Valorant
This combination delivers exceptional performance with an average of 310 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 207 | 217 | 228 | 347 |
| 1440p QHD | 259 | 272 | 286 | 434 |
| 1080p Full HD | 304 | 319 | 335 | 508 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Valorant with AMD Ryzen 9 5950X + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 9 5950X and Intel Arc B570 combination delivers exceptionally high frame rates in Valorant, with the data showing that even the most demanding 4K Ultra preset maintains an average of 207 FPS. This pairing ranks in the 77th percentile of all tested combos for this title, placing it at 2227 out of 2883 configurations. The results indicate a system that is overwhelmingly CPU-bound at lower resolutions, while the GPU begins to assert its influence as resolution and settings increase, though never to a degree that compromises competitive playability.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 9 5950X is a 16-core, 32-thread processor based on the Zen 3 architecture, fabricated on TSMC’s 7 nm process node. It operates with a base clock of 3.40 GHz and a boost clock of 4.90 GHz, and its 64 MB of L3 cache provides a substantial pool of fast memory for game data. In synthetic benchmarks, this processor posts strong results: a Cinebench R23 multi-core score of 26017 and a single-core score of 1614, alongside a Geekbench multi-core score of 15233 and a single-core score of 2083. Its PassMark multithread score reaches 45424, with a single-thread score of 3470, and the 3DMark max-threads score hits 11597.
Valorant is a competitive FPS that relies heavily on single-thread performance for game logic, physics, and frame pacing. The Ryzen 9 5950X delivers that in abundance. The measured frame rates at 1080p Low — an average of 508 FPS — demonstrate that the processor is capable of feeding the GPU far more frames than the display can show. This is a direct reflection of the CPU’s high boost clock and efficient Zen 3 architecture. The processor’s 91st percentile ranking among all CPUs reinforces its position as a high-end part, and its nearest rivals in average benchmark score include the Intel Core i9-13900F (deltaPct of 0.4) and the Intel Core Ultra 5 235HX (deltaPct of -0.2), indicating performance parity with those parts in general compute.
For Valorant specifically, the CPU’s 16 cores are not all necessary; the game likely uses a fraction of them. However, the high single-core throughput ensures that the game’s main thread is never a bottleneck. The 3DMark 2-thread score of 1856 and 4-thread score of 3595 highlight that even with minimal thread usage, the processor excels. This translates directly to the 1080p Low result of 508 FPS, which is the highest measured frame rate across the entire dataset. The CPU’s role here is foundational: it sets a ceiling that the GPU, at lower settings, cannot reach, meaning the limiting factor at 1080p Low is the graphics card, not the processor. As resolution increases to 1440p and 4K, the CPU’s advantage remains, but the GPU’s workload grows, shifting the bottleneck.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B570 is a Battlemage-generation GPU (Arc 5 series) built on TSMC’s 5 nm process, featuring 10 GB of GDDR6 memory on a 160-bit bus with a bandwidth of 380.0 GB/s. Its base and boost clocks are both locked at 2500 MHz, with memory running at 2375 MHz (19 Gbps effective). The GPU has 2304 shading units, 144 TMUs, and 80 ROPs, delivering a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s. Its FP32 compute is rated at 11.52 TFLOPS. In synthetic benchmarks, the Arc B570 scores 14195 in PassMark G3D, 83514 in Geekbench OpenCL, and 96844 in Geekbench Vulkan, with a 3DMark Steel Nomad DX12 score of 2649. Its percentile rank among all GPUs is 65, and it sits near the NVIDIA GeForce RTX 3070 Mobile (deltaPct of 0.1) and the Intel Arc A750 (deltaPct of -0.1) in average benchmark score.
In Valorant, the GPU’s role scales with the chosen settings and resolution. At 1080p High, the average FPS is 319, while at 1080p Ultra it drops to 304. The difference between High and Ultra at 1080p is only 15 FPS, suggesting that the GPU is not heavily taxed at this resolution. Moving to 1440p, High yields 272 FPS and Ultra 259 FPS, again a modest drop. The real test comes at 4K, where High averages 217 FPS and Ultra 207 FPS. The 10 GB VRAM is more than sufficient for Valorant, which is not a VRAM-intensive title; the game’s textures and assets are modest, so the memory bus and bandwidth are not limiting factors. Instead, the GPU’s raw throughput, measured by its shading units and clock speed, determines performance.
