 FPS, which is excellent for 1440p. The Medium preset averages 112 FPS, with a minimum of 95 FPS and a maximum of 129 FPS, ensuring a smooth experience. The High preset drops to an average of 71 FPS, which is still acceptable for most players. The Ultra preset falls to an average of 44 FPS, which starts to feel less fluid and may be a concern for competitive play.
At 3840x2160, the RTX 5050 begins to struggle. The Low preset is the only option that provides a consistently smooth experience, with an average of 75 FPS. The Medium preset averages 59 FPS, which is on the edge of playability, with a minimum of 50 FPS indicating occasional dips. The High preset averages 37 FPS, which is not ideal for a smooth experience. The Ultra preset averages 23 FPS, making it unplayable. The data clearly shows that 4K gaming with this combination requires significant compromises in graphics quality.
FAQ
Q: Can the Intel Core i5-13400F and RTX 5050 run Allods Online at 4K?
A: Yes, but only with significant compromises. The measured data shows that at 3840x2160, the Low preset averages 75 FPS, and the Medium preset averages 59 FPS. The High preset at 37 FPS and Ultra at 23 FPS are not recommended for a playable experience.
Q: What is the best resolution for this hardware to achieve a high refresh rate?
A: At 1920x1080, the hardware can achieve very high frame rates. The Low preset averages 227 FPS and the Medium preset averages 177 FPS, making them suitable for 144Hz or 240Hz monitors. The High preset at 112 FPS is also excellent for high refresh rates.
Q: How much of a performance drop is there between the High and Ultra presets?
A: The performance drop is substantial. At 1920x1080, the average FPS drops from 112 on High to 70 on Ultra, a 37.5% reduction. At 2560x1440, it drops from 71 to 44, a 38% reduction. At 3840x2160, it drops from 37 to 23, a 37.8% reduction.
Q: Is the CPU or GPU the main bottleneck in this game?
A: The benchmark data indicates the GPU is the primary bottleneck, especially at higher resolutions and settings. The CPU's strong single-thread performance and high core count are more than sufficient, as evidenced by the steep FPS drops when resolution increases, which loads the GPU more.
Q: What is the average FPS for the Medium preset at 2560x1440?
A: The Medium preset at 2560x1440 averages 112 FPS, with a minimum of 95 FPS and a maximum of 129 FPS. This provides a very smooth and consistent experience.
Q: Is the RTX 5050's 8 GB of VRAM a limiting factor in Allods Online?
A: The measured data does not suggest that VRAM is the primary limiting factor. The performance drops correlate more with increases in resolution and settings, which are more demanding on the GPU's compute units. The 8 GB of memory appears sufficient for this game's textures and assets at the tested settings.
Settings Recommendations
Based on the measured FPS data, the best experience for this hardware depends heavily on the target resolution and refresh rate. For players with a 1080p monitor, the High preset is the sweet spot, providing an average of 112 FPS while offering significantly better visuals than the Medium preset. For those with high-refresh-rate monitors, the Medium preset is a fantastic choice, averaging 177 FPS and ensuring frame times are consistently under the 16.6ms needed for 60Hz, and even under the 8.3ms needed for 120Hz.
At 2560x1440, the High preset provides an excellent balance of visual quality and performance, with an average of 71 FPS. This is perfectly smooth for 60Hz monitors and is still quite playable on 75Hz or 100Hz displays. The Medium preset is the better choice for those who prioritize higher frame rates, averaging 112 FPS. It is not advisable to use the Ultra preset at 1440p, as the 44 FPS average is below the 60 FPS target.
For 4K gaming, the options are limited. The Low preset is the only one that provides a consistently smooth experience, with an average of 75 FPS. The Medium preset, at 59 FPS, is borderline playable but may have noticeable dips. The High and Ultra presets should be avoided at this resolution due to their low average frame rates of 37 and 23 FPS, respectively. The data strongly suggests that this hardware is best suited for 1080p and 1440p gaming, where it can deliver high visual fidelity and performance. For 4K, players must prioritize frame rate over visual quality and stick to the Low or Medium presets.
Hardware Specifications
Intel Core i5-13400F
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-13400F + NVIDIA GeForce RTX 5050 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 75.0 |
| 3840x2160 | Medium | 59.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 23.0 |
| 2560x1440 | Low | 143.0 |
| 2560x1440 | Medium | 112.0 |
| 2560x1440 | High | 71.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 227.0 |
| 1920x1080 | Medium | 177.0 |
| 1920x1080 | High | 112.0 |
| 1920x1080 | Ultra | 70.0 |
Allods Online with ii5-13400F + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with RTX 5050 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii5-13400F + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.