Valorant

Valorant

AVERAGE FPS
173
excellent

This combination delivers exceptional performance with an average of 173 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 115 119 126 194
1440p QHD 145 153 158 242
1080p Full HD 172 179 190 289

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 194
3840x2160 Medium 126
3840x2160 High 119
3840x2160 Ultra 115
2560x1440 Low 242
2560x1440 Medium 158
2560x1440 High 153
2560x1440 Ultra 145
1920x1080 Low 289
1920x1080 Medium 190
1920x1080 High 179
1920x1080 Ultra 172

Valorant with Intel Core i3-12100F + NVIDIA GeForce GTX 1650, In-Depth Analysis

Valorant is a competitive FPS that tends to favor high frame rates, and the measured data for the Intel Core i3-12100F paired with the NVIDIA GeForce GTX 1650 shows a configuration that is heavily dependent on both resolution and graphical settings to achieve its performance ceiling. The benchmark results indicate a system capable of delivering playable frame rates across the board, but the scaling between resolutions and presets reveals distinct bottlenecks that vary depending on the workload.

Resolution Scaling

The frame rate progression from 1080p to 4K clearly illustrates where the performance limits lie. At 1920x1080 with Low settings, the combo achieves an average of 288.6 FPS, which drops to 241.7 FPS at 2560x1440 and further to 194 FPS at 3840x2160. This represents a 32.8% reduction in frame rate from 1080p to 4K at Low settings, a substantial but not catastrophic decline. The data suggests that at lower resolutions and settings, the CPU is doing the heavy lifting, as the frame rates remain exceptionally high even when the GPU is tasked with fewer pixels.

However, the scaling pattern changes dramatically when graphical settings are increased. At High settings, the average frame rate drops from 179 FPS at 1080p to 153.4 FPS at 1440p, and finally to 119.2 FPS at 4K. This is a 33.4% drop from 1080p to 4K, similar in percentage to the Low setting scaling, but the absolute numbers are significantly lower. The Ultra preset shows the most pronounced scaling constraint: 171.8 FPS at 1080p falls to 145 FPS at 1440p and then to 115 FPS at 4K, a 33.1% total reduction. Interestingly, the Medium preset follows a nearly identical trajectory to High, with 189.7 FPS at 1080p, 157.5 FPS at 1440p, and 126.2 FPS at 4K.

The fact that the percentage drop from 1080p to 4K is consistent across all presets (around 33%) suggests that the resolution scaling is primarily a GPU-bound phenomenon. The GTX 1650, with its 4 GB of memory and 128-bit bus, is being pushed harder as pixel count increases, but the relatively uniform percentage drops indicate that the GPU is not hitting a hard memory capacity wall at 4K. Instead, the data points to a shader-limited scenario where the 896 shading units are simply processing more fragments. The most telling detail is that the gap between Low and Ultra settings narrows as resolution increases: at 1080p, Ultra is 40.5% slower than Low (171.8 vs 288.6 FPS), but at 4K, Ultra is only 40.7% slower than Low (115 vs 194 FPS). This consistency implies that the GPU is the limiting component at all resolutions, but the CPU has enough headroom to keep feeding it frames at 1080p Low, where the frame rate peaks.

GPU Role

The NVIDIA GeForce GTX 1650 is a Turing-architecture part built on a 12 nm process, with a base clock of 1485 MHz and a boost clock of 1665 MHz. Its 4 GB of GDDR5 memory operates at 2001 MHz with an effective data rate of 8 Gbps, delivering a bandwidth of 128.1 GB/s across a 128-bit interface. In Valorant, this configuration produces a clear performance tiering based on settings. The measured results show that the GPU's compute capabilities, rated at 2.984 TFLOPS FP32, are sufficient for high frame rates at 1080p, but the memory subsystem becomes a factor at higher resolutions.

At 1080p Low, the GPU is not the bottleneck, as the 288.6 FPS average indicates the CPU is likely limiting the output. However, as settings increase, the GPU's shading units and texture units (56 TMUs, 32 ROPs) are tasked with more work per frame. The pixel rate of 53.28 GPixel/s and texture rate of 93.24 GTexel/s provide a theoretical ceiling, but the benchmark data shows that at 4K Ultra, the frame rate falls to 115 FPS, which is 60.2% lower than the 1080p Low result. This performance degradation aligns with the GPU's percentile ranking of 43, indicating it sits in the lower half of all GPUs tested. The GTX 1650's nearest rivals in the database include the NVIDIA GeForce RTX 3050 A Mobile with a deltaPct of -0.4 and the AMD Radeon 550X with the same -0.4 deltaPct, showing that this GPU is statistically tied with those parts in overall benchmark scores, though Valorant's specific workload may favor the desktop card's sustained boost clocks.

Settings Recommendations

Based on the measured rows, the optimal experience for this combo depends on the target resolution and refresh rate. At 1920x1080, the Low preset delivers 288.6 FPS, which is more than sufficient for any high-refresh-rate monitor, but the Medium preset at 189.7 FPS still offers a substantial frame rate advantage over High (179 FPS) and Ultra (171.8 FPS). The data shows that moving from Medium to High only costs 10.7 FPS (a 5.6% reduction), while moving from High to Ultra costs just 7.2 FPS (a 4% reduction). This suggests that at 1080p, the Medium preset provides the best balance, as it captures most of the performance headroom while likely improving visual fidelity over Low.

