Valorant

Valorant

AVERAGE FPS
553
excellent

This combination delivers exceptional performance with an average of 553 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 424 445 467 604
1440p QHD 530 546 555 650
1080p Full HD 566 575 585 686

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 604
3840x2160 Medium 467
3840x2160 High 445
3840x2160 Ultra 424
2560x1440 Low 650
2560x1440 Medium 555
2560x1440 High 546
2560x1440 Ultra 530
1920x1080 Low 686
1920x1080 Medium 585
1920x1080 High 575
1920x1080 Ultra 566

Valorant with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5070, In-Depth Analysis

Valorant is a competitive FPS built around precise, high-frequency input, and the measured results for the Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 5070 show a system that utterly obliterates the game's performance demands. Across every resolution and preset combination in the data, average frame rates never dip below the 400 FPS threshold, placing this combo in the 181st position out of 2883 tested combinations in the game's internal ranking. This places it firmly in the top tier of configurations, where performance is dictated less by the hardware's raw limits and more by the game engine's frame pacing and the monitor's refresh rate. The data reveals a system where the GPU is rarely the bottleneck, and the CPU's strong single-core performance ensures that the game's logic and rendering queues are fed as fast as possible, resulting in a fluid and responsive experience that is ideal for high-refresh-rate competitive play.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a classic pattern of a CPU-bound title that gradually shifts toward GPU dependency as pixel count increases. At 1920x1080 with Ultra settings, the system produces an average of 566 FPS. Moving to 2560x1440 on the same preset, the average drops to 530 FPS, a modest 6.4% decrease. However, the jump to 3840x2160 yields a more significant reduction, with the average falling to 424 FPS, a 25.1% drop from the 1440p figure and a 25.1% decline from 1080p. This scaling curve indicates that at 1080p and 1440p, the CPU is the primary limiter; the GPU has ample headroom to render frames quickly, but the processor cannot issue draw calls any faster. The substantial 106 FPS difference between 1440p and 4K at Ultra settings shows that at 4K, the RTX 5070's rendering workload becomes substantial enough to become the constraining factor.

The scaling pattern is even more pronounced when examining the Low preset. At 1920x1080, the system achieves 686 FPS, which is the highest average recorded in the entire dataset. At 2560x1440, it only drops to 650 FPS, a 5.2% reduction, suggesting the GPU is still not fully saturated. Yet, at 3840x2160, the average plummets to 604 FPS, a 12.0% drop from 1440p. This indicates that even with minimal graphical load, the sheer number of pixels at 4K begins to tax the GPU's fill rate and memory bandwidth. The 82 FPS difference between 1080p and 4K on Low settings is smaller than the 142 FPS difference on Ultra, reinforcing that higher graphical fidelity amplifies the GPU's role in determining final frame rates. The data suggests that for players seeking the absolute maximum frame rates for competitive play, 1080p or 1440p with lower settings is the optimal zone, as the CPU becomes the definitive bottleneck, and the GPU's potential is left largely untapped.

GPU Role

The NVIDIA GeForce RTX 5070 is a formidable piece of silicon, built on the Blackwell 2.0 architecture with a 5 nm process. Its specifications are substantial: 6144 shading units, 192 texture mapping units, and 80 raster output pipelines, all working in tandem to deliver a peak FP32 throughput of 30.87 TFLOPS. The card is equipped with 12 GB of GDDR7 memory on a 192-bit bus, providing a memory bandwidth of 672.0 GB/s. The core clocks are set to a base of 2325 MHz and a boost of 2512 MHz, with the memory running at an effective 28 Gbps. In the context of Valorant, these specifications are almost comically over-provisioned for the game's visual complexity, which is stylized and relatively low-polygon. The data confirms this, as the GPU's benchmark scores, such as a 3DMark Steel Nomad DX12 score of 5077 and a Passmark G3D score of 29137, place it in the 82nd percentile of all GPUs.

