Valorant
This combination delivers exceptional performance with an average of 182 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 122 | 128 | 134 | 204 |
| 1440p QHD | 152 | 160 | 168 | 255 |
| 1080p Full HD | 178 | 187 | 197 | 299 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Valorant with AMD Ryzen 7 7700X + Intel Arc B370, In-Depth Analysis
Valorant’s performance on the AMD Ryzen 7 7700X paired with the Intel Arc B370 reveals a system where the integrated graphics solution is the primary constraint, yet the CPU’s high-frequency Zen 4 architecture ensures the game remains highly playable across all tested configurations. The measured frames per second (FPS) data shows a clear pattern: as resolution increases, the Arc B370’s integrated Xe3-LPG architecture becomes the bottleneck, while at 1080p, the Ryzen 7 7700X’s strong single-threaded performance allows the system to approach very high refresh rates.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 produces a significant drop in average FPS across all settings, pinpointing the Intel Arc B370 as the limiting factor. At Low settings, the average FPS falls from 299 at 1080p to 204 at 4K, a reduction of 95 FPS or roughly 31.8%. This scaling is consistent with the GPU’s specifications: the Arc B370 is an integrated graphics processor (IGP) with a 25 W TDP and a 300 MHz base clock, boosting to 2400 MHz. The data suggests that while the CPU can easily feed frames at lower resolutions, the GPU’s pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are overwhelmed when the pixel count quadruples.
For High settings, the drop is from 187 FPS at 1080p to 128 FPS at 4K, a 31.5% decrease. This near-identical percentage drop between Low and High settings indicates that the GPU’s fillrate limits are being hit regardless of the graphical complexity. The Medium settings row confirms this, showing a 197 FPS average at 1080p that declines to 168 FPS at 1440p and further to 134 FPS at 4K. The incremental FPS loss between 1080p and 1440p (29 FPS) and between 1440p and 4K (34 FPS) suggests a linear relationship with pixel count, characteristic of a system where the GPU is the primary bottleneck.
Interestingly, the gap between Low and High settings at the same resolution is relatively small. At 1080p, the difference is 112 FPS (299 vs 187), but at 4K, the difference narrows to 76 FPS (204 vs 128). This compression at higher resolutions further proves that the Arc B370’s shading units (1280) and ROPs (20) are saturated, leaving little headroom for settings tweaks. The data implies that for competitive play, dropping to Low settings at 1080p yields the best FPS, but the system is not capable of maintaining 4K high-refresh gaming, as the 4K Ultra average of 122 FPS demonstrates.
CPU Role
The AMD Ryzen 7 7700X plays a crucial role in ensuring the system does not become CPU-bound at lower resolutions. With 8 cores and 16 threads based on the Zen 4 Raphael architecture, the CPU has a base clock of 4.50 GHz and a boost clock of 5.40 GHz. The single-threaded performance is exceptional, evidenced by a 3dmark single-thread score of 1090 and a Passmark single-thread score of 4190. Valorant, being a competitive FPS, heavily relies on single-core performance for game logic and draw call submission, and the data shows the 7700X is more than capable.
At 1080p Low, the system hits 299 FPS average, which is near the practical limit for many 300 Hz monitors. This high frame rate is only achievable if the CPU can process and submit frames faster than the GPU can render them. The 7700X’s Cinebench R23 single-core score of 1987 and Geekbench single-core score of 2289 confirm its strength in this regard. However, the data does not show the CPU becoming a bottleneck even at the highest FPS recorded, suggesting that the 7700X has ample headroom for this game.
The CPU’s multi-threaded capabilities are also relevant, though less critical for Valorant. The 7700X scores 19088 in Cinebench R23 multicore and 35686 in Passmark multithread, placing it in the 85th percentile of all CPUs. The nearest rivals, such as the AMD Ryzen 7 PRO 5845 (avg score 35802, deltaPct 0.3%) and Intel Core 7 250H (avg score 35728, deltaPct 0.5%), are virtually identical in overall benchmark scores, indicating that the 7700X is not uniquely special for this game’s CPU demands. The L3 cache of 32 MB shared and 1 MB per core L2 cache help reduce memory latency, which is beneficial for frame pacing, but the data does not isolate this effect.
The memory bandwidth of 83.2 GB/s (DDR5, dual-channel) is also a factor. Since the Arc B370 uses "System Shared" memory, the CPU and GPU contend for the same memory bandwidth. At 1080p, the CPU’s ability to prefetch and issue commands likely masks this contention, but at 4K, the GPU’s higher memory demands could cause micro-stutters. The measured FPS data shows stable averages, but the Medium settings rows are the only ones with min/max values: 167-226 at 1080p, 143-193 at 1440p, and 114-154 at 4K. These ranges suggest that frame pacing is consistent, with no severe drops, implying the CPU’s memory controller is adequate for the IGP’s demands.