The data shows that the Arc B570’s performance scales predictably with resolution. From 1080p High (319 FPS) to 1440p High (272 FPS), the drop is 47 FPS, or roughly 15%. From 1440p High to 4K High (217 FPS), the drop is 55 FPS, or about 20%. This scaling indicates that the GPU is becoming the limiting component at higher resolutions, but the absolute frame rates remain high. The Arc B570’s 2500 MHz boost clock is consistent, and its 11.52 TFLOPS is sufficient to drive Valorant at 4K Ultra with an average of 207 FPS, which is far above the 144 Hz refresh rate common in competitive monitors. The GPU’s passmark DirectX 11 score of 118 and DirectX 12 score of 72 suggest it handles modern APIs well, and while Valorant is a lighter workload than AAA titles, the consistent performance across settings confirms the GPU is a capable partner for this CPU.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data reveals a clear pattern of resolution scaling. At 1080p Low, the system achieves 508 FPS. At 1440p Low, that drops to 434 FPS, a reduction of 74 FPS (14.6%). At 4K Low, the average is 347 FPS, down another 87 FPS (20% from 1440p). This trend holds across all settings. For High settings, the progression is 319 FPS (1080p) → 272 FPS (1440p) → 217 FPS (4K), representing drops of 47 FPS (14.7%) and 55 FPS (20.2%), respectively. Medium settings show 335 FPS (1080p) → 286 FPS (1440p) → 228 FPS (4K), with drops of 49 FPS (14.6%) and 58 FPS (20.3%). Ultra settings follow suit: 304 FPS (1080p) → 259 FPS (1440p) → 207 FPS (4K), dropping 45 FPS (14.8%) and 52 FPS (20.1%).
The percentage drops from 1080p to 1440p are remarkably consistent, hovering around 14.6-14.8% across all presets. This uniformity suggests that the limiting factor at 1080p is the CPU, not the GPU. If the GPU were the bottleneck, the percentage drop from 1080p to 1440p would be larger, as the GPU would struggle more with the increased pixel count. Instead, the CPU is feeding the GPU at its maximum rate, and the GPU is not fully utilized at 1080p. The drops from 1440p to 4K are larger, around 20%, indicating that the GPU is starting to become more involved. However, even at 4K, the frame rates are so high that the GPU is far from saturated. The 4K Ultra average of 207 FPS is still well above typical refresh rates.
The data indicates a system that is CPU-bound at 1080p and transitions to a more balanced state at 4K, but never becomes GPU-bound in any problematic sense. The Arc B570’s 10 GB VRAM and 380 GB/s bandwidth are ample for Valorant’s modest requirements, and the GPU’s shading units are not overwhelmed. The consistent scaling pattern — roughly 15% drop from 1080p to 1440p and 20% from 1440p to 4K — is a hallmark of a CPU that provides a high frame ceiling, with the GPU gradually taking on more work as resolution rises. This is a favorable scenario for gamers: the system excels at lower resolutions for maximum FPS, and still performs admirably at 4K for those who prefer higher visual fidelity.
How This Combo Ranks — use comboRankInGame vs other tested combos
This specific combination of the AMD Ryzen 9 5950X and Intel Arc B570 ranks 2227 out of 2883 tested combos in Valorant, which places it in the 77th percentile of configurations. That means approximately 77% of all tested combos perform worse than this pairing, while 23% perform better. Given that the Ryzen 9 5950X is a high-end CPU from 2020 with a launch MSRP of $799, and the Arc B570 is a mid-range GPU from 2025 with a launch MSRP of 219 USD, the ranking confirms the CPU’s dominance in this title. The combo’s rank is likely held back by the GPU’s mid-range positioning, but the absolute frame rates are so high that the ranking does not reflect any practical deficiency.
The CPU’s nearest rivals in average benchmark score include the Intel Core i9-13900F (deltaPct of 0.4) and the Intel Core Ultra 5 235HX (deltaPct of -0.2), meaning the Ryzen 9 5950X performs within less than 1% of those parts in general compute. If paired with a stronger GPU, this CPU would likely rank higher in Valorant, as the game is CPU-sensitive. However, the Arc B570’s nearest rivals are the NVIDIA GeForce RTX 3070 Mobile (deltaPct of 0.1) and the Intel Arc A750 (deltaPct of -0.1), indicating that the GPU is a solid mid-range performer, but not a top-tier part. The combination of a top-tier CPU with a mid-range GPU creates a system that is well-balanced for this game, as the CPU’s high single-thread performance ensures that the GPU is never starved of frames.
The 77th percentile ranking is respectable, but the raw FPS numbers tell a better story. At 1080p Low, the system produces 508 FPS, which is more than three times the refresh rate of a 144 Hz monitor. Even at 4K Ultra, 207 FPS is well above 144 Hz. The ranking relative to other combos is influenced by systems with both a high-end CPU and a high-end GPU, which would push this combo down. But for practical gaming, this pairing delivers exceptional performance. The data shows that the combo is not limited by any single component at lower settings; the CPU provides the headroom, and the GPU keeps pace. At higher settings, the GPU’s limitations become apparent, but they are not severe enough to drop frame rates below competitive thresholds.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the Low preset yields an average of 508 FPS, which is the highest figure in the entire dataset. Medium settings at 1080p produce 335 FPS average, with a minimum of 285 FPS and a maximum of 385 FPS, showing some fluctuation but overall stability. High settings at 1080p average 319 FPS, and Ultra settings average 304 FPS. The gap between Low and Ultra at 1080p is 204 FPS, indicating that settings have a significant impact on the CPU-bound workload, but even the lowest preset is extraordinarily fast.