The GPU's role in this pairing becomes clear when analyzing the measured FPS. The card's massive memory bandwidth and raw compute power are not stressed by the game's simple shaders and textures. Instead, the GPU acts as a high-speed renderer that waits for the CPU to provide instructions. The variance between settings at the same resolution is telling. At 4K, the difference between Low (604 FPS) and Ultra (424 FPS) is 180 FPS, a 42.5% performance delta. This shows that while the game is not graphically demanding, increasing the preset from Low to Ultra does introduce more complex lighting and post-processing effects, which do require more GPU resources. However, even at 4K Ultra, the 424 FPS average is far beyond what any current high-refresh-rate monitor can display, meaning the GPU is never the cause of a sub-optimal experience. The RTX 5070's capabilities are so far beyond Valorant's needs that its 12 GB VRAM and 672.0 GB/s bandwidth are never even close to being fully utilized, making the GPU a silent partner in the performance equation.

FAQ

Q: Is the Intel Core Ultra 5 235 or the RTX 5070 the main bottleneck for Valorant?

A: Benchmark results indicate the CPU is the primary limiter at lower resolutions. The frame rate difference between 1080p and 1440p is minimal, with a 36 FPS drop at Ultra settings, while the more substantial 106 FPS drop occurs when moving to 4K, suggesting the GPU becomes more relevant only at the highest pixel counts.

Q: How does this combo rank compared to other systems in Valorant?

A: The data places this specific CPU and GPU combination at rank 181 out of 2883 tested system configurations. This top 6.3% placement indicates that this pairing delivers near-elite performance for this specific game title.

Q: What kind of frame rates can a player expect on a standard 1440p monitor?

A: The measured data shows exceptional performance at 2560x1440, with average FPS ranging from 530 on Ultra settings to 650 on Low settings. This ensures that even the most demanding preset provides a frame rate well above 500 FPS, guaranteeing a stutter-free experience on any high-refresh-rate monitor.

Q: Is there a significant performance penalty for playing at 4K resolution?

A: Yes, but the penalty is relative. While 4K Ultra still produces an average of 424 FPS, this represents a 25.1% decrease from the 566 FPS seen at 1080p Ultra. This indicates the GPU starts to become a more significant factor, but the absolute performance remains exceptionally high.

Q: Does lowering the graphical settings provide a massive frame rate boost?

A: At 1080p, switching from Ultra to Low yields a 120 FPS increase, from 566 to 686 FPS. This 21.2% improvement demonstrates that while the game is CPU-bound, reducing graphical load can still unlock additional performance headroom for the CPU to stretch its legs.

Q: How does the RTX 5070's performance in Valorant compare to its nearest rivals?

A: The RTX 5070's average benchmark score is 40377, which is 0.1% higher than the AMD Radeon Pro 580 and 0.8% higher than the AMD Radeon Pro WX 7100. It also outperforms the NVIDIA RTX A500 Mobile by 2.0%, showing it is a leading performer in its class.

Measured FPS Breakdown

The measured FPS data provides a comprehensive look at how the system handles different resolutions and graphical presets. The dataset includes three resolutions—1920x1080, 2560x1440, and 3840x2160—each tested with Low, Medium, High, and Ultra presets. The Medium preset also includes minimum and maximum FPS values, offering a glimpse into frame time consistency.

At 1920x1080, the system demonstrates its peak performance. The Low preset delivers an average of 686 FPS, the highest in the dataset. The Medium preset offers an average of 585 FPS, with a minimum of 497 FPS and a maximum of 673 FPS. High settings produce an average of 575 FPS, while Ultra is marginally slower at 566 FPS. The tight grouping of the High, Medium, and Ultra presets, all within 19 FPS of each other, confirms that the CPU is the limiting factor at this resolution. The jump to Low settings provides a significant 100+ FPS boost, showcasing the removal of GPU-side bottlenecks.

Moving to 2560x1440, the performance remains stellar. Low settings still achieve an average of 650 FPS. The Medium preset averages 555 FPS, with a minimum of 471 FPS and a maximum of 638 FPS. High settings follow closely at 546 FPS, and Ultra settings round out the group at 530 FPS. The scaling from 1080p is modest, with a 2.4% drop for Medium, a 5.0% drop for High, and a 6.4% drop for Ultra. This indicates that the GPU is beginning to handle a slightly larger workload, but the CPU still holds the reins. The consistency, as shown by the Medium preset's min/max range of 167 FPS, remains excellent.

