Valorant
This combination delivers exceptional performance with an average of 182 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 122 | 128 | 134 | 204 |
| 1440p QHD | 152 | 160 | 168 | 255 |
| 1080p Full HD | 178 | 187 | 197 | 299 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Valorant with Intel Core i5-12600KF + Intel Arc B370, In-Depth Analysis
FAQ
Q: What is the combo rank of the Intel Core i5-12600KF with the Intel Arc B370 in Valorant?
A: This combination ranks 2645 out of 2883 tested combos in Valorant, placing it in the lower portion of the database for this game.
Q: How does the Intel Core i5-12600KF compare to its nearest CPU rivals in average benchmark score?
A: The i5-12600KF's average benchmark score of 27799 is nearly identical to its closest rivals. It sits 0.3% below the Intel Core i9-10900K (27872) and AMD Ryzen 7 5800X3D (27896), while being 0.3% above the AMD Ryzen 5 8500GE (27712) and 0.3% below the AMD Ryzen 7 6800U (27887).
Q: What does the GPU's percentile ranking indicate about its performance class?
A: The Intel Arc B370 falls in the 5th percentile among all GPUs, with an average benchmark score of 1184. Its nearest rivals—the ATI Mobility Radeon HD 5570 (1186), ATI Radeon HD 5770 (1190), AMD Radeon HD 7650M (1192), and AMD FirePro M2000 (1168)—are all within 1.4% of its score, showing it sits in a very specific performance tier.
Q: What is the highest average FPS recorded for this combo in Valorant?
A: The highest average FPS is 299, achieved at 1920x1080 resolution with Low settings. The next closest is 255 FPS at 2560x1440 with Low settings.
Q: How much does the average FPS drop from 1080p to 4K at High settings?
A: At High settings, the average FPS drops from 187 at 1920x1080 to 160 at 2560x1440, then to 128 at 3840x2160. That represents a 31.6% reduction from 1080p to 4K.
Q: Does the combo maintain playable frame rates at 4K with Ultra settings?
A: Yes, the average FPS at 3840x2160 with Ultra settings is 122, which remains above the typical 60 FPS threshold for smooth gameplay, though it is the lowest recorded average across all tested configurations.
GPU Role
The Intel Arc B370 is an integrated graphics solution based on the Xe3-LPG architecture, built on Intel's 3 nm process node. Its role in Valorant is defined by its shared system memory architecture—both the memory size and type are listed as "System Shared," with bandwidth described as "System Dependent." This means the GPU relies entirely on the host system's DDR4 or DDR5 memory, which the i5-12600KF supports in dual-channel configuration.
The GPU's clock speeds are relatively modest: a base clock of 300 MHz and a boost clock of 2400 MHz. These clocks, combined with 1280 shading units, 40 texture mapping units, and 20 raster operation units, produce a pixel rate of 48.00 GPixel/s and a texture rate of 96.00 GTexel/s. The FP32 performance is 6.144 TFLOPS, with FP16 reaching 12.29 TFLOPS (2:1 ratio). The GPU also includes 10 ray tracing cores, though these are unlikely to matter for Valorant's rendering workload.
The GPU's power envelope is minimal at 25 W TDP, and it operates as an IGP (integrated graphics processor) with no power connectors required. Its bus interface is also listed as IGP, and display outputs are "Portable Device Dependent," which suggests this component is designed for mobile or compact systems rather than desktop gaming rigs.
Benchmark results place this GPU in the 5th percentile of all GPUs, with a single 3DMark Steel Nomad DX12 score of 1184. The nearest rivals are all older discrete GPUs—the ATI Mobility Radeon HD 5570 scores 1186 (0.2% higher), the ATI Radeon HD 5770 scores 1190 (0.5% higher), and the AMD Radeon HD 7650M scores 1192 (0.7% higher). Only the AMD FirePro M2000 scores lower at 1168 (1.4% below). This positioning suggests the Arc B370 offers performance comparable to a decade-old mid-range discrete GPU, yet it achieves this within an integrated power budget.
In Valorant specifically, the GPU's limited geometry throughput and fill rate become the likely constraint at higher resolutions and settings. The measured FPS data shows that Low settings dramatically increase performance at every resolution, which points to the GPU struggling with the additional draw calls and shading work that higher presets demand. The gap between Low and Medium settings at 1080p is 102 FPS (299 vs 197), while the gap between Medium and Ultra is only 19 FPS (197 vs 178). This pattern suggests the GPU hits a compute ceiling quickly once settings rise above Low, and that ceiling shifts downward as resolution increases.
CPU Role
The Intel Core i5-12600KF is a 10-core, 16-thread processor from Intel's Core 12th Gen series, based on the Alder Lake architecture on a 10 nm process node. It runs at a 3.70 GHz base clock and boosts up to 4.90 GHz, with a 125 W TDP. The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3 cache. The CPU supports DDR4 and DDR5 memory in dual-channel mode and offers Gen 4 PCIe with 20 lanes.
