Valorant

Valorant

AVERAGE FPS
482
excellent

This combination delivers exceptional performance with an average of 482 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 422 429 437 512
1440p QHD 455 463 470 552
1080p Full HD 480 488 496 582

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 512
3840x2160 Medium 437
3840x2160 High 429
3840x2160 Ultra 422
2560x1440 Low 552
2560x1440 Medium 470
2560x1440 High 463
2560x1440 Ultra 455
1920x1080 Low 582
1920x1080 Medium 496
1920x1080 High 488
1920x1080 Ultra 480

Valorant with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor built on the Zen 4 architecture (Raphael) using a 5 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 5.00 GHz, with a 65 W TDP. This is a desktop CPU on the AMD Socket AM5 platform, supporting dual-channel DDR5 memory with a bandwidth of 83.2 GB/s.

For Valorant, the CPU's role is substantial. The benchmark data shows that at 1080p Low settings, the combo achieves 582 FPS average, which is the highest measured result across all resolution and settings combinations. This indicates that the CPU is not a limiting factor even at the lowest graphical load, where the GPU has the least work to do.

The 7500F's single-thread performance is particularly relevant for an FPS title like Valorant, which typically relies heavily on a few cores for game logic and physics. In the 3dmark single-thread test, the CPU scores 974, and in Cinebench R23 single-core it scores 3218. The multi-thread scores are also strong: Cinebench R23 multicore at 22799 and Geekbench multicore at 12362. The CPU's 32 MB of shared L3 cache helps with game data access patterns.

The percentile rank for this CPU versus all CPUs is 77, meaning it outperforms a significant majority of processors in general compute benchmarks. Its average benchmark score is 24964, placing it in a tight cluster with its nearest rivals: the Intel Core i7-11850H (deltaPct 0.1), AMD Ryzen 5 8400F (deltaPct -0.2), Intel Core i7-13620H (deltaPct 0.2), and Intel Core 5 210H (deltaPct 0.4). The deltas are all within 0.4%, indicating these CPUs are essentially equivalent in general performance.

In the context of Valorant, the 7500F's architecture provides sufficient headroom to drive very high frame rates. The data suggests that even at 4K Ultra, where the GPU is under maximum load, the average FPS is 422 — still extremely high and far above typical display refresh rates. The CPU's 6 cores and 12 threads are ample for this game's engine, which does not appear to scale beyond a few threads based on the measured FPS stability.

The CPU's boost behavior matters here. With a 5.00 GHz boost clock, the processor can respond quickly to the bursty, single-threaded workloads common in tactical shooters. The measured FPS at 1080p Low (582) versus 1080p Ultra (480) shows only a 17.5% drop when settings are maxed, which is modest compared to the resolution scaling effects discussed later. This indicates that the CPU is delivering consistent performance regardless of the graphical preset, with the GPU taking on the additional load as settings increase.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the AMD Ryzen 5 7500F with the NVIDIA GeForce RTX 5070 ranks 696 out of 3708 tested combos in Valorant. This places it in the top 18.8% of all tested combinations, which is a strong showing for a mid-range CPU paired with a high-end GPU.

The rank of 696 out of 3708 means that there are 695 combos that achieve higher average FPS in Valorant, while 3012 combos perform worse. Given that Valorant is known for being highly CPU-bound at lower resolutions, this ranking reflects the 7500F's solid single-thread performance combined with the RTX 5070's brute force.

It's important to contextualize this rank. The combo sits in the upper quintile, but it is not at the very top. This is likely because there are CPUs with higher boost clocks or more aggressive power limits that can push even higher frame rates in Valorant's engine. However, the delta between this combo and the top-ranked ones is not extreme — the measured FPS at 1080p Low (582) is already in the range where most high-refresh monitors (240Hz, 360Hz) would be fully utilized.

The nearest GPU rivals for the RTX 5070 are the AMD Radeon Pro 580 (deltaPct 0.1), AMD Radeon Pro WX 7100 (deltaPct 0.8), AMD Radeon Pro 5300 (deltaPct -1.2), and NVIDIA RTX A500 Mobile (deltaPct 2). These are all professional or mobile parts with lower gaming performance, yet their average benchmark scores are within 2% of the RTX 5070. This suggests that the RTX 5070's raw compute scores are not dramatically higher than these older pro cards, but its gaming-specific features and drivers give it an edge in actual gameplay.

The combo rank of 696 is also notable because it indicates that the RTX 5070 is not bottlenecked by the 7500F at any resolution tested. If the CPU were the limiting factor, the combo would rank lower relative to other combos with the same GPU but faster CPUs. The data shows consistent FPS scaling from 1080p to 4K, which we will analyze in the next section.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling pattern in the measured data reveals a classic GPU-bound behavior at higher resolutions, but with an unusual twist: the frame rates remain extraordinarily high even at 4K.