At 3840x2160, the GPU's role becomes more pronounced. The Low preset still produces an impressive 604 FPS. The Medium preset averages 467 FPS, with a minimum of 397 FPS and a maximum of 537 FPS. High settings deliver 445 FPS, and Ultra settings drop to 424 FPS. The performance deltas are more significant here, with a 12.0% drop from 1440p on Low and a 20.0% drop on Ultra. The spread between Low and Ultra at 4K is 180 FPS, compared to 120 FPS at 1080p, clearly illustrating that pixel count is now a significant factor in limiting the GPU's ability to keep up with the CPU's instruction stream. Even so, the minimum FPS recorded at 4K Medium is 397, which is still an extraordinarily high number for any game.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor from the Arrow Lake architecture, built on a 3 nm process by TSMC. It features a base clock of 3.40 GHz and a boost clock of 5.00 GHz, with a 24 MB shared L3 cache. This processor is clearly designed for high single-threaded performance, which is the most critical attribute for a game like Valorant that relies on a main game thread for physics and game logic. The CPU's benchmark results support this, with a Cinebench R23 single-core score of 2085 and a Passmark single-thread score of 4516. These scores place the processor in the 89th percentile of all CPUs, and its average benchmark score of 46062 is nearly identical to its nearest rivals, the AMD Ryzen AI 9 HX 375 and the Intel Core i9-13900HX, with deltas of only 0.1% and -0.1%, respectively.

The CPU's role in Valorant is to manage the game simulation and feed draw calls to the GPU. The data shows that this processor excels at this task. At 1080p, where the GPU has the least work, the frame rate is almost entirely dependent on the CPU's speed. The fact that the system achieves 686 FPS on Low settings indicates that the CPU can process and dispatch rendering commands at an incredible rate. The high boost clock of 5.00 GHz is crucial for this, as the game's primary thread benefits directly from raw clock speed and IPC. The 14 cores and 14 threads are more than sufficient for a game like Valorant, which typically does not utilize more than a few cores; the surplus cores handle background tasks and system overhead without impacting game performance. The Core Ultra 5 235's robust single-core performance is the bedrock upon which the entire high-FPS experience is built. Its Passmark data compression score of 390711 and integer math score of 87948 further indicate strong processing power that ensures the game logic never becomes a stalling point.

Settings Recommendations

For a system with this level of performance, the concept of a "recommended" setting is less about achieving playable frame rates and more about maximizing competitive advantage and visual clarity. The data shows that the system can comfortably run the game at maximum settings at any resolution, with the lowest average being 424 FPS at 4K Ultra. Given that the difference between Ultra and Low at 1080p is only 120 FPS, and both are far beyond the refresh rate of any available monitor, the choice of settings should be based on personal preference for visual fidelity versus a marginal reduction in input latency.

The optimal preset for competitive play is the Low setting at 1920x1080, which delivers the highest average frame rate of 686 FPS. This configuration minimizes GPU load, which in turn can slightly reduce rendering latency, and it also often reduces visual clutter, making enemy models easier to spot. For players using a 1440p monitor, the Low preset at 650 FPS is equally viable. The Medium preset, with its recorded minimum of 471 FPS at 1440p and 497 FPS at 1080p, also offers an ideal balance of frame rate and visual quality, ensuring that even the most demanding scenes never drop below a level that would cause a perceptible stutter. Selecting Ultra settings is purely for aesthetic purposes, as the 424 FPS at 4K Ultra is still so high that there is no gameplay disadvantage; the system's sheer power makes the preset choice a matter of taste rather than necessity. The data unequivocally shows that this hardware combination provides a flawless Valorant experience at any settings configuration, with the only limiting factor being the refresh rate of the user's display.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5070 in Valorant

Resolution Settings Avg FPS
3840x2160 Low 604.0
3840x2160 Medium 467.0
3840x2160 High 445.0
3840x2160 Ultra 424.0
2560x1440 Low 650.0
2560x1440 Medium 555.0
2560x1440 High 546.0
2560x1440 Ultra 530.0
1920x1080 Low 686.0
1920x1080 Medium 585.0
1920x1080 High 575.0
1920x1080 Ultra 566.0

Valorant with iUltra 5 235 + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with RTX 5070 + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.