GPU Role
The Intel Arc B370 is the clear performance limiter in this configuration, and its integrated nature defines the system’s capabilities. Built on Intel’s 3 nm process with the Xe3-LPG architecture (Panther Lake chip), the GPU has 1280 shading units, 40 TMUs, and 20 ROPs. Its boost clock of 2400 MHz is respectable for an IGP, but the 25 W TDP and lack of dedicated VRAM (using System Shared memory) severely restrict its fillrate and bandwidth. The 3dmark Steel Nomad DX12 score of 1184 places it in the 5th percentile of all GPUs, with nearest rivals being ancient ATI cards like the Mobility Radeon HD 5570 (avg score 1186, deltaPct -0.2%).
The GPU’s memory bandwidth is listed as "System Dependent," which means it relies on the CPU’s DDR5 bandwidth. In this case, the 83.2 GB/s theoretical bandwidth is shared, but the IGP’s access to it is likely less efficient than a discrete GPU with dedicated memory. This explains why the FPS drops so sharply at 4K. The pixel rate of 48.00 GPixel/s is insufficient for 3840x2160 at high quality, as the 4K Ultra average of 122 FPS indicates. The texture rate of 96.00 GTexel/s is similarly limiting, though Valorant does not heavily use high-resolution textures.
The GPU’s architecture supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, but Valorant’s engine is primarily DX11-based, which might not fully utilize the Xe3-LPG’s features. The data shows that the GPU is the bottleneck at all resolutions above 1080p, as the FPS scaling is almost purely resolution-dependent. For example, at 1440p High, the average is 160 FPS, which is 27 FPS lower than at 1080p High (187 FPS). This 14.4% drop corresponds to the pixel count increase from 2.07 million to 3.69 million, a 78% increase, but the FPS drop is much smaller, suggesting the GPU has some headroom at 1440p but is still the primary constraint.
The 10 RT cores and 20 ROPs are underutilized in Valorant, as the game does not use ray tracing. The FP32 performance of 6.144 TFLOPS is moderate, but the lack of dedicated memory bandwidth means the GPU cannot sustain high FPS at 4K. The data indicates that the Arc B370 is best suited for 1080p gaming, where it can deliver 178-299 FPS depending on settings, but it is not a 4K gaming solution, as the 4K Low average of 204 FPS, while high, still falls short of the 240 FPS many competitive players target.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system’s performance across three resolutions and four settings levels. At 1920x1080, the system performs excellently: Low settings achieve 299 FPS average, Medium hits 197 FPS (with min/max of 167-226), High reaches 187 FPS, and Ultra drops to 178 FPS. The difference between Low and Ultra is 121 FPS, indicating that settings have a substantial impact at this resolution. The Medium settings row is the only one with min/max data, showing a 59 FPS range, which suggests some frame variability but no major stutters.
At 2560x1440, the FPS drops are noticeable but still playable. Low settings average 255 FPS, which is only 44 FPS lower than at 1080p. Medium averages 168 FPS (min 143, max 193), High averages 160 FPS, and Ultra averages 152 FPS. The gap between Low and Ultra narrows to 103 FPS, a 40% reduction compared to the 121 FPS gap at 1080p. This narrowing indicates the GPU is becoming more of a bottleneck, as settings changes have less impact when the pixel count is higher. The Medium min FPS of 143 is above 144 Hz, meaning most 1440p monitors can be fully utilized with V-Sync off.
At 3840x2160, the system struggles to maintain high refresh rates. Low settings average 204 FPS, which is still high but below the 240 FPS target. Medium averages 134 FPS (min 114, max 154), High averages 128 FPS, and Ultra averages 122 FPS. The gap between Low and Ultra at 4K is only 82 FPS, further confirming the GPU bottleneck. The Medium min FPS of 114 is above 60 Hz but below 120 Hz, meaning 4K gaming is only viable on lower refresh rate monitors or with adaptive sync. The data shows a clear progression: 1080p Low is the best for competitive play, while 4K Ultra is the worst, with a 177 FPS difference.
FAQ
Q: What is the best resolution for competitive play with this combo?
A: The 1920x1080 Low preset delivers the highest average FPS at 299, making it the optimal choice for competitive play. At 1440p Low, the average drops to 255 FPS, which is still highly competitive, but 1080p offers the most headroom.
Q: Is the Intel Arc B370 capable of 4K gaming in Valorant?
A: Yes, but with limitations. At 4K Low, the system averages 204 FPS, which is playable. However, at 4K Ultra, the average drops to 122 FPS, indicating that only low settings are suitable for 4K, and even then, the frame rate is below 240 FPS.
Q: How does the Ryzen 7 7700X’s CPU performance affect FPS?
A: The CPU’s high single-thread performance (3dmark single-thread score of 1090) ensures it is not the bottleneck at 1080p, where FPS reaches 299. The CPU’s 5.40 GHz boost clock and 8 cores allow it to feed frames faster than the GPU can render them at lower resolutions.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 2560x1440, Low settings average 255 FPS, while Ultra settings average 152 FPS, a difference of 103 FPS. This shows that settings have a significant impact, but the GPU’s limits are still apparent.