At Low settings, the average FPS goes from 582 at 1080p, to 552 at 1440p, to 512 at 4K. This represents a 12.0% drop from 1080p to 4K. The fact that the FPS drops by only 70 frames (from 582 to 512) across a 4x increase in pixel count suggests that the RTX 5070 is not heavily taxed at Low settings, even at 4K. The CPU is likely still the primary driver at these settings.

At High settings, the averages are 488 at 1080p, 463 at 1440p, and 429 at 4K. The drop from 1080p to 4K is 12.1%, which is nearly identical to the Low settings drop. This consistency indicates that the CPU is still providing a stable frame rate ceiling, and the GPU is comfortably handling the rendering load.

At Medium settings, the averages are 496 at 1080p, 470 at 1440p, and 437 at 4K. The 1080p to 4K drop is 11.9%. This is the only settings tier with min and max FPS data: at 1080p Medium, the range is 422 to 570; at 1440p Medium it's 400 to 541; at 4K Medium it's 371 to 502. The min FPS scales proportionally with the average, indicating no sudden frame time spikes as resolution increases.

At Ultra settings, the averages are 480 at 1080p, 455 at 1440p, and 422 at 4K. The 1080p to 4K drop is 12.1%. This is the most demanding settings tier, and the FPS drop is nearly identical to the other tiers, which is telling.

The consistent ~12% drop from 1080p to 4K across all settings suggests that neither the CPU nor the GPU is singularly bottlenecked. If the GPU were the sole limiter, we would expect a larger drop at 4K Ultra (where the GPU has the most work) compared to 4K Low. Instead, the drop is nearly uniform, which indicates the system is well-balanced for this game. The absolute FPS values are so high that even a 12% drop leaves the combo with 422 FPS at 4K Ultra, which is far beyond any display's refresh rate.

The limiting component at 4K Ultra is likely the GPU, as the RTX 5070's 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are being taxed. However, the CPU is still delivering enough frames to keep the average above 420. The data shows that the 7500F is not a bottleneck even at 4K, which is unusual for a mid-range CPU.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a complete picture of performance across three resolutions and four settings tiers.

1920x1080 (1080p):

  • Low: 582 FPS average
  • Medium: 496 FPS average (min 422, max 570)
  • High: 488 FPS average
  • Ultra: 480 FPS average

At 1080p, the spread between Low and Ultra is 102 FPS (582 to 480), a 17.5% reduction. The Medium settings show a min of 422 and max of 570, meaning the frame delivery is consistent with a 148 FPS range. The gap between Medium and High is just 8 FPS (496 vs 488), while High to Ultra is another 8 FPS (488 vs 480). This suggests that the graphical presets have diminishing returns at this resolution, with the CPU providing a high baseline.

2560x1440 (1440p):

  • Low: 552 FPS average
  • Medium: 470 FPS average (min 400, max 541)
  • High: 463 FPS average
  • Ultra: 455 FPS average

At 1440p, the spread from Low to Ultra is 97 FPS (552 to 455), a 17.6% reduction. The Medium settings show a min of 400 and max of 541, with a 141 FPS range. Compared to 1080p, the Low setting drops by 30 FPS (582 to 552), while Ultra drops by 25 FPS (480 to 455). The resolution increase has a slightly larger impact on Low settings than Ultra, which is counterintuitive but consistent with the CPU being the limiter at Low.

3840x2160 (4K):

  • Low: 512 FPS average
  • Medium: 437 FPS average (min 371, max 502)
  • High: 429 FPS average
  • Ultra: 422 FPS average

At 4K, the spread from Low to Ultra is 90 FPS (512 to 422), a 17.6% reduction. The Medium settings show a min of 371 and max of 502, with a 131 FPS range. The drop from 1440p to 4K is 40 FPS at Low (552 to 512), 33 FPS at Medium (470 to 437), 34 FPS at High (463 to 429), and 33 FPS at Ultra (455 to 422). This shows that the GPU is starting to feel the resolution load, but the frame rates remain well above any competitive threshold.

The pattern across all resolutions is that Low settings provide the highest FPS, followed by Medium, then High, and finally Ultra. The Medium tier consistently provides a modest uplift over High (8 FPS at 1080p, 7 FPS at 1440p, 8 FPS at 4K), which is a small but consistent gap.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture (GB205 chip) using a 5 nm process. It has 12 GB of GDDR7 memory on a 192-bit bus, delivering a bandwidth of 672.0 GB/s. The base clock is 2325 MHz with a boost clock of 2512 MHz, and the memory runs at 1750 MHz (28 Gbps effective). The GPU has 6144 shading units, 192 TMUs, and 80 ROPs, with 48 RT cores and 192 tensor cores.

For Valorant, the GPU's role is to handle the rendering pipeline efficiently, and the data shows it does so with ease. The measured FPS at 4K Ultra (422) is still higher than what most 4K displays can show (typically 120-144Hz), meaning the GPU is never the primary constraint for this game.

The 12 GB VRAM is more than sufficient for Valorant, which is not a VRAM-intensive title. The game's texture and geometry requirements are modest compared to AAA single-player titles, so the 672.0 GB/s bandwidth is not a limiting factor. The GPU's pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s indicate it can process the frame buffer and textures at high speed, which contributes to the sustained high FPS.

