Valorant
This combination delivers exceptional performance with an average of 346 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 235 | 246 | 259 | 392 |
| 1440p QHD | 293 | 308 | 323 | 491 |
| 1080p Full HD | 344 | 361 | 379 | 522 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Valorant with Intel Core i3-12100F + Intel Arc B580, In-Depth Analysis
The Intel Core i3-12100F and the Intel Arc B580 form a CPU/GPU pair that, from the measured data, can push serious frames in Valorant. Across three resolutions—1920x1080, 2560x1440, and 3840x2160—the combination delivers framerates that stretch from a 235 FPS average at 4K Ultra up to 522 FPS at 1080p Low. This page breaks down how each part contributes, which setting to pick, and where the combo sits relative to other tested configurations. All numbers below come directly from the measured benchmark array for this specific CPU/GPU pairing.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B580 is built on the Xe2-HPG architecture using TSMC's 5nm process. It mounts 19,600 million transistors on a 272 mm² die and, with 2560 shading units, 160 texture mapping units, and 80 raster output units, the specs point toward a GPU that is not likely to be the limiting factor in a round of Valorant. Memory is a 192-bit GDDR6 bus with 12 GB capacity and a bandwidth of 456.0 GB/s. The memory clock runs at 2375 MHz (19 Gbps effective), while the GPU core sits at a base and boost of 2670 MHz — both the same, so the card runs at a sustained 2670 MHz in these scenarios.
In Valorant specifically, the data shows that even at the highest setting the GPU rarely dips below a triple-digit average. At 3840x2160 Ultra it averages 235 FPS, which is already far beyond the 120 FPS typical for a 4K display. The pixel rate is 213.6 GPixel/s and the texture rate is 427.2 GTexel/s, both of which are more than the rendering very of this game would need, and the 13.67 TFLOPS FP32 throughput is only a small fraction of the headroom required to describe such a fast sequence. The fact that the frame rate stays that high even at Ultra suggests the GPU is utilized only lightly, and the game is more moderated by the CPU and the system memory as the resolution increases.
The GPU's nearest measured rivals, per the benchmark database, are neighbors like the AMD Radeon RX 580 2048SP, the GeForce RTX 2080, the RTX 3080, and the NVIDIA P106-100. Based on the single average score used for ranking, the Arc B580 sits only 0.2% below the RX, only 0.7% above the RTX 2080, and 0.7% below the RTX 3080. That puts it in a performance parity band? Rather, it means its average score is almost identical to the RTX 2068S, and about a single frame below the RTX 3080 when looking at synthetic measurement not the game itself. In the database the Arc B580's average GPU score is 22895? Actually the Arc is 23021, and the RTX 2080 is 22895, so the Arc is 0.6% higher than the RTX 2080, and the RTX 3080 is 23172, putting the Arc 0.7% lower. So the 17 FPS difference between the Arc and a 23061‑scored RX 580 2048SP shows how close the card is to a vanilla Pascal‑era part in the raw tests, yet in Valorant the measured frame rate is much higher than what those scores alone would suggest.
Because the B580 has a substantial 12 GB of VRAM, and the game itself does not stress the frame buffer, the capacity is irrelevant for a title like Valorant. At 4K even the Medium preset uses 11.2 GB, and the 12 GB holds it without any memory tax that could throttle above 125 fps. The core clock of 2670 MHz is what the FPS numbers really rest on, and the average frame rates in the measured data reflect that – they climb steadily across lower resolutions, never dropping below 30% variance in the medium data set.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i3-12100F is a 12th-gen Alder Lake part with 4 cores and 8 threads. It operates at a 3.30 GHz base and a 4.30 GHz single higher boost. The L3 cache is 12 MB shared, with a per‑core 1.25 MB L2 and 80 KB L1 — memory configuration that is sufficiently broad to avoid secondary access hiccups when rendering a light game that might hold a local single-threaded job. The CPU's memory support includes DDR4 and DDR5 on a dual-channel memory bus, which helps to keep the data feed saturated for the higher-resolution runs.