For 2560x1440, the Low preset achieves 241.7 FPS, which is still excellent, but Medium drops to 157.5 FPS and High to 153.4 FPS. The difference between Medium and High at 1440p is a mere 4.1 FPS (2.6%), making High a reasonable choice if the user wants better visuals without sacrificing meaningful frame rates. At 3840x2160, the situation changes: Low produces 194 FPS, but Medium falls to 126.2 FPS and High to 119.2 FPS. The jump from Low to Medium at 4K is a 35% reduction in frame rate, which is significant. Given that the GTX 1650 has only 4 GB of memory, the data suggests that 4K gaming should stick to Low settings to maintain a playable frame rate above 144 FPS, as the Medium preset at 126.2 FPS may dip below the refresh rate of many gaming monitors. Across all resolutions, the Ultra preset offers the smallest marginal gain over High (roughly 3-5 FPS) and is not recommended given the performance cost relative to Medium.

How This Combo Ranks

The Intel Core i3-12100F and NVIDIA GeForce GTX 1650 combination ranks 1588 out of 1650 tested combos in Valorant, placing it in the bottom 3.8% of all configurations. This low ranking is surprising given the high absolute frame rates measured, but it reflects the fact that Valorant is a highly optimized title where even modest hardware can achieve triple-digit FPS. The combo's rank is likely depressed by the CPU's position in the overall processor hierarchy; the i3-12100F has an average benchmark score of 13516 and a percentileVsAllCpus of 72, meaning it outperforms 72% of CPUs. However, its nearest rivals include the AMD Ryzen Threadripper PRO 3975WX with a deltaPct of -0.1 and the Intel Core i7-1250U with a deltaPct of 0.4, indicating that the i3-12100F's multi-threaded performance is competitive with much higher-end parts.

The GPU's percentileVsAllGpus of 43 is the more limiting factor, as the GTX 1650 sits below the median. In Valorant's specific workload, the data shows that the combo's ranking is not due to a catastrophic failure but rather a relative position among many other combos that may use faster GPUs or CPUs. The 1650's nearest rival, the NVIDIA Quadro P2200, has a deltaPct of 0.5, putting it slightly ahead in raw GPU benchmarks, but the measured FPS in this game indicates the combo is still capable of 288.6 FPS at 1080p Low, which is far above the 60 FPS threshold. The rank of 1588 of 1650 suggests that while this combo is near the bottom of the database, it is not the worst, and its performance in actual gameplay is more than adequate for competitive play.

CPU Role

The Intel Core i3-12100F is a 4-core, 8-thread processor based on the Alder Lake architecture, with a base clock of 3.30 GHz and a boost clock of 4.30 GHz. Its 12 MB of shared L3 cache and support for dual-channel memory are notable for a budget part. In Valorant, the CPU's role is critical at lower resolutions and settings, where the GPU is not the bottleneck. The benchmark results show that at 1080p Low, the combo hits 288.6 FPS, which is likely near the CPU's single-thread limit. The i3-12100F's 3dmark_single_thread score of 893 and passmark_single_thread score of 3444 indicate strong per-core performance, which is essential for a game like Valorant that relies heavily on a few threads.

The CPU's multi-threaded capabilities are also adequate, as evidenced by its cinebench_r23_multicore score of 11912 and geekbench_multicore score of 7413. However, the data shows that the CPU is not the primary limiter at higher settings or resolutions. At 4K Ultra, the frame rate drops to 115 FPS, which is a 60.2% reduction from the 1080p Low result, demonstrating that the GPU becomes the limiting factor as pixel count and shading complexity increase. The i3-12100F's 72nd percentile ranking among all CPUs means it outperforms nearly three-quarters of processors in the database, yet its 4 cores and 8 threads are a constraint compared to 6-core or 8-core parts. The nearest CPU rival, the Intel Core i7-7700K, has a deltaPct of 1.8, meaning the i3-12100F is 1.8% slower in average benchmark scores, but in Valorant, the newer architecture and higher boost clock likely compensate. The CPU's TDP of 58 W and 10 nm process node are modest, but the measured frame rates prove that it can feed the GTX 1650 effectively at 1080p, where the combination delivers its best results.

Hardware Specifications

Intel Core i3-12100F

Cores / Threads 4 / 8
Base Clock 3300 MHz
Boost Clock 4300 MHz
TDP 58W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i3-12100F + NVIDIA GeForce GTX 1650 in Valorant

Resolution Settings Avg FPS
3840x2160 Low 194.0
3840x2160 Medium 126.2
3840x2160 High 119.2
3840x2160 Ultra 115.0
2560x1440 Low 241.7
2560x1440 Medium 157.5
2560x1440 High 153.4
2560x1440 Ultra 145.0
1920x1080 Low 288.6
1920x1080 Medium 189.7
1920x1080 High 179.0
1920x1080 Ultra 171.8

Valorant with ii3-12100F + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with GTX 1650 + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with ii3-12100F + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.