The RTX 5070's fp32 performance is 30.87 TFLOPS, which is ample for Valorant's shader complexity. The GPU's percentile rank versus all GPUs is 82, and its average benchmark score is 40377. The nearest GPU rivals are all professional or mobile parts: the AMD Radeon Pro 580 (deltaPct 0.1), AMD Radeon Pro WX 7100 (deltaPct 0.8), AMD Radeon Pro 5300 (deltaPct -1.2), and NVIDIA RTX A500 Mobile (deltaPct 2). These are not gaming GPUs, so their comparable benchmark scores do not translate to comparable gaming performance; the RTX 5070's gaming-oriented driver optimizations and features (DirectX 12 Ultimate, Vulkan 1.4) give it a clear advantage in Valorant.

The GPU's boost clock of 2512 MHz is relatively modest compared to some higher-end cards, but the Blackwell architecture's efficiency ensures that even at this clock, the performance is sufficient to push past 400 FPS at 4K. The 250 W TDP and 600 W suggested PSU indicate this is a power-hungry card, but the performance per watt is strong given the frame rates achieved.

In the context of this combo, the RTX 5070 provides the headroom needed to ensure that the CPU is the primary driver at lower resolutions, while the GPU takes over as resolution increases. The data shows that even at 4K Ultra, the GPU is not stressed to the point of dropping below 400 FPS, which reflects both the GPU's raw power and the game's efficient engine.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings preset depends on the user's display refresh rate and resolution preference.

At 1080p, all settings presets deliver well above 480 FPS average. The Low preset gives 582 FPS, Medium gives 496 FPS, High gives 488 FPS, and Ultra gives 480 FPS. The difference between Low and Ultra is 102 FPS, but even Ultra is far beyond any consumer display's refresh rate. For competitive play, Low settings would minimize visual clutter and maximize frame rate, but the 582 FPS at Low is only 21.5% higher than Ultra. Given that most 1080p high-refresh monitors cap at 360Hz, the Medium preset (496 FPS) provides a significant visual upgrade over Low with only a 14.8% FPS penalty, and it still exceeds the fastest displays.

At 1440p, the same pattern holds. Low gives 552 FPS, Medium gives 470 FPS, High gives 463 FPS, and Ultra gives 455 FPS. The Medium preset stands out as the sweet spot: it is 82 FPS lower than Low but only 7 FPS lower than High and 15 FPS lower than Ultra. The Medium preset's min FPS of 400 ensures that even in the most demanding scenes, the frame rate stays above 400, which is ideal for 240Hz or 360Hz monitors. The visual quality improvement from Low to Medium is substantial in most games, and the FPS cost is manageable.

At 4K, Low gives 512 FPS, Medium gives 437 FPS, High gives 429 FPS, and Ultra gives 422 FPS. The Medium preset again provides the best balance: it is 75 FPS below Low but only 8 FPS below High and 15 FPS below Ultra. The min FPS at Medium is 371, which is still above 360Hz thresholds. For 4K displays, which typically run at 120-144Hz, even the Ultra preset (422 FPS) is overkill. However, for users with 4K 240Hz displays, the Medium preset's 437 FPS average with a 371 min ensures consistent frame delivery.

The data clearly indicates that the Medium preset is the recommended choice across all resolutions. It offers a significant visual improvement over Low settings while maintaining a min FPS of at least 371 (at 4K), which is above the refresh rate of virtually all gaming monitors. The High and Ultra presets provide diminishing returns in visual quality for only 8-15 FPS differences from Medium, making them less efficient choices.

For users with standard 144Hz or 165Hz monitors, even the Ultra preset at 4K (422 FPS) provides more than double the required frame rate, so settings can be maximized without any perceivable performance penalty. For competitive esports players using 360Hz monitors, the Medium preset at 1080p (496 FPS average, 422 min) offers the best combination of visual clarity and frame rate headroom.

The measured data does not include any frame time or 1% low metrics beyond the min FPS at Medium settings, but the min FPS values (422 at 1080p, 400 at 1440p, 371 at 4K) suggest that frame pacing is consistent, with no severe drops that would cause stuttering. This reinforces the recommendation for Medium settings as the best all-around experience.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070 in Valorant

Resolution Settings Avg FPS
3840x2160 Low 512.0
3840x2160 Medium 437.0
3840x2160 High 429.0
3840x2160 Ultra 422.0
2560x1440 Low 552.0
2560x1440 Medium 470.0
2560x1440 High 463.0
2560x1440 Ultra 455.0
1920x1080 Low 582.0
1920x1080 Medium 496.0
1920x1080 High 488.0
1920x1080 Ultra 480.0

Valorant with Ryzen 5 7500F + Other GPUs

See how Valorant performs with the same CPU but different graphics cards.

Valorant with RTX 5070 + Other CPUs

See how Valorant performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.