The CPU's percentile ranking against all CPUs is 79, meaning it outperforms 79% of all processors in the database. Its average benchmark score of 27799 places it in a tight cluster with its nearest rivals. The 3DMark results show strong scaling from 2 threads (1995) to 8 threads (6128), with 16 threads reaching 7956 and max threads at 7952. Single-thread performance in 3DMark is 1016, which is notably strong for gaming workloads.
Cinebench results reinforce this picture: R23 multi-core scores 23391, while single-core scores 3302. Geekbench shows 12137 multi-core and 2157 single-core. PassMark tests reveal the CPU's character—integer math scores 87830, floating point 67074, and extended instructions 22003. The data compression score of 343231 is particularly high, while find prime numbers scores only 91, showing the CPU's architecture favors certain workloads over others.
For Valorant, the CPU's role is significant because the game is known to be sensitive to single-thread performance. The i5-12600KF's boost clock of 4.90 GHz, combined with its 3DMark single-thread score of 1016 and Cinebench R23 single-core score of 3302, indicates strong per-core capability. The 10 cores and 16 threads provide ample headroom for background tasks, but the game's primary thread likely benefits most from the high boost clock.
The CPU's nearest rivals—all scoring within 0.3% of the i5-12600KF—include the Intel Core i9-10900K, which has a different architecture but similar average score, and the AMD Ryzen 7 5800X3D, which is known for gaming-optimized cache. The fact that these very different CPUs land within 0.3% of each other suggests that Valorant's performance at the tested settings is not purely CPU-bound, or that the game's engine is reaching a plateau where additional CPU headroom does not translate into higher FPS.
The measured FPS data supports this interpretation. At 1080p with Low settings, the combo achieves 299 FPS average, which is near the practical ceiling for many display refresh rates. The CPU's capability is evident in the fact that even at 4K Ultra, the average FPS stays above 120, indicating that the CPU is not collapsing under resolution scaling. Rather, the GPU becomes the limiting factor as resolution increases, with the CPU maintaining its end of the bargain.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 299 FPS, the highest recorded across all configurations. Medium settings drop to 197 FPS (with a minimum of 167 and maximum of 226), while High settings average 187 FPS. Ultra settings average 178 FPS. The spread from Low to Ultra is 121 FPS, or 40.5% of the Low setting's performance.
Moving to 2560x1440, the pattern holds but with lower absolute numbers. Low settings average 255 FPS, Medium averages 168 FPS (minimum 143, maximum 193), High averages 160 FPS, and Ultra averages 152 FPS. The difference between Low and Ultra is 103 FPS, and the gap between Medium and High narrows to just 8 FPS.
At 3840x2160, the performance drops further. Low settings still deliver a respectable 204 FPS average. Medium settings average 134 FPS (minimum 114, maximum 154), High averages 128 FPS, and Ultra averages 122 FPS. The difference between Low and Ultra is 82 FPS, and the gap between High and Ultra narrows to just 6 FPS, suggesting the GPU is hitting a hard limit at the highest settings.
The min/max data reveals interesting behavior. At every resolution, the Medium settings row includes min and max FPS values, while other settings rows do not. At 1080p Medium, the range is 167 to 226 FPS (a 59 FPS spread). At 1440p Medium, the range is 143 to 193 FPS (50 FPS spread). At 4K Medium, the range is 114 to 154 FPS (40 FPS spread). This suggests that Medium settings produce the most variable frame pacing, possibly due to inconsistent GPU load balancing.
The data shows that Low settings provide a massive performance boost at every resolution, with the largest absolute gain at 1080p (102 FPS over Medium). The smallest gain from Low to Medium occurs at 4K, where the difference is 70 FPS. This pattern indicates that the GPU's rendering pipeline is severely taxed by even Medium settings, and the bottleneck becomes more acute as resolution scales.
How This Combo Ranks
The combo ranks 2645 out of 2883 tested combos in Valorant, placing it in the bottom 8.3% of all combinations in the database. This low rank is surprising given the individual component specifications—the CPU ranks in the 79th percentile among all CPUs, while the GPU sits in the 5th percentile. The combination of a strong CPU with a weak GPU produces a system that is heavily GPU-limited, which drags the overall ranking down significantly.
The CPU's nearest rivals all have average scores within 0.3% of the i5-12600KF, yet none of them would likely pair with such a low-performing GPU in a typical gaming system. The GPU's nearest rivals are all from the ATI/AMD Radeon HD 5000-7000 series era, which predate modern e-sports titles. This mismatch between CPU capability and GPU capability is the defining characteristic of this combo.
In the context of Valorant, where high frame rates are prized for competitive play, a rank of 2645 out of 2883 is meaningful. The combo does achieve playable frame rates, but it cannot compete with systems that pair comparable CPUs with discrete GPUs. The data suggests that the GPU is the primary bottleneck, as evidenced by the fact that the combo's best FPS results (299 at 1080p Low) are likely limited by the GPU's fill rate and shading capacity rather than the CPU's processing power.
