Allods Online
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 54 | 89 | 108 |
| 1440p QHD | 66 | 105 | 166 | 204 |
| 1080p Full HD | 104 | 167 | 221 | 237 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i3-12100F + NVIDIA GeForce RTX 3080, In-Depth Analysis
# Allods Online with Intel Core i3-12100F + NVIDIA GeForce RTX 3080
The combination of a 4-core Intel Core i3-12100F and an NVIDIA GeForce RTX 3080 produces a striking performance profile in Allods Online, a 2010-released MMORPG that is clearly more sensitive to settings than to raw resolution. The measured frame rates reveal a system where the GPU is rarely the bottleneck at lower resolutions, but the CPU's architecture and thread count define the ceiling at 1080p. With the RTX 3080 sitting at the 80th percentile among all GPUs and the i3-12100F at the 72nd percentile among CPUs, the pairing ranks 509th out of 1,715 tested combos in this game, suggesting a meaningful mismatch in capabilities that manifests differently across each resolution and preset.
Resolution Scaling
The frame rate drop from 1080p to 4K tells a clear story about which component governs performance in Allods Online. At Low settings, the average FPS falls from 236.6 at 1920x1080 to 204.1 at 2560x1440, a modest 13.7% reduction, then plummets to 108.3 at 3840x2160 — a 54.2% drop from the 1440p figure. This pattern indicates that at 1080p and 1440p with Low settings, the CPU is the primary limiter, as the RTX 3080's massive compute resources are underutilized. The GPU's 10 GB of GDDR6X memory and 760.3 GB/s bandwidth only become decisive factors at 4K, where the pixel throughput demand finally engages the card.
The scaling behavior shifts dramatically when moving to Ultra settings. The 1080p Ultra average of 104.2 FPS drops to 65.9 FPS at 1440p — a 36.8% decline — and then to 34 FPS at 4K, another 48.4% reduction. This steeper scaling curve at higher presets suggests that Ultra settings introduce effects that heavily tax the GPU's shading units and memory subsystem, making the RTX 3080 the limiting component. The gap between Low and Ultra at 4K is enormous: 108.3 FPS versus 34 FPS, a 3.2x difference. At 1080p, the same preset spread yields 236.6 FPS versus 104.2 FPS, a narrower 2.3x gap, reinforcing that the CPU constrains the upper bound when resolution is low.
CPU Role
The Intel Core i3-12100F brings 4 cores and 8 threads, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. This Alder Lake-S architecture chip, built on a 10 nm process, delivers a Cinebench R23 multi-core score of 11,912 and a single-core score of 1,681. The single-threaded performance is clearly the strong suit here, and it shows in the Low preset results at 1080p: 236.6 FPS average demonstrates that the CPU can feed the RTX 3080 well beyond typical display refresh rates. However, the 4-core limitation becomes apparent when comparing the 3DMark multi-threaded scores — 4,051 for 16 threads versus 4,023 for max threads — indicating that scaling beyond 8 threads yields almost nothing.
In Allods Online, an MMORPG with many player characters and effects on screen, the thread count matters. The 3DMark 8-thread score of 4,026 is nearly identical to the 16-thread score of 4,051, which suggests the CPU's performance is capped by its physical core count rather than by software inefficiency. The PassMark multi-thread score of 14,015, when compared against the single-thread score of 3,444, shows a 4.1x scaling factor — close to the theoretical 4x from four physical cores but far from the 8x one might expect from 8 threads. This explains why Ultra settings at 1080p only reach 104.2 FPS: the additional draw calls and physics computations from Ultra presets overwhelm the CPU's limited core count, even though the GPU could handle far more.
GPU Role
The NVIDIA GeForce RTX 3080, built on the Ampere architecture with a GA102 chip, is a formidable graphics processor. Its 8,704 shading units, 272 texture mapping units, and 96 ROPs, along with 68 RT cores and 272 tensor cores, provide 29.77 TFLOPS of FP32 compute. The card's base clock of 1440 MHz and boost clock of 1710 MHz, combined with 10 GB of GDDR6X memory on a 320-bit bus, yield 760.3 GB/s of bandwidth. The PassMark G3D score of 25,086 places it in the 80th percentile of all GPUs, with the nearest rival being the AMD Radeon Pro Duo at a 0.2% higher average score.
The GPU's role in Allods Online becomes most evident at 4K, where the pixel fill rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s are put to serious work. At 4K High settings, the average of 53.9 FPS is playable but not smooth, while 4K Ultra drops to 34 FPS — a figure that suggests the GPU's memory bandwidth is stretched thin by the combination of high resolution and demanding effects. The RTX 3080's 68 RT cores are irrelevant here since Allods Online predates ray tracing, but the raw rasterization power is what drives the 108.3 FPS at 4K Low. The card's end-of-life production status and 320 W TDP indicate a high-power part that is being outpaced by newer generations, yet within this game, its 10 GB frame buffer proves sufficient even at 4K Ultra.
How This Combo Ranks
The combo ranks 509th out of 1,715 tested combinations in Allods Online, placing it in the 70th percentile of all CPU-GPU pairings tested. This ranking is notably lower than the individual component percentiles (72nd for CPU, 80th for GPU), which indicates that the pairing is less effective in this specific game than the components' standalone scores would suggest. The discrepancy stems from the CPU's 4-core design bottlenecking the RTX 3080 at lower resolutions, as evidenced by the 1080p results.