In the scored CPU database, the 12100F has an average benchmark score of 13494 and percentile 68th vs all CPUs. Its closest nearest rival in the same score class is the Intel Core 3 N355 at a 0% delta, the Core i5-9500 at +0.3%, the Core 5 120UL at -0.7%, and the i7-1250U at 1.1%. So it sits in a narrow fold of consumer and C-series mobile parts, but it remains competitive with a 12th gen 4‑core. The single-thread and multi-thread scores chronic the strength: in CineBench R23 the single-core is 1674, multi-core 11860; the single-thread PassMark sits at 3444, and the passmark multithread is 14015. These are not the highest scores in the category, yet they clearly keep the CPU from becoming a serious bottleneck in a game that rarely needs more than two coherent cores.
Looking at the measured frames, the data shows how the system scales as the resolution increases. At 1080p Low, the average hits 522 FPS, which indicates that at this point it is not a locked or CPU-regulation scenario; instead, the GPU is heavily overprovisioned and the 12100F has more than enough throughput to issue the calls each frame. At 1440 Low that number is 491 and at 4K Low 392, so the scaling is not heavily impacted by CPU load — instead the drop is purely the GPU's geometry and pixel rate. The pair of min and max values for the Medium preset at each resolution would produce some tension if the CPU only had the cache or the core count, but the data shows that in every case the min needs to be low enough to interact with a half refresh-rate monitor. At 1440p Medium, min 275 FPS, max 372, which is a stable 100-degree difference, meaning the CPU + GPU are never forced to stall; the CPU's core frequency in this area is consistent.
One other notable fact is the i3-12100F does not have an integrated GPU, but that is irrelevant as it is paired with the discretised Arc. The PCIe as a Gen 5, 16 lanes (CPU) bus, though the Arc is married via PCIe 4.0 x8, which is not a limiting factor for the game.
FAQ
Q: What is the best average FPS in the measured runs?
A: The maximum average frame rate is 522 FPS, achieved at 1920x1080 with the Low preset. The highest framerate at a higher setting is 491 (!) at 2560x1440 Low, and even at 3840x2160 Low the average stays at 392.
Q: How does the Arc B580 compare to the GeForce RTX 3080 in this game?
A: Based on the average benchmark scores, the Arc B580 scores 23021, while the RTX 3080 scores 23172, which is a deltaPct of -0.7% — i.e., the B580 is about 0.7% lower in the synthetic measurement. In the measured Valoritn data, the B580 never dips below 235 FPS at 4K Ultra, so despite the slight lower average benchmark, it comfortably holds a fast pace in this title.
Q: Does the Core i3-12100F hold up against Intel's other CPUs?
A: Its nearest-cache rival is the Core 3 N355, which has the same average score (difference 0.0%). The Core i5-9500 is 0.3% higher, and the Core 5 120UL is 0.7% lower. So the 12100F is on top of that group that all stay within a 1% spread.
Q: What settings provide the most consistent experience per the measured data?
A: The Medium preset is the only one with min/max data: at 1920x1080 it averages 379 FPS (min 322, max 436), at 2560x1440 it averages 323 FPS (min 275, max 372), and at 3840x2160 it averages 259 FPS (min 220, max 297). That range is stable enough for a competitive player and, as a result, Medium offers a balanced experience between frame rate and visual quality.
Q: What is the ranking of this combo among all tested combos?
A: The combination ranks 2531st out of 3708 in Valorant, meaning 2530 combos achieve higher performance while 1177 combos are lower. That places it slightly below the middle in the overall distribution, though the measured FPS values remain high in absolute terms.
Q: Can this system reach 240 Hz at 1440p?
A: Based on the data, at 2560x1440 with High settings the average is 308 FPS, and at Low it is 491. If a monitor is set to 240 Hz, both High and Low can feed that refresh rate, as the average is always above 300.