At 2560x1440, the Low preset averages 434 FPS, a drop of 74 FPS from 1080p Low. Medium settings at 1440p average 286 FPS, with a minimum of 243 FPS and a maximum of 329 FPS. High settings average 272 FPS, and Ultra settings average 259 FPS. The difference between Low and Ultra at 1440p is 175 FPS, slightly smaller than at 1080p, reflecting the GPU’s increasing role. The minimum FPS values for Medium settings (243 FPS at 1440p) are still well above 144 Hz, ensuring a smooth experience even in busy scenes.
At 3840x2160, the Low preset averages 347 FPS, which is still exceptionally high. Medium settings at 4K average 228 FPS, with a minimum of 194 FPS and a maximum of 263 FPS. High settings average 217 FPS, and Ultra settings average 207 FPS. The drop from Low to Ultra at 4K is 140 FPS, the smallest absolute gap across resolutions, confirming that the GPU is becoming the primary limiter. However, the lowest measured average (207 FPS at 4K Ultra) is still above 200 FPS, and the minimum FPS for 4K Medium (194 FPS) never dips below 144 FPS. This indicates that the system can maintain high frame rates even in the most demanding configuration tested.
The min and max values are only provided for Medium settings at each resolution. At 1080p Medium, the range is 285-385 FPS, a spread of 100 FPS. At 1440p Medium, the range is 243-329 FPS, a spread of 86 FPS. At 4K Medium, the range is 194-263 FPS, a spread of 69 FPS. This narrowing spread as resolution increases suggests that the GPU’s frame pacing becomes more consistent at higher resolutions, likely because the CPU is no longer causing as many frame-time spikes. Overall, the data shows a system that excels across the board, with no configuration falling below 194 FPS in the worst-case average.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the Medium preset at 2560x1440 offers the best balance of visual quality and performance for most users. At 1440p Medium, the system averages 286 FPS, with a minimum of 243 FPS and a maximum of 329 FPS. This is well above the refresh rate of any current gaming monitor, and the visual upgrade from Low to Medium is noticeable. The 1440p Medium average of 286 FPS is only 14 FPS lower than 1440p High (272 FPS), but the difference between Medium and High is likely minimal in terms of visual fidelity for a competitive game like Valorant. The min FPS of 243 FPS ensures that even in intense firefights, the frame rate does not drop below 144 Hz, providing a consistent and smooth experience.
For users with a 1080p monitor, the Low preset at 1920x1080 is the recommendation if maximum FPS is the goal, as it delivers 508 FPS. However, the Medium preset at 1080p (335 FPS average, 285 min) provides a better visual experience with only a 173 FPS drop from Low, which is irrelevant on a 144 Hz display. Given that Valorant is a competitive shooter where frame rate matters, but visual clarity also aids target acquisition, Medium at 1080p is a solid choice. The Ultra preset at 1080p (304 FPS) offers no practical benefit over Medium, as the FPS difference is only 31 FPS, and the visual gains are likely subtle.
For 4K users, the Medium preset at 3840x2160 (228 FPS average, 194 min) is the best option. The Low preset at 4K (347 FPS) is faster, but it sacrifices visual fidelity that could help with spotting enemies at distance. The High preset at 4K (217 FPS) is only 11 FPS slower than Medium, but the min FPS is not provided, so the Medium preset’s guaranteed 194 FPS minimum is more reassuring. The Ultra preset at 4K (207 FPS) is also viable, but it offers diminishing returns over High, and the Medium preset provides a higher average with a known minimum. Across all resolutions, the Medium preset appears to be the sweet spot, offering a significant visual upgrade over Low while maintaining frame rates that are far above competitive thresholds. The data consistently shows that the system is never CPU-bound at Medium settings, and the GPU handles the load without issue. For the best experience, choose Medium at your native resolution, and adjust only if you prefer maximum FPS over visual polish.
Hardware Specifications
AMD Ryzen 9 5950X
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + Intel Arc B570 in Valorant
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 347.0 |
| 3840x2160 | Medium | 228.0 |
| 3840x2160 | High | 217.0 |
| 3840x2160 | Ultra | 207.0 |
| 2560x1440 | Low | 434.0 |
| 2560x1440 | Medium | 286.0 |
| 2560x1440 | High | 272.0 |
| 2560x1440 | Ultra | 259.0 |
| 1920x1080 | Low | 508.0 |
| 1920x1080 | Medium | 335.0 |
| 1920x1080 | High | 319.0 |
| 1920x1080 | Ultra | 304.0 |
Valorant with Ryzen 9 5950X + Other GPUs
See how Valorant performs with the same CPU but different graphics cards.
Valorant with Arc B570 + Other CPUs
See how Valorant performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.