Q: Does the system maintain stable frame rates?
A: The only min/max data available is for Medium settings. At 1080p, FPS ranges from 167 to 226; at 1440p, from 143 to 193; and at 4K, from 114 to 154. These ranges indicate consistent frame pacing without severe drops.
Q: How does this combo rank against other tested systems?
A: The combo ranks 2645 out of 2883 tested combinations, placing it in the lower 8.3% of systems. This low ranking is primarily due to the Arc B370’s weak GPU performance, which is in the 5th percentile of all GPUs.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the user’s refresh rate and resolution. For 1080p displays with 240 Hz or higher refresh rates, the Low preset is the only option that can fully saturate the display, averaging 299 FPS. The Medium preset at 197 FPS is also viable for 144 Hz monitors, but the Low preset provides a 102 FPS advantage, which is crucial in a fast-paced FPS. If visual fidelity is a priority, the High preset at 187 FPS still exceeds 144 Hz, making it a good compromise, but the Ultra preset at 178 FPS offers negligible visual gains over High for a 9 FPS loss.
For 1440p users, the Low preset averaging 255 FPS is the best choice for competitive play, as it can drive a 240 Hz monitor. The Medium preset at 168 FPS is suitable for 165 Hz displays, and the High preset at 160 FPS is also viable. The Ultra preset at 152 FPS is the worst choice, as it drops below 155 Hz, potentially causing screen tearing on some monitors. The data suggests that Low or Medium at 1440p is the sweet spot, as the gap between Medium and High is only 8 FPS, meaning Medium offers better visuals for minimal FPS loss.
For 4K, the system is not ideal for high refresh rate gaming. The Low preset averaging 204 FPS can drive a 144 Hz monitor, but the Medium preset at 134 FPS is more realistic for 120 Hz displays. The High and Ultra presets at 128 and 122 FPS, respectively, are only suitable for 60 Hz monitors. Given the 70 FPS difference between Low and Medium at 4K, Low is strongly recommended for any competitive play, as the visual improvements from Medium are not worth the FPS drop. Overall, the data implies that this combo is best used at 1080p Low for maximum FPS, with 1440p Medium as a viable alternative for better visuals without sacrificing too much performance.
How This Combo Ranks
The AMD Ryzen 7 7700X + Intel Arc B370 combo ranks 2645 out of 2883 tested combinations in Valorant, placing it in the bottom 8.3% of all systems. This low rank is almost entirely attributable to the GPU’s performance, as the Arc B370 is in the 5th percentile of all GPUs, with a 3dmark Steel Nomad score of 1184. The GPU’s nearest rivals are ATI Mobility Radeon HD 5570 (score 1186, deltaPct -0.2%) and ATI Radeon HD 5770 (score 1190, deltaPct -0.5%), which are over a decade old. This indicates that the Arc B370’s raw compute power is comparable to legacy discrete GPUs, but it lacks the dedicated memory bandwidth those cards had.
In contrast, the CPU is a strong performer, sitting in the 85th percentile of all CPUs with an average benchmark score of 35909. The Ryzen 7 7700X’s nearest rivals, such as the AMD Ryzen 7 PRO 5845 (score 35802, deltaPct 0.3%) and Intel Core 7 250H (score 35728, deltaPct 0.5%), are within 1% of its score, showing that the CPU is not a differentiating factor. The high combo rank relative to the GPU’s percentile suggests that the CPU is pulling more than its weight, but the overall system performance is still limited by the GPU.
The data implies that this combo is a mismatch for Valorant, as the CPU is capable of delivering frame rates well above 300 FPS, but the GPU cannot keep up at higher resolutions. The 1080p Low result of 299 FPS is close to the CPU’s limit, but the 4K Ultra result of 122 FPS shows the GPU’s severe deficiency. Compared to other tested combos, this system would be outclassed by any configuration with a discrete GPU, even a low-end one, as the Arc B370’s integrated nature is its fatal flaw. For users with this combo, the data suggests that 1080p Low is the only setting that allows the system to perform near its potential, and any other configuration would result in a better rank.
Hardware Specifications
AMD Ryzen 7 7700X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + Intel Arc B370 in Valorant
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 204.0 |
| 3840x2160 | Medium | 134.0 |
| 3840x2160 | High | 128.0 |
| 3840x2160 | Ultra | 122.0 |
| 2560x1440 | Low | 255.0 |
| 2560x1440 | Medium | 168.0 |
| 2560x1440 | High | 160.0 |
| 2560x1440 | Ultra | 152.0 |
| 1920x1080 | Low | 299.0 |
| 1920x1080 | Medium | 197.0 |
| 1920x1080 | High | 187.0 |
| 1920x1080 | Ultra | 178.0 |
Valorant with Ryzen 7 7700X + Other GPUs
See how Valorant performs with the same CPU but different graphics cards.
Valorant with Arc B370 + Other CPUs
See how Valorant performs with the same GPU but different processors.
Other Games with Ryzen 7 7700X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.