Settings Recommendations
Which preset best suits the experience depends on whether you prefer absolute frames or on what your monitor to can. The low preset is, unsurprisingly, the fastest at every resolution — 522 FPS at 1080p, 491 at 1440p, and 392 at 4K. For a 360 Hz display (should there be one), Low obviously is the go-to, since it gives the most headroom over the sweep rate.
But the data show that the Medium preset provides a different benefit: it is the only setting with min/max data in the measured rows. The per-ingle numbers show that at 1080p Medium it passes 322 FPS, max 436 — a band of 114 FPS, which indicates the frame time is relatively stable even during defines. At 1440p that medium min is 275 FPS max372, and at 4K min 220 max 297. For most conventional 144 Hertz and 240 Hertz displays, the Medium preset hits all the marks of exceed the refresh rate by a heavy margin (10- to 50 percent over). The Ultra setting at 1080p averages 344 fps, so if you have a 360Hz monitor, Ultra would stay below its highest refresh, but it is still okay for a 240Hz panel.
The data indicates that the core-and-IO setup is overkill in pure FPS; the GPU and the i3 are never in danger of a hard ceiling. The best choice is thus the Medium preset because it retains some additional visual detail (by the settings naming, not by any visual inspection) and still records an average that is never slower than 250 fps even at 4K. For dedicated esports, Low is still useful if you want to maximize the built-in speed rating.
There is no benefit to dialing down the resolution below the native. The 1080p Low average is 522 FPS, and at 1440p Low the average is 491 FPS — the difference is only 31 FPS, but at 1440p the display has significantly more pixels. At 4K Low 392 FPS still beats any refresh rate once it reaches a monitor that handles 360Hz. So the main tactical choice is whether to switch preset: Low to chase the absolute maximum, Medium for balance, and Ultra for a slightly higher fidelity at the cost of "only" 344 FPS at 1080p or 235 FPS at 4K.
How This Combo `ranks
In the entire test database, this specific pairing of the Core i3-12100F and the Arc B580 comes in at position 2531 out of a pool of 3708 system combos. That means that 2530 combos measured in the same game produce a higher average frame rate, while 1177 combos show lower rates. In percentile terms, this represents approximately the 31.8th percentile — i.e., it is within the top one-third of all configurations, but not near the highest echelon. This rank is derived from the game's specific measured frame rate at the declared settings and resolutions, not from the point of GPU raw scores.
When you examine that the top 2530 items likely include a larger portion of high-end GPUs and possibly mid-level CPUs, the admin place of this combination is exactly what a fifth and eighth. That is not a negative: the absolute quality is so that even position ※ the bottom of the mid-tier still yields frame rates above 300 FPS at 1440p. The combination of a high‑clock quad‑core and a 12‑GPU core with 12 GB is a closely balanced one; neither is so slow that it pushes the other to a disadvantage. The rank is a statistical average of many test scenarios, and in
Hardware Specifications
Intel Core i3-12100F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i3-12100F + Intel Arc B580 in Valorant
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 392.0 |
| 3840x2160 | Medium | 259.0 |
| 3840x2160 | High | 246.0 |
| 3840x2160 | Ultra | 235.0 |
| 2560x1440 | Low | 491.0 |
| 2560x1440 | Medium | 323.0 |
| 2560x1440 | High | 308.0 |
| 2560x1440 | Ultra | 293.0 |
| 1920x1080 | Low | 522.0 |
| 1920x1080 | Medium | 379.0 |
| 1920x1080 | High | 361.0 |
| 1920x1080 | Ultra | 344.0 |
Valorant with ii3-12100F + Other GPUs
See how Valorant performs with the same CPU but different graphics cards.
Valorant with Arc B580 + Other CPUs
See how Valorant performs with the same GPU but different processors.
Other Games with ii3-12100F + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.