For context, the i3-12100F's nearest rival, the AMD Ryzen Threadripper PRO 3975WX, scores 0.1% higher in average benchmarks, while the Intel Core i7-7700K trails by 1.8%. The RTX 3080's nearest rival, the AMD Radeon Pro Duo, is 0.2% faster on average, and the NVIDIA GeForce RTX 5070 Ti Mobile is 1% slower. These narrow margins in synthetic benchmarks suggest that the components themselves are well-matched to their peers, but the in-game ranking reveals that Allods Online's engine does not scale well with the RTX 3080's capabilities when paired with a 4-core CPU. The 509th rank out of 1,715 implies that many other combinations, likely with more powerful CPUs, achieve higher frame rates in this MMORPG.
Settings Recommendations
Based on the measured FPS data, Medium settings offer the best balance of visual quality and performance across all resolutions. At 1080p, Medium delivers 220.8 FPS, which is only 6.7% lower than Low's 236.6 FPS but provides substantially better visual fidelity. At 1440p, Medium achieves 166 FPS, comfortably above the 144 Hz refresh rate common on high-end monitors, while High drops to 104.5 FPS. Even at 4K, Medium's 88.7 FPS is more than double Ultra's 34 FPS and remains playable, whereas High's 53.9 FPS may feel sluggish for fast-paced combat.
For players seeking maximum visual quality, High settings at 1080p (166.5 FPS) or 1440p (104.5 FPS) are viable, but Ultra should be avoided at 4K where the 34 FPS average is below the threshold for smooth gameplay. Low settings, while achieving the highest frame rates, are unnecessary given the RTX 3080's power — even 4K Low runs at 108.3 FPS. The data suggests that Medium is the sweet spot: it preserves high frame rates while enabling the GPU's features, and the margin between Medium and High at 1080p (220.8 vs 166.5 FPS) shows that Medium leaves headroom for demanding multiplayer scenarios.
Measured FPS Breakdown
At 1920x1080, the resolution with the highest frame rates, the settings scale as follows: Low averages 236.6 FPS, Medium 220.8 FPS, High 166.5 FPS, and Ultra 104.2 FPS. The progression from Low to Ultra shows a 56.0% performance reduction, with the largest single drop occurring between Medium and High (54.3 FPS difference). This suggests that High enables effects that cost significantly more than Medium.
At 2560x1440, the averages are: Low at 204.1 FPS, Medium at 166 FPS, High at 104.5 FPS, and Ultra at 65.9 FPS. The drop from Medium to High here is 61.5 FPS, even larger than at 1080p, indicating that the GPU begins to feel the resolution increase when High settings are enabled. The Ultra preset at 1440p, at 65.9 FPS, is just above the 60 FPS threshold.
At 3840x2160, the results are: Low at 108.3 FPS, Medium at 88.7 FPS, High at 53.9 FPS, and Ultra at 34 FPS. The gap between Medium and High (34.8 FPS) is the largest relative drop at any resolution, and Ultra falls below 60 FPS by a significant margin. The 4K Low figure of 108.3 FPS demonstrates the RTX 3080's raw power, but the 34 FPS at Ultra reveals the card's limits when every setting is maxed out at this resolution.
FAQ
Q: What frame rate can I expect at 1080p with High settings?
A: The measured average FPS is 166.5, which is well above the 144 Hz refresh rate common on gaming monitors, providing smooth gameplay with high visual quality.
Q: Is this combination capable of 4K gaming in Allods Online?
A: Yes, but with caveats. At 4K Low settings, the average is 108.3 FPS, and at Medium it drops to 88.7 FPS. However, High settings yield only 53.9 FPS, and Ultra falls to 34 FPS, so 4K is only playable at lower presets.
Q: Why is the 1080p Low frame rate (236.6 FPS) much higher than the 1440p Low (204.1 FPS)?
A: The 32.5 FPS difference indicates that the CPU is the limiting factor at 1080p, while the GPU becomes more involved as resolution increases. The i3-12100F's 4 cores cap the maximum frame rate, but the RTX 3080's bandwidth handles the extra pixels at 1440p.
Q: How does this combo rank compared to other tested systems?
A: It ranks 509th out of 1,715 tested combinations, which is in the top 30% of all pairings, but the individual GPU's 80th percentile and CPU's 72nd percentile suggest the combo underperforms its components' potential in this game.
Q: What is the best settings preset for competitive play?
A: Medium settings at 1080p provide 220.8 FPS, which is only 15.8 FPS lower than Low but offers better visuals. At 1440p, Medium's 166 FPS is also excellent for competitive play.
Q: Does the RTX 3080's 10 GB of VRAM cause issues in this game?
A: No. The measured results at 4K Ultra (34 FPS) are limited by GPU compute and bandwidth, not memory capacity, as no memory-related stuttering or crashes are indicated in the data.
Hardware Specifications
Intel Core i3-12100F
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + NVIDIA GeForce RTX 3080 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.3 |
| 3840x2160 | Medium | 88.7 |
| 3840x2160 | High | 53.9 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 204.1 |
| 2560x1440 | Medium | 166.0 |
| 2560x1440 | High | 104.5 |
| 2560x1440 | Ultra | 65.9 |
| 1920x1080 | Low | 236.6 |
| 1920x1080 | Medium | 220.8 |
| 1920x1080 | High | 166.5 |
| 1920x1080 | Ultra | 104.2 |
Allods Online with ii3-12100F + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with RTX 3080 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii3-12100F + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.