The ranking also implies that this combo is not well-suited for Valorant at high refresh rates (240 Hz or above) at anything other than Low settings. At 1080p Low, the 299 FPS average would support a 240 Hz display, but at Medium settings the average drops to 197 FPS, which falls short of that threshold. At 1440p or 4K, even Low settings cannot consistently maintain 240 FPS.
Settings Recommendations
For players seeking the highest possible frame rates, Low settings at 1920x1080 are the clear choice, delivering 299 FPS average. This is the only configuration in the dataset that approaches 300 FPS, making it the optimal preset for competitive play on high-refresh-rate monitors. The jump from Low to Medium costs 102 FPS, which is a substantial penalty for the visual improvements that Medium might offer.
If visual quality is a priority and the player can tolerate lower frame rates, Medium settings at 1080p provide 197 FPS average, which remains smooth on 144 Hz displays. The minimum FPS of 167 at this configuration means frame drops will stay above the 144 FPS threshold most of the time. High and Ultra settings at 1080p offer diminishing returns—187 and 178 FPS respectively—with the visual gains being marginal in a fast-paced tactical shooter like Valorant.
At 2560x1440, Low settings at 255 FPS is the standout option, maintaining high frame rates while offering more desktop space and sharper visuals than 1080p. Medium at 1440p drops to 168 FPS, which is still playable but begins to show the GPU's limitations. High and Ultra at 1440p (160 and 152 FPS) are nearly indistinguishable from each other, suggesting that the GPU is saturated and additional settings changes have minimal impact.
At 3840x2160, Low settings at 204 FPS is the only configuration that provides a high-refresh-rate experience. Medium drops to 134 FPS, which is playable but not ideal for competitive play. High and Ultra at 4K (128 and 122 FPS) are suitable for casual play but would put players at a disadvantage in ranked matches where higher frame rates translate to lower input latency.
The data indicates that Medium settings may not be worth the performance cost at any resolution. The step from Low to Medium is the largest performance hit in every case, while the visual improvement is typically modest in competitive shooters. For the best balance of performance and visual fidelity, Low settings at the player's native resolution is recommended, with a possible exception for 4K where Low still delivers over 200 FPS.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals the system's bottleneck characteristics clearly. At Low settings, the average FPS drops from 299 at 1920x1080 to 255 at 2560x1440 (a 14.7% reduction) and then to 204 at 3840x2160 (a 20% reduction from 1440p, or 31.8% from 1080p). This scaling pattern is more gradual than expected if the GPU were the sole bottleneck, suggesting that the CPU is still contributing to performance at lower resolutions.
At Medium settings, the scaling is steeper: 197 FPS at 1080p drops to 168 at 1440p (14.7% reduction) and then to 134 at 4K (20.2% reduction from 1440p, or 32% from 1080p). The consistency of these percentage drops across Low and Medium settings indicates that the GPU is scaling predictably with pixel count, and the CPU is not becoming a limiting factor even at 1080p.
At High settings, the scaling is similar: 187 FPS at 1080p, 160 at 1440p (14.4% reduction), and 128 at 4K (20% reduction from 1440p, or 31.6% from 1080p). Ultra settings follow the same pattern: 178, 152, and 122 FPS, with reductions of 14.6% and 19.7% respectively.
The consistent ~15% drop from 1080p to 1440p and ~20% drop from 1440p to 4K across all settings suggests that the GPU is the primary scaling bottleneck. If the CPU were the limiting factor, we would expect the FPS to remain more constant as resolution increases, since the CPU workload per frame does not scale with pixel count. Instead, the FPS drops proportionally to the increase in pixel count, which is the signature of a GPU-bound scenario.
However, the absolute FPS values at 1080p (299 on Low) suggest that even at this resolution, the GPU is not fully saturated—otherwise, the CPU's 3DMark single-thread score of 1016 and boost clock of 4.90 GHz would allow higher frame rates. The fact that 299 FPS is the ceiling, rather than 400 or 500 FPS, indicates that the GPU's geometry processing or draw call handling is limiting performance even at 1080p Low.
This resolution scaling analysis implies that the Intel Arc B370 is the definitive bottleneck in this combo for Valorant. The CPU has ample headroom, as evidenced by its strong benchmark scores, but the GPU cannot translate that headroom into higher frame rates. Players using this combo would benefit most from reducing resolution or settings rather than upgrading the CPU, as the GPU's performance ceiling is the binding constraint.
Hardware Specifications
Intel Core i5-12600KF
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + Intel Arc B370 in Valorant
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 204.0 |
| 3840x2160 | Medium | 134.0 |
| 3840x2160 | High | 128.0 |
| 3840x2160 | Ultra | 122.0 |
| 2560x1440 | Low | 255.0 |
| 2560x1440 | Medium | 168.0 |
| 2560x1440 | High | 160.0 |
| 2560x1440 | Ultra | 152.0 |
| 1920x1080 | Low | 299.0 |
| 1920x1080 | Medium | 197.0 |
| 1920x1080 | High | 187.0 |
| 1920x1080 | Ultra | 178.0 |
Valorant with ii5-12600KF + Other GPUs
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Valorant with Arc B370 + Other CPUs
See how Valorant performs with the same GPU